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18/02/2016 - KTOS Patch Part 3.
Part 1. - Currently Unavailable
Part 2. - Currently Unavailable
Skill changes will be listed below !
1.Characters that use skills causing negative states will reduce the enemies resistance to that skill after more uses.
- This only applies for 'Player v monster' interaction.
- 'Player v Player' interaction will remain the same.
2. Swordsmen Class
[Cataphract]
- Rush
: Attacking duration of the skill has been reduced.
: AOE attack ratio of this skill will now also become affected by the characters items.
: Skill Damage increased.
- Earth Wave
: Changed to hit 5 times.
: Skill damage scaling will change .
: The stiff part of the animation for the skill has been removed.
- Doom Spike
: Changed to deal 5 consecutive hits.
: Changes to damage scaling.
: The stiff part of the animation for the skill has been removed. ( the pose that is held after casting i think)
[DoppelSoeldner]
- Cyclone: Fixed a problem where this skill had an abnormally high AOE attack ratio.
[Dragoon]
- Dragon Tooth
: Skill Damage Increased.
: Number of hits increased.
: This skill will now charge 50% faster than before.
: Cooldown reduced.
- Serpentine
: Skill Damage Increased.
: Skill attack range increased.
: The skills number of hits increased.
: Cooldown Reduced.
- Dragon Soar
: Skill Damage Increased.
: The skills number of hits increased.
: Cooldown Reduced.
2. Wizard Classes
[Elementalist]
- Prominence: The radius that prominence travels has been reduced to a smaller area than before.
[Chronomancer]
- BackMasking: 스킬의 유효 시간안에 전투 불능 상태가 된 아군에게도 효과가 적용되도록 변경됩니다.
[Warlock]
- Dark Surge: The Darkness attribute was unintentionally affecting bosses.
[Featherfoot]
- Blood Bath: Corrected a problem where the skill effects caused bosses to stop performing actions.
3. Archer Classes
[Sapper]
- Collar Bomb
: Resistance rate of Collar Bomb has been reduced.
: Cooldown Reduced.
- Broom Trap: Cooldown Reduced.
- Detonate Trap: Cooldown Reduced.
[Wugushi]
- Poison Pot:You can now un-equip an equipped card in the poison pot with right-clic.
[Rogue]
- Sneak Hit: Fixed problem where the critical chance was applying even if you were facing the target from the front.
[Fletcher]
- BroadHead:
: Bleeding damage will take into account the bonus damage attribute of this skill.
: The timer for Bleeding effects being applied will be faster than normal.
: Default duration of Bleeding [5s + SkillLevel * 1s] From [5s + Skill LVL *0.5s ]
: Cooldown changed to 10 seconds.
: Skill Tool-tip will be changed.
- Singijeon: Fixed an issue where explosion damage was being abnormally applied.
[Falconer]
- Hanging Shot; If you swap weapon whilst you are under the hanging shot effect, the skill effect will immediately cancel.
: When swapping to a Musket weapon, Hanging shot will immediately cancel.
- During Hanging shot will not allow your weapon to swap to a musket weapon.
: For 2-Handed bows with Hanging Shot, Changing to 1-Handed Bow is still possible.
4. Cleric Classes
[General]
- The maximum amount of consecutive buff effects has been increased to 7. ( From 5)
[Bokor]
- Hexing
: Changed to a Rank 2 Condition / Debuff.
: Resistance rate for Hexing been reduced.
- Effigy
: SP Consumption Reduced.
: Skill After-cast Delay reduced.
- Zombify: Fixed problem where Zombies would attempt attacks on friendly targets.
- Ogouveve: Damage Increase & Range Attributes added.
[Dievdirby]
- Carve
: Base Damage added.
: Cooldown Reduction.
: Number of hits increased.
- Carve Owl
: The firing rate of the Owl will increase.
: Skill damage increased.
[Paladin]
- Smite
: Skill Damage Increased.
: AOE Attack Ratio Increased.
- Conviction
: Skill damage Increased.
: AOE attack ratio increased.
- When an enemy is suffering from [Conviction] Smite deals 3 consecutive hits.
- Turn Undead
: Fixed an issue where Turn Undead was dealing Strike property attacks.
: Fixed issue where enemies were being killed in a wide area.
: Cooldown Reduced.
: Skill range increased
: The skill now applies to [Skill LVL * 1]Targets From [3 + SkillLVL * 1]Targets
[Oracle]
- Clairvoyance: If there is no target available the skill will cancel.
[Plague Doctor]
- Bloodletting: Fixed a problem where under certain circumstances HP recovery was possible.
Thanks for reading!
Source Post:
http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=245
Translation by Gwenyth @TOS Forums.