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Counter-Strike v1.5 Full Retail Patch
Filename: cs1005.exe
Author: Valve Software and Counter-Strike Team
Size: 105.2 MB
Reader Rating: (3.3/5.0 - 1997 votes)
Date: 6/18/2002
Downloads: 958,391
The file will update the retail English version only of Half-Life: Counter-Strike from a fresh install to v1.5. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play.
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Download here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d62470
 
Half-Life 1.1.1.0 Client (Full Client)
Essential File
Filename: hl1110.exe
Author: Valve Software
Size: 82 MB
Reader Rating: (3.3/5.0 - 1541 votes)
Date: 7/25/2002
Downloads: 2,589,683
The file will update your version of Half-Life to version 1.1.1.0, regardless of what version you currently have installed. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play.
57317ss_sm.jpg

Download here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d57317
 
Counter-Strike 1.5 Full Mod Client [Win32]

Filename: csv15full.exe
Author: Counter-Strike
Size: 115.8 MB
Reader Rating: (3.5/5.0 - 2319 votes)
Date: 6/18/2002
Downloads: 2,435,085
This is the full Windows Client for the non-retail Counter-Strike version 1.5. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play.
57255ss_sm.jpg

Download here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d57255
 
Battlefield: 1942 v1.3 Patch (North American)
Essential File
Filename: battlefield_1942_patch_v13.exe
Author: EA Games
Size: 47.4 MB
Reader Rating: (3/5.0 - 674 votes)
Date: 2/5/2003
Downloads: 278,708
The North American version of the Battlefield 1942 1.3 patch has been realeased! See more information for full details.
Download here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d112888
 
America's Army: Operations v1.5.0
Essential File
Filename: armyops150.exe
Author: U.S. Army
Size: 314.9 MB
Reader Rating: (3.5/5.0 - 2674 votes)
Date: 12/23/2002
Downloads: 594,237
Created and designed by the United States Army, this adrenaline-packed multiplayer game is in a class all its own in terms of its realistic game play and military detail.
Rate this file:
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Dowload here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d89806
 
Tom Clancy's Splinter Cell Demo 2 [PC]
Filename: splintercelldemo_english_us.exe
Author: Ubi Soft
Size: 178.3 MB
Reader Rating: (3.8/5.0 - 117 votes)
Date: 2/20/2003
Downloads: 27,920
This second demo of Tom Clancy's Splinter Cell allows you to play the Tbislisi 1, Tbilisi 3 and Kalinatek missions.
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Download here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d120123
 
Medal of Honor Multiplayer v 1.11 Patch (US/UK)
Filename: MOHAA_UKUS_ONLY_patch111v9safedisk.exe
Author: Electronic Arts
Size: 15.4 MB
Reader Rating: (3.2/5.0 - 1081 votes)
Date: 6/18/2002
Downloads: 419,285
This patch updates both the UK and the US versions of Medal of Honor to v1.11. Includes many bug fixes and tweaks.
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Dowload here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d84126
 
Unreal Tournament 2003 v2199 Patch
Essential File
Filename: ut2003-winpatch2199.exe
Author: Epic Games
Size: 12.6 MB
Reader Rating: (3.3/5.0 - 252 votes)
Date: 2/25/2003
Downloads: 124,558
This Unreal Tournament 2003 patch will bring your title to version 2199 with tons of new fixes, features, and compatibility. See more info for details.
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Download here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d116278
 
Enter the Matrix: Previews & Interviews
Filename: enter_the_matrix.zip
Author: Infogrames & Warner Bros.
Size: 220.6 MB
Reader Rating: (3.1/5.0 - 14 votes)
Date: 2/28/2003
Downloads: 3,963
This .zip file contains 6 exciting videos for Enter the Matrix, including several minuts of gameplay, cast interviews, and rare behind-the-scenes footage. A preview of Final Flight of the Orisis, Square USA's contribution to The Animatrix, is an added bonus.
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Download here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d120657
 
Fellowship of the Ring Patch v1.1
Filename: fellowship_patch_us_1_1.exe
Author: Universal Interactive
Size: 26 MB
Reader Rating: (2.5/5.0 - 17 votes)
Date: 10/25/2002
Downloads: 1,523
This is the patch to bring your action/adventure title that follows the first of the J.R.R Tolkien Lord of the Rings books, Fellowship of the Ring, to version 1.1.
Download here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d115734
 
The Fellowship of the Ring Demo
Filename: fellowship_demo.exe
Author: Surreal
Size: 132 MB
Reader Rating: (3.2/5.0 - 172 votes)
Date: 10/26/2002
Downloads: 30,543
Play as one of the members of the fellowship of the ring from the first story of The Lord of the Rings series. This playable demo will allow you to travel as Gandalf, Frodo, or Aragorn.
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Download here:
http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d116169
 
3D Pulsoid
Version: 1.2
License: Demo
Players: Single
File Size: 1.66 MB
Requirements:
Pentium-75, 16 Mb RAM, Videocard with 1 Mb, Sound Blaster Pro compatible sound card.
Description: 3D Pulsoid is an arcanoid type game, "destroy all the bricks and go to the next level" is the primary goal of the game. 32 insidious game levels make 3D Pulsoid really fascinating ! 17 beautiful melodies will charm your ear and cool sound effects will impress you!
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Download here:
http://www.arcadezone.com/32puls12.exe
 
Anarchronox Unofficial Patch
Filename:anox_build44_patch.exeAuthor:ION StormSize:6 MBReader Rating:Date:5/27/2003(5/5.0 - 2 votes)Downloads:119
Download CDDescription
The Anox Build 44 patch is an unofficial secondary patch created by one of the ION Storm Anachronox team members.
Rate this file:
Select 1 - Terrible 2 - Poor 3 - Average 4 - Good 5 - Outstanding
Click to see more information
Here are the patches for Anachronox. These are all "second Anachronox patch" and later, also known as "patch 1.02" and other names.

List of changes:

- Speed up the game by holding down the backslash key. See those animation
bugs!
- Filesystem code rewritten from scratch. Improvements to performance and
flexibility. Any part of the os filesystem, a dat file, or a zip file can be
mounted anywhere in the anox virtual file tree. For example, the patch is
packaged in a zip file (anox1.zip) and mounted to root alongside the actual
anoxdata directory. Probably a couple pointer bugs were fixed in the process,
since the old filesystem code was such complete and utter ass.
- If old patch files are detected sitting around when the game starts for the
first time after patching, they will be deleted. So, if you tooled around with
files that were included in the old patch files, then they will not be
automatically deleted if their contents were changed, in which case you will
have to nuke them manually (or do a clean install). Ignore all this if you
haven't modified any game files yourself.
- Command line tool afscmd which allows conversion of dat files to zip files,
and adler checksums of files stored in compressed files or in the filesystem.
Note that the game will not, by default, load retail dat files which have been
converted to zip.
- If you want to speed up load times and are sick of digging around for CD2,
copy the entire cd to some directory on your hard drive and add +set cddir to
your shortcut.
- Somewhere along the patching way, minimum and normal install problems have
been fixed. All three installation sizes should run without any problems.
- Completely new savegame generation system implemented. It is triggered on a
map transition every fifteen minutes or on a map transition before an important
cinematic. These "story saves" do not save any map entities since it takes
place between maps and is much more stable. In many cases it replaces the very
buggy "View Cinematics" menu which contains code I dare not gaze upon lest my
eyes be blinded.
- There is no limit to the number of autosaves and story section saves that can
be generated. Load them up by scrolling in the load game screen, which is
improved and displays more information. Sorry, no pictures.
- Fixed a crash bug when loading old patch1 or retail savegames that were
created while a door or elevator was moving somewhere in the level. Fun with
remapping absolute code pointers. Rewrote entity function mapping code from
scratch.
- Fixed an evil pointer bug or three. There was a really fun one that would
randomly write a backslash to a random part of memory every time a model was
loaded. Oh, and another one where free would be called on an invalid pointer,
slowly fragging memory. I don't understand how people were able to finish the
game at all.
- Wrote a new afex system from scratch, in perl. Afex was our poor broken asset
crawling tool which would start at the first map of the game and attempt to
find all scripts, textures, models, etc. references. But being a broken pile of
crap, it missed a lot of important files. So the size of the patch is bigger to
include these missing sounds and other files.
- Lots and lots of little typos and gameflow bugs fixed. Big thanks to the
patch testers for all of these. Important ones are the Hyrax quest, getting
stuck in the bricks elevator shaft, etc.
- Jake and Richie made a nice taxi service so you can get around the bricks
easier.
- Fixed copy protection incompatibility problems with certain new DVD-ROM
drives.
- Updated libpng to 1.2.4 (less crashing on corrupt input) and zlib to 1.1.4
(fixed buffer problems).
- Rewrote dual parabolic environment mapping back into the new shader code,
also using q coordinate of texture matrix on newer cards.
- Oh, plenty of other stuff I forgot to mention.
 
Sailor of the Sky v2.16 Retail Patch
Filename:sots216patch.exeAuthor:3D SimulationSize:1.8 MBN/AReader Rating:Date:6/3/2003(Not rated)Downloads:24
Download CDDescription
The register bug has been fixed and added beep sounds notifying when a player joins the game are included in this patch.
Rate this file:
Select 1 - Terrible 2 - Poor 3 - Average 4 - Good 5 - Outstanding
Click to see more information
Patch 2.16 - 22nd May 2003
----------
1. Fixes Landscape distance bug on patch 2.15
2. Sounds bug


Patch 2.15 - 12th May 2003
----------

1. Imperial Units in computer
2. Altimeter will show AGL and MSL now
3. Remove 150 km/h limit when calculating polars (for effective use in computer
they have to be recalculated).
4. Dez's baby take off now.
5. Improve transitions for Kufstein scenery
6. Time limit message to inform unregistered users.
7. Fix bug for sceneries with a size higher than 400 km


Patch 2.14 - 14th April 2003
----------

1. Remove players if they are disconnected more than 1 minute
2. Improved padlock when distances are closed
3. Increase horizon distance up to 30 kms
4. New vario sound, control volume (E,Shift+E), limits (see "Configuration")
5. Proportional flaps control
6. "i" key removes track from the map too
7. Improved tree layout
8. Wheel drag included
9. Negative flaps
10. Dez's (De Zweefvlieger NL) baby can be shown in the "Glider" option of the menu.
11. If Imperial units are selected, the Variometer and Airspeed indicator
display in knots and the altimeter will display in feet.
 
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