SanHeroes
Mr & Ms Pac-Man
- 13/2/08
- 269
- 1
The Ship
Story
A mysterious man named Mr. X has handed out free tickets for his luxury cruise. Little did the passengers know, they were falling into his devious trap. All the passengers are required to track down and murder another passenger. If a passenger chooses not to do so, Mr. X will kill both the passengers and his or her family.
Single Player story
The single-player story begins with an introduction from Mr. X. He tells the passengers of his wish and warns that those too weak to play his "game" may be of use to the sharks, but not for him. The player assumes the role of Charlie Panther, second class passenger.
After (easily) dispatching his quarry, Charlie hears a young man whisper to him from a nearby third class cabin. Upon investigating, he is greeted (and complimented on how well he killed his quarry) by the young man who introduces himself as Jimmy the Bellboy. Jimmy explains that "Mr. X don't like no loose ends" and that he is planning on destroying the boat after the hunt is over—along with whoever wins. Jimmy then offers to get Charlie off the boat for $100,000. However, before he can start gathering money, Charlie has to deal with his own hunter. Jimmy suggests he find someone who looks just like him so he can fool his hunter.
Charlie notices someone who could definitely pass for him at the museum, so he steals a syringe full of sleeping potion from the sickbay and jabs the man with it, making him fall asleep on the spot. Charlie returns to Jimmy, who in turn tells Charlie's hunter he is in the museum asleep, therefore taking the target off Charlie's back.
With Charlie safe (from his hunter, at least) Jimmy sends him to the Vesuvius bar on Deck B, where Bruno, the bartender, has him steal wallets from rich customers and give him half of what's in them. This works for a while, but the guard become suspicious of their plot, and Charlie is forced to leave.
Jimmy then directs him to the Fence, a portly British man in Deck B's restaurant. The Fence has Charlie steal several treasures (including the Holy Grail), paying him more for each returned. He then has to escort an ambassador around the ship to complete his "mission". After the ship is picked clean, Charlie returns to Jimmy, who has been injured by an assailant who was soon jailed. He tells Charlie that he wants the man dead, and if Charlie does him in, that he will take him off the boat for $25,000 less. Charlie gets himself arrested by pulling a weapon in front of a guard and is hauled to the brig. Inside the brig, Charlie meets with a very large muscle-bound convict, who hints to Charlie about the whereabouts of a knife hidden in a Bible. The convict is shot dead by the guards, however, as he begins to become insane with rage as he talks about Mr. X and the Bermuda Triangle. Charlie finds the shank in a bookshelf and stabs Jimmy's assailant. Upon being released from the brig, Jimmy is ecstatic that his assailant is dead and gladly takes off $25K off Charlie's escape price. Charlie is then directed to a Japanese Yakuza, who wants the captain of the ship dead for having an affair with his wife. After killing him, Jimmy tells him that the captain is still alive. After killing the captain, this time for real, Charlie is directed to Miss Tweed, who wants him to kill some kidnappers who took her dog. The player then meets with them, but upon seeing that he does not have the ransom money, they kick the dog off the ship, presumably to its death.
Charlie floats away in his escape boat and Mr. X flies off of the ship in a helicopter to avoid the massive explosion which completely destroys the ship. It is then revealed that the dog survived. Charlie is hit by the explosion and wakes up in a hospital lying on a bed with a nurse treating him. Mr. X's voice is heard on the nearby speaker saying "Welcome ladies and gentlemen, welcome one and all..."
Multiplayer story
Each player is given a nickname by which they are identified. This is done to make it more difficult to tell players apart from NPCs, who have similar names and look the same as normal players. Each player is assigned a quarry, whom he or she must murder. The last known location of a player's quarry is always revealed to the player. However, the appearance of the quarry is only revealed if the player converses with the quarry.
There are several different weapons with which to eliminate one's quarry. Different amounts of money are rewarded for a kill depending on how difficult it is to use the weapon and how many times it has been used. If a player murders an NPC or anyone other than his or her quarry or hunter, a cash amount - dependent on the server settings - will be deducted from his or her bank account. Players with less than a certain figure, set by the server, in their bank account will be kicked from the cruise. Various weapons can be found scattered all around the ship, such as flare guns, fire axes, firearms, knives, swords, crowbars (which state "to be used by a free man", a nod to Half-Life's main character Gordon Freeman), even secret traps provided just for killing your quarry, like falling lifeboats, saunas, freezers, even a deck that turns into a 60 degree angle by command, among others. If a player is seen holding a weapon or committing a crime, he or she will be fined and incarcerated for a short amount of time.
If a player is seen pulling out a weapon in front of a guard or a camera, or spotted by eyewitnesses, then they are sent to jail. There is an "eye" symbol in the player's HUD that tells them whether they are being spotted or not; if they are watched by security the eye turns red; if not, the eye is green. The meter for trespassing counts down and the player is fined when the countdown is complete (and, if they run out of money to pay the fines, go to jail). Guards can be bribed to overlook weapons.
Everyone has eight needs similar to The Sims. Such needs are eating, drinking, sleeping, socialising, maintaining proper hygiene and using the bathroom. Some of the needs would cause impairment, such as lack of sleep would cause the player to fall asleep on the spot. Other needs could become fatal, such as thirst and hunger. If the player does not fulfill these needs, he or she will die, resulting in a loss of $1000. Needs are sated by going to restaurants, taking showers, talking with other players, etc. This forces players into situations where they are vulnerable to attack, and also attempts to prevent players from camping.
Screenshots
[SPOIL]
[/SPOIL]
Trailer
[SPOIL][video]vT9cjwegvIU[/video][/SPOIL]
Story
A mysterious man named Mr. X has handed out free tickets for his luxury cruise. Little did the passengers know, they were falling into his devious trap. All the passengers are required to track down and murder another passenger. If a passenger chooses not to do so, Mr. X will kill both the passengers and his or her family.
Single Player story
The single-player story begins with an introduction from Mr. X. He tells the passengers of his wish and warns that those too weak to play his "game" may be of use to the sharks, but not for him. The player assumes the role of Charlie Panther, second class passenger.
After (easily) dispatching his quarry, Charlie hears a young man whisper to him from a nearby third class cabin. Upon investigating, he is greeted (and complimented on how well he killed his quarry) by the young man who introduces himself as Jimmy the Bellboy. Jimmy explains that "Mr. X don't like no loose ends" and that he is planning on destroying the boat after the hunt is over—along with whoever wins. Jimmy then offers to get Charlie off the boat for $100,000. However, before he can start gathering money, Charlie has to deal with his own hunter. Jimmy suggests he find someone who looks just like him so he can fool his hunter.
Charlie notices someone who could definitely pass for him at the museum, so he steals a syringe full of sleeping potion from the sickbay and jabs the man with it, making him fall asleep on the spot. Charlie returns to Jimmy, who in turn tells Charlie's hunter he is in the museum asleep, therefore taking the target off Charlie's back.
With Charlie safe (from his hunter, at least) Jimmy sends him to the Vesuvius bar on Deck B, where Bruno, the bartender, has him steal wallets from rich customers and give him half of what's in them. This works for a while, but the guard become suspicious of their plot, and Charlie is forced to leave.
Jimmy then directs him to the Fence, a portly British man in Deck B's restaurant. The Fence has Charlie steal several treasures (including the Holy Grail), paying him more for each returned. He then has to escort an ambassador around the ship to complete his "mission". After the ship is picked clean, Charlie returns to Jimmy, who has been injured by an assailant who was soon jailed. He tells Charlie that he wants the man dead, and if Charlie does him in, that he will take him off the boat for $25,000 less. Charlie gets himself arrested by pulling a weapon in front of a guard and is hauled to the brig. Inside the brig, Charlie meets with a very large muscle-bound convict, who hints to Charlie about the whereabouts of a knife hidden in a Bible. The convict is shot dead by the guards, however, as he begins to become insane with rage as he talks about Mr. X and the Bermuda Triangle. Charlie finds the shank in a bookshelf and stabs Jimmy's assailant. Upon being released from the brig, Jimmy is ecstatic that his assailant is dead and gladly takes off $25K off Charlie's escape price. Charlie is then directed to a Japanese Yakuza, who wants the captain of the ship dead for having an affair with his wife. After killing him, Jimmy tells him that the captain is still alive. After killing the captain, this time for real, Charlie is directed to Miss Tweed, who wants him to kill some kidnappers who took her dog. The player then meets with them, but upon seeing that he does not have the ransom money, they kick the dog off the ship, presumably to its death.
Charlie floats away in his escape boat and Mr. X flies off of the ship in a helicopter to avoid the massive explosion which completely destroys the ship. It is then revealed that the dog survived. Charlie is hit by the explosion and wakes up in a hospital lying on a bed with a nurse treating him. Mr. X's voice is heard on the nearby speaker saying "Welcome ladies and gentlemen, welcome one and all..."
Multiplayer story
Each player is given a nickname by which they are identified. This is done to make it more difficult to tell players apart from NPCs, who have similar names and look the same as normal players. Each player is assigned a quarry, whom he or she must murder. The last known location of a player's quarry is always revealed to the player. However, the appearance of the quarry is only revealed if the player converses with the quarry.
There are several different weapons with which to eliminate one's quarry. Different amounts of money are rewarded for a kill depending on how difficult it is to use the weapon and how many times it has been used. If a player murders an NPC or anyone other than his or her quarry or hunter, a cash amount - dependent on the server settings - will be deducted from his or her bank account. Players with less than a certain figure, set by the server, in their bank account will be kicked from the cruise. Various weapons can be found scattered all around the ship, such as flare guns, fire axes, firearms, knives, swords, crowbars (which state "to be used by a free man", a nod to Half-Life's main character Gordon Freeman), even secret traps provided just for killing your quarry, like falling lifeboats, saunas, freezers, even a deck that turns into a 60 degree angle by command, among others. If a player is seen holding a weapon or committing a crime, he or she will be fined and incarcerated for a short amount of time.
If a player is seen pulling out a weapon in front of a guard or a camera, or spotted by eyewitnesses, then they are sent to jail. There is an "eye" symbol in the player's HUD that tells them whether they are being spotted or not; if they are watched by security the eye turns red; if not, the eye is green. The meter for trespassing counts down and the player is fined when the countdown is complete (and, if they run out of money to pay the fines, go to jail). Guards can be bribed to overlook weapons.
Everyone has eight needs similar to The Sims. Such needs are eating, drinking, sleeping, socialising, maintaining proper hygiene and using the bathroom. Some of the needs would cause impairment, such as lack of sleep would cause the player to fall asleep on the spot. Other needs could become fatal, such as thirst and hunger. If the player does not fulfill these needs, he or she will die, resulting in a loss of $1000. Needs are sated by going to restaurants, taking showers, talking with other players, etc. This forces players into situations where they are vulnerable to attack, and also attempts to prevent players from camping.
Screenshots
[SPOIL]
Trailer
[SPOIL][video]vT9cjwegvIU[/video][/SPOIL]
Cấu hình
Minimum: 1.8 GHz Processor, 512MB RAM, DirectX 8 level graphics card (1024x768), Windows 2000/XP/ME/98, Mouse, Keyboard, Internet Connection, DirectX 9.0c
Recommended: 2.8 GHz Processor, 1024MB RAM, DirectX 9 capable Graphics Card (1024x768), Windows 2000/XP/ME/98, Mouse, Keyboard, Internet Connection, DirectX 9.0c
Download
The Ship Non Steam Single + Multi v1.0.0.16 | 932MB
Password download
Hướng dẫn cài đặt :
Password download
Serfrisa
Hướng dẫn cài đặt :
Mã:
1-Download
2-Giải nén
3-Mở file .bat để chơi
Hướng dẫn chơi qua Hamachi
Mã:
1-Download và cài đặt Hamachi : https://secure.logmein.com/hamachi.msi
2-Join vào 1 server Hamachi
3-Chạy phần Multiplayer của game
4-Vào mục Lan, join 1 server
5-Play and have fun
Game cũ nhưng chơi rất vui, dùng Engine Source của Valve nên nhẹ và đẹp. Fight or die, kill or be killed
Trên 1 con tàu bị bắt cóc và đc canh giữ nghiêm ngặt, bạn sẽ phải vào vai 1 hành khách bị buộc phải tham gia vào trò chơi của Mr. X (chủ con tàu), đi tìm mục tiêu giấu mặt của mình trong khi chính mình cũng là mục tiêu của 1 người khác. Mục đích là kiếm đc càng nhiều tiền 1 cách nhanh nhất nhưng vẫn bảo toàn đc tính mạng và sinh hoạt như 1 người bình thường (ăn, ngủ, giải trí, vệ sinh v..v)
Bạn nào hứng thú có thể chơi với bọn mình
Server Hamachi : The Ship VN
Password : 123456
Trên 1 con tàu bị bắt cóc và đc canh giữ nghiêm ngặt, bạn sẽ phải vào vai 1 hành khách bị buộc phải tham gia vào trò chơi của Mr. X (chủ con tàu), đi tìm mục tiêu giấu mặt của mình trong khi chính mình cũng là mục tiêu của 1 người khác. Mục đích là kiếm đc càng nhiều tiền 1 cách nhanh nhất nhưng vẫn bảo toàn đc tính mạng và sinh hoạt như 1 người bình thường (ăn, ngủ, giải trí, vệ sinh v..v)
Bạn nào hứng thú có thể chơi với bọn mình
Server Hamachi : The Ship VN
Password : 123456
. Mà phần single thì nó ra sau nhỉ? Kiểu như game hành động hay giải đố hả bác?
. Còn Single thì làm mọi việc để kiếm tiền và phải bảo vệ chính mình khỏi kẻ thù (muốn biết qua qua cái cốt truyện thì mở spoil, nhưng mà xem xong thì chả cần chơi nữa vì biết hết rồi
Mình phải làm mọi việc để kiếm tiền như giúp kẻ khác giết con mồi của họ cho đến trộm đồ, giết người chia tiền,bảo kê v..v.. . Để rồi đến khi con tàu bị nổ mình ngất xỉu, tỉnh dậy trong 1 phòng điều trị và nghe thấy ở cái loa bên cạnh giọng thằng Mr. X : "Welcome ladies and gentlemen, welcome one and all..." như lúc mới bắt đầu trò chơi
[/SPOIL]
. Bác nào chỉ em cái...