Ai giúp mình về vấn đề MOD Yugi[Joey]

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oh!cái này hay đấy.bạn nào bit chỉ giúp với :D:D:D:D
 
Mình đoán là phải chỉnh sửa trong file Data của nó nhưng ko biết mở ntn :( ai biết giúp mình đi, pro yugi đâu hết rồi :D
 
Dùng phần mềm Extractor

0.4767508_1_1.jpg


Down tại file đính kèm bên dưới

Sau đó dùng phần mềm mở file data của game.

Thay đổi các thành phần hình ảnh âm thanh trong game = hình ảnh âm thanh # khá dễ dàng.

Chúc các bạn thành công.

Lưu ý nếu mà khi chạy soft này mà hiện ra thông báo lỗi như sau:

untitled1.jpg


Thì bạn phải cài thêm vào máy chương trình .net Frame work 2.0 hoặc cao hơn.

(Có thể download tại: http://www.download.com.vn/more+software+tools/7192_microsoft-net-framework-2-0.aspx?op=download)
 

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thanks bạn nha, mình chỉ muốn thay cái file hiển thị Eff của card. dùng bản boom mod god card mà nó mod ô EFF khó nhìn quá, cả field nữa
 
Dùng cái Extractor có thay đc lá bài này = lá bài khác đc ko?Và chỉnh thông số card nữa?
 
Mình bị cái này là sao?
CS0.11566365_1_1.bmp
 
Đã thử MOD thì thử Code thêm card xem được không bạn:) Code được thêm card mà chạy tốt thì quá hay đấy :)
 
HixHix...... Thay đổi ATK,DEF cũng ko dễ đâu:( Hôm nay tìm đc cái này bên forum nc ngoài này. Muốn thay đổi các giá trị của nos thì trc tiên phải biết về HEX.

You need some tools to make a card in the game.

* Yu-gi-oh file extractor (found on the web somewhere)
* Hex editor
* Notepad
* and of course something to make the graphic of your new card.

It's really simple, just use the file extractor to open up the data.dat file, and export it to a temp location for editing.

Once done, you can use note pad and hex editor to modify the bin files in the Bin# directory.

You'll then need to dump your graphic image of your card, in another temp folder called temp-card folder, and you'll also need a mini version of your card, which goes in another temp folder called temp-mini folder.

Once you done all that you just need to use the file extractor to import the the bin files back into the data.dat, and import both your graphic image and mini image from the temp folders back into the main card and mini folder inside the data.dat file.

then its just a matter of running the game to see if your card works fine.

everyone who want to know how to change ATK, DEF, type, attribute etc. I'll help them.
first you need to have a good hex editor
open your card_prop.bin in your hex editor...
second thing is to know where is your card located(example rainbow flower is located on 00000e9e)
now we will use this address to put Obelisk ATK, DEF etc...
when you find this address, cursor will be on 32...
then use next 3 hex numbers so now will be 32 50 D4 A4...
that is what are we looking for..
now the hard way...every time you change the number you'll have to use yugioh file extractor to see what results you got...now I'll explain what number means
first number (3) will increase DEF
second number (2) will decrease DEF
third number (5) will increase/decrease ATK
fourth number (0) will increase ATK
fifth number (D) change monster type (you cannot set Divine-Beast)
sixth number (4) not sure but it has something to do with ATK
seventh number (A) change monster attribute (divine beast available)
eight number (4) change monster stars
that's all..now its up to you

Ai ko hiểu thì google->dịch

---------- Post added at 11:53 ---------- Previous post was at 11:51 ----------

HixHix...... Thay đổi ATK,DEF cũng ko dễ đâu:( Hôm nay tìm đc cái này bên forum nc ngoài này. Muốn thay đổi các giá trị của nos thì trc tiên phải biết về HEX.

You need some tools to make a card in the game.

* Yu-gi-oh file extractor (found on the web somewhere)
* Hex editor
* Notepad
* and of course something to make the graphic of your new card.

It's really simple, just use the file extractor to open up the data.dat file, and export it to a temp location for editing.

Once done, you can use note pad and hex editor to modify the bin files in the Bin# directory.

You'll then need to dump your graphic image of your card, in another temp folder called temp-card folder, and you'll also need a mini version of your card, which goes in another temp folder called temp-mini folder.

Once you done all that you just need to use the file extractor to import the the bin files back into the data.dat, and import both your graphic image and mini image from the temp folders back into the main card and mini folder inside the data.dat file.

then its just a matter of running the game to see if your card works fine.

everyone who want to know how to change ATK, DEF, type, attribute etc. I'll help them.
first you need to have a good hex editor
open your card_prop.bin in your hex editor...
second thing is to know where is your card located(example rainbow flower is located on 00000e9e)
now we will use this address to put Obelisk ATK, DEF etc...
when you find this address, cursor will be on 32...
then use next 3 hex numbers so now will be 32 50 D4 A4...
that is what are we looking for..
now the hard way...every time you change the number you'll have to use yugioh file extractor to see what results you got...now I'll explain what number means
first number (3) will increase DEF
second number (2) will decrease DEF
third number (5) will increase/decrease ATK
fourth number (0) will increase ATK
fifth number (D) change monster type (you cannot set Divine-Beast)
sixth number (4) not sure but it has something to do with ATK
seventh number (A) change monster attribute (divine beast available)
eight number (4) change monster stars
that's all..now its up to you

Ai ko hiểu thì google->dịch
 
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