Bàn về cách dàn quân trong phòng thủ và tấn công

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War at QuanDoi(492:3:3)/Vietnam


Attacker: Leader truonghoangha of the tribe: vietnamese

Invasion # 1

Attackers:
1.0 Spy Plane(s)(86HP/12A/22D per unit) - Tactics: Front
Defenders:
805.0 Reinforced Tank(s)(270HP/120A/52D per unit) - Tactics: Stand Ground
1473.0 Transport Train(s)(270HP/1A/31D per unit) - Tactics: Back
1588.0 Bomber(s)(27HP/350A/16D per unit) - Tactics: Back
393.0 Assault Tank(s)(203HP/150A/36D per unit) - Tactics: Back
40.0 Carriage(s)(27HP/1A/4D per unit) - Tactics: Front
65.0 Sniper(s)(34HP/85A/5D per unit) - Tactics: Front
10.0 Thief(s)(34HP/1A/1D per unit) - Tactics: Front
5.0 Eagle Scout(s)(2HP/1A/2D per unit) - Tactics: Front
60.0 Bazooka(s)(81HP/65A/9D per unit) - Tactics: Front
55.0 Grenadier(s)(81HP/60A/11D per unit) - Tactics: Front
10.0 Helicopter(s)(68HP/1A/16D per unit) - Tactics: Front
137.0 Canon(s)(108HP/90A/10D per unit) - Tactics: Front
10.0 Swordsman(s)(21HP/25A/11D per unit) - Tactics: Front
224.0 Police(s)(68HP/1A/1D per unit) - Tactics: Front
68.0 Rifleman(s)(61HP/55A/10D per unit) - Tactics: Front
10.0 Spy(s)(14HP/2A/6D per unit) - Tactics: Front
2.0 Warrior(s)(7HP/6A/3D per unit) - Tactics: Front
84.0 Paladin(s)(54HP/56A/17D per unit) - Tactics: Front
20.0 Camel(s)(10HP/1A/2D per unit) - Tactics: Front
813.0 Horseman(s)(10HP/22A/3D per unit) - Tactics: Front

Attacker base damage is: 12.00
Defender base damage is: 764799.00
The attacker inflicts 68% of base damage
The defender inflicts 77% of base damage
The attacker inflicts 2.0 net damage after 135246.0 blocker defense
The defender inflicts 595722.0 net damage after 22.0 attacker defense
Defender Horseman receives 1.0 net damage
0.1 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed

Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Eagle Scout receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 595722.0 net damage
1.0 unit(s) are destroyed

và đây là cách xếp quân của HL tại nhà, sẽ được hiển thị ngược lại, cụ thể như sau :

attachment.php


cái chủ yếu HL muốn nói đến, là cách sắp xếp quân thế nào đó, cho những quân yếu-lẻ (của mình) ăn đòn đầu tiên. Dĩ nhiên là những con lính đó ăn đòn đau nhất.
Ví dụ :
Attacker Transport Train receives 252314.0 net damage
1.0 unit(s) are destroyed
Attacker Spy Plane receives 23549.0 net damage
1.0 unit(s) are destroyed
Attacker Reinforced Tank receives 214770.0 net damage
1.0 unit(s) are destroyed
Attacker Assault Tank receives 350415.0 net damage
1.0 unit(s) are destroyed

252314.0 damm chỉ giết được 1 train (vì chỉ có 1), thay vì số damm đó có thể giết được 252314/180 = 1400 .
Và con lính tiếp theo nhận đòn ít hơn nữa
Attacker Spy Plane receives 23549.0 net damage
1.0 unit(s) are destroyed

Mấu chốt là ta xếp quân thế nào, Quân chủ lực ăn đòn sau cùng ==> thiệt hại ít nhất.
Do đó, mỗi người thủ / tấn công nên mang nhiều loại lính khác nhau. Việc này cực kì quan trọng (như đã kể trên)
 

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Và đây là cách xếp quân khá lí tưởng để phòng thủ :
Quân đội chủ lực đưa về back
Train và lính đông nhất đưa về stand ground
Lính nhép có số lượng ít nhất đưa lên Front
khi đó nhìn từ over view ta sẽ thấy
attachment.php
 

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bài viết khá sơ xài, anh em nào bổ sung đi
 
đó là cách phòng thủ, còn tấn công :
War at KurtlarKonseyi2(203:3:3)/Turkey
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
85.0 Transport Train(s)(200HP/5A/30D per unit) - Tactics: Back
107.0 Bazooka(s)(60HP/69A/8D per unit) - Tactics: Back
153.0 Assault Tank(s)(150HP/154A/35D per unit) - Tactics: Middle
125.0 Reinforced Tank(s)(200HP/124A/50D per unit) - Tactics: Middle
5.0 Grenadier(s)(60HP/64A/10D per unit) - Tactics: Middle
1.0 Paladin(s)(40HP/60A/16D per unit) - Tactics: Front
1.0 Musketeer(s)(20HP/39A/4D per unit) - Tactics: Front
Defenders:
49.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
1.0 Bomber(s)(20HP/356A/15D per unit) - Tactics: Front
35.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Front
20.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front
5.0 Police(s)(50HP/7A/0D per unit) - Tactics: Front
40.0 Transport Train(s)(200HP/7A/30D per unit) - Tactics: Front
10.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Front
30.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front
15.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front
1.0 City Defense Structure(s)(540HP/380A/380D per unit) - Tactics: Front
Attacker base damage is: 47289.00
Defender base damage is: 11254.00
The attacker inflicts 84% of base damage
The defender inflicts 84% of base damage
The attacker inflicts 36845.0 net damage after 2877.0 blocker defense
The defender inflicts 2378.0 net damage after 15081.0 attacker defense
Defender City Defense Structure receives 5158.0 net damage
1.0 unit(s) are destroyed
Defender Grenadier receives 20913.0 net damage
15.0 unit(s) are destroyed
Defender Bazooka receives 2370.0 net damage
30.0 unit(s) are destroyed
Defender Assault Tank receives 6639.0 net damage
10.0 unit(s) are destroyed
Defender Transport Train receives 35.0 net damage
0.2 unit(s) are destroyed
Defender Police receives 882.0 net damage
5.0 unit(s) are destroyed
Defender Sniper receives 381.0 net damage
15.2 unit(s) are destroyed
Defender Canon receives 65.0 net damage
0.8 unit(s) are destroyed
Defender Bomber receives 265.0 net damage
1.0 unit(s) are destroyed
Defender Carriage receives 137.0 net damage
6.9 unit(s) are destroyed
Attacker Musketeer receives 1474.0 net damage
1.0 unit(s) are destroyed
Attacker Paladin receives 650.0 net damage
1.0 unit(s) are destroyed
Attacker Grenadier receives 180.0 net damage
3.0 unit(s) are destroyed
Attacker Reinforced Tank receives 8.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 50.0 net damage
0.3 unit(s) are destroyed
Attacker Bazooka receives 4.0 net damage
0.1 unit(s) are destroyed
Attacker Transport Train receives 12.0 net damage
0.1 unit(s) are destroyed

Invasion # 2

Attackers:
84.9 Transport Train(s)(200HP/5A/30D per unit) - Tactics: Back
106.9 Bazooka(s)(60HP/69A/8D per unit) - Tactics: Back
152.7 Assault Tank(s)(150HP/154A/35D per unit) - Tactics: Middle
125.0 Reinforced Tank(s)(200HP/124A/50D per unit) - Tactics: Middle
2.0 Grenadier(s)(60HP/64A/10D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/60A/16D per unit) - Tactics: Front
0.0 Musketeer(s)(20HP/39A/4D per unit) - Tactics: Front
Defenders:
42.2 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
0.0 Bomber(s)(20HP/356A/15D per unit) - Tactics: Front
34.2 Canon(s)(80HP/96A/9D per unit) - Tactics: Front
4.8 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front
0.0 Police(s)(50HP/7A/0D per unit) - Tactics: Front
39.8 Transport Train(s)(200HP/7A/30D per unit) - Tactics: Front
0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Front
0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front
0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front
0.0 City Defense Structure(s)(540HP/380A/380D per unit) - Tactics: Front
Attacker base damage is: 46936.81
Defender base damage is: 4288.98
The attacker inflicts 102% of base damage
The defender inflicts 84% of base damage
The attacker inflicts 46227.1 net damage after 1647.9 blocker defense
The defender inflicts 907.0 net damage after 15015.0 attacker defense
Defender Transport Train receives 41604.0 net damage
39.8 unit(s) are destroyed
Defender Sniper receives 2912.0 net damage
4.8 unit(s) are destroyed
Defender Canon receives 941.0 net damage
11.8 unit(s) are destroyed
Defender Carriage receives 770.1 net damage
38.5 unit(s) are destroyed
Attacker Grenadier receives 653.0 net damage
2.0 unit(s) are destroyed
Attacker Reinforced Tank receives 187.0 net damage
0.9 unit(s) are destroyed
Attacker Assault Tank receives 43.0 net damage
0.3 unit(s) are destroyed
Attacker Bazooka receives 17.0 net damage
0.3 unit(s) are destroyed
Attacker Transport Train receives 7.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
84.9 Transport Train(s)(200HP/5A/30D per unit) - Tactics: Back
106.7 Bazooka(s)(60HP/69A/8D per unit) - Tactics: Back
152.4 Assault Tank(s)(150HP/154A/35D per unit) - Tactics: Middle
124.0 Reinforced Tank(s)(200HP/124A/50D per unit) - Tactics: Middle
0.0 Grenadier(s)(60HP/64A/10D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/60A/16D per unit) - Tactics: Front
0.0 Musketeer(s)(20HP/39A/4D per unit) - Tactics: Front
Defenders:
3.6 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
0.0 Bomber(s)(20HP/356A/15D per unit) - Tactics: Front
22.4 Canon(s)(80HP/96A/9D per unit) - Tactics: Front
0.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front
0.0 Police(s)(50HP/7A/0D per unit) - Tactics: Front
0.0 Transport Train(s)(200HP/7A/30D per unit) - Tactics: Front
0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Front
0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front
0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front
0.0 City Defense Structure(s)(540HP/380A/380D per unit) - Tactics: Front
Attacker base damage is: 46629.00
Defender base damage is: 2178.32
The attacker inflicts 67% of base damage
The defender inflicts 85% of base damage
The attacker inflicts 31028.2 net damage after 212.8 blocker defense
The defender inflicts 465.0 net damage after 14934.9 attacker defense
Defender Canon receives 21719.0 net damage
22.4 unit(s) are destroyed
Defender Carriage receives 9309.2 net damage
3.6 unit(s) are destroyed
Attacker Reinforced Tank receives 79.0 net damage
0.4 unit(s) are destroyed
Attacker Assault Tank receives 370.0 net damage
2.5 unit(s) are destroyed
Attacker Bazooka receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 15.0 net damage
0.1 unit(s) are destroyed
5,123,326W 13,468,545I 10,397,267O 22,841,240F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

769,500W 1,843,500I 1,007,500O 1,620,700F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
đây là 1 trận của mình
cho lính quèn lên trước vì nó sẽ nhận damge nhiu nhất.(font)
mình cho tank ở sau để tấn công tiếp theo (middle)
train thì xếp cuối, đi cùng có thể là bomber vì có phòng thủ kém.( back) các lính còn lại có thể xếp vào middle ( bzooka, canon chẳng hạn.)

đó là ý kiến của mình ko bít có đúng ko
 
Attacker: Leader truonghoangha of the tribe: vietnamese

Invasion # 1

Attackers:
20.0 Warrior(s)(9HP/11A/4D per unit) - Tactics: Back
86.0 Spy(s)(17HP/7A/7D per unit) - Tactics: Front
233.0 Grenadier(s)(103HP/65A/12D per unit) - Tactics: Front
8.0 Canon(s)(136HP/95A/11D per unit) - Tactics: Front
884.0 Transport Train(s)(341HP/6A/32D per unit) - Tactics: Front
109.0 Sniper(s)(43HP/90A/6D per unit) - Tactics: Front
92.0 Musketeer(s)(34HP/40A/6D per unit) - Tactics: Front
92.0 Bazooka(s)(103HP/70A/10D per unit) - Tactics: Front
51.0 Rifleman(s)(77HP/60A/11D per unit) - Tactics: Front
435.0 Carriage(s)(34HP/6A/5D per unit) - Tactics: Front
64.0 Spy Plane(s)(86HP/9A/12D per unit) - Tactics: Front
40.0 Eagle Scout(s)(2HP/6A/3D per unit) - Tactics: Front
1311.0 Horseman(s)(12HP/27A/4D per unit) - Tactics: Front
318.0 Knight(s)(31HP/35A/10D per unit) - Tactics: Front
108.0 Swordsman(s)(26HP/30A/12D per unit) - Tactics: Front
128.0 Paladin(s)(68HP/61A/18D per unit) - Tactics: Front
1549.0 Assault Tank(s)(256HP/155A/37D per unit) - Tactics: Front
6020.0 Reinforced Tank(s)(341HP/125A/52D per unit) - Tactics: Front
60.0 Bomber(s)(34HP/355A/17D per unit) - Tactics: Front
195.0 Machine Gunner(s)(86HP/90A/12D per unit) - Tactics: Front

Defenders:
516.0 Transport Train(s)(310HP/4A/33D per unit) - Tactics: Back
2000.0 Reinforced Tank(s)(310HP/123A/53D per unit) - Tactics: Front
300.0 Thief(s)(39HP/4A/3D per unit) - Tactics: Front
1.0 City Defense Structure(s)(630HP/450A/450D per unit) - Tactics: Front

Attacker base damage is: 1137467.00
Defender base damage is: 249714.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1013089.0 net damage after 124378.0 blocker defense
The defender inflicts 62428.0 net damage after 423341.0 attacker defense
Defender City Defense Structure receives 952303.0 net damage
1.0 unit(s) are destroyed
Defender Thief receives 52275.0 net damage
300.0 unit(s) are destroyed
Defender Reinforced Tank receives 5276.0 net damage
17.0 unit(s) are destroyed
Defender Transport Train receives 3235.0 net damage
10.4 unit(s) are destroyed
Attacker Machine Gunner receives 41202.0 net damage
195.0 unit(s) are destroyed
Attacker Bomber receives 2971.0 net damage
60.0 unit(s) are destroyed
Attacker Reinforced Tank receives 4381.0 net damage
12.8 unit(s) are destroyed
Attacker Assault Tank receives 1664.0 net damage
6.5 unit(s) are destroyed
Attacker Paladin receives 6593.0 net damage
97.0 unit(s) are destroyed
Attacker Swordsman receives 5223.0 net damage
108.0 unit(s) are destroyed
Attacker Knight receives 193.0 net damage
6.2 unit(s) are destroyed
Attacker Horseman receives 172.0 net damage
14.3 unit(s) are destroyed
Attacker Eagle Scout receives 6.0 net damage
3.0 unit(s) are destroyed
Attacker Spy Plane receives 5.0 net damage
0.1 unit(s) are destroyed
Attacker Carriage receives 8.0 net damage
0.2 unit(s) are destroyed
Attacker Rifleman receives 8.0 net damage
0.1 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 1.0 net damage
0.1 unit(s) are destroyed

Invasion # 2

Attackers:
19.9 Warrior(s)(9HP/11A/4D per unit) - Tactics: Back
86.0 Spy(s)(17HP/7A/7D per unit) - Tactics: Front
233.0 Grenadier(s)(103HP/65A/12D per unit) - Tactics: Front
8.0 Canon(s)(136HP/95A/11D per unit) - Tactics: Front
884.0 Transport Train(s)(341HP/6A/32D per unit) - Tactics: Front
109.0 Sniper(s)(43HP/90A/6D per unit) - Tactics: Front
92.0 Musketeer(s)(34HP/40A/6D per unit) - Tactics: Front
92.0 Bazooka(s)(103HP/70A/10D per unit) - Tactics: Front
50.9 Rifleman(s)(77HP/60A/11D per unit) - Tactics: Front
434.8 Carriage(s)(34HP/6A/5D per unit) - Tactics: Front
63.9 Spy Plane(s)(86HP/9A/12D per unit) - Tactics: Front
37.0 Eagle Scout(s)(2HP/6A/3D per unit) - Tactics: Front
1296.7 Horseman(s)(12HP/27A/4D per unit) - Tactics: Front
311.8 Knight(s)(31HP/35A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/30A/12D per unit) - Tactics: Front
31.0 Paladin(s)(68HP/61A/18D per unit) - Tactics: Front
1542.5 Assault Tank(s)(256HP/155A/37D per unit) - Tactics: Front
6007.2 Reinforced Tank(s)(341HP/125A/52D per unit) - Tactics: Front
0.0 Bomber(s)(34HP/355A/17D per unit) - Tactics: Front
0.0 Machine Gunner(s)(86HP/90A/12D per unit) - Tactics: Front

Defenders:
505.6 Transport Train(s)(310HP/4A/33D per unit) - Tactics: Back
1983.0 Reinforced Tank(s)(310HP/123A/53D per unit) - Tactics: Front
0.0 Thief(s)(39HP/4A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(630HP/450A/450D per unit) - Tactics: Front

Attacker base damage is: 1086214.87
Defender base damage is: 245928.88
The attacker inflicts 83% of base damage
The defender inflicts 75% of base damage
The attacker inflicts 779776.4 net damage after 121781.6 blocker defense
The defender inflicts 46348.0 net damage after 415899.0 attacker defense
Defender Reinforced Tank receives 140359.0 net damage
452.8 unit(s) are destroyed
Defender Transport Train receives 639417.4 net damage
505.6 unit(s) are destroyed
Attacker Reinforced Tank receives 34761.0 net damage
101.9 unit(s) are destroyed
Attacker Assault Tank receives 4287.0 net damage
16.7 unit(s) are destroyed
Attacker Paladin receives 1679.0 net damage
24.7 unit(s) are destroyed
Attacker Knight receives 3990.0 net damage
128.7 unit(s) are destroyed
Attacker Horseman receives 1092.0 net damage
91.0 unit(s) are destroyed
Attacker Eagle Scout receives 318.0 net damage
37.0 unit(s) are destroyed
Attacker Spy Plane receives 121.0 net damage
1.4 unit(s) are destroyed
Attacker Carriage receives 30.0 net damage
0.9 unit(s) are destroyed
Attacker Rifleman receives 58.0 net damage
0.8 unit(s) are destroyed
Attacker Bazooka receives 6.0 net damage
0.1 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 4.0 net damage
0.1 unit(s) are destroyed
Attacker Transport Train receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 1.0 net damage
0.1 unit(s) are destroyed

Invasion # 3

Attackers:
19.8 Warrior(s)(9HP/11A/4D per unit) - Tactics: Back
86.0 Spy(s)(17HP/7A/7D per unit) - Tactics: Front
233.0 Grenadier(s)(103HP/65A/12D per unit) - Tactics: Front
8.0 Canon(s)(136HP/95A/11D per unit) - Tactics: Front
884.0 Transport Train(s)(341HP/6A/32D per unit) - Tactics: Front
108.9 Sniper(s)(43HP/90A/6D per unit) - Tactics: Front
92.0 Musketeer(s)(34HP/40A/6D per unit) - Tactics: Front
91.9 Bazooka(s)(103HP/70A/10D per unit) - Tactics: Front
50.1 Rifleman(s)(77HP/60A/11D per unit) - Tactics: Front
433.9 Carriage(s)(34HP/6A/5D per unit) - Tactics: Front
62.5 Spy Plane(s)(86HP/9A/12D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/6A/3D per unit) - Tactics: Front
1205.7 Horseman(s)(12HP/27A/4D per unit) - Tactics: Front
183.1 Knight(s)(31HP/35A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/30A/12D per unit) - Tactics: Front
6.4 Paladin(s)(68HP/61A/18D per unit) - Tactics: Front
1525.8 Assault Tank(s)(256HP/155A/37D per unit) - Tactics: Front
5905.2 Reinforced Tank(s)(341HP/125A/52D per unit) - Tactics: Front
0.0 Bomber(s)(34HP/355A/17D per unit) - Tactics: Front
0.0 Machine Gunner(s)(86HP/90A/12D per unit) - Tactics: Front

Defenders:
0.0 Transport Train(s)(310HP/4A/33D per unit) - Tactics: Back
1530.2 Reinforced Tank(s)(310HP/123A/53D per unit) - Tactics: Front
0.0 Thief(s)(39HP/4A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(630HP/450A/450D per unit) - Tactics: Front

Attacker base damage is: 1062110.08
Defender base damage is: 188215.79
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 981008.9 net damage after 81101.1 blocker defense
The defender inflicts 47053.0 net damage after 407740.8 attacker defense
Defender Reinforced Tank receives 981008.9 net damage
1530.2 unit(s) are destroyed
Attacker Reinforced Tank receives 34348.0 net damage
100.7 unit(s) are destroyed
Attacker Assault Tank evades the counterattack
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Paladin receives 4007.0 net damage
6.4 unit(s) are destroyed
Attacker Knight receives 1503.0 net damage
48.5 unit(s) are destroyed
Attacker Horseman receives 654.0 net damage
54.5 unit(s) are destroyed
Attacker Spy Plane receives 43.0 net damage
0.5 unit(s) are destroyed
Attacker Carriage receives 694.0 net damage
20.4 unit(s) are destroyed
Attacker Rifleman receives 729.0 net damage
9.5 unit(s) are destroyed
Attacker Bazooka receives 758.0 net damage
7.4 unit(s) are destroyed
Attacker Musketeer receives 496.0 net damage
14.6 unit(s) are destroyed
Attacker Sniper receives 930.0 net damage
21.6 unit(s) are destroyed
Attacker Transport Train receives 644.0 net damage
1.9 unit(s) are destroyed
Attacker Canon receives 46.0 net damage
0.3 unit(s) are destroyed
Attacker Grenadier receives 31.0 net damage
0.3 unit(s) are destroyed
Attacker Spy receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Warrior receives 10.0 net damage
1.1 unit(s) are destroyed
128,696,700W 174,504,000I 224,673,900O 199,225,400F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!
một ví dụ khác :D
 
War at EEE(421:5:1)/Korea, South
Attacker: Leader HoChiMinh of the tribe: Communist

Invasion # 1

Attackers:
525.0 Bomber(s)(31HP/351A/17D per unit) - Tactics: Back
56.0 Sniper(s)(39HP/86A/6D per unit) - Tactics: Back
941.0 Assault Tank(s)(233HP/151A/37D per unit) - Tactics: Middle
1331.0 Reinforced Tank(s)(310HP/121A/52D per unit) - Tactics: Middle
283.0 Grenadier(s)(93HP/61A/12D per unit) - Tactics: Front
251.0 Canon(s)(124HP/91A/11D per unit) - Tactics: Front
247.0 Bazooka(s)(93HP/66A/10D per unit) - Tactics: Front
151.0 Rifleman(s)(70HP/56A/11D per unit) - Tactics: Front
64.0 Machine Gunner(s)(78HP/86A/12D per unit) - Tactics: Front
Defenders:
10.0 Canon(s)(80HP/87A/1D per unit) - Tactics: Stand Ground
400.0 Transport Train(s)(200HP/0A/22D per unit) - Tactics: Stand Ground
518.0 Assault Tank(s)(150HP/147A/27D per unit) - Tactics: Stand Ground
9.0 Rifleman(s)(45HP/52A/1D per unit) - Tactics: Stand Ground
31.0 Machine Gunner(s)(50HP/82A/2D per unit) - Tactics: Stand Ground
31.0 Grenadier(s)(60HP/57A/2D per unit) - Tactics: Stand Ground
113.0 Thief(s)(25HP/0A/0D per unit) - Tactics: Front
1.0 City Defense Structure(s)(240HP/180A/180D per unit) - Tactics: Front
Attacker base damage is: 562599.00
Defender base damage is: 81973.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 539490.0 net damage after 23109.0 blocker defense
The defender inflicts 20493.0 net damage after 124346.0 attacker defense
Defender City Defense Structure receives 237375.0 net damage
1.0 unit(s) are destroyed
Defender Thief receives 90634.0 net damage
113.0 unit(s) are destroyed
Defender Grenadier receives 137462.0 net damage
31.0 unit(s) are destroyed
Defender Machine Gunner receives 11102.0 net damage
31.0 unit(s) are destroyed
Defender Rifleman receives 41525.0 net damage
9.0 unit(s) are destroyed
Defender Assault Tank receives 1925.0 net damage
12.8 unit(s) are destroyed
Defender Transport Train receives 973.0 net damage
4.9 unit(s) are destroyed
Defender Canon receives 18494.0 net damage
10.0 unit(s) are destroyed
Attacker Machine Gunner receives 14959.0 net damage
64.0 unit(s) are destroyed
Attacker Rifleman receives 3597.0 net damage
51.4 unit(s) are destroyed
Attacker Bazooka receives 736.0 net damage
7.9 unit(s) are destroyed
Attacker Canon receives 36.0 net damage
0.3 unit(s) are destroyed
Attacker Grenadier receives 768.0 net damage
8.3 unit(s) are destroyed
Attacker Reinforced Tank receives 47.0 net damage
0.2 unit(s) are destroyed
Attacker Assault Tank receives 287.0 net damage
1.2 unit(s) are destroyed
Attacker Sniper receives 40.0 net damage
1.0 unit(s) are destroyed
Attacker Bomber receives 23.0 net damage
0.7 unit(s) are destroyed

Invasion # 2

Attackers:
524.3 Bomber(s)(31HP/351A/17D per unit) - Tactics: Back
55.0 Sniper(s)(39HP/86A/6D per unit) - Tactics: Back
939.8 Assault Tank(s)(233HP/151A/37D per unit) - Tactics: Middle
1330.8 Reinforced Tank(s)(310HP/121A/52D per unit) - Tactics: Middle
274.7 Grenadier(s)(93HP/61A/12D per unit) - Tactics: Front
250.7 Canon(s)(124HP/91A/11D per unit) - Tactics: Front
239.1 Bazooka(s)(93HP/66A/10D per unit) - Tactics: Front
99.6 Rifleman(s)(70HP/56A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(78HP/86A/12D per unit) - Tactics: Front
Defenders:
0.0 Canon(s)(80HP/87A/1D per unit) - Tactics: Stand Ground
395.1 Transport Train(s)(200HP/0A/22D per unit) - Tactics: Stand Ground
505.2 Assault Tank(s)(150HP/147A/27D per unit) - Tactics: Stand Ground
0.0 Rifleman(s)(45HP/52A/1D per unit) - Tactics: Stand Ground
0.0 Machine Gunner(s)(50HP/82A/2D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(60HP/57A/2D per unit) - Tactics: Stand Ground
0.0 Thief(s)(25HP/0A/0D per unit) - Tactics: Front
0.0 City Defense Structure(s)(240HP/180A/180D per unit) - Tactics: Front
Attacker base damage is: 552611.95
Defender base damage is: 74259.50
The attacker inflicts 75% of base damage
The defender inflicts 82% of base damage
The attacker inflicts 392125.5 net damage after 22332.5 blocker defense
The defender inflicts 15258.0 net damage after 122759.1 attacker defense
Defender Assault Tank receives 27448.0 net damage
183.0 unit(s) are destroyed
Defender Transport Train receives 364677.5 net damage
395.1 unit(s) are destroyed
Attacker Rifleman receives 11290.0 net damage
99.6 unit(s) are destroyed
Attacker Bazooka receives 1190.0 net damage
12.8 unit(s) are destroyed
Attacker Canon receives 361.0 net damage
2.9 unit(s) are destroyed
Attacker Grenadier receives 700.0 net damage
7.5 unit(s) are destroyed
Attacker Reinforced Tank receives 1270.0 net damage
4.1 unit(s) are destroyed
Attacker Assault Tank receives 44.0 net damage
0.2 unit(s) are destroyed
Attacker Sniper receives 161.0 net damage
4.1 unit(s) are destroyed
Attacker Bomber receives 242.0 net damage
7.8 unit(s) are destroyed

Invasion # 3

Attackers:
516.5 Bomber(s)(31HP/351A/17D per unit) - Tactics: Back
50.8 Sniper(s)(39HP/86A/6D per unit) - Tactics: Back
939.6 Assault Tank(s)(233HP/151A/37D per unit) - Tactics: Middle
1326.8 Reinforced Tank(s)(310HP/121A/52D per unit) - Tactics: Middle
267.2 Grenadier(s)(93HP/61A/12D per unit) - Tactics: Front
247.8 Canon(s)(124HP/91A/11D per unit) - Tactics: Front
226.3 Bazooka(s)(93HP/66A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(70HP/56A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(78HP/86A/12D per unit) - Tactics: Front
Defenders:
0.0 Canon(s)(80HP/87A/1D per unit) - Tactics: Stand Ground
0.0 Transport Train(s)(200HP/0A/22D per unit) - Tactics: Stand Ground
322.2 Assault Tank(s)(150HP/147A/27D per unit) - Tactics: Stand Ground
0.0 Rifleman(s)(45HP/52A/1D per unit) - Tactics: Stand Ground
0.0 Machine Gunner(s)(50HP/82A/2D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(60HP/57A/2D per unit) - Tactics: Stand Ground
0.0 Thief(s)(25HP/0A/0D per unit) - Tactics: Front
0.0 City Defense Structure(s)(240HP/180A/180D per unit) - Tactics: Front
Attacker base damage is: 541845.65
Defender base damage is: 47360.46
The attacker inflicts 96% of base damage
The defender inflicts 51% of base damage
The attacker inflicts 511472.1 net damage after 8698.9 blocker defense
The defender inflicts 6137.0 net damage after 121035.5 attacker defense
Defender Assault Tank receives 511472.1 net damage
322.2 unit(s) are destroyed
Attacker Bazooka receives 184.0 net damage
2.0 unit(s) are destroyed
Attacker Canon receives 5714.0 net damage
46.1 unit(s) are destroyed
Attacker Grenadier receives 52.0 net damage
0.6 unit(s) are destroyed
Attacker Reinforced Tank receives 108.0 net damage
0.3 unit(s) are destroyed
Attacker Assault Tank receives 53.0 net damage
0.2 unit(s) are destroyed
Attacker Sniper receives 23.0 net damage
0.6 unit(s) are destroyed
Attacker Bomber receives 3.0 net damage
0.1 unit(s) are destroyed
0W 0I 0O 0F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

6,116,354W 28,678,933I 18,811,520O 21,311,455F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
_ Post cho xin tí ý, đọc xong rồi lebao cứ xóa cũng được.
_ Các bạn post thì nên giải thích một chút mới được, với những người chưa quen việc tấn công (còn ở đời Medieval trở về trước) thì nhìn cái bảng đó chưa chắc đã hiểu hêt ^^.
 
War at EEE(421:5:1)/Korea, South
Attacker: Leader HoChiMinh of the tribe: Communist

Invasion # 1

Attackers:
525.0 Bomber(s)(31HP/351A/17D per unit) - Tactics: Back
56.0 Sniper(s)(39HP/86A/6D per unit) - Tactics: Back
941.0 Assault Tank(s)(233HP/151A/37D per unit) - Tactics: Middle
1331.0 Reinforced Tank(s)(310HP/121A/52D per unit) - Tactics: Middle
283.0 Grenadier(s)(93HP/61A/12D per unit) - Tactics: Front
251.0 Canon(s)(124HP/91A/11D per unit) - Tactics: Front
247.0 Bazooka(s)(93HP/66A/10D per unit) - Tactics: Front
151.0 Rifleman(s)(70HP/56A/11D per unit) - Tactics: Front
64.0 Machine Gunner(s)(78HP/86A/12D per unit) - Tactics: Front
......
Attacker base damage is: 562599.00

Bên attack có 525 bomber, 56 sniper, 941 AT, 1331 RT, 283 Grenadier 251 Canon 247 Bazooka 151 Rìleman, 64 manchine gunner
Vậy tổng damage bằng tổng số quân nhân với attack quân đó:
525 * 351 + 56 *86 +941 *151 + 1331*121 + ... + 64* 86 = 562599 damage

Defenders:
10.0 Canon(s)(80HP/87A/1D per unit) - Tactics: Stand Ground
400.0 Transport Train(s)(200HP/0A/22D per unit) - Tactics: Stand Ground
518.0 Assault Tank(s)(150HP/147A/27D per unit) - Tactics: Stand Ground
9.0 Rifleman(s)(45HP/52A/1D per unit) - Tactics: Stand Ground
31.0 Machine Gunner(s)(50HP/82A/2D per unit) - Tactics: Stand Ground
31.0 Grenadier(s)(60HP/57A/2D per unit) - Tactics: Stand Ground
113.0 Thief(s)(25HP/0A/0D per unit) - Tactics: Front
1.0 City Defense Structure(s)(240HP/180A/180D per unit) - Tactics: Front

Tổng defense cũng tính tương tự --> bằng 23109

The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 539490.0 net damage after 23109.0 blocker defense
The defender inflicts 20493.0 net damage after 124346.0 attacker defense

Attacker inflict 100% --> damage thực là 562599,
--> tổng damage đánh vào bên phòng thủ là:
562599 - 23109 = 539490 damage

Defenders:
10.0 Canon(s)(80HP/87A/1D per unit) - Tactics: Stand Ground
400.0 Transport Train(s)(200HP/0A/22D per unit) - Tactics: Stand Ground
518.0 Assault Tank(s)(150HP/147A/27D per unit) - Tactics: Stand Ground
9.0 Rifleman(s)(45HP/52A/1D per unit) - Tactics: Stand Ground
31.0 Machine Gunner(s)(50HP/82A/2D per unit) - Tactics: Stand Ground
31.0 Grenadier(s)(60HP/57A/2D per unit) - Tactics: Stand Ground
113.0 Thief(s)(25HP/0A/0D per unit) - Tactics: Front
1.0 City Defense Structure(s)(240HP/180A/180D per unit) - Tactics: Front
.....

Defender City Defense Structure receives 237375.0 net damage
1.0 unit(s) are destroyed
Defender Thief receives 90634.0 net damage
113.0 unit(s) are destroyed
Defender Grenadier receives 137462.0 net damage
31.0 unit(s) are destroyed
Defender Machine Gunner receives 11102.0 net damage
31.0 unit(s) are destroyed
Defender Rifleman receives 41525.0 net damage
9.0 unit(s) are destroyed
Defender Assault Tank receives 1925.0 net damage
12.8 unit(s) are destroyed
Defender Transport Train receives 973.0 net damage
4.9 unit(s) are destroyed
Defender Canon receives 18494.0 net damage
10.0 unit(s) are destroyed

Những unit ở front sẽ nhận damage trước rồi tới middle....
Hình như là đi ngược lại danh sách ban đầu nêu ra.
Mod của warcityonline thì nói là ngẫu nhiên nhưng tui ko chắc có phải vậy ko?

Damage tập trung vào các unit nhận damage đầu tiên là nhiều nhất (ko phụ thuộc số lượng unit đó là bao nhiêu).

Các unit set ở Stand Ground mode sẽ + 1 defense nhưng đừng vì thế mà set tất cả ở stand ground vì khi đó tất cả ở cùng 1 vị trí, sẽ cùng nhận damage với tỉ lệ gần như nhau. (bên defense)
Sau 2 unit ở front nhận nhiều damage: City defense nhận 237375.0 damage , thief là 90634.0,
Thì các unit ở stand ground: nhận damage tương tự nhau (random):
Grenadier receives 137462.0 net damage
Machine Gunner receives 11102.0 net damage
Rifleman receives 41525.0 net damage
Assault Tank receives 1925.0 net damage
Transport Train receives 973.0 net damage
Canon receives 18494.0 net damage
Còn bên attack thì machiner gunner, rifle ở trước nhận nhiều damage, còn đến bomber ở cuối nhận ít damage.
Attacker Machine Gunner receives 14959.0 net damage
Attacker Rifleman receives 3597.0 net damage
Attacker Bazooka receives 736.0 net damage
Attacker Canon receives 36.0 net damage
Attacker Grenadier receives 768.0 net damage
Attacker Reinforced Tank receives 47.0 net damage
Attacker Assault Tank receives 287.0 net damage
Attacker Sniper receives 40.0 net damage
Attacker Bomber receives 23.0 net damage

Vì vậy nên bố trí các quân nhỏ lẻ ở trước --> nhận nhiều damage. Còn chủ lực bomber, AT... ở phía sau để là những đơn bị cuối cùng nhận damage --> gây đc nhiều damage trước khi chết.

Các unit có manuever cao như Sniper sẽ có 1 cơ hội nhỏ né được đợt tấn công, nghĩa là damage = 0, ko bị thiệt hại gì.
 
War at Egypt(1492:5:1)/United States of America
Attacker: Leader VietNamGirl of the tribe: CongSan

Invasion # 1

Attackers:
151.0 Bomber(s)(30HP/354A/16D per unit) - Tactics: Back
911.0 Transport Train(s)(300HP/5A/31D per unit) - Tactics: Back
46.0 Sniper(s)(38HP/89A/5D per unit) - Tactics: Back
405.0 Grenadier(s)(90HP/64A/11D per unit) - Tactics: Middle
166.0 Canon(s)(120HP/94A/10D per unit) - Tactics: Middle
649.0 Bazooka(s)(90HP/69A/9D per unit) - Tactics: Middle
555.0 Assault Tank(s)(225HP/154A/36D per unit) - Tactics: Front
1992.0 Reinforced Tank(s)(300HP/124A/51D per unit) - Tactics: Front
2.0 Rifleman(s)(68HP/59A/10D per unit) - Tactics: Front
Defenders:
19.0 Knight(s)(27HP/30A/16D per unit) - Tactics: Stand Ground
106.0 Helicopter(s)(75HP/1A/23D per unit) - Tactics: Stand Ground
1.0 Sniper(s)(38HP/85A/12D per unit) - Tactics: Stand Ground
6.0 Canon(s)(120HP/90A/17D per unit) - Tactics: Stand Ground
7.0 Spy Plane(s)(75HP/4A/18D per unit) - Tactics: Stand Ground
1332.0 Bomber(s)(30HP/350A/23D per unit) - Tactics: Stand Ground
553.0 Reinforced Tank(s)(300HP/120A/58D per unit) - Tactics: Stand Ground
96.0 Assault Tank(s)(225HP/150A/43D per unit) - Tactics: Stand Ground
7.0 Paladin(s)(60HP/56A/24D per unit) - Tactics: Stand Ground
1.0 Thief(s)(38HP/1A/8D per unit) - Tactics: Stand Ground
1.0 City Defense Structure(s)(120HP/90A/90D per unit) - Tactics: Front
Attacker base damage is: 481004.00
Defender base damage is: 548772.00
The attacker inflicts 101% of base damage
The defender inflicts 84% of base damage
The attacker inflicts 415728.0 net damage after 70086.0 blocker defense
The defender inflicts 297134.0 net damage after 164435.0 attacker defense
Defender City Defense Structure receives 133032.0 net damage
1.0 unit(s) are destroyed
Defender Thief receives 127213.0 net damage
1.0 unit(s) are destroyed
Defender Paladin receives 143044.0 net damage
7.0 unit(s) are destroyed
Defender Assault Tank receives 9702.0 net damage
43.1 unit(s) are destroyed
Defender Reinforced Tank receives 602.0 net damage
2.0 unit(s) are destroyed
Defender Bomber receives 1024.0 net damage
34.1 unit(s) are destroyed
Defender Spy Plane receives 588.0 net damage
7.0 unit(s) are destroyed
Defender Canon receives 31.0 net damage
0.3 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Helicopter receives 33.0 net damage
0.4 unit(s) are destroyed
Defender Knight receives 17.0 net damage
0.6 unit(s) are destroyed
Attacker Rifleman receives 53484.0 net damage
2.0 unit(s) are destroyed
Attacker Reinforced Tank receives 231467.0 net damage
771.6 unit(s) are destroyed
Attacker Assault Tank receives 10477.0 net damage
46.6 unit(s) are destroyed
Attacker Bazooka receives 904.0 net damage
10.0 unit(s) are destroyed
Attacker Canon receives 657.0 net damage
5.5 unit(s) are destroyed
Attacker Grenadier receives 21.0 net damage
0.2 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 14.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 9.0 net damage
0.3 unit(s) are destroyed

Invasion # 2

Attackers:
150.7 Bomber(s)(30HP/354A/16D per unit) - Tactics: Back
911.0 Transport Train(s)(300HP/5A/31D per unit) - Tactics: Back
46.0 Sniper(s)(38HP/89A/5D per unit) - Tactics: Back
404.8 Grenadier(s)(90HP/64A/11D per unit) - Tactics: Middle
160.5 Canon(s)(120HP/94A/10D per unit) - Tactics: Middle
639.0 Bazooka(s)(90HP/69A/9D per unit) - Tactics: Middle
508.4 Assault Tank(s)(225HP/154A/36D per unit) - Tactics: Front
1220.4 Reinforced Tank(s)(300HP/124A/51D per unit) - Tactics: Front
0.0 Rifleman(s)(68HP/59A/10D per unit) - Tactics: Front
Defenders:
18.4 Knight(s)(27HP/30A/16D per unit) - Tactics: Stand Ground
105.6 Helicopter(s)(75HP/1A/23D per unit) - Tactics: Stand Ground
1.0 Sniper(s)(38HP/85A/12D per unit) - Tactics: Stand Ground
5.7 Canon(s)(120HP/90A/17D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(75HP/4A/18D per unit) - Tactics: Stand Ground
1297.9 Bomber(s)(30HP/350A/23D per unit) - Tactics: Stand Ground
551.0 Reinforced Tank(s)(300HP/120A/58D per unit) - Tactics: Stand Ground
52.9 Assault Tank(s)(225HP/150A/43D per unit) - Tactics: Stand Ground
0.0 Paladin(s)(60HP/56A/24D per unit) - Tactics: Stand Ground
0.0 Thief(s)(38HP/1A/8D per unit) - Tactics: Stand Ground
0.0 City Defense Structure(s)(120HP/90A/90D per unit) - Tactics: Front
Attacker base damage is: 376712.97
Defender base damage is: 529562.95
The attacker inflicts 63% of base damage
The defender inflicts 87% of base damage
The attacker inflicts 170415.2 net damage after 66913.8 blocker defense
The defender inflicts 337663.7 net damage after 123235.3 attacker defense
Defender Assault Tank receives 11929.0 net damage
52.9 unit(s) are destroyed
Defender Reinforced Tank receives 129958.0 net damage
433.2 unit(s) are destroyed
Defender Bomber receives 10270.0 net damage
342.3 unit(s) are destroyed
Defender Canon receives 8398.0 net damage
5.7 unit(s) are destroyed
Defender Sniper receives 8972.0 net damage
1.0 unit(s) are destroyed
Defender Helicopter receives 524.0 net damage
7.0 unit(s) are destroyed
Defender Knight receives 364.2 net damage
13.5 unit(s) are destroyed
Attacker Reinforced Tank receives 124935.0 net damage
416.5 unit(s) are destroyed
Attacker Assault Tank receives 97855.0 net damage
434.9 unit(s) are destroyed
Attacker Bazooka receives 3446.0 net damage
38.3 unit(s) are destroyed
Attacker Canon receives 15599.0 net damage
130.0 unit(s) are destroyed
Attacker Grenadier receives 45039.0 net damage
404.8 unit(s) are destroyed
Attacker Sniper receives 45710.0 net damage
46.0 unit(s) are destroyed
Attacker Transport Train receives 2082.0 net damage
6.9 unit(s) are destroyed
Attacker Bomber receives 2997.7 net damage
99.9 unit(s) are destroyed

Invasion # 3

Attackers:
50.8 Bomber(s)(30HP/354A/16D per unit) - Tactics: Back
904.0 Transport Train(s)(300HP/5A/31D per unit) - Tactics: Back
0.0 Sniper(s)(38HP/89A/5D per unit) - Tactics: Back
0.0 Grenadier(s)(90HP/64A/11D per unit) - Tactics: Middle
30.5 Canon(s)(120HP/94A/10D per unit) - Tactics: Middle
600.7 Bazooka(s)(90HP/69A/9D per unit) - Tactics: Middle
73.5 Assault Tank(s)(225HP/154A/36D per unit) - Tactics: Front
804.0 Reinforced Tank(s)(300HP/124A/51D per unit) - Tactics: Front
0.0 Rifleman(s)(68HP/59A/10D per unit) - Tactics: Front
Defenders:
4.9 Knight(s)(27HP/30A/16D per unit) - Tactics: Stand Ground
98.6 Helicopter(s)(75HP/1A/23D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(38HP/85A/12D per unit) - Tactics: Stand Ground
0.0 Canon(s)(120HP/90A/17D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(75HP/4A/18D per unit) - Tactics: Stand Ground
955.5 Bomber(s)(30HP/350A/23D per unit) - Tactics: Stand Ground
117.8 Reinforced Tank(s)(300HP/120A/58D per unit) - Tactics: Stand Ground
0.0 Assault Tank(s)(225HP/150A/43D per unit) - Tactics: Stand Ground
0.0 Paladin(s)(60HP/56A/24D per unit) - Tactics: Stand Ground
0.0 Thief(s)(38HP/1A/8D per unit) - Tactics: Stand Ground
0.0 City Defense Structure(s)(120HP/90A/90D per unit) - Tactics: Front
Attacker base damage is: 177829.39
Defender base damage is: 348817.69
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 146674.0 net damage after 31155.0 blocker defense
The defender inflicts 270618.3 net damage after 78198.7 attacker defense
Defender Reinforced Tank receives 30801.0 net damage
102.7 unit(s) are destroyed
Defender Bomber receives 98492.0 net damage
955.5 unit(s) are destroyed
Defender Helicopter receives 15121.0 net damage
98.6 unit(s) are destroyed
Defender Knight receives 2260.0 net damage
4.9 unit(s) are destroyed
Attacker Reinforced Tank receives 40592.0 net damage
135.3 unit(s) are destroyed
Attacker Assault Tank receives 135715.0 net damage
73.5 unit(s) are destroyed
Attacker Bazooka receives 15089.0 net damage
167.7 unit(s) are destroyed
Attacker Canon receives 10298.0 net damage
30.5 unit(s) are destroyed
Attacker Transport Train receives 2756.0 net damage
9.2 unit(s) are destroyed
Attacker Bomber receives 66168.3 net damage
50.8 unit(s) are destroyed

Invasion # 4

Attackers:
0.0 Bomber(s)(30HP/354A/16D per unit) - Tactics: Back
894.8 Transport Train(s)(300HP/5A/31D per unit) - Tactics: Back
0.0 Sniper(s)(38HP/89A/5D per unit) - Tactics: Back
0.0 Grenadier(s)(90HP/64A/11D per unit) - Tactics: Middle
0.0 Canon(s)(120HP/94A/10D per unit) - Tactics: Middle
433.0 Bazooka(s)(90HP/69A/9D per unit) - Tactics: Middle
0.0 Assault Tank(s)(225HP/154A/36D per unit) - Tactics: Front
668.7 Reinforced Tank(s)(300HP/124A/51D per unit) - Tactics: Front
0.0 Rifleman(s)(68HP/59A/10D per unit) - Tactics: Front
Defenders:
0.0 Knight(s)(27HP/30A/16D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(75HP/1A/23D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(38HP/85A/12D per unit) - Tactics: Stand Ground
0.0 Canon(s)(120HP/90A/17D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(75HP/4A/18D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(30HP/350A/23D per unit) - Tactics: Stand Ground
15.1 Reinforced Tank(s)(300HP/120A/58D per unit) - Tactics: Stand Ground
0.0 Assault Tank(s)(225HP/150A/43D per unit) - Tactics: Stand Ground
0.0 Paladin(s)(60HP/56A/24D per unit) - Tactics: Stand Ground
0.0 Thief(s)(38HP/1A/8D per unit) - Tactics: Stand Ground
0.0 City Defense Structure(s)(120HP/90A/90D per unit) - Tactics: Front
Attacker base damage is: 117269.05
Defender base damage is: 1815.60
The attacker inflicts 63% of base damage
The defender inflicts 81% of base damage
The attacker inflicts 73001.5 net damage after 877.5 blocker defense
The defender inflicts 370.0 net damage after 65739.7 attacker defense
Defender Reinforced Tank receives 73001.5 net damage
15.1 unit(s) are destroyed
Attacker Reinforced Tank receives 325.0 net damage
1.1 unit(s) are destroyed
Attacker Bazooka receives 41.0 net damage
0.5 unit(s) are destroyed
Attacker Transport Train receives 4.0 net damage
0.0 unit(s) are destroyed
3,717,034W 194,306I 338,019,120O 42,859F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

6,719,120W 29,664,160I 37,478,400O 15,791,840F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

War at DaNang(1720:1:1)/Vietnam
Attacker: Leader Bank of the tribe: Bank

Invasion # 1

Attackers:
1243.0 Assault Tank(s)(150HP/149A/27D per unit) - Tactics: Front
50.0 Reinforced Tank(s)(200HP/119A/42D per unit) - Tactics: Front
299.0 Transport Train(s)(200HP/0A/22D per unit) - Tactics: Front
Defenders:
72.0 Reinforced Tank(s)(300HP/124A/54D per unit) - Tactics: Stand Ground
13.0 Spy Plane(s)(75HP/8A/14D per unit) - Tactics: Stand Ground
5.0 Grenadier(s)(90HP/64A/14D per unit) - Tactics: Stand Ground
67.0 Bazooka(s)(90HP/69A/12D per unit) - Tactics: Stand Ground
5.0 Transport Train(s)(300HP/5A/33D per unit) - Tactics: Front
1.0 City Defense Structure(s)(700HP/500A/500D per unit) - Tactics: Front
Attacker base damage is: 191157.00
Defender base damage is: 14500.00
The attacker inflicts 116% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 216133.0 net damage after 5609.0 blocker defense
The defender inflicts 1839.0 net damage after 42239.0 attacker defense
Defender City Defense Structure receives 8645.0 net damage
1.0 unit(s) are destroyed
Defender Transport Train receives 188814.0 net damage
5.0 unit(s) are destroyed
Defender Bazooka receives 10644.0 net damage
67.0 unit(s) are destroyed
Defender Grenadier receives 80.0 net damage
0.9 unit(s) are destroyed
Defender Spy Plane receives 1192.0 net damage
13.0 unit(s) are destroyed
Defender Reinforced Tank receives 6758.0 net damage
22.5 unit(s) are destroyed
Attacker Transport Train receives 919.0 net damage
4.6 unit(s) are destroyed
Attacker Reinforced Tank receives 414.0 net damage
2.1 unit(s) are destroyed
Attacker Assault Tank receives 506.0 net damage
3.4 unit(s) are destroyed

Invasion # 2

Attackers:
1239.6 Assault Tank(s)(150HP/149A/27D per unit) - Tactics: Front
47.9 Reinforced Tank(s)(200HP/119A/42D per unit) - Tactics: Front
294.4 Transport Train(s)(200HP/0A/22D per unit) - Tactics: Front
Defenders:
49.5 Reinforced Tank(s)(300HP/124A/54D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(75HP/8A/14D per unit) - Tactics: Stand Ground
4.1 Grenadier(s)(90HP/64A/14D per unit) - Tactics: Stand Ground
0.0 Bazooka(s)(90HP/69A/12D per unit) - Tactics: Stand Ground
0.0 Transport Train(s)(300HP/5A/33D per unit) - Tactics: Front
0.0 City Defense Structure(s)(700HP/500A/500D per unit) - Tactics: Front
Attacker base damage is: 190408.04
Defender base damage is: 6397.80
The attacker inflicts 71% of base damage
The defender inflicts 78% of base damage
The attacker inflicts 132459.9 net damage after 2729.1 blocker defense
The defender inflicts 1250.0 net damage after 41959.9 attacker defense
Defender Grenadier receives 87423.0 net damage
4.1 unit(s) are destroyed
Defender Reinforced Tank receives 45036.9 net damage
49.5 unit(s) are destroyed
Attacker Transport Train receives 275.0 net damage
1.4 unit(s) are destroyed
Attacker Reinforced Tank receives 497.0 net damage
2.5 unit(s) are destroyed
Attacker Assault Tank receives 478.0 net damage
3.2 unit(s) are destroyed
58,800,000W 58,800,000I 58,800,000O 58,800,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

629,000W 1,094,800I 1,236,200O 897,900F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

War at DaNang(1720:1:1)/Vietnam
Attacker: Leader Bank of the tribe: Bank

Invasion # 1

Attackers:
1238.0 Assault Tank(s)(150HP/149A/27D per unit) - Tactics: Front
46.0 Reinforced Tank(s)(200HP/119A/42D per unit) - Tactics: Front
294.0 Transport Train(s)(200HP/0A/22D per unit) - Tactics: Front
Defenders:
366.0 Bazooka(s)(90HP/69A/11D per unit) - Tactics: Middle
5.0 Police(s)(75HP/5A/3D per unit) - Tactics: Front
596.0 Reinforced Tank(s)(300HP/124A/53D per unit) - Tactics: Front
Attacker base damage is: 189936.00
Defender base damage is: 99183.00
The attacker inflicts 61% of base damage
The defender inflicts 74% of base damage
The attacker inflicts 80231.0 net damage after 35629.0 blocker defense
The defender inflicts 32043.0 net damage after 41826.0 attacker defense
Defender Reinforced Tank receives 8023.0 net damage
26.7 unit(s) are destroyed
Defender Police receives 25994.0 net damage
5.0 unit(s) are destroyed
Defender Bazooka receives 46214.0 net damage
366.0 unit(s) are destroyed
Attacker Transport Train receives 18264.0 net damage
91.3 unit(s) are destroyed
Attacker Reinforced Tank receives 9783.0 net damage
46.0 unit(s) are destroyed
Attacker Assault Tank receives 3996.0 net damage
26.6 unit(s) are destroyed

Invasion # 2

Attackers:
1211.4 Assault Tank(s)(150HP/149A/27D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(200HP/119A/42D per unit) - Tactics: Front
202.7 Transport Train(s)(200HP/0A/22D per unit) - Tactics: Front
Defenders:
0.0 Bazooka(s)(90HP/69A/11D per unit) - Tactics: Middle
0.0 Police(s)(75HP/5A/3D per unit) - Tactics: Front
569.3 Reinforced Tank(s)(300HP/124A/53D per unit) - Tactics: Front
Attacker base damage is: 180492.64
Defender base damage is: 70587.83
The attacker inflicts 116% of base damage
The defender inflicts 59% of base damage
The attacker inflicts 179200.4 net damage after 30170.6 blocker defense
The defender inflicts 10474.0 net damage after 37165.7 attacker defense
Defender Reinforced Tank receives 179200.4 net damage
569.3 unit(s) are destroyed
Attacker Transport Train receives 5027.0 net damage
25.1 unit(s) are destroyed
Attacker Assault Tank receives 5447.0 net damage
36.3 unit(s) are destroyed
35,600,000W 35,600,000I 35,600,000O 35,600,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

3,823,500W 6,311,500I 8,032,900O 5,300,200F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

An enemy espionage unit is sighted marching to your city HaNoi
It is sent by Leader Kamakazi from Korea, South


Bác VNGIRL nhờ post giùm
 
Neu nhu ban Mui ten bac noi thi moi lan danh di danh nhau nen mang 1 warrior, 1 eagle scout, 1 spy, 1..... dat o front ha? con may ngan Reinforced tank o back?
 
Chà , tactic standground , ko hiểu cái tactic này có gì lợi ... ngoài cái + 1 def , nếu nói mà do + 1 dè mà để tactic standground thì vô rếasearch cái Armor có lí hơn , Khi để Stand Ground , damage random lên tất cả lính để tactic stand ground , xui 1 cái damage invasion 1 đánh lên Tank là hết phim , bởi dzị cái tactic đó ko biết làm gì ~_~ .
 
đề nghị anh em nào có colonel thì share acc để làm thí nghiệm ;))
 
Tui nghĩ là cái tatic Stand Ground là để đứng sau Back, do đó người phòng thủ có lợi hơn. Chia quân thành 4 hàng chứ ko phải 3 như bên tấn công --> Khi 2 bên ngang nhau, bên attack bị đánh đến hàng 3, thì hàng 4 bên này vẫn chưa bị đánh nhiều, lợi hơn chút xíu.
 
hic vậy chứ sao tui để stand ground với horseman còn warrior là back thì horseman dính dame trước cả warrior, mất đứt 4 con horseman trong khi warrior chả mất con nào cả =.=.
 
Tui nghĩ là cái tatic Stand Ground là để đứng sau Back, do đó người phòng thủ có lợi hơn. Chia quân thành 4 hàng chứ ko phải 3 như bên tấn công --> Khi 2 bên ngang nhau, bên attack bị đánh đến hàng 3, thì hàng 4 bên này vẫn chưa bị đánh nhiều, lợi hơn chút xíu.

mình cũng thấy đúng như vậy đó stand ground bao giờ cũng được xếp sau cùng tuy nhiên damage lên các loại quân đẻ ở stand ground là ngẫu nhiên >.< nói chung là nếu có đầy đủ các loại quân thì khi xếp quân phòng thủ ở nhà nên để quân chủ lực ở stand groud còn đâu đưa lên đỡ đạn hết:devil: :devil:
 
Còn quân để ở vị trí middle nữa chứ ko lẽ bỏ ko vị trí này à???
 
uhm, cái này thì đừng "nghĩ" mà phải thí nghiệm :D
 
Xin loi bao dam post o day thi goi la spam chac . Nhung bai cua syvil:

Sometimes the snow comes down in June
Sometimes the worm can have the bones
I see the passion in your eyes
Sometimes it's all a big surprise

Nghe cool qua ^_^
 
vô duyên hết sức cho một thẻ vàng -.- ko nỡ lòng nào nhưng qui định là qui định ...

//Cool thiệt ha :D
 
còn 1 vấn đề nữa chắc mọi người cũng để ý rồi là phe phòng thủ nếu có tower thì tower sẽ ăn đòn đầu tiên và là đòn nặng nhất,vì thế sau này dù cho có không cần đến att của tower thì cũng nên xây tower ít nhất là 1 lv
 
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