unholy fire
Mega Man
- 4/2/03
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Nhưng mà ... Nhưng mà ... Cinematic của nó đẹp và hay thiệt chớ bộ...
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Cái acc kia password vô không đượcông này có 2 con clone 1 con chê 1 con khen game????????

Chê Artstyle thì nên nhớ đây là game châu Âu chứ éo phải mấy cái Korean games loè loẹt hoa lá cành.

200m$ chắc hết 40m cho cái đoạn CG dài vãi đái ra rồi. Ngoài ra ko chỉ tiền làm game mà còn vận hành , update , hỗ trợ khách hàng tá lả nữa . Chưa kể exp /DLC / Event các loại .
Đây là chưa tính tiền quảng cáo (which is alot) nữa .
Ngoài ra mấy link chửi rùa /youtube chủ thớt gửi là từ năm ngoái - Phiên bản cũ , mới update dạo này ngon lành rồi , đc khen rất nhiều .



I recently became stuck under the stairs during a siege on Nikel Outpost in Cyrodiil and the only way to fix it was with the /stuck command which only worked after combat had ended and it charged me nearly 100g for the act.
Now this game is notorious for people falling through the world, getting stuck in keep walls, jammed between hungry rocks, etc so why the hell is there a gold cost for the only solution?
I mean it is frustrating enough getting bugged out like this in the middle of doing something then having to re-spawn and work you way back to wherever it was that you were, charging the players gold on top of that, for something that isn't even the players fault, something that has interrupted their game play is just a massive d*** move.
The only reason I can see for this is to prevent players from using /stuck as a free alternative to Wayshrine travel but surely there is a better solution to that? Kicking players in the coin purse when they're already down is just not cool man, not cool.
Edited by Dan_Miathail on April 28, 2015 2:34AM

, thành ra khi chơi không có cảm giác Châu Âu gì hết 
