em đang chơi đến mission 7 :mình bảo vệ đứa con gái ,vừa đi qua cái cửa nó quét mắt thứ 1 vừa vào cửa 1 lúc em chạy thì tự nhiên thấy con đó tự nhiên biết mất.Loading lại nó báo lỗi Critical Error:
General protection fault!
History: AActor::ProcessState <- Object P432_randomguardsconv 4_3_2_tv.P432_randomguardsconv0, Old State State EchelonPattern.P432_randomguardsconv.Pattern, New State State EchelonPattern.P432_randomguardsconv.Pattern <- AActor::ProcessState <- Object P432_activations_goals 4_3_2_tv.P432_activations_goals0, Old State State EchelonPattern.P432_activations_goals.Pattern, New State State EchelonPattern.P432_activations_goals.Pattern <- UObject::ProcessEvent <- (EVolume 4_3_2_tv.Evolume12, Function Echelon.EVolume.Touch) <- TouchTo <- AActor::BeginTouch <- ULevel::MoveActor <- ESam5 <- APawn::physWalking <- APawn::performPhysics <- AEPawn::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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General protection fault!
History: AActor::ProcessState <- Object P432_randomguardsconv 4_3_2_tv.P432_randomguardsconv0, Old State State EchelonPattern.P432_randomguardsconv.Pattern, New State State EchelonPattern.P432_randomguardsconv.Pattern <- AActor::ProcessState <- Object P432_activations_goals 4_3_2_tv.P432_activations_goals0, Old State State EchelonPattern.P432_activations_goals.Pattern, New State State EchelonPattern.P432_activations_goals.Pattern <- UObject::ProcessEvent <- (EVolume 4_3_2_tv.Evolume12, Function Echelon.EVolume.Touch) <- TouchTo <- AActor::BeginTouch <- ULevel::MoveActor <- ESam5 <- APawn::physWalking <- APawn::performPhysics <- AEPawn::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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