Ai co Script Trương Giác Post cái (chu pt, Member)

  • Thread starter Thread starter sowhat
  • Ngày gửi Ngày gửi
sao cái script bot trương giác này toàn bị lỗi player uint ko vậy mấy anh , mấy anh xem và sữa giùm em đi nghen, cám ơn nhiều
PHP:
 double DisconnectFlag = 0.3;     // Disconnect when current HP is below 30% 

double hpFractionEat = 0.8;    //Eat HP when current HP<= 80% 
double spFractionEat = 0.8; 
double hpFraction = 0.95;        //Eat until current HP >= 95 % 
double spFraction = 0.95; 
byte songuoi = 00; 
byte DisconFai = 00; 
byte myturn = 0;  
byte peturn = 0;  
byte gm=0; 
uint mem1 = 243045; 
uint mem2 = 99102; 
uint mem3 = 2100835; 
uint quansu = 2064614; 

public override void MyAttack()  
{  
myturn++;  
if (myturn == 1)  
{  
CharacterInfo MyChar = ts.Character;  
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 2, 10000);  
}  
if (myturn >1)  
{  
CharacterInfo MyChar = ts.Character;  
ts.SendAttack(MyChar.Row, MyChar.Col, 1, 2, 17001);  
}  
}  

public override void MyPartnerAttack()  
{  
peturn++;  
if (peturn == 1)  
{  
CharacterInfo MyWarrior = ts.CurrentPartner;  
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 2, 10000);  
}  
if (peturn >1)  
{  
CharacterInfo MyWarrior = ts.CurrentPartner;  
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 1, 2, 17001);  
}  
}  

public override void BattleStarted()  
{  
myturn=0;  
peturn=0;  
}  

public override void BattleStopped() 
{     
ts.delay(1); 
ts.ClickOnNPC(50); 
ts.delay(1); 
ts.ClickOnNPC(50); 
ts.delay(1); 
ts.SendEnd(); 
AutoEatFood(); 
ProcessInventoryAction(); 
} 

public override void doRecvQuestion() 
{ 
} 
public override void ResponseAnswer() 
{         
    string tmp=ts.LastQuestion.Replace("=?",""); 
    int ans=ts.Eval(tmp); 
    byte ans_index=Convert.ToByte(ts.LastAnswers[ans.ToString()]);     
    ts.Answer(ans_index); 
} 
public override void NpcDialogMenu(ushort DialogId) 
{ 
    debug("Dialog Menu ID="+DialogId.ToString()); 
} 
public override void NpcDialog(ushort DialogId) 
{     
    debug("Dialog ID="+DialogId.ToString()); 
    if(DialogId==10183) 
    { 
    ts.delay(1); 
    }  
    else 
    { 
    ts.SendEnd(); 
    } 
} 

public override void onNPCAppear(ushort npcmapid, int x, int y) 
{     
} 
public override void OnTimer() 
{ 
} 

public override void warpFinish() 
{ 
} 

void TruongGiac(){ 
if(songuoi==4){ 
ts.ClickOnNPC(50); 
ts.SendEnd(); 
} 
} 

public override void RequestPartyAcceptFrom(uint PlayerId) 
{ 
if(PlayerId == mem1 || PlayerId == mem2 || PlayerId == mem3 || PlayerId == quansu) 
{  
ts.AcceptParty(PlayerId); 
ts.delay(2000); 
songuoi++; 
ts.delay(1); 
TruongGiac(); 
ts.Sena(quansu); 
} 
} 

public override void PartyStop(uint PlayerId) 
{ 
if(PlayerId == mem1 || PlayerId == mem2 || PlayerId == mem3 || PlayerId == quansu) 
{  
ts.Disconnect(); 
} 
} 

public override void AcceptedParty(uint playerid) 
{ 
} 

public override void Start() 
{ 
} 

public override void Stop() 
{ 
} 
public override void onPlayerWalk(uint uid, ushort x, ushort y) 
{ 
if ((x < 650) && (y < 525)) 
{ 
debug("Co nguoi"); 
ts.Disconnect(); 
} 
}  
public override void PlayerOnline(uint playerid) 
{  
if(playerid>101 && playerid<10000) 
{ 
debug("Game Master Online"); 
ts.Disconnect(); 
} 
} 

public override void FinishAnswer() 
{ 
ts.delay(1000); 
TruongGiac(); 
} 

public override void InitBot() 
{         
    AddDropItemList("viênongmật"); 
    AddDropItemList("tựđ uốngthuốc"); 
    AddDropItemList("viên công kích"); 
}
 
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