var state = ""
var ghost_count = 0;
var DisconnectFlag = 0.3;
function MyAttack(){
m = findMonster()
n = MonsterAlive()
sk = SkillID("Attack");
ts.SendAttack(
ts.Character.Row
, ts.Character.Col
, m.Row
, m.Col
, sk
)
}
function MyPartnerAttack(){
m =...