app-Korea, còn gì nữa đây mà đau với buồn??

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EURAX

Youtube Master Race
Tham gia ngày
19/11/06
Bài viết
90
Reaction score
0
Tình hình là sau 1 hồi spy rồi attack rồi return, chú em gian thương này đã dồn hết res về city Three

Information for city (Three) at 450:1:1/Korea, South for security clearance level 6 is:
Resources at target are:
249,369,772 Wood
229,646,730 Food
210,442,542 Iron
319,486,869 Oil

Buildings at target are:
Wood Cutters Hut level: 7
Shepherds Hut level: 7
Wood Workshop level: 5
Farm level: 5
Iron Mine level: 5
Civilian Hut level: 9
Research Hut level: 8
Barracks level: 4
Lookout Tower level: 2
Advanced Defense level: 1
Wood Factory level: 3
Greenhouse level: 4
Iron Valley level: 6
Oil Well level: 11
House level: 5
Apartment level: 7
Citadel level: 4
Military Base level: 5
Bank level: 6
Police Station level: 5
Universal Police level: 2
Units at target are:
Transport Train x 406 - Tactics: Front

SIMULATE AGAINST THIS ARMY

Resources at target local bank are:
1 Wood
1 Food
1 Iron
1 Oil
Locations of target Leaders Cities:
Eight (450:5:1)
Five (450:4:1)
Four (450:3:3)
One (450:3:2)
Six (450:5:2)
Sleven (450:4:2)
Three (450:1:1)
Two (450:3:1)
Target leader has the following score distribution:
Research Score: 3683
Production Score: 3624
Building Score: 4683
Total Score: 11991

Tớ mới khẩn cấp cho quân sang, và kết quả là

War at Three(450:1:1)/Korea, South
Attacker: Leader DISOTU of the tribe: DinhTran

Invasion # 1

Attackers:
339.0 Reinforced Tank(s)(200HP/128A/50D per unit) - Tactics: Back
11.0 Bomber(s)(20HP/358A/15D per unit) - Tactics: Back
90.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
363.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
1.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
1.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
1.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
1.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Front
Defenders:
406.0 Transport Train(s)(200HP/6A/20D per unit) - Tactics: Front
1.0 City Defense Structure(s)(100HP/70A/70D per unit) - Tactics: Front
Attacker base damage is: 74789.00
Defender base damage is: 2506.00
The attacker inflicts 56% of base damage
The defender inflicts 76% of base damage
The attacker inflicts 33691.0 net damage after 8190.0 blocker defense
The defender inflicts 479.0 net damage after 21844.0 attacker defense
Defender City Defense Structure receives 4379.0 net damage
1.0 unit(s) are destroyed
Defender Transport Train receives 29312.0 net damage
146.6 unit(s) are destroyed

Attacker Grenadier receives 359.0 net damage
1.0 unit(s) are destroyed
Attacker Spy receives 84.0 net damage
1.0 unit(s) are destroyed
Attacker Eagle Scout receives 35.0 net damage
1.0 unit(s) are destroyed
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
339.0 Reinforced Tank(s)(200HP/128A/50D per unit) - Tactics: Back
11.0 Bomber(s)(20HP/358A/15D per unit) - Tactics: Back
90.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
363.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
1.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Front
Defenders:
259.4 Transport Train(s)(200HP/6A/20D per unit) - Tactics: Front
0.0 City Defense Structure(s)(100HP/70A/70D per unit) - Tactics: Front
Attacker base damage is: 74701.36
Defender base damage is: 1556.64
The attacker inflicts 74% of base damage
The defender inflicts 80% of base damage
The attacker inflicts 50090.2 net damage after 5188.8 blocker defense
The defender inflicts 313.0 net damage after 21827.8 attacker defense
Defender Transport Train receives 50090.2 net damage
250.5 unit(s) are destroyed

Attacker Rifleman receives 137.0 net damage
1.0 unit(s) are destroyed
Attacker Bazooka receives 174.0 net damage
2.9 unit(s) are destroyed
Attacker Transport Train receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
339.0 Reinforced Tank(s)(200HP/128A/50D per unit) - Tactics: Back
11.0 Bomber(s)(20HP/358A/15D per unit) - Tactics: Back
90.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
360.1 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Front
Defenders:
9.0 Transport Train(s)(200HP/6A/20D per unit) - Tactics: Front
0.0 City Defense Structure(s)(100HP/70A/70D per unit) - Tactics: Front
Attacker base damage is: 74425.98
Defender base damage is: 53.93
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 74245.2 net damage after 179.8 blocker defense
The defender inflicts 13.0 net damage after 21795.2 attacker defense
Defender Transport Train receives 74245.2 net damage
9.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 12.0 net damage
0.1 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
18,000,000W 18,000,000I 18,000,000O 18,000,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

1,116,500W 13,398,000I 6,699,000O 8,932,000F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

========================
Chỗ res còn lại anh em đợi chờ gì nữa nhỉ? À, nhưng thằng ku còn ít quân

Information for city (Sleven) at 450:4:2/Korea, South for security clearance level 6 is:
Resources at target are:
0 Wood
3,034,656 Food
0 Iron
0 Oil
Units at target are:
Grenadier x 84 - Tactics: Front
Spy x 35 - Tactics: Front
Bazooka x 146 - Tactics: Stand Ground
Reinforced Tank x 80 - Tactics: Stand Ground
Rifleman x 200 - Tactics: Stand Ground


Ai định đánh thì nên spy trước nhé...
 
app không phải tầm ngấm của tụi mình. Cần tiêu thằng delphi với bogachan, 2 đứa này nằm trong top list cần tiêu diệt trước. App ghét nó vì dành quân của mình...
 
ông Eurax cho tui cái Yahoo để dễ liên lạc coi , bi giờ BOX warcity chán quá , 1 ngày mới có 1 bài viết .
Ông spy lại 450 1 1 xem kòn lính ko , tui cho 300 train qa đó đổ xăng.
 
delphi thì đang tha cho lão 1 tuần ăn xmas. bogachan thì đang ngáp ngáp, đánh thêm 3 cái city của hắn nữa thì muốn lên infor chỉ là nằm mơ. app thì score thấp wa đánh ko dc. để cho anh DISOTU mần thịt ku cậu vậy :D
 
War at Three(450:1:1)/Korea, South
Attacker: Leader Banana of the tribe: ToK

Invasion # 1

Attackers:
782.0 Horseman(s)(7HP/24A/2D per unit) - Tactics: Back
1304.0 Knight(s)(18HP/32A/8D per unit) - Tactics: Back
199.0 Paladin(s)(40HP/58A/16D per unit) - Tactics: Back
132.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Back
53.0 Bazooka(s)(60HP/67A/8D per unit) - Tactics: Back
92.0 Swordsman(s)(15HP/27A/10D per unit) - Tactics: Middle
2.0 Grenadier(s)(60HP/62A/10D per unit) - Tactics: Middle
14.0 Eagle Scout(s)(1HP/3A/1D per unit) - Tactics: Front
1.0 Spy(s)(10HP/4A/5D per unit) - Tactics: Front
Defenders:
194.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
73.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
75.0 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
94.0 Grenadier(s)(60HP/65A/10D per unit) - Tactics: Front
80.0 Reinforced Tank(s)(200HP/125A/50D per unit) - Tactics: Front
200.0 Rifleman(s)(45HP/60A/9D per unit) - Tactics: Front

Attacker base damage is: 78639.00
Defender base damage is: 42651.00
The attacker inflicts 78% of base damage
The defender inflicts 111% of base damage
The attacker inflicts 50839.0 net damage after 10499.0 blocker defense
The defender inflicts 30774.0 net damage after 16959.0 attacker defense
Defender Rifleman receives 24402.0 net damage
200.0 unit(s) are destroyed
Defender Reinforced Tank receives 21678.0 net damage
80.0 unit(s) are destroyed
Defender Grenadier receives 2331.0 net damage
38.9 unit(s) are destroyed
Defender Transport Train receives 2233.0 net damage
11.2 unit(s) are destroyed
Defender Spy evades the attack
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 41.0 net damage
0.7 unit(s) are destroyed
Attacker Spy receives 23388.0 net damage
1.0 unit(s) are destroyed
Attacker Eagle Scout receives 5613.0 net damage
14.0 unit(s) are destroyed
Attacker Grenadier receives 1134.0 net damage
2.0 unit(s) are destroyed
Attacker Swordsman receives 517.0 net damage
34.5 unit(s) are destroyed
Attacker Bazooka receives 23.0 net damage
0.4 unit(s) are destroyed
Attacker Carriage receives 99.0 net damage
5.0 unit(s) are destroyed

Invasion # 2

Attackers:
782.0 Horseman(s)(7HP/24A/2D per unit) - Tactics: Back
1304.0 Knight(s)(18HP/32A/8D per unit) - Tactics: Back
199.0 Paladin(s)(40HP/58A/16D per unit) - Tactics: Back
127.1 Carriage(s)(20HP/3A/3D per unit) - Tactics: Back
52.6 Bazooka(s)(60HP/67A/8D per unit) - Tactics: Back
57.5 Swordsman(s)(15HP/27A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(60HP/62A/10D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/3A/1D per unit) - Tactics: Front
0.0 Spy(s)(10HP/4A/5D per unit) - Tactics: Front
Defenders:
193.3 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
73.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
63.8 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
55.2 Grenadier(s)(60HP/65A/10D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(200HP/125A/50D per unit) - Tactics: Front
0.0 Rifleman(s)(45HP/60A/9D per unit) - Tactics: Front
Attacker base damage is: 77497.87
Defender base damage is: 18010.93
The attacker inflicts 60% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 42428.1 net damage after 4069.9 blocker defense
The defender inflicts 4542.0 net damage after 16557.4 attacker defense
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 39882.0 net damage
63.8 unit(s) are destroyed
Defender Spy receives 2367.0 net damage
73.0 unit(s) are destroyed
Defender Bazooka receives 179.1 net damage
3.0 unit(s) are destroyed
Attacker Swordsman receives 3860.0 net damage
57.5 unit(s) are destroyed
Attacker Bazooka receives 341.0 net damage
5.7 unit(s) are destroyed
Attacker Carriage receives 214.0 net damage
10.7 unit(s) are destroyed
Attacker Paladin receives 72.0 net damage
1.8 unit(s) are destroyed
Attacker Knight receives 40.0 net damage
2.2 unit(s) are destroyed
Attacker Horseman receives 15.0 net damage
2.1 unit(s) are destroyed

Invasion # 3

Attackers:
779.9 Horseman(s)(7HP/24A/2D per unit) - Tactics: Back
1301.8 Knight(s)(18HP/32A/8D per unit) - Tactics: Back
197.2 Paladin(s)(40HP/58A/16D per unit) - Tactics: Back
116.4 Carriage(s)(20HP/3A/3D per unit) - Tactics: Back
46.9 Bazooka(s)(60HP/67A/8D per unit) - Tactics: Back
0.0 Swordsman(s)(15HP/27A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(60HP/62A/10D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/3A/1D per unit) - Tactics: Front
0.0 Spy(s)(10HP/4A/5D per unit) - Tactics: Front
Defenders:
190.3 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
0.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
0.0 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
55.2 Grenadier(s)(60HP/65A/10D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(200HP/125A/50D per unit) - Tactics: Front
0.0 Rifleman(s)(45HP/60A/9D per unit) - Tactics: Front
Attacker base damage is: 75304.64
Defender base damage is: 16907.95
The attacker inflicts 95% of base damage
The defender inflicts 113% of base damage
The attacker inflicts 69274.5 net damage after 2264.5 blocker defense
The defender inflicts 4804.0 net damage after 15853.7 attacker defense
Defender Grenadier receives 37408.0 net damage
55.2 unit(s) are destroyed
Defender Bazooka receives 31866.5 net damage
190.3 unit(s) are destroyed
Attacker Bazooka receives 2834.0 net damage
46.9 unit(s) are destroyed
Attacker Carriage receives 19.0 net damage
1.0 unit(s) are destroyed
Attacker Paladin receives 1346.0 net damage
33.7 unit(s) are destroyed
Attacker Knight receives 181.0 net damage
10.1 unit(s) are destroyed
Attacker Horseman receives 424.0 net damage
60.6 unit(s) are destroyed
444W 333I 523O 396,774F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

3,135,350W 4,193,500I 3,644,200O 3,767,290F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

Cuối cùng thì anh ấy cũng ra đi! 1 phút tưởng niệm bắt đầu....
 
anh DISOTU là người đi đầu trong việc diệt lính cướp res :D. lên score cao cao đi anh. hết xmas đánh delphi với em
 
chà chà có mồi rồi thì phải, có thể mang train sang hốt res ở Three chưa vậy mọi người ơi?
 
Hiện tại mình đang đánh nhau với alli Bloodbrother anh em ai có hứng thú tham gia cùng mình thì vào game liên lạc cả mình hoặc không nhắn tin vô yahoo của mình (mục tiêu sắp tới của mình là tiêu diệt tất cả những đứa có quân đội mạnh mà trong tầm score của mình tại bọn nó láo quá giờ đây hầu hết anh em đều wa world2 chơi rùi không còn ai bảo vệ các anh em trong alli mình sẽ tiêu diệt hết tụi này để dằn mặt những thằng khác đừng động vô alli của anh em)
 
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