Multi [Tổng Hợp] Battlefield - Chiến trường rực lửa

1qejg7r


Lead của dự án The Division 3 bên Ubi rời cty qua DICE trám vào chỗ của Vince Zampella
 
Season 2: weapons, equipment, mechanics, and more details
New map and mechanics:

Lyndon Beach (林登海滩)
A coastal-type map, tied to the new regime mechanics with toxic zones.

The "Poison/Samples" mechanic

A key feature of the season.

Samples:

Picked up from transported objects

If carried for too long, the sample disappears

The sample drops when you die

Mixer (mixes gas samples, disassembled here):

Analyzes samples

Requires precise synchronization, error = start over

Can be destroyed or blocked by enemies

Poisonous gas:

Activates after analyzing a sample

Deals damage

Requires a gas mask, filters need to be changed in time

New weapons and known modules for them:

GRT-CPS (GROTC) — 16”, 20”, 14.5”

VCR-2 (VHS2) — 18” US / 18” DMR / 16” / 20”

M121 A2 (MG5) — 550 / 660 / 460 mm

New magazine

Belt Drum for 50 rounds

New equipment:

Machete

Gas mask (a key feature of the season)

HTI-Mk2 (Lancet)

9K38 Igla

New cold and special weapons:

TR-7 "Thermal"

18.5 KSK "Instinct"

M27 IAR "Death Scythe"

Five-Seven "Moon Pack"

⚪️Weapon pack from the store:

(translated the names where possible - according to the meaning)

UMG40 - "Bamboo Explosion" / "Deadly Whisper"

M433 - "Blue Dot" / "Light Storm"

SV98M - "Mutation" / "Silent Forester"

SIG553R - "Corruption"

Season 2 is clearly built around zone control, timings, and equipment.

Map mới
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https://www.reddit.com/r/Battlefield/s/syooIrBG9q

Map Goldmud Railway từ BF4 sẽ quay trở lại trong BF6
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Skin mới được datamined, cái skin thứ 6 lấy ý tưởng từ lính điều khiển drone của U Cà
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module custom cho con Little Bird
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1769071490324.png
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