- PB will try to avoid the pirate cliches - pirates are bandits of the sea, not gentlemen with parrots-on-shoulders.
- The protagonist has 'seen things' and become a drunkard bum.
- Seriously revamped combat and magic [which might mean many things...]. Firearms are governed by a separate skill
- In certain areas, the player will be able to use cannons
- Risen 1 was throwing the player into action from the get-go. Risen 2, however, will use some hand-holding at the very beginning, and then open up a huge world before the player [not sure if decline...]
- Quest helpers will appear, but there will probably be an option to turn them off ['probably'...]
- Quests are supposed to be more logical and plausible. PB will avoid FedEx quests that require you to run through half the continent.
- Eavesdropping will be important. While listening around to conversations, you might discover whereabouts of hidden treasures, etc. People who don't use all their senses might miss out on side quests or ways to resolve them.