- 12/9/08
- 6,105
- 3,456
- Thread starter
- #1,041
chỉ có hình ảnh thôi, ko có buildupLàm thế nào mà con chopper của ông quay cánh quạt khi đứng yên trên ko thế Natit? Tui cũng Ares 0.2 mà nhìn mấy con trực thăng đó oải quá.
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Share luôn cho tui cái nhà này đi, buildup đầy đủ nhé. Trông đẹp phết. Mấy con trong Matrix kia xấu hoắc
.
View attachment tech building.rar
full code máy bay
Mã:
[HELLHOUND]
UIName=NOSTR:Hellhound Chopper
Name=Hellhound Chopper
Prerequisite=GAWEAP,GATECH,FUTECH
Primary=HellMissile
Strength=250
Category=AirPower
JumpJet=yes
Armor=light
TechLevel=7
Sight=7
Speed=12
;Gunner=yes
Landable=no
;PipScale=Passengers
;Passengers=2
PipScale=Ammo
PipWrap=5
Ammo=5
InitialAmmo=0
Reload=200
EmptyReload=100
ReloadIncrement=100
PitchSpeed=1.1
OmniFire=yes
JumpjetSpeed=30 ;params not defined use defaults (old globals way up top)
JumpjetClimb=10
JumpjetCrash=40 ; Climb, but down
JumpJetAccel=12
JumpJetTurnRate=6
JumpjetHeight=500
JumpjetWobbles=.01
JumpjetDeviation=1
Owner=British,French,Germans,Americans,Alliance
RequiredHouses=Germans
Cost=1400
Soylent=1400
Points=15
ROT=5
Crewed=no
ConsideredAircraft=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=3
VoiceSelect=SeigeChopperSelect
VoiceMove=SeigeChopperMove
VoiceAttack=SeigeChopperAttackAir
VoiceCrashing=SeigeChopperVoiceDie
CrashingSound=SeigeChopperDie
DieSound=
ImpactLandSound=GenAircraftCrash
;Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} ;flying
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} ;jumpjet
MovementZone=Fly
DamageParticleSystems=SparkSys,SmallGreySSys
;AuxSound1=BlackOpsTakeOff ;Taking off
;AuxSound2=BlackOpsLanding ;Landing
ThreatPosed=0
SpecialThreatValue=1
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Size=15
SizeLimit=1
BalloonHover=yes
HoverAttack=yes
;OpenTopped=yes
AllowedToStartInMultiplayer=no
Crashable=yes
;CanPassiveAquire=no ; Won't try to pick up own targets
SpeedType=Hover
MoveSound=SeigeChopperMoveLoop
EnterTransportSound=EnterTransport
LeaveTransportSound=ExitTransport
PreventAttackMove=yes
TooBigToFitUnderBridge=true
Trainable=yes
DeployToLand=yes
EMP.Threshold=inair
. Trông đẹp phết. Mấy con trong Matrix kia xấu hoắc 
Ngon đêý 


màn 1
