Dạo này cuối năm, bận nhiều việc quá, nhiều khi không có thời gian log vào game nữa. Thi thoảng log vào thì thấy thảm cảnh bị đánh te tua. Trong thời gian hơn 2 tuần gần đây mình thường xuyên bị bogachan tấn công cướp res. Với các thành phụ thì mình bị cướp sạch (khoảng 3 trăm mil). Còn có mỗi thành chính là nó không tấn công được do mình có quân.
Mong nhà mình đánh cho hắn sợ dùm mình. Qua cái tết dương lịch mới rảnh chơi tiếp được. Cảm ơn mọi người.
Đây là một trận đánh của nó. Mình thắng
War at CarolAttack(783:4:2)/Vietnam
Attacker: Leader bogachan of the tribe: subay
Invasion # 1
Attackers:
6.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
154.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
110.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
144.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
49.0 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
486.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
193.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
199.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
119.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
43.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
15.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
2.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
2.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
17.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
2.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
2.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
105.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
1086.0 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
196.0 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
120.0 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
274.0 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
31.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
109.0 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
50.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
42.0 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
2.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
2.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
76.0 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
2.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
2.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
2.0 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
1.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 77411.00
Defender base damage is: 88138.00
The attacker inflicts 53% of base damage
The defender inflicts 77% of base damage
The attacker inflicts 20253.0 net damage after 20774.0 blocker defense
The defender inflicts 54105.0 net damage after 14078.0 attacker defense
Defender City Defense Structure receives 17215.0 net damage
1.0 unit(s) are destroyed
Defender Rifleman receives 91.0 net damage
1.6 unit(s) are destroyed
Defender Carriage receives 913.0 net damage
2.0 unit(s) are destroyed
Defender Bazooka receives 1891.0 net damage
2.0 unit(s) are destroyed
Defender Spy receives 71.0 net damage
5.5 unit(s) are destroyed
Defender Eagle Scout receives 22.0 net damage
2.0 unit(s) are destroyed
Defender Camel receives 26.0 net damage
2.0 unit(s) are destroyed
Defender Horseman receives 21.0 net damage
2.3 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Musketeer receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 23265.0 net damage
105.0 unit(s) are destroyed
Attacker Eagle Scout receives 2158.0 net damage
2.0 unit(s) are destroyed
Attacker Camel receives 24953.0 net damage
2.0 unit(s) are destroyed
Attacker Swordsman receives 3095.0 net damage
17.0 unit(s) are destroyed
Attacker Carriage receives 551.0 net damage
2.0 unit(s) are destroyed
Attacker Spy receives 38.0 net damage
2.0 unit(s) are destroyed
Attacker Sniper receives 3.0 net damage
0.1 unit(s) are destroyed
Attacker Musketeer receives 10.0 net damage
0.5 unit(s) are destroyed
Attacker Rifleman receives 9.0 net damage
0.2 unit(s) are destroyed
Attacker Horseman receives 10.0 net damage
1.4 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Knight receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Canon receives 4.0 net damage
0.1 unit(s) are destroyed
Attacker Paladin receives 6.0 net damage
0.2 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 1.0 net damage
0.0 unit(s) are destroyed
Invasion # 2
Attackers:
6.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
154.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
110.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
143.9 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
49.0 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
485.9 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
193.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
197.6 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
118.8 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
42.5 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
14.9 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
1086.0 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
196.0 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
120.0 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
274.0 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
31.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
109.0 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
50.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
39.7 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
0.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
70.5 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
0.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
0.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
0.4 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 75197.30
Defender base damage is: 87379.02
The attacker inflicts 106% of base damage
The defender inflicts 73% of base damage
The attacker inflicts 59353.0 net damage after 20356.0 blocker defense
The defender inflicts 50796.1 net damage after 13666.9 attacker defense
Defender Rifleman receives 22554.0 net damage
0.4 unit(s) are destroyed
Defender Spy receives 23551.0 net damage
70.5 unit(s) are destroyed
Defender Horseman receives 8611.0 net damage
39.7 unit(s) are destroyed
Defender Warrior receives 510.0 net damage
50.0 unit(s) are destroyed
Defender Sniper receives 2104.0 net damage
65.8 unit(s) are destroyed
Defender Musketeer receives 1193.0 net damage
31.0 unit(s) are destroyed
Defender Swordsman receives 506.0 net damage
26.6 unit(s) are destroyed
Defender Paladin receives 152.0 net damage
3.0 unit(s) are destroyed
Defender Grenadier receives 130.0 net damage
1.7 unit(s) are destroyed
Defender Knight receives 42.0 net damage
1.8 unit(s) are destroyed
Attacker Sniper receives 7619.0 net damage
14.9 unit(s) are destroyed
Attacker Musketeer receives 5613.0 net damage
42.5 unit(s) are destroyed
Attacker Rifleman receives 32680.0 net damage
118.8 unit(s) are destroyed
Attacker Horseman receives 2735.0 net damage
197.6 unit(s) are destroyed
Attacker Bazooka receives 773.0 net damage
12.9 unit(s) are destroyed
Attacker Knight receives 770.0 net damage
42.8 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Paladin receives 321.0 net damage
8.0 unit(s) are destroyed
Attacker Transport Train receives 245.0 net damage
1.2 unit(s) are destroyed
Attacker Grenadier receives 32.0 net damage
0.5 unit(s) are destroyed
Attacker Machine Gunner receives 8.1 net damage
0.2 unit(s) are destroyed
Invasion # 3
Attackers:
5.8 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
153.5 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
108.8 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
135.8 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
49.0 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
443.1 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
180.1 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
0.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
1084.1 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
194.3 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
117.0 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
247.4 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
0.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
43.2 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
0.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
0.0 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
0.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
0.0 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
0.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
0.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
0.0 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 55432.47
Defender base damage is: 75761.00
The attacker inflicts 97% of base damage
The defender inflicts 61% of base damage
The attacker inflicts 35263.5 net damage after 18505.5 blocker defense
The defender inflicts 35495.1 net damage after 11367.9 attacker defense
Defender Sniper receives 16573.0 net damage
43.2 unit(s) are destroyed
Defender Swordsman receives 13457.0 net damage
247.4 unit(s) are destroyed
Defender Paladin receives 680.0 net damage
13.6 unit(s) are destroyed
Defender Grenadier receives 182.0 net damage
2.4 unit(s) are destroyed
Defender Knight receives 4371.5 net damage
190.1 unit(s) are destroyed
Attacker Bazooka receives 1419.0 net damage
23.7 unit(s) are destroyed
Attacker Knight receives 7837.0 net damage
435.4 unit(s) are destroyed
Attacker Canon receives 524.0 net damage
6.6 unit(s) are destroyed
Attacker Paladin receives 14143.0 net damage
135.8 unit(s) are destroyed
Attacker Transport Train receives 4975.0 net damage
24.9 unit(s) are destroyed
Attacker Grenadier receives 5409.0 net damage
90.2 unit(s) are destroyed
Attacker Machine Gunner receives 1188.1 net damage
5.8 unit(s) are destroyed
Invasion # 4
Attackers:
0.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
63.3 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
83.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
0.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
42.4 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
7.7 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
156.5 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
0.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
894.1 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
191.8 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
103.4 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
0.0 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
0.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
0.0 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
0.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
0.0 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
0.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
0.0 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
0.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
0.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
0.0 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 20931.34
Defender base damage is: 54823.96
The attacker inflicts 61% of base damage
The defender inflicts 75% of base damage
The attacker inflicts 3192.0 net damage after 13103.2 blocker defense
The defender inflicts 37383.7 net damage after 4006.3 attacker defense
Defender Paladin receives 3096.0 net damage
61.9 unit(s) are destroyed
Defender Grenadier receives 73.0 net damage
1.0 unit(s) are destroyed
Defender Knight receives 23.0 net damage
1.0 unit(s) are destroyed
Attacker Bazooka receives 17196.0 net damage
156.5 unit(s) are destroyed
Attacker Knight receives 10497.0 net damage
7.7 unit(s) are destroyed
Attacker Canon receives 1162.0 net damage
14.5 unit(s) are destroyed
Attacker Transport Train receives 341.0 net damage
1.7 unit(s) are destroyed
Attacker Grenadier receives 8187.7 net damage
63.3 unit(s) are destroyed
Invasion # 5
Attackers:
0.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
82.2 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
0.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
27.9 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
0.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
0.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
893.1 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
190.9 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
41.4 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
0.0 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
0.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
0.0 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
0.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
0.0 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
0.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
0.0 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
0.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
0.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
0.0 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 3471.51
Defender base damage is: 50693.00
The attacker inflicts 69% of base damage
The defender inflicts 92% of base damage
The attacker inflicts 598.0 net damage after 11967.0 blocker defense
The defender inflicts 45129.2 net damage after 1894.8 attacker defense
Defender Paladin receives 460.0 net damage
9.2 unit(s) are destroyed
Defender Grenadier receives 4.0 net damage
0.1 unit(s) are destroyed
Defender Knight receives 134.0 net damage
5.8 unit(s) are destroyed
Attacker Canon receives 26174.0 net damage
27.9 unit(s) are destroyed
Attacker Transport Train receives 18955.2 net damage
82.2 unit(s) are destroyed
DEFENDER WINS! Attacking fleet is destroyed.
14,552,671W 19,220,837I 10,624,940O 18,773,914F worth of resources are captured
and added to CarolAttacks stockpile.
Mong nhà mình đánh cho hắn sợ dùm mình. Qua cái tết dương lịch mới rảnh chơi tiếp được. Cảm ơn mọi người.
Đây là một trận đánh của nó. Mình thắng

War at CarolAttack(783:4:2)/Vietnam
Attacker: Leader bogachan of the tribe: subay
Invasion # 1
Attackers:
6.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
154.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
110.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
144.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
49.0 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
486.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
193.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
199.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
119.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
43.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
15.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
2.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
2.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
17.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
2.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
2.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
105.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
1086.0 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
196.0 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
120.0 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
274.0 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
31.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
109.0 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
50.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
42.0 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
2.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
2.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
76.0 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
2.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
2.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
2.0 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
1.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 77411.00
Defender base damage is: 88138.00
The attacker inflicts 53% of base damage
The defender inflicts 77% of base damage
The attacker inflicts 20253.0 net damage after 20774.0 blocker defense
The defender inflicts 54105.0 net damage after 14078.0 attacker defense
Defender City Defense Structure receives 17215.0 net damage
1.0 unit(s) are destroyed
Defender Rifleman receives 91.0 net damage
1.6 unit(s) are destroyed
Defender Carriage receives 913.0 net damage
2.0 unit(s) are destroyed
Defender Bazooka receives 1891.0 net damage
2.0 unit(s) are destroyed
Defender Spy receives 71.0 net damage
5.5 unit(s) are destroyed
Defender Eagle Scout receives 22.0 net damage
2.0 unit(s) are destroyed
Defender Camel receives 26.0 net damage
2.0 unit(s) are destroyed
Defender Horseman receives 21.0 net damage
2.3 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Musketeer receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 23265.0 net damage
105.0 unit(s) are destroyed
Attacker Eagle Scout receives 2158.0 net damage
2.0 unit(s) are destroyed
Attacker Camel receives 24953.0 net damage
2.0 unit(s) are destroyed
Attacker Swordsman receives 3095.0 net damage
17.0 unit(s) are destroyed
Attacker Carriage receives 551.0 net damage
2.0 unit(s) are destroyed
Attacker Spy receives 38.0 net damage
2.0 unit(s) are destroyed
Attacker Sniper receives 3.0 net damage
0.1 unit(s) are destroyed
Attacker Musketeer receives 10.0 net damage
0.5 unit(s) are destroyed
Attacker Rifleman receives 9.0 net damage
0.2 unit(s) are destroyed
Attacker Horseman receives 10.0 net damage
1.4 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Knight receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Canon receives 4.0 net damage
0.1 unit(s) are destroyed
Attacker Paladin receives 6.0 net damage
0.2 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 1.0 net damage
0.0 unit(s) are destroyed
Invasion # 2
Attackers:
6.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
154.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
110.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
143.9 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
49.0 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
485.9 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
193.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
197.6 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
118.8 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
42.5 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
14.9 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
1086.0 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
196.0 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
120.0 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
274.0 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
31.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
109.0 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
50.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
39.7 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
0.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
70.5 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
0.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
0.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
0.4 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 75197.30
Defender base damage is: 87379.02
The attacker inflicts 106% of base damage
The defender inflicts 73% of base damage
The attacker inflicts 59353.0 net damage after 20356.0 blocker defense
The defender inflicts 50796.1 net damage after 13666.9 attacker defense
Defender Rifleman receives 22554.0 net damage
0.4 unit(s) are destroyed
Defender Spy receives 23551.0 net damage
70.5 unit(s) are destroyed
Defender Horseman receives 8611.0 net damage
39.7 unit(s) are destroyed
Defender Warrior receives 510.0 net damage
50.0 unit(s) are destroyed
Defender Sniper receives 2104.0 net damage
65.8 unit(s) are destroyed
Defender Musketeer receives 1193.0 net damage
31.0 unit(s) are destroyed
Defender Swordsman receives 506.0 net damage
26.6 unit(s) are destroyed
Defender Paladin receives 152.0 net damage
3.0 unit(s) are destroyed
Defender Grenadier receives 130.0 net damage
1.7 unit(s) are destroyed
Defender Knight receives 42.0 net damage
1.8 unit(s) are destroyed
Attacker Sniper receives 7619.0 net damage
14.9 unit(s) are destroyed
Attacker Musketeer receives 5613.0 net damage
42.5 unit(s) are destroyed
Attacker Rifleman receives 32680.0 net damage
118.8 unit(s) are destroyed
Attacker Horseman receives 2735.0 net damage
197.6 unit(s) are destroyed
Attacker Bazooka receives 773.0 net damage
12.9 unit(s) are destroyed
Attacker Knight receives 770.0 net damage
42.8 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Paladin receives 321.0 net damage
8.0 unit(s) are destroyed
Attacker Transport Train receives 245.0 net damage
1.2 unit(s) are destroyed
Attacker Grenadier receives 32.0 net damage
0.5 unit(s) are destroyed
Attacker Machine Gunner receives 8.1 net damage
0.2 unit(s) are destroyed
Invasion # 3
Attackers:
5.8 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
153.5 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
108.8 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
135.8 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
49.0 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
443.1 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
180.1 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
0.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
1084.1 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
194.3 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
117.0 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
247.4 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
0.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
43.2 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
0.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
0.0 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
0.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
0.0 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
0.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
0.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
0.0 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 55432.47
Defender base damage is: 75761.00
The attacker inflicts 97% of base damage
The defender inflicts 61% of base damage
The attacker inflicts 35263.5 net damage after 18505.5 blocker defense
The defender inflicts 35495.1 net damage after 11367.9 attacker defense
Defender Sniper receives 16573.0 net damage
43.2 unit(s) are destroyed
Defender Swordsman receives 13457.0 net damage
247.4 unit(s) are destroyed
Defender Paladin receives 680.0 net damage
13.6 unit(s) are destroyed
Defender Grenadier receives 182.0 net damage
2.4 unit(s) are destroyed
Defender Knight receives 4371.5 net damage
190.1 unit(s) are destroyed
Attacker Bazooka receives 1419.0 net damage
23.7 unit(s) are destroyed
Attacker Knight receives 7837.0 net damage
435.4 unit(s) are destroyed
Attacker Canon receives 524.0 net damage
6.6 unit(s) are destroyed
Attacker Paladin receives 14143.0 net damage
135.8 unit(s) are destroyed
Attacker Transport Train receives 4975.0 net damage
24.9 unit(s) are destroyed
Attacker Grenadier receives 5409.0 net damage
90.2 unit(s) are destroyed
Attacker Machine Gunner receives 1188.1 net damage
5.8 unit(s) are destroyed
Invasion # 4
Attackers:
0.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
63.3 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
83.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
0.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
42.4 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
7.7 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
156.5 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
0.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
894.1 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
191.8 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
103.4 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
0.0 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
0.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
0.0 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
0.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
0.0 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
0.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
0.0 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
0.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
0.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
0.0 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 20931.34
Defender base damage is: 54823.96
The attacker inflicts 61% of base damage
The defender inflicts 75% of base damage
The attacker inflicts 3192.0 net damage after 13103.2 blocker defense
The defender inflicts 37383.7 net damage after 4006.3 attacker defense
Defender Paladin receives 3096.0 net damage
61.9 unit(s) are destroyed
Defender Grenadier receives 73.0 net damage
1.0 unit(s) are destroyed
Defender Knight receives 23.0 net damage
1.0 unit(s) are destroyed
Attacker Bazooka receives 17196.0 net damage
156.5 unit(s) are destroyed
Attacker Knight receives 10497.0 net damage
7.7 unit(s) are destroyed
Attacker Canon receives 1162.0 net damage
14.5 unit(s) are destroyed
Attacker Transport Train receives 341.0 net damage
1.7 unit(s) are destroyed
Attacker Grenadier receives 8187.7 net damage
63.3 unit(s) are destroyed
Invasion # 5
Attackers:
0.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
82.2 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
0.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
27.9 Canon(s)(80HP/98A/9D per unit) - Tactics: Back
0.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Back
0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
0.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Front
0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
Defenders:
893.1 Knight(s)(23HP/39A/10D per unit) - Tactics: Back
190.9 Grenadier(s)(75HP/69A/12D per unit) - Tactics: Back
41.4 Paladin(s)(50HP/65A/18D per unit) - Tactics: Back
0.0 Swordsman(s)(19HP/34A/12D per unit) - Tactics: Middle
0.0 Musketeer(s)(25HP/44A/6D per unit) - Tactics: Middle
0.0 Sniper(s)(32HP/94A/6D per unit) - Tactics: Middle
0.0 Warrior(s)(7HP/15A/4D per unit) - Tactics: Middle
0.0 Horseman(s)(9HP/31A/4D per unit) - Tactics: Middle
0.0 Camel(s)(9HP/10A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/10A/3D per unit) - Tactics: Front
0.0 Spy(s)(13HP/11A/7D per unit) - Tactics: Front
0.0 Bazooka(s)(75HP/74A/10D per unit) - Tactics: Front
0.0 Carriage(s)(25HP/10A/5D per unit) - Tactics: Front
0.0 Rifleman(s)(57HP/64A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/310A/310D per unit) - Tactics: Front
Attacker base damage is: 3471.51
Defender base damage is: 50693.00
The attacker inflicts 69% of base damage
The defender inflicts 92% of base damage
The attacker inflicts 598.0 net damage after 11967.0 blocker defense
The defender inflicts 45129.2 net damage after 1894.8 attacker defense
Defender Paladin receives 460.0 net damage
9.2 unit(s) are destroyed
Defender Grenadier receives 4.0 net damage
0.1 unit(s) are destroyed
Defender Knight receives 134.0 net damage
5.8 unit(s) are destroyed
Attacker Canon receives 26174.0 net damage
27.9 unit(s) are destroyed
Attacker Transport Train receives 18955.2 net damage
82.2 unit(s) are destroyed
DEFENDER WINS! Attacking fleet is destroyed.
14,552,671W 19,220,837I 10,624,940O 18,773,914F worth of resources are captured
and added to CarolAttacks stockpile.
