void SpawnScriptDebugger();
int GetModuleItemAcquiredStackSize();
object CopyItem(object oItem, object oTargetInventory=OBJECT_INVALID);
void SetCampaignFloat(string sCampaignName, string sVarName, float flFloat, object oPlayer=OBJECT_INVALID);
void SetCampaignInt(string sCampaignName...