Some nice clips on Gla 1vs1, ai xem rồi thì thôi nhé :) :
Gla vs Sorc:
[video=youtube;NhqXNw2avtI]http://www.youtube.com/watch?v=NhqXNw2avtI&feature=player_embedded[/video]
Gla vs Bard:
[video=youtube;Jzbb47MNpvI]http://www.youtube.com/watch?v=Jzbb47MNpvI&feature=player_embedded[/video]
Gla vs Chanter:
[video=youtube;80XUnQvNWVo]http://www.youtube.com/watch?v=80XUnQvNWVo&feature=player_embedded[/video]
Last but not least,
Gla vs Temp: temps look at this, bọn cù nhây biến !!!

[video=youtube;vKF8cSqT5Pk]http://www.youtube.com/watch?v=vKF8cSqT5Pk&feature=player_embedded[/video]
Vài chia sẻ về clip temp và sorc trên 4rum NA
- Isloth : "The biggest thing I would change is instead of using Wrathful Explosion after remove shock, ferocity would profit you more in bigger nukes and you wouldn't knock him down so he can use his heal.
I also think you could kite those big damage buffs he pops right off the bat then go all in after the 30 seconds."
- Jake : "Why pop zerk at start when you know he's going to soon-to-prepop Illusion, and while you try to AS to bait off Vaizels or w/e.
Not that the duels last much longer than zerk, but just seems like a waste to me.
I'm going to watch the Vs Templar one, and I'm gonna die laughing if you pop zerk while the temp is double stacked on furies"
- Otce (nhân vật glad Ecto trong clip): " Simple maths suggests that templars are more likely to take 1 knockdown in a duel than 0. This having being said its the 2nd knockdown that can make all the difference. Whilst this sounds like rng hunting for a 2nd kd, it is also for another reason.
If you are quicker than the templar, when he stun you, you will always get remove shock + a chain. However just because you are faster than him, does not make him stupid, and they often try to pull after stun so as to stop you using a chain on RS. If you go for Ferocity then you're caught afterwards in a pulled/para state, having done little or no damage and might have to stengthen wings-> GHP to get rid of dazing snare before being able to do so. When getting wrathful explosion off before hand, its no further drop in Pdef and you have a chance of interupting his pull rotation. I do appreciate that you can pull count and pop fero on a stun when you know no pull is inc, but that puts the ball in temps court too much.
Also what the guy below said about 30 second buffs is true, we've all played that style, just find it more interesting, fun and challenging to go against them. "
"You criticize about buff timing, commenting about illusion and vaziels. For a start to correct you I am kiting the cover for silence. First fight at 0:24 in the vid, I turn round to engage when 5-6 seconds on flame cage left, thus even if he lands his double dot silence + root on my strengthen wings, the cover won't last long enough for him to do balaur seeker & storm strike, so can pot between them and 2nd-wind before strike lands for a chance at him. Regarding the temps, you can get bow-auto + single cleave (sometimes two) at the start of each fight, so being prebuffed against a temp aint bad. Between first and 2nd pulls try slapping a recovery serum on and get either absord fury off or 2xExhaust, then wind after 2nd. If it a critty engage, wind after 1st pull."
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