*** These updates will be implemented on Feb 22 ***
===== Characters' Abilities Adjustment
- Katalina (Main Quest SR Version)
** Ougi: deals more damage
** Heal: healing cap increased
** Support Skill: gives more defense
- Rackam (Main Quest SR Version)
** Ougi: deals more damage
** Quick Shot: Double Attack rate is increased
- Io (Main Quest SR Version)
** Ougi: deals more damage
** Ice: now deals AoE damage
** Heal II: healing cap increased
- Eugen (Main Quest SR Version)
** Ougi: deals more damage
** Intercept: counter damage increased
- Rosetta (Main Quest SR Version)
** Ougi: deals more damage
** Thorn: deals more damage
- Lecia (Main Quest SR Version)
** Ougi: deals more damage
** Sonic Blade: deals more damage
** 2nd skill: effect duration increased to 2 turns and gains Self Evasion UP
- Garadore (SR Ver.)
** Forsight: DEF UP strength increased and gains Aggro UP
** Dwarven Smith: gains more DEF
- Noish (Light Ver.)
** Ougi: deals more damage
- Abbey
** Ougi: deals more damage
** Moon-chan, step aside!: more counter damage, duration increased to 2 turns
- Carmelina
** Ougi: all allies gain Illusion (1 time)
** War Hoop: deals more damage the less number of enemies are
** Kaleidoscope: duration increased to 180 seconds
== Rackam (Limited Ver.)
- Spitfire:
** stacks amount and cap increased, cooldown changed to 2 turns
- Duration II:
** is now an AoE skill
** Gains new effect: "Senritsu", always reduces 35% of enemy's mode gauge regardless of the enemy type but the affected enemies will gain "Senritsu" debuff on them that prevent any more Duration II being used on them. (meaning you can't stack Duration II on the same enemy repeatedly until the debuff is gone)
- Banish Save:
** gains Chain Burst Damage UP, Chain Burst Damage Cap UP, Ougi Cap UP
== Lady Grey
- Dark:
** deals more damage
** casts Dark Resist DOWN to target
- Bane:
** Also deals Dark damage to an enemy
== Albert (SSR Ver.)
- Ougi
** Grants Light Additional Damage to self after using ougi
- Impulse Slash
** Deals more damage
** Additional effect: Light Resist DOWN to target
== Anila (SSR Ver.)
- Shinrabashou
** Grants "deals additional weak-element damage" to self
- 竜吟虎嘯 (3rd skill)
** Effect changed to "strengthen all allies"
** All allies gain ATK UP, DA UP, Critical UP in addition to the old effects before the update (ougi gauge speed UP, debuff resist UP)
== Heles
- Ougi
** Gains 20% ougi gauge after using ougi
- 赤き舞槍 (Support Skill)
** Deals more damage to enemy in Overdrive state
== Heles (Swimsuit Ver.)
- 赤き舞槍 (Support Skill)
** Deals more damage to enemy in Overdrive state
== Cerberus
- Ougi
** Grants Triple Attack rate UP to self
- Infernal Heaven
** Triple Attack rate is increased
== Claris (Xmas Ver.)
- Ougi for normal mode is now Alchemic Flare, and ougi during Radioactive mode is now Neutron Star
== Le Fille
- Glorious Flame
** Additional effect: All enemies Light Resist DOWN
- Regeneration
** Effect changed to Kassei (gains ougi gauge instead if full HP
== Silva
- Eagle Eye
** Ougi Damage Cap UP added
== Societte (Water Ver.)
- 1st Skill
- Additional effect: Kassei effect (gains ougi gauge instead if full HP)
== Siegfried
- 2nd Skill
** New exclusive skill icon
** Cannot be dispelled
== Uno
- 1st Skill
** deals more damage
- 3rd Skill (the damage cut skill)
** Cooldown reduced to 6 turns
== Sarasa/Threo
- Vorpal Rage
** deals more damage
- Combined two support skills into one skill, no change in the effect
== Siete/Seofon
- Combined two support skills into one skill, no change in the effect
== Okto
- Combined two support skills into one skill, no change in the effect
== Nio
- Changed Sleep effect to Coma effect
** Same as Sleep but has a "chance" to wake up upon taking damage instead of always waking up on hit
== Essel
- Intense Bullet
** deals more damage