legendarysaiyan
Legend of Zelda
- 23/9/05
- 953
- 2
Ui cha game này chắc khó chơi lắm đây vì ko có túi đựng máu cung cấp cho người chơi như các game khác.
Here's some info:
* The game is set in Africa
* You can go anywhere at anytime and the game is completely non-linear. You also do missions in any order. something similar to GTA.
* the game allows you to go in all guns blazing or you can also take a stealthy approach. however they want the player to be able to choose their own tactics, but they don't want the player to play the game the same way throughout the game. so the AI adapts to your tactics and stops you from using it.
* There will also be jungle areas next to rivers and stuff, and as you move away from rivers it becomes more desert.
* Wind blows trees, and if wind is strong enough branches will break.
* Take one fallen government, two oppsing factions vying for control, and a powerful gun-runner who's been keeping them both well-supplied in the firearms department. It's this lynchpin that you're taksed with elimating in order to restore balance to the nation.
* You can work for different factions, and make alliances and enemies. you will be able to work with certain characters who become your friends. they can also betray you. quote - "the game tracks this relationship between me and the character and determines that, once our goals are not in line, that guy's going to have to betray me, and then when I have to shoot him I think to myself, 'My god...I shot someone'"
* There is an NPC random generator. Many different things are created, such as clothing different heads, skin colour,etc and the game uses these to create different variations in NPS's. You will never see two exact same enemies.
* there are 14 vehicles
* There are 30 weapons!
* Weapons can get jammed
* Dynamic weather system
* No health packs. If you don't take too much damage in a short period of time (10seconds) you will survive. Once you take to much damage you recieve a critical wound which you will need to heal, which is performed by pressing a button. a "healing animation" then follows. eg- if you walk close to a burning fence, your character will raise his arm to the sceen and pat out the fire on his shirt. or standing too close to a grenade explosion will require you to twist a dislocated shoulder back in place, or to pull out some of your shattered teeth.
* AI adapts to the world, and to different weather and time of day. eg- during a storm they will behave and react differently.
* Example of AI - "you shoot a rocket launcher at a camp. now you could imagine that the rest of the enemies will just run at you, but no, they pile into one vehicle, drive around, and try to flank you. you go into your own vehicle, they chase you, they fire at your tires, break down your car, drag you out of your car and kill you"
* You can affect the AI by either Health or Morale. for health you can put down an enemy so he's injured on the ground but he'll stil try to get up. Morale, for exmaple - there's a medic and a captain. kill the captain first and there morale will go down. if you kill medic first then you hurting them in terms of their health, since they cannot be healed. the captain will actually kill own of his own men if his morale goes down too much.
* you will be able to pick your own character
* will most likely support DX10, since they mentioned about running the game on a 8800. will also support quad core, however they are hoping game will run great on DX9 GPU's and a single core CPU with atleats 1GB of ram.
http://forums.guru3d.com/showpost.php?p=2359151&postcount=27
Bác nào rành tiếng Anh có thể dịch sơ sơ cho em hiểu kỹ ko, em chỉ hiểu sơ sơ thôi.
Here's some info:
* The game is set in Africa
* You can go anywhere at anytime and the game is completely non-linear. You also do missions in any order. something similar to GTA.
* the game allows you to go in all guns blazing or you can also take a stealthy approach. however they want the player to be able to choose their own tactics, but they don't want the player to play the game the same way throughout the game. so the AI adapts to your tactics and stops you from using it.
* There will also be jungle areas next to rivers and stuff, and as you move away from rivers it becomes more desert.
* Wind blows trees, and if wind is strong enough branches will break.
* Take one fallen government, two oppsing factions vying for control, and a powerful gun-runner who's been keeping them both well-supplied in the firearms department. It's this lynchpin that you're taksed with elimating in order to restore balance to the nation.
* You can work for different factions, and make alliances and enemies. you will be able to work with certain characters who become your friends. they can also betray you. quote - "the game tracks this relationship between me and the character and determines that, once our goals are not in line, that guy's going to have to betray me, and then when I have to shoot him I think to myself, 'My god...I shot someone'"
* There is an NPC random generator. Many different things are created, such as clothing different heads, skin colour,etc and the game uses these to create different variations in NPS's. You will never see two exact same enemies.
* there are 14 vehicles
* There are 30 weapons!
* Weapons can get jammed
* Dynamic weather system
* No health packs. If you don't take too much damage in a short period of time (10seconds) you will survive. Once you take to much damage you recieve a critical wound which you will need to heal, which is performed by pressing a button. a "healing animation" then follows. eg- if you walk close to a burning fence, your character will raise his arm to the sceen and pat out the fire on his shirt. or standing too close to a grenade explosion will require you to twist a dislocated shoulder back in place, or to pull out some of your shattered teeth.
* AI adapts to the world, and to different weather and time of day. eg- during a storm they will behave and react differently.
* Example of AI - "you shoot a rocket launcher at a camp. now you could imagine that the rest of the enemies will just run at you, but no, they pile into one vehicle, drive around, and try to flank you. you go into your own vehicle, they chase you, they fire at your tires, break down your car, drag you out of your car and kill you"
* You can affect the AI by either Health or Morale. for health you can put down an enemy so he's injured on the ground but he'll stil try to get up. Morale, for exmaple - there's a medic and a captain. kill the captain first and there morale will go down. if you kill medic first then you hurting them in terms of their health, since they cannot be healed. the captain will actually kill own of his own men if his morale goes down too much.
* you will be able to pick your own character
* will most likely support DX10, since they mentioned about running the game on a 8800. will also support quad core, however they are hoping game will run great on DX9 GPU's and a single core CPU with atleats 1GB of ram.
http://forums.guru3d.com/showpost.php?p=2359151&postcount=27
Bác nào rành tiếng Anh có thể dịch sơ sơ cho em hiểu kỹ ko, em chỉ hiểu sơ sơ thôi.
!BTW hình Farcry 2 cũng rất tuyệt hứa hẹn 1 kick ass game 