Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.




Lệnh cho Intercep bên mình phơ máy bay địch là Air Supority phải không các bác? Tiện thể có bác nào chỉ em tác dụng cụ thể những lệnh cuả không quân với, em translate hết mà vẫn chưa hiểu lắm.
À cho em hỏi thêm là có cách nào tăng sức phòng không hiệu quả nhất ạ, em chơi Đức tình hình là đã nuốt xong Pháp và Spain, giờ đang spam quân chiến Liên Xô vì anh USSR ngồi không từ đầu đến giờ spam quân siêu đông, thế mà cứ bị máy bay tụi Allience đến bắn phá từ Pháp đến Hà Lan liên tọi nhìn ức chế kinh, mà không hiểu sao lần này bọn nó spam máy bay đông thế không biết![]()

ai hứng dẫn cài bản mod này đc ko, cài xong ko vào game đc:
Cài HOI2
Cài file DD-HOI2A
Cài Armageddon 1.3 Beta 2
xong chép file mod vào đâu
Cái này để giảm times train quân còn 0 ngày
[spoil]
event = {
id = 90000013
persistent = yes
random = no
persistent = yes
name = "Built times speed up"
desc = "Our nation has find the way to speed up our production of our land force."
picture = "news_paper"
style = 0
action_a = {
name = "Cool!"
ai_chance = 0
command = { type = build_time which = infantry when = on_upgrade where = relative value = -600}
command = { type = build_time which = cavalry when = on_upgrade where = relative value = -600}
command = { type = build_time which = militia when = on_upgrade where = relative value = -600}
command = { type = build_time which = garrison when = on_upgrade where = relative value = -600}
command = { type = build_time which = paratrooper when = on_upgrade where = relative value = -600}
command = { type = build_time which = bergsjaeger when = on_upgrade where = relative value = -600}
command = { type = build_time which = marine when = on_upgrade where = relative value = -600}
command = { type = build_time which = mechanized when = on_upgrade where = relative value = -600 }
command = { type = build_time which = motorized when = on_upgrade where = relative value = -600 }
command = { type = build_time which = armor when = on_upgrade where = relative value = -600}
command = { type = build_time which = light_armor when = on_upgrade where = relative value = -600}
command = { type = build_time which = hq when = on_upgrade where = relative value = -600}
command = { type = build_time which = amph_armor when = on_upgrade where = relative value = -600}
command = { type = build_time which = anti_air when = on_upgrade where = relative value = -600}
command = { type = build_time which = anti_tank when = on_upgrade where = relative value = -600}
command = { type = build_time which = armored_car when = on_upgrade where = relative value = -600}
command = { type = build_time which = artillery when = on_upgrade where = relative value = -600}
command = { type = build_time which = cavalry_brigade when = on_upgrade where = relative value = -600}
command = { type = build_time which = engineer when = on_upgrade where = relative value = -600}
command = { type = build_time which = glider_armor when = on_upgrade where = relative value = -600}
command = { type = build_time which = glider_artillery when = on_upgrade where = relative value = -600}
command = { type = build_time which = heavy_armor when = on_upgrade where = relative value = -600}
command = { type = build_time which = light_armor_brigade when = on_upgrade where = relative value = -600}
command = { type = build_time which = medium_armor when = on_upgrade where = relative value = -600}
command = { type = build_time which = police when = on_upgrade where = relative value = -600}
command = { type = build_time which = rocket_artillery when = on_upgrade where = relative value = -600}
command = { type = build_time which = sp_anti_air when = on_upgrade where = relative value = -600}
command = { type = build_time which = sp_artillery when = on_upgrade where = relative value = -600}
command = { type = build_time which = sp_rct_artillery when = on_upgrade where = relative value = -600}
command = { type = build_time which = super_heavy_armor when = on_upgrade where = relative value = -600}
command = { type = build_time which = super_heavy_artillery when = on_upgrade where = relative value = -600}
command = { type = build_time which = tank_destroyer when = on_upgrade where = relative value = -600}
command = { type = build_time which = battlecruiser when = on_upgrade where = relative value = -600}
command = { type = build_time which = battleship when = on_upgrade where = relative value = -600}
command = { type = build_time which = carrier when = on_upgrade where = relative value = -600}
command = { type = build_time which = destroyer when = on_upgrade where = relative value = -600}
command = { type = build_time which = escort_carrier when = on_upgrade where = relative value = -600}
command = { type = build_time which = heavy_cruiser when = on_upgrade where = relative value = -600}
command = { type = build_time which = light_carrier when = on_upgrade where = relative value = -600}
command = { type = build_time which = light_cruiser when = on_upgrade where = relative value = -600 }
command = { type = build_time which = nuclear_submarine when = on_upgrade where = relative value = -600 }
command = { type = build_time which = submarine when = on_upgrade where = relative value = -600 }
command = { type = build_time which = transport when = on_upgrade where = relative value = -600}
command = { type = build_time which = escort when = on_upgrade where = relative value = -600}
command = { type = build_time which = floatplane when = on_upgrade where = relative value = -600}
command = { type = build_time which = cag when = on_upgrade where = relative value = -600 }
command = { type = build_time which = light_cag when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_anti_air_l when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_anti_air_s when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_asw when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_fire_controll_l when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_fire_controll_s when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_improved_hull_l when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_improved_hull_s when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_radar_l when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_radar_s when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_torpedoes_l when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_torpedoes_s when = on_upgrade where = relative value = -600}
command = { type = build_time which = cas when = on_upgrade where = relative value = -600}
command = { type = build_time which = flying_bomb when = on_upgrade where = relative value = -600}
command = { type = build_time which = flying_rocket when = on_upgrade where = relative value = -600}
command = { type = build_time which = interceptor when = on_upgrade where = relative value = -600}
command = { type = build_time which = multi_role when = on_upgrade where = relative value = -600}
command = { type = build_time which = naval_bomber when = on_upgrade where = relative value = -600}
command = { type = build_time which = tactical_bomber when = on_upgrade where = relative value = -600}
command = { type = build_time which = rocket_interceptor when = on_upgrade where = relative value = -600 }
command = { type = build_time which = strategic_bomber when = on_upgrade where = relative value = -600 }
command = { type = build_time which = transport_plane when = on_upgrade where = relative value = -600}
}
action_b = {
name = "DO NOT WANT"
ai_chance = 100
command = { }
}
}
[/spoil]
Còn cái này là để đưa times train quân trở lại như cũ. Cái này là dùng khi ta muốn chuyển sang chơi nước khác mà 0 mún nước cũ spam quân hay dùng cho mục đích khác
[spoil]
event = {
id = 90000014
persistent = yes
random = no
name = "Built times speed down"
desc = "We can no longer build our forces in 1 day."
picture = "news_paper"
style = 0
action_a = {
name = "Oh! No!"
ai_chance = 0
command = { type = build_time which = infantry when = on_upgrade where = relative value = 600}
command = { type = build_time which = cavalry when = on_upgrade where = relative value = 600}
command = { type = build_time which = militia when = on_upgrade where = relative value = 600}
command = { type = build_time which = garrison when = on_upgrade where = relative value = 600}
command = { type = build_time which = paratrooper when = on_upgrade where = relative value = 600}
command = { type = build_time which = bergsjaeger when = on_upgrade where = relative value = 600}
command = { type = build_time which = marine when = on_upgrade where = relative value = 600}
command = { type = build_time which = mechanized when = on_upgrade where = relative value = 600 }
command = { type = build_time which = motorized when = on_upgrade where = relative value = 600 }
command = { type = build_time which = armor when = on_upgrade where = relative value = 600}
command = { type = build_time which = light_armor when = on_upgrade where = relative value = 600}
command = { type = build_time which = hq when = on_upgrade where = relative value = 600}
command = { type = build_time which = amph_armor when = on_upgrade where = relative value = 600}
command = { type = build_time which = anti_air when = on_upgrade where = relative value = 600}
command = { type = build_time which = anti_tank when = on_upgrade where = relative value = 600}
command = { type = build_time which = armored_car when = on_upgrade where = relative value = 600}
command = { type = build_time which = artillery when = on_upgrade where = relative value = 600}
command = { type = build_time which = cavalry_brigade when = on_upgrade where = relative value = 600}
command = { type = build_time which = engineer when = on_upgrade where = relative value = 600}
command = { type = build_time which = glider_armor when = on_upgrade where = relative value = 600}
command = { type = build_time which = glider_artillery when = on_upgrade where = relative value = 600}
command = { type = build_time which = heavy_armor when = on_upgrade where = relative value = 600}
command = { type = build_time which = light_armor_brigade when = on_upgrade where = relative value = 600}
command = { type = build_time which = medium_armor when = on_upgrade where = relative value = 600}
command = { type = build_time which = police when = on_upgrade where = relative value = 600}
command = { type = build_time which = rocket_artillery when = on_upgrade where = relative value = 600}
command = { type = build_time which = sp_anti_air when = on_upgrade where = relative value = 600}
command = { type = build_time which = sp_artillery when = on_upgrade where = relative value = 600}
command = { type = build_time which = sp_rct_artillery when = on_upgrade where = relative value = 600}
command = { type = build_time which = super_heavy_armor when = on_upgrade where = relative value = 600}
command = { type = build_time which = super_heavy_artillery when = on_upgrade where = relative value = 600}
command = { type = build_time which = tank_destroyer when = on_upgrade where = relative value = 600}
command = { type = build_time which = battlecruiser when = on_upgrade where = relative value = 600}
command = { type = build_time which = battleship when = on_upgrade where = relative value = 600}
command = { type = build_time which = carrier when = on_upgrade where = relative value = 600}
command = { type = build_time which = destroyer when = on_upgrade where = relative value = 600}
command = { type = build_time which = escort_carrier when = on_upgrade where = relative value = 600}
command = { type = build_time which = heavy_cruiser when = on_upgrade where = relative value = 600}
command = { type = build_time which = light_carrier when = on_upgrade where = relative value = 600}
command = { type = build_time which = light_cruiser when = on_upgrade where = relative value = 600 }
command = { type = build_time which = nuclear_submarine when = on_upgrade where = relative value = 600 }
command = { type = build_time which = submarine when = on_upgrade where = relative value = 600 }
command = { type = build_time which = transport when = on_upgrade where = relative value = 600}
command = { type = build_time which = escort when = on_upgrade where = relative value = 600}
command = { type = build_time which = floatplane when = on_upgrade where = relative value = 600}
command = { type = build_time which = cag when = on_upgrade where = relative value = 600 }
command = { type = build_time which = light_cag when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_anti_air_l when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_anti_air_s when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_asw when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_fire_controll_l when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_fire_controll_s when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_improved_hull_l when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_improved_hull_s when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_radar_l when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_radar_s when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_torpedoes_l when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_torpedoes_s when = on_upgrade where = relative value = 600}
command = { type = build_time which = cas when = on_upgrade where = relative value = 600}
command = { type = build_time which = flying_bomb when = on_upgrade where = relative value = 600}
command = { type = build_time which = flying_rocket when = on_upgrade where = relative value = 600}
command = { type = build_time which = interceptor when = on_upgrade where = relative value = 600}
command = { type = build_time which = multi_role when = on_upgrade where = relative value = 600}
command = { type = build_time which = naval_bomber when = on_upgrade where = relative value = 600}
command = { type = build_time which = tactical_bomber when = on_upgrade where = relative value = 600}
command = { type = build_time which = rocket_interceptor when = on_upgrade where = relative value = 600 }
command = { type = build_time which = strategic_bomber when = on_upgrade where = relative value = 600 }
command = { type = build_time which = transport_plane when = on_upgrade where = relative value = 600}
}
}
[/spoil]
PS: một trong những trò hay khi dùng 2 cái event này là vô chỉnh event cho SOV rồi sang chỉnh cho Ger rồi xem chúng nó táng nhau
Tui còn có chế ra event spam quân miễn phí nữa.
Hôm nọ thử cái đóa cho SOV hơn...400div tank trong năm 1941. Kết quả: sau 6 tháng phía Bắc SOV chiếm hết tới Denmark, Ger còn 1 nửa còn phía Nam thì SOV chiếm gần hết Bắc Ý !
