Multi [Tổng Hợp] Battlefield - Chiến trường rực lửa

1qejg7r


Lead của dự án The Division 3 bên Ubi rời cty qua DICE trám vào chỗ của Vince Zampella
 
Season 2: weapons, equipment, mechanics, and more details
New map and mechanics:

Lyndon Beach (林登海滩)
A coastal-type map, tied to the new regime mechanics with toxic zones.

The "Poison/Samples" mechanic

A key feature of the season.

Samples:

Picked up from transported objects

If carried for too long, the sample disappears

The sample drops when you die

Mixer (mixes gas samples, disassembled here):

Analyzes samples

Requires precise synchronization, error = start over

Can be destroyed or blocked by enemies

Poisonous gas:

Activates after analyzing a sample

Deals damage

Requires a gas mask, filters need to be changed in time

New weapons and known modules for them:

GRT-CPS (GROTC) — 16”, 20”, 14.5”

VCR-2 (VHS2) — 18” US / 18” DMR / 16” / 20”

M121 A2 (MG5) — 550 / 660 / 460 mm

New magazine

Belt Drum for 50 rounds

New equipment:

Machete

Gas mask (a key feature of the season)

HTI-Mk2 (Lancet)

9K38 Igla

New cold and special weapons:

TR-7 "Thermal"

18.5 KSK "Instinct"

M27 IAR "Death Scythe"

Five-Seven "Moon Pack"

⚪️Weapon pack from the store:

(translated the names where possible - according to the meaning)

UMG40 - "Bamboo Explosion" / "Deadly Whisper"

M433 - "Blue Dot" / "Light Storm"

SV98M - "Mutation" / "Silent Forester"

SIG553R - "Corruption"

Season 2 is clearly built around zone control, timings, and equipment.

Map mới
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https://www.reddit.com/r/Battlefield/s/syooIrBG9q

Map Goldmud Railway từ BF4 sẽ quay trở lại trong BF6
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Skin mới được datamined, cái skin thứ 6 lấy ý tưởng từ lính điều khiển drone của U Cà
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module custom cho con Little Bird
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- All players have access to one large automatically-replenishing gas mask filter with a limited usage time. Support bags provide an additional 4 small disposable filters.
The gas mask can be worn and not removed anywhere on the map. It's not visible from a third-person perspective and doesn't impose any debuffs except for a slightly restricted field of vision due to the overlay.

- The gas cloud reduces visibility range and hides enemy markers. In Capture mode, it's difficult to completely exhaust the filters. Obviously, the mechanic was primarily designed for the Battle Royale mode. You can quickly assess the approximate state of the filter without looking at the indicator on the bottom right by observing the amount of sweat on the gas mask lens, which depends on the duration of its use.

- If the filter does run out, you can continue to stay in the gas cloud indefinitely without taking damage. Instead, all markers on the map and in 3D space, including allied ones, disappear. Hallucinations in the form of fake players start to appear, but they disperse if you get closer to them.
 
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