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April 20 update contents
⊙ 3 new heroes added
- Aisha (Wizard)
- Ark (Archer)
- Laias (priest)
⊙ Existing new hero Add other contents
- Jane, Reina, Pavel (Add Hero's Inn)
- Leo, Luna, Flus
Add to 3-Star Hero option, Dedicated weapon, Add to Mileage Shop
Added hero's inn when adding new hero in May
⊙ Dueling Strength Buff
- Heroes' stamina is increased only in the duel so that they do not fight one battle.
⊙ Add event mission according to consumption of stamina
- Add an event mission that is reset daily with a mission that is separate from the daily mission
⊙ Fixed bugs and improved convenience
- After the battle of the raid, the battle is not finished, but the victory or defeat comes out and the sink error does not occur.
- Fixed to display the number of documents currently retained when selecting a descriptor after dungeon clearing
- Added a description of the booster (no function modification)
- Fixed some of the 6 chapters of Advanced Class equipments (auxiliary armor) that were half of EXP experience
- Fixed a problem where the black part is displayed on the screen in the 6th chapter battle background
- Fixed the effect of 'Mask' on the boss monster.
(Goblin Rider (Boddakar), Harpy Queen (Barralika), Orc Inspection (Zeke), Rech (Malduk), Dark Elves Empress (Elozed), Izakar)
- Fixed to display number of items in chapter all clear compensation screen
⊙ Hero Bug Fix and Balance Patch
- Fixed to be applied to the heal amount of the attack power characteristic of the priest 1 transcendent property
- Modified warrior character to reflect enemy number in real time during 2 transcendence characteristics
- Fixed when some of skill in status immune immunity ignores immune status and exerts effect.
Solid Malop, Black Dragon, Dryer Elite Incarnate, Ghost Dryer Super Elite Incarnation,
Elozed, Golden Armor Lizardman Soldier
The above monsters will be modified this week due to the skill of the status immunity is ignored.
In addition to the above, we are in the process of checking and further correcting the status error.
[Warrior]
- Kassel
Judgment Day - Damage and range increase.
Intrepid Rush - Increases damage and range.
God's Agent - Reinforcement You will not be able to release the effect through the skill. Increases damage and damage.
(Fixed an error where higher evasion rate was applied.)
Goddess Strike - Decreases cooldown and increases damage.
- Naila (Dedicated Weapon: Fixed a critical strike on Sustained Damage and increased damage from Sustained Damage.)
Bruised Wind - Damage increases.
Wind reading - Fixed an error that increases the effectiveness of the skill to magical evasion.
Dive - Increases damage and effectiveness range. The amount of damage that is increased to the target that is dropped is reduced accordingly, and the activation time of the skill is increased.
(The effect of Attribute 3 is changed to [Stern of Damage].)
Storm Strike - Increases damage.
- Gau
Crush - Knockback effect is changed from the last strike to the first strike, and the damage increases.
(Ignore the inability to act, the problem was used to fix the skill.)
Shout out of battle - Mana cost is changed to 3-> 2, and the 3rd effect changes to the basic effect.
(Attribute 3 changes to increase attack power.)
Vortex - Fixed a problem where skill effects were not applied normally, and the damage of the last battle is lower than that of the normal battle.
Widespread - Increases attack power.
[Priests]
- Fray (Dedicated Weapon: Chance increases.)
Wrath - Mana consumption is changed to 4-> 3, increasing the cooldown.
- Cowl (Special Weapon: Modified to have the chance of activating normally.)
[Wizard]
- CLEO
Fire Needle - Increases the attack frequency by 5. Total damage is the same.
Fireball - Increases damage and effectiveness range. It stuns even when it is not in a state of fire.
Demon - Damage increases.
Fire-damage increases. Decreases the magical defense of the enemy depending on the number.
- Maria (Dedicated Weapon: Changed to a critical strike effect, increases the damage of sustained damage, and normalizes the recovery effect.)
Raven Storm - Increases the damage and reduces the punch distance.
Bastion Claw - Decreases cooldown and adds a permanent damage effect that quickly damages enemies that are affected.
Area of Shadow - Decreases cooldown.
Black Wind - Increases damage reduction.
- Pavel
Cold spell - deals damage and freeze damage to enemies with cold spells. If there is no freezing condition, damage and freeze one target.
Ice Window - Creates an additional window of ice that deals additional damage when hitting an enemy in a cold state. This effect does not cause frost.
- Lorraine
Thorny Forest - The effect of attribute 3 will be changed once more to critical poisoning status.
Tangled Vine - Increases the base damage and range. The explosion no longer removes the poisoned state, which reduces the damage of the explosion.
Forest Fury - Increases the effect range.
[Archer]
- Selene
Moonlight Flash - Damage increases, tooltips change.
[Article]
- Klaus (Dedicated Weapon: Efficient effect condition is relaxed.)
Ground damage - Increases damage and removes the effect of punching enemies.
(Attribute 3 changes to increase stun time.)
Shield Bats - Mana consumption is reduced by 2 -> 1, adding the effect of reducing the defenses of the affected enemy. Damage is changed to be proportionate to your armor. Reduces the cooldown on the block.
<B> Guardian Shield </ b> - The amount of mana consumed is changed by 3-> 2, and the effect of reducing the chance to hit a physical criticality is added. Decreases the armor increase accordingly
- Demiah (Special Weapon: If you block enemy attacks, you have a chance to reduce the cooldown of all skills.)
Punching - Increases stun time.
Honor - Mana consumption is changed by 3-> 2. Damage and range increase.
<B> Fortress of Steel </ b> - The mana cost is changed by 4-> 3, and when activated, rush to the target and take a defensive posture. If you block an enemy's attack while you are in position, you damage and stun the enemy. The duration of defensive stance is reduced, and the effect of stunning and damaging enemies is retained when reused. The effect of increasing damage proportional to duration of defense posture is eliminated.
- Jane
Day of Destruction - The effect casts faster.
- Mora (Dedicated Weapon: The probability is modified to apply normally.)
Burning Strength - Duration of knockback increases, and the damage increase effect of the character is modified to apply additional damage to the buff effect.
Hellfire - Increases the range of effects that damage enemies every second.
<B style = "font-size: 9pt;"> Lava Burst </ b> - Damage increases.
<B> Flame Strike </ b> - Damage increases.
<B> Fire </ b> - Damage increases. The effect of healing reduction is normally applied.
[assassin]
- Flus
Storm Sword - The enemy around the target is changed to deal the same damage, and the damage increases.
(The effect of Attribute 3 is changed to increase Critical Probability.)
Tramp - adds 5 seconds of magic damage reduction, silencing the enemy for a short time.
Blood Petal - Increases damage.
(The effect of Attribute 3 is changed to increase Critical Probability.)
- Epis (Special Weapon: Fixed an issue where the probability of activation was applied abnormally.)
Absorption Strike - The amount of mana consumed changes 3 -> 2, neglecting the enemy's defenses and causing damage. The base damage is reduced to suit defense defeats.
Nightmare - Increases the damage and adds an effect that increases the magic damage received by the target. Skill time is reduced.
(The effect of Attribute 3 changes to Increasing Critical Probability.)
<B> Demon's Ball </ b> - The mana cost is changed by 4 to 3, and you are immune to your inability to act while using the skill.
Harvesting - When killing an enemy, all skills have a reduced cooldown.
- Reina
<B> Fly like a butterfly </ b> - Immune to all damage while using the skill.
[machinist]
- Lark Rock
Adhesive Bomb - Tooltips for how to apply are changed.
- Mirror (Dedicated Weapon: adds an effect that increases the physical damage of the target affected by the effect.)
Bread! - Damage increases.
- The effect of the down effect is changed to 100%, the duration of the effect is reduced.
Mirre Pirates! - The range of damage increases.
<B> Quadriceps </ b> - Increases the chance to activate and increases the range of damage effects. <B> </ b>
Đa số được buff giảm mana cost tăng dmg tăng range gì gì đó, một số char skill được thêm hiệu ứng mới.
p/s : team lv 58 bau với clause lv 57 vừa clear được 5-21 hard 3 sao xong
