Multi Thảo luận, tổng hợp thông tin về game

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Cái summer game fest của lão Geoff thì cứ 10 game mới được 1 game trông tạm ngon, chưa kể ad rõ nhiều nữa, xem chán hơn nhiều TGA cũng của lão ý, còn so với Xbox gameshow của chú Phil tôi thì không đủ tuổi so luôn worry-24
 
Sao bọn nó mê 2B thế nhỉ, ngoài mông to ra chả có gì hot worry-24
 
Sao sút mê tâm tít thế nhỉ, vỗ mông ra cả rổ...chả có gì hot worry-24
 
Vừa ra 1 siêu phẩm vô tiền khoán hậu worry-87
 
Aion 2, sao cảm giác gần đây Hàn xẻng đẻ MMO sequel nhiều thế nhỉ.
 
Aion 2, sao cảm giác gần đây Hàn xẻng đẻ MMO sequel nhiều thế nhỉ.
Thời niên thiếu của tôy . dejncdj-png

Chắc lại là mobile game .
 
Chắc quê nhà vẫn kiếm tốt :1onion33: Biết đâu làm đc quả ngon ăn đc cái thị trường nhiều thằng đang bỏ cuộc khai thác :2onion58:
 
Hồi xưa chơi terra lúc mới ra cứ tưởng future mmo là đây ,combat vui vkl .

Có điều ngoài combat ra chả có mẹ gì hết . 7otzabu Flop sml .
 
Không biết summer fes cạp cơm có nhả tí info gì về con này không

pragmata-is-the-game-i-bought-a-playstation-5-for-but-isnt-v0-oczs22hylcrc1.jpg
 

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con Aion 2 này PC rồi, nhìn scale khác hẳn con throne liberty, mặc dù là con TL môi trường nó cũng to vl nhưng gốc nó vẫn là game mobile.
 
con vindictus trong trailer chỉ có vùng 1 với 2, chưa đánh tới vampire nữa ko biết có update thêm không
 
con Aion 2 này PC rồi, nhìn scale khác hẳn con throne liberty, mặc dù là con TL môi trường nó cũng to vl nhưng gốc nó vẫn là game mobile.
Đoạn đầu nhìn tưởng pc nhưng sau 1:20 gameplay sặc mùi mobile .
 
Hypeeee con Aion 2 quáaaaa
For the Elyos, death to Asmodiannn
 
Đoạn đầu nhìn tưởng pc nhưng sau 1:20 gameplay sặc mùi mobile .
thế xem trailer throne liberty hồi nó mới ra chưa ?


con này là gốc game mobile mà gamepaly sida quá nó mới thay máu toàn bộ gameplay, còn Aion 2 gốc là PC và port sang mobile sau.

When viewers asked about combat on mobile devices during the livestream, the developers elaborated further. They clarified, “Many cross-platform games tend to develop for mobile first and then port to PC. In contrast, Aion 2 is being developed primarily for PC, with a mobile version adapted from it. The PC version is the core, while mobile is intended mainly for external, supplemental play.”
  1. The character customization system, which was highly praised in the original Aion, has been further evolved and inherited in Aion 2. Players can now finely adjust over 200 individual features, offering even greater freedom in customization. Iconic options from the original game—such as chibi and big-head body types—have also been faithfully implemented. Additionally, the development team is working to ensure that players unfamiliar with customization can easily enjoy the feature. A future livestream will feature a well-known player from the original game’s customization community to demonstrate Aion 2’s robust customization system. The game’s classes were also revealed. Like the original, Aion 2 will launch with eight classes, including Gladiator and Templar. However, unlike its predecessor, which was heavily inspired by World of Warcraft, Aion 2 draws more from modern PC MMORPGs and action games, resulting in some directional shifts in class design. The first two classes introduced were Gladiator and Templar, both fulfilling tank roles. Gladiator is a sub-tank class specialized in life-steal and AoE (area of effect) attacks, while Templar plays the role of the main tank with a shield and defensive skills. The Assassin, derived from the Scout archetype, and the Bow-user Ranger were also introduced. Assassins focus on burst damage through stealth and rear attacks. Since Aion 2 distinguishes between front and back hit detection, proper positioning behind enemies is crucial for maximizing the Assassin’s damage output. The remaining classes include:




    • Spiritmaster: Specializes in solo combat through summoned spirits,
    • Sorcerer: Delivers explosive damage,
    • Cleric: Acts as the main healer,
    • Chanter: A hybrid role that supports with healing and utility,



  2. This brings the total number of launch classes to eight. Kim Nam-joon PD concluded the class reveal by stressing, “Skills are not obtained through gacha or loot boxes.” In addition to RvR (Realm vs. Realm) content, Aion 2 will offer PvE experiences including solo dungeons, 4-player dungeons, 8-player dungeons, and dynamic field events. One notable returning dungeon is “Temple of Fire,” a fan-favorite from the original game. Another classic feature making a comeback is the “Stretching Weapons”—items whose range dramatically increases. Unlike the original, where ranged classes had no access to these weapons, Aion 2 will include ranged variants. Additional dungeon and matchmaking features were also revealed. Party matchmaking will be handled on a global server basis, allowing for more seamless team formation. If a party member leaves, mid-dungeon replacement will be supported to minimize disruption. An “Easy Mode” will also be available for new or under-geared players. This mode will provide quest and guide support to help players learn enemy placements and boss mechanics. Importantly, Aion 2’s dungeon design emphasizes not just damage output, but thoughtful role distribution and strategy based on each class’s strengths. The Easy Mode is intended to help players become more familiar with these mechanics before tackling standard or harder difficulties.
 
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