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AN-94 ( 3-round burst)
MP9 Machine Pistol
MP9 nhìn khac TMP mà pácMP9 is TMP, so only the name is changed, right?

Chú CCK lấy source bên cái mw3forum, có paste thì paste cho đủ cái last post chứ sao lại thêm cái 3 round brust vào nhỉ.
Sai rồi, vỏ đạn ngắn như AK-47, nhưng mà đầu đạn tuy nhỏ hơn nhưng dài và nặng hơn, để tăng cái muzzle velocity mà5.45x39mm , đầu đạn ngắn như ak-47 mà nhỏ hơn
IW nó làm 3 round burst thì cũng...làm gì được nóAN94 chỉ có 2 round burst và auto, đó là đặc trưng riêng biệt duy nhất của nó, không thể có chuyện 3 round burst giống như M16 hay FAMAS được.

Sai rồi, vỏ đạn ngắn như AK-47, nhưng mà đầu đạn tuy nhỏ hơn nhưng dài và nặng hơn, để tăng cái muzzle velocity mà

IW nó làm 3 round burst thì cũng...làm gì được nó![]()

Mi có phân biệt được đầu đạn với cả viên đạn không![]()

Gamescom added 3 rumored weapons : The AN-94, the MP9 and the Tac-50 Sniper rifle
The TAC-50 was said to be in the game by some people who played MW3 at Gamescom.
It is an American bolt-action Sniper rifle which fires the .50 BMG cartridge.

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Bowling confirms the device is an IMS (pretty obvious, but still some doubt in our minds) and he also confirms they don't have the IMS icon for the killfeed yet so the AC-130 is indeed a placeholder.
He also talks about Quick Scoping near the end and how it's similar to MW2 (Fffuuuh), with some extra balance done to it.
MP info re-edited:
The "Elite" service will be launched with MW3. See bottom of this post for information.
MW3 MP will debut during Call of Duty XP. See bottom of this post for information.
XBL Party Chat will return with some restrictions (S&D...)
Playing the objective will be more rewarding thanks to tweaks done to the challenges, XP, match bonus and medals.
MW3 will have a unique unlock system which will not feature currency.
The melee will be changed
Gun-on-Gun focus, so less reliance on killstreaks, knifing, equipment.
It was hinted the Callsign system will return
Stopping Power is not returning in any way.
It was hinted the weapons would have increased base damages to compensate the lack of Stopping Power.
"More gun damage overall, less explosive damage overall".
Confirmed Sniper information : More Sniping Options. QuickScoping is confirmed. There will be public Sniper lobbies.
According to IW, MW3 will have long-term post-launch support (patches).
Free dedicated servers will return for PC. No information on other PC-exclusives yet.
3 Map Packs (confirmed by Elite add)
Security, balancing explosives and not overlooking the importance of high-quality sounds (aka soundwhoring) are important parts of the design.
Stealth perks have been split rather than centralized in one option.
A feature similar to "Theater" will be available in MW3.
Combat Training is not set to return as it is replaced by Survival Mode (Spec Ops).
The Mini-Map is now colored instead of translucent.
Maps : Dome, Carbon, Paris and 2 other unknown maps (possibly "Coast" and "Lambeth")
The Killstreak system has been replaced by a Pointstreak system
Point Streaks :
The Killstreak System has been replaced by a Point Streak system.
Kills and other actions (i.e. capturing objectives) help build your Point Streak.
Apparently Point Streak Bonuses stack towards your next Point Streak.
After acquiring your last Point Streak Bonus, your Point Streak reset, allowing you to re-acquire bonuses.
Confirmed Point Streak Bonuses :
- IMS (4 Point Streak) : The Intelligent Munitions System is used in-game as an anti-personnel device. It is placed on the ground and the mine flies all the way up and detonates in mid-air. It was confirmed recently by Robert Bowling the AC-130 Killfeed is a placeholder as they didn't have the IMS icon yet.
- Predator Missile (?? Point Streak) : The Predator Missile is an Air-to-Surface missile launched from a UCAV.
- Juggernaut (14 Point Streak) : It is unknown how the Juggernaut Point Streak works. It could be an AI-controlled Juggernaut traveling the map, or it could also be a Juggernaut armor suit just like in the Spec Ops mission "Invisible Threat".
Scrapped Rewards : Tactical Nuke.


Quick Scoping near the end and how it's similar to MW2 (Fffuuuh), with some extra balance done to it.
