Long Thiên Vân
Mr & Ms Pac-Man
- 14/5/05
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- 0
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War at Fulton(1000:3:3)/Vietnam
Attacker: Leader bogachan of the tribe: subay
Invasion # 1
Attackers:
216.0 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Back
1834.0 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Back
184.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Back
147.0 Paladin(s)(62HP/58A/17D per unit) - Tactics: Back
4538.0 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Back
10.0 Grenadier(s)(93HP/62A/11D per unit) - Tactics: Middle
26.0 Rifleman(s)(70HP/57A/10D per unit) - Tactics: Middle
149.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Middle
97.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Middle
9.0 Canon(s)(124HP/92A/10D per unit) - Tactics: Middle
8.0 Musketeer(s)(31HP/37A/5D per unit) - Tactics: Front
13.0 Carriage(s)(31HP/3A/4D per unit) - Tactics: Front
30.0 Swordsman(s)(24HP/27A/11D per unit) - Tactics: Front
147.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
1.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
1.0 Eagle Scout(s)(2HP/3A/2D per unit) - Tactics: Front
Defenders:
1320.0 Transport Train(s)(330HP/6A/22D per unit) - Tactics: Stand Ground
200.0 Spy Plane(s)(83HP/9A/12D per unit) - Tactics: Stand Ground
415.0 Police(s)(83HP/6A/2D per unit) - Tactics: Stand Ground
341.0 Bazooka(s)(99HP/70A/9D per unit) - Tactics: Back
283.0 Canon(s)(132HP/95A/10D per unit) - Tactics: Back
1626.0 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
126.0 Sniper(s)(42HP/90A/5D per unit) - Tactics: Back
3626.0 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Back
87.0 Grenadier(s)(99HP/65A/11D per unit) - Tactics: Middle
345.0 Rifleman(s)(75HP/60A/10D per unit) - Tactics: Middle
231.0 Paladin(s)(66HP/61A/17D per unit) - Tactics: Middle
659.0 Knight(s)(30HP/35A/9D per unit) - Tactics: Middle
335.0 Warrior(s)(9HP/11A/3D per unit) - Tactics: Front
210.0 Camel(s)(12HP/6A/2D per unit) - Tactics: Front
134.0 Spy(s)(17HP/7A/6D per unit) - Tactics: Front
128.0 Eagle Scout(s)(2HP/6A/2D per unit) - Tactics: Front
425.0 Thief(s)(42HP/6A/1D per unit) - Tactics: Front
233.0 Horseman(s)(12HP/27A/3D per unit) - Tactics: Front
1.0 City Defense Structure(s)(880HP/630A/630D per unit) - Tactics: Front
Attacker base damage is: 693532.00
Defender base damage is: 1184418.00
The attacker inflicts 84% of base damage
The defender inflicts 87% of base damage
The attacker inflicts 314321.0 net damage after 268245.0 blocker defense
The defender inflicts 749958.0 net damage after 286999.0 attacker defense
Defender City Defense Structure receives 232597.0 net damage
1.0 unit(s) are destroyed
Defender Horseman receives 56389.0 net damage
233.0 unit(s) are destroyed
Defender Thief receives 7600.0 net damage
181.0 unit(s) are destroyed
Defender Eagle Scout receives 15961.0 net damage
128.0 unit(s) are destroyed
Defender Spy evades the attack
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 300.0 net damage
25.0 unit(s) are destroyed
Defender Warrior receives 142.0 net damage
15.8 unit(s) are destroyed
Defender Knight receives 128.0 net damage
4.3 unit(s) are destroyed
Defender Paladin receives 62.0 net damage
0.9 unit(s) are destroyed
Defender Rifleman receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Eagle Scout receives 187489.0 net damage
1.0 unit(s) are destroyed
Attacker Horseman receives 185614.0 net damage
1.0 unit(s) are destroyed
Attacker Knight receives 312789.0 net damage
147.0 unit(s) are destroyed
Attacker Swordsman receives 1921.0 net damage
30.0 unit(s) are destroyed
Attacker Carriage receives 22993.0 net damage
13.0 unit(s) are destroyed
Attacker Musketeer receives 26231.0 net damage
8.0 unit(s) are destroyed
Attacker Canon receives 1679.0 net damage
9.0 unit(s) are destroyed
Attacker Bazooka receives 5845.0 net damage
62.8 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 317.0 net damage
4.5 unit(s) are destroyed
Attacker Grenadier receives 3132.0 net damage
10.0 unit(s) are destroyed
Attacker Reinforced Tank receives 1601.0 net damage
5.2 unit(s) are destroyed
Attacker Paladin receives 12.0 net damage
0.2 unit(s) are destroyed
Attacker Bomber receives 107.0 net damage
3.5 unit(s) are destroyed
Attacker Transport Train receives 76.0 net damage
0.2 unit(s) are destroyed
Attacker Assault Tank receives 45.0 net damage
0.2 unit(s) are destroyed
Invasion # 2
Attackers:
215.8 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Back
1833.8 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Back
180.5 Bomber(s)(31HP/352A/16D per unit) - Tactics: Back
146.8 Paladin(s)(62HP/58A/17D per unit) - Tactics: Back
4532.8 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(93HP/62A/11D per unit) - Tactics: Middle
21.5 Rifleman(s)(70HP/57A/10D per unit) - Tactics: Middle
149.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Middle
34.2 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Middle
0.0 Canon(s)(124HP/92A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(31HP/37A/5D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/3A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/27A/11D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/2D per unit) - Tactics: Front
Defenders:
1320.0 Transport Train(s)(330HP/6A/22D per unit) - Tactics: Stand Ground
200.0 Spy Plane(s)(83HP/9A/12D per unit) - Tactics: Stand Ground
415.0 Police(s)(83HP/6A/2D per unit) - Tactics: Stand Ground
341.0 Bazooka(s)(99HP/70A/9D per unit) - Tactics: Back
283.0 Canon(s)(132HP/95A/10D per unit) - Tactics: Back
1626.0 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
126.0 Sniper(s)(42HP/90A/5D per unit) - Tactics: Back
3626.0 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Back
87.0 Grenadier(s)(99HP/65A/11D per unit) - Tactics: Middle
345.0 Rifleman(s)(75HP/60A/10D per unit) - Tactics: Middle
230.1 Paladin(s)(66HP/61A/17D per unit) - Tactics: Middle
654.7 Knight(s)(30HP/35A/9D per unit) - Tactics: Middle
319.2 Warrior(s)(9HP/11A/3D per unit) - Tactics: Front
185.0 Camel(s)(12HP/6A/2D per unit) - Tactics: Front
134.0 Spy(s)(17HP/7A/6D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/6A/2D per unit) - Tactics: Front
244.0 Thief(s)(42HP/6A/1D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/27A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(880HP/630A/630D per unit) - Tactics: Front
Attacker base damage is: 679852.60
Defender base damage is: 1175107.64
The attacker inflicts 66% of base damage
The defender inflicts 103% of base damage
The attacker inflicts 182375.5 net damage after 266326.5 blocker defense
The defender inflicts 937465.9 net damage after 284104.1 attacker defense
Defender Thief receives 103954.0 net damage
244.0 unit(s) are destroyed
Defender Spy receives 3136.0 net damage
134.0 unit(s) are destroyed
Defender Camel receives 6022.0 net damage
185.0 unit(s) are destroyed
Defender Warrior receives 21471.0 net damage
319.2 unit(s) are destroyed
Defender Knight receives 32498.0 net damage
654.7 unit(s) are destroyed
Defender Paladin receives 764.0 net damage
11.6 unit(s) are destroyed
Defender Rifleman receives 8282.0 net damage
110.4 unit(s) are destroyed
Defender Grenadier receives 62.0 net damage
0.6 unit(s) are destroyed
Defender Reinforced Tank receives 3278.0 net damage
9.9 unit(s) are destroyed
Defender Sniper receives 261.0 net damage
6.2 unit(s) are destroyed
Defender Bomber receives 873.0 net damage
26.5 unit(s) are destroyed
Defender Canon receives 70.0 net damage
0.5 unit(s) are destroyed
Defender Bazooka receives 17.0 net damage
0.2 unit(s) are destroyed
Defender Police receives 1586.0 net damage
19.1 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 72.5 net damage
0.2 unit(s) are destroyed
Attacker Bazooka receives 909341.0 net damage
34.2 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 9366.0 net damage
21.5 unit(s) are destroyed
Attacker Reinforced Tank receives 526.0 net damage
1.7 unit(s) are destroyed
Attacker Paladin receives 663.0 net damage
10.7 unit(s) are destroyed
Attacker Bomber receives 1513.0 net damage
48.8 unit(s) are destroyed
Attacker Transport Train receives 88.0 net damage
0.3 unit(s) are destroyed
Attacker Assault Tank receives 500.9 net damage
2.1 unit(s) are destroyed
Invasion # 3
Attackers:
213.7 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Back
1833.5 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Back
131.7 Bomber(s)(31HP/352A/16D per unit) - Tactics: Back
136.1 Paladin(s)(62HP/58A/17D per unit) - Tactics: Back
4531.1 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(93HP/62A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(70HP/57A/10D per unit) - Tactics: Middle
149.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Middle
0.0 Canon(s)(124HP/92A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(31HP/37A/5D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/3A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/27A/11D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/2D per unit) - Tactics: Front
Defenders:
1319.8 Transport Train(s)(330HP/6A/22D per unit) - Tactics: Stand Ground
200.0 Spy Plane(s)(83HP/9A/12D per unit) - Tactics: Stand Ground
395.9 Police(s)(83HP/6A/2D per unit) - Tactics: Stand Ground
340.8 Bazooka(s)(99HP/70A/9D per unit) - Tactics: Back
282.5 Canon(s)(132HP/95A/10D per unit) - Tactics: Back
1599.5 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
119.8 Sniper(s)(42HP/90A/5D per unit) - Tactics: Back
3616.1 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Back
86.4 Grenadier(s)(99HP/65A/11D per unit) - Tactics: Middle
234.5 Rifleman(s)(75HP/60A/10D per unit) - Tactics: Middle
218.5 Paladin(s)(66HP/61A/17D per unit) - Tactics: Middle
0.0 Knight(s)(30HP/35A/9D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/11A/3D per unit) - Tactics: Front
0.0 Camel(s)(12HP/6A/2D per unit) - Tactics: Front
0.0 Spy(s)(17HP/7A/6D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/6A/2D per unit) - Tactics: Front
0.0 Thief(s)(42HP/6A/1D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/27A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(880HP/630A/630D per unit) - Tactics: Front
Attacker base damage is: 658005.90
Defender base damage is: 1126425.13
The attacker inflicts 111% of base damage
The defender inflicts 58% of base damage
The attacker inflicts 474646.6 net damage after 255739.4 blocker defense
The defender inflicts 378350.6 net damage after 282449.4 attacker defense
Defender Paladin evades the attack
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 341223.0 net damage
234.5 unit(s) are destroyed
Defender Grenadier receives 19955.0 net damage
86.4 unit(s) are destroyed
Defender Reinforced Tank receives 9905.0 net damage
30.0 unit(s) are destroyed
Defender Sniper receives 14602.0 net damage
119.8 unit(s) are destroyed
Defender Bomber receives 2312.0 net damage
70.1 unit(s) are destroyed
Defender Canon receives 3953.0 net damage
29.9 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 31183.0 net damage
375.7 unit(s) are destroyed
Defender Spy Plane receives 8179.0 net damage
98.5 unit(s) are destroyed
Defender Transport Train receives 616.6 net damage
1.9 unit(s) are destroyed
Attacker Sniper receives 49185.0 net damage
149.0 unit(s) are destroyed
Attacker Reinforced Tank receives 230415.0 net damage
743.3 unit(s) are destroyed
Attacker Paladin receives 7900.0 net damage
127.4 unit(s) are destroyed
Attacker Bomber receives 3634.0 net damage
117.2 unit(s) are destroyed
Attacker Transport Train receives 61923.0 net damage
199.8 unit(s) are destroyed
Attacker Assault Tank receives 25293.6 net damage
108.6 unit(s) are destroyed
Invasion # 4
Attackers:
105.1 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Back
1633.7 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Back
14.5 Bomber(s)(31HP/352A/16D per unit) - Tactics: Back
8.7 Paladin(s)(62HP/58A/17D per unit) - Tactics: Back
3787.9 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(93HP/62A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(70HP/57A/10D per unit) - Tactics: Middle
0.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Middle
0.0 Canon(s)(124HP/92A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(31HP/37A/5D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/3A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/27A/11D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/2D per unit) - Tactics: Front
Defenders:
1317.9 Transport Train(s)(330HP/6A/22D per unit) - Tactics: Stand Ground
101.5 Spy Plane(s)(83HP/9A/12D per unit) - Tactics: Stand Ground
20.2 Police(s)(83HP/6A/2D per unit) - Tactics: Stand Ground
340.8 Bazooka(s)(99HP/70A/9D per unit) - Tactics: Back
252.5 Canon(s)(132HP/95A/10D per unit) - Tactics: Back
1529.5 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
0.0 Sniper(s)(42HP/90A/5D per unit) - Tactics: Back
3586.0 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(99HP/65A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(75HP/60A/10D per unit) - Tactics: Middle
218.5 Paladin(s)(66HP/61A/17D per unit) - Tactics: Middle
0.0 Knight(s)(30HP/35A/9D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/11A/3D per unit) - Tactics: Front
0.0 Camel(s)(12HP/6A/2D per unit) - Tactics: Front
0.0 Spy(s)(17HP/7A/6D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/6A/2D per unit) - Tactics: Front
0.0 Thief(s)(42HP/6A/1D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/27A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(880HP/630A/630D per unit) - Tactics: Front
Attacker base damage is: 488609.84
Defender base damage is: 1061340.13
The attacker inflicts 78% of base damage
The defender inflicts 71% of base damage
The attacker inflicts 134196.0 net damage after 246919.0 blocker defense
The defender inflicts 528434.1 net damage after 231652.9 attacker defense
Defender Paladin receives 107356.0 net damage
218.5 unit(s) are destroyed
Defender Reinforced Tank receives 13151.0 net damage
39.9 unit(s) are destroyed
Defender Bomber receives 7665.0 net damage
232.3 unit(s) are destroyed
Defender Canon receives 5843.0 net damage
44.3 unit(s) are destroyed
Defender Bazooka receives 47.0 net damage
0.5 unit(s) are destroyed
Defender Police receives 66.0 net damage
0.8 unit(s) are destroyed
Defender Spy Plane receives 67.0 net damage
0.8 unit(s) are destroyed
Defender Transport Train receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 359335.0 net damage
1159.1 unit(s) are destroyed
Attacker Paladin receives 33819.0 net damage
8.7 unit(s) are destroyed
Attacker Bomber receives 47348.0 net damage
14.5 unit(s) are destroyed
Attacker Transport Train receives 69466.0 net damage
224.1 unit(s) are destroyed
Attacker Assault Tank receives 18466.1 net damage
79.3 unit(s) are destroyed
Invasion # 5
Attackers:
25.8 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Back
1409.6 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Back
0.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Back
0.0 Paladin(s)(62HP/58A/17D per unit) - Tactics: Back
2628.7 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(93HP/62A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(70HP/57A/10D per unit) - Tactics: Middle
0.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Middle
0.0 Canon(s)(124HP/92A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(31HP/37A/5D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/3A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/27A/11D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/2D per unit) - Tactics: Front
Defenders:
1317.9 Transport Train(s)(330HP/6A/22D per unit) - Tactics: Stand Ground
100.7 Spy Plane(s)(83HP/9A/12D per unit) - Tactics: Stand Ground
19.4 Police(s)(83HP/6A/2D per unit) - Tactics: Stand Ground
340.4 Bazooka(s)(99HP/70A/9D per unit) - Tactics: Back
208.3 Canon(s)(132HP/95A/10D per unit) - Tactics: Back
1297.2 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
0.0 Sniper(s)(42HP/90A/5D per unit) - Tactics: Back
3546.2 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(99HP/65A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(75HP/60A/10D per unit) - Tactics: Middle
0.0 Paladin(s)(66HP/61A/17D per unit) - Tactics: Middle
0.0 Knight(s)(30HP/35A/9D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/11A/3D per unit) - Tactics: Front
0.0 Camel(s)(12HP/6A/2D per unit) - Tactics: Front
0.0 Spy(s)(17HP/7A/6D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/6A/2D per unit) - Tactics: Front
0.0 Thief(s)(42HP/6A/1D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/27A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(880HP/630A/630D per unit) - Tactics: Front
Attacker base damage is: 328861.40
Defender base damage is: 956323.82
The attacker inflicts 104% of base damage
The defender inflicts 102% of base damage
The attacker inflicts 105017.3 net damage after 236997.7 blocker defense
The defender inflicts 819751.5 net damage after 164597.5 attacker defense
Defender Reinforced Tank receives 47257.0 net damage
143.2 unit(s) are destroyed
Defender Bomber receives 24259.0 net damage
735.1 unit(s) are destroyed
Defender Canon receives 31826.0 net damage
208.3 unit(s) are destroyed
Defender Bazooka receives 820.0 net damage
8.3 unit(s) are destroyed
Defender Police receives 102.0 net damage
1.2 unit(s) are destroyed
Defender Spy Plane receives 301.0 net damage
3.6 unit(s) are destroyed
Defender Transport Train receives 452.3 net damage
1.4 unit(s) are destroyed
Attacker Reinforced Tank receives 442665.0 net damage
1428.0 unit(s) are destroyed
Attacker Transport Train receives 237564.0 net damage
766.3 unit(s) are destroyed
Attacker Assault Tank receives 139522.5 net damage
25.8 unit(s) are destroyed
Invasion # 6
Attackers:
0.0 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Back
643.3 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Back
0.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Back
0.0 Paladin(s)(62HP/58A/17D per unit) - Tactics: Back
1200.8 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(93HP/62A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(70HP/57A/10D per unit) - Tactics: Middle
0.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Middle
0.0 Canon(s)(124HP/92A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(31HP/37A/5D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/3A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/27A/11D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/2D per unit) - Tactics: Front
Defenders:
1316.5 Transport Train(s)(330HP/6A/22D per unit) - Tactics: Stand Ground
97.0 Spy Plane(s)(83HP/9A/12D per unit) - Tactics: Stand Ground
18.2 Police(s)(83HP/6A/2D per unit) - Tactics: Stand Ground
332.1 Bazooka(s)(99HP/70A/9D per unit) - Tactics: Back
0.0 Canon(s)(132HP/95A/10D per unit) - Tactics: Back
562.1 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
0.0 Sniper(s)(42HP/90A/5D per unit) - Tactics: Back
3403.0 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(99HP/65A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(75HP/60A/10D per unit) - Tactics: Middle
0.0 Paladin(s)(66HP/61A/17D per unit) - Tactics: Middle
0.0 Knight(s)(30HP/35A/9D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/11A/3D per unit) - Tactics: Front
0.0 Camel(s)(12HP/6A/2D per unit) - Tactics: Front
0.0 Spy(s)(17HP/7A/6D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/6A/2D per unit) - Tactics: Front
0.0 Thief(s)(42HP/6A/1D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/27A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(880HP/630A/630D per unit) - Tactics: Front
Attacker base damage is: 148423.56
Defender base damage is: 657042.91
The attacker inflicts 111% of base damage
The defender inflicts 76% of base damage
The attacker inflicts 41187.0 net damage after 215699.2 blocker defense
The defender inflicts 429657.5 net damage after 74748.5 attacker defense
Defender Reinforced Tank receives 14415.0 net damage
43.7 unit(s) are destroyed
Defender Bomber receives 10976.0 net damage
332.6 unit(s) are destroyed
Defender Bazooka receives 12794.0 net damage
129.2 unit(s) are destroyed
Defender Police receives 1501.0 net damage
18.1 unit(s) are destroyed
Defender Spy Plane receives 90.0 net damage
1.1 unit(s) are destroyed
Defender Transport Train receives 1411.0 net damage
4.3 unit(s) are destroyed
Attacker Reinforced Tank receives 283573.0 net damage
914.8 unit(s) are destroyed
Attacker Transport Train receives 146084.5 net damage
471.2 unit(s) are destroyed
Invasion # 7
Attackers:
0.0 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Back
172.1 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Back
0.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Back
0.0 Paladin(s)(62HP/58A/17D per unit) - Tactics: Back
286.0 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(93HP/62A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(70HP/57A/10D per unit) - Tactics: Middle
0.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Middle
0.0 Canon(s)(124HP/92A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(31HP/37A/5D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/3A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/27A/11D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/2D per unit) - Tactics: Front
Defenders:
1312.3 Transport Train(s)(330HP/6A/22D per unit) - Tactics: Stand Ground
95.9 Spy Plane(s)(83HP/9A/12D per unit) - Tactics: Stand Ground
0.1 Police(s)(83HP/6A/2D per unit) - Tactics: Stand Ground
202.8 Bazooka(s)(99HP/70A/9D per unit) - Tactics: Back
0.0 Canon(s)(132HP/95A/10D per unit) - Tactics: Back
229.5 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
0.0 Sniper(s)(42HP/90A/5D per unit) - Tactics: Back
3359.3 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(99HP/65A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(75HP/60A/10D per unit) - Tactics: Middle
0.0 Paladin(s)(66HP/61A/17D per unit) - Tactics: Middle
0.0 Knight(s)(30HP/35A/9D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/11A/3D per unit) - Tactics: Front
0.0 Camel(s)(12HP/6A/2D per unit) - Tactics: Front
0.0 Spy(s)(17HP/7A/6D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/6A/2D per unit) - Tactics: Front
0.0 Thief(s)(42HP/6A/1D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/27A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(880HP/630A/630D per unit) - Tactics: Front
Attacker base damage is: 35410.15
Defender base damage is: 524317.35
The attacker inflicts 70% of base damage
The defender inflicts 103% of base damage
The attacker inflicts 6196.0 net damage after 206843.4 blocker defense
The defender inflicts 522546.9 net damage after 18200.1 attacker defense
Defender Reinforced Tank receives 2788.0 net damage
8.4 unit(s) are destroyed
Defender Bomber receives 2351.0 net damage
71.2 unit(s) are destroyed
Defender Bazooka receives 264.0 net damage
2.7 unit(s) are destroyed
Defender Police receives 713.0 net damage
0.1 unit(s) are destroyed
Defender Spy Plane receives 60.0 net damage
0.7 unit(s) are destroyed
Defender Transport Train receives 20.0 net damage
0.1 unit(s) are destroyed
Attacker Reinforced Tank receives 506870.0 net damage
286.0 unit(s) are destroyed
Attacker Transport Train receives 15676.9 net damage
50.6 unit(s) are destroyed
Invasion # 8
Attackers:
0.0 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Back
121.5 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Back
0.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Back
0.0 Paladin(s)(62HP/58A/17D per unit) - Tactics: Back
0.0 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(93HP/62A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(70HP/57A/10D per unit) - Tactics: Middle
0.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Middle
0.0 Canon(s)(124HP/92A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(31HP/37A/5D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/3A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/27A/11D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/2D per unit) - Tactics: Front
Defenders:
1312.2 Transport Train(s)(330HP/6A/22D per unit) - Tactics: Stand Ground
95.2 Spy Plane(s)(83HP/9A/12D per unit) - Tactics: Stand Ground
0.0 Police(s)(83HP/6A/2D per unit) - Tactics: Stand Ground
200.2 Bazooka(s)(99HP/70A/9D per unit) - Tactics: Back
0.0 Canon(s)(132HP/95A/10D per unit) - Tactics: Back
158.2 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
0.0 Sniper(s)(42HP/90A/5D per unit) - Tactics: Back
3350.9 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Back
0.0 Grenadier(s)(99HP/65A/11D per unit) - Tactics: Middle
0.0 Rifleman(s)(75HP/60A/10D per unit) - Tactics: Middle
0.0 Paladin(s)(66HP/61A/17D per unit) - Tactics: Middle
0.0 Knight(s)(30HP/35A/9D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/11A/3D per unit) - Tactics: Front
0.0 Camel(s)(12HP/6A/2D per unit) - Tactics: Front
0.0 Spy(s)(17HP/7A/6D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/6A/2D per unit) - Tactics: Front
0.0 Thief(s)(42HP/6A/1D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/27A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(880HP/630A/630D per unit) - Tactics: Front
Attacker base damage is: 364.47
Defender base damage is: 497776.18
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 91.0 net damage after 205238.5 blocker defense
The defender inflicts 495224.7 net damage after 2551.3 attacker defense
Defender Reinforced Tank receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 89.0 net damage
2.7 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 495224.7 net damage
121.5 unit(s) are destroyed
DEFENDER WINS! Attacking fleet is destroyed.
116,050,193W 554,105,420I 476,064,601O 414,119,663F worth of resources are captured
and added to Fultons stockpile.
Sau khi bị thảm bại nhà nó có nhiêu đây
Nó mua sạch trains rùi để vacation nhưng không ngờ quân tui đã đánh tới thế là anh chàng ta:Information for city (kutahya) at 1000:3:1/Turkey for security clearance level 6 is:
Resources at target are:
12,136,537,971 Wood
11,552,268,036 Food
9,559,576,144 Iron
10,124,330,189 Oil
Buildings at target are:
Wood Cutters Hut level: 7
Shepherds Hut level: 8
Wood Workshop level: 9
Farm level: 14
Iron Mine level: 7
Civilian Hut level: 10
Research Hut level: 12
Lookout Tower level: 1
Wood Factory level: 8
Greenhouse level: 14
Iron Valley level: 9
Oil Well level: 10
House level: 12
Apartment level: 12
Skyscraper level: 12
Citadel level: 5
Military Base level: 7
Military Dome level: 8
Iron Recycler level: 8
Multilevel Farm level: 12
Offshore Oil Platform level: 10
Wood Recycler level: 10
Bank level: 10
Units at target are:
Warrior x 439 - Tactics: Front
Bazooka x 16 - Tactics: Front
Sniper x 169 - Tactics: Front
Transport Train x 400 - Tactics: Front
Spy Plane x 205 - Tactics: Front
Bomber x 44 - Tactics: Front
Reinforced Tank x 105 - Tactics: Front
Assault Tank x 4 - Tactics: Front
Knight x 23 - Tactics: Front
Thief x 843 - Tactics: Front
SIMULATE AGAINST THIS ARMY
Resources at target local bank are:
1 Wood
1 Food
1 Iron
1 Oil
Locations of target Leaders Cities:
cankat (448:3:2)
ankara (448:3:3)
istanbul (783:3:1)
sivas (1355:3:2)
kutahya (1000:3:1)
izmir (1355:2:2)
antalya (448:3:1)
samsun (1355:3:3)
eskisehir (448:4:2)
Target leader has the following score distribution:
Research Score: 129477
Production Score: 5498
Building Score: 124080
Total Score: 259056
SEND ANOTHER FLEET
Thiện tai, thiện tai 7 ngày sau nó lên tui hốt res nó tiếp, không cho nó sống mà giờ nó deck còn 1 quân mà cầm tới 10 tỷ res lol haha...War at kutahya(1000:3:1)/Turkey
Attacker: Leader Tran of the tribe: GangsZ
Invasion # 1
Attackers:
163.0 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
1502.0 Transport Train(s)(330HP/6A/21D per unit) - Tactics: Back
3351.0 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Middle
Defenders:
439.0 Warrior(s)(8HP/8A/3D per unit) - Tactics: Front
169.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Front
105.0 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Front
843.0 Thief(s)(39HP/3A/1D per unit) - Tactics: Front
23.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
1021.0 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Front
4.0 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Front
44.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Front
16.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Front
205.0 Spy Plane(s)(78HP/6A/11D per unit) - Tactics: Front
1.0 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 485752.00
Defender base damage is: 55771.00
The attacker inflicts 75% of base damage
The defender inflicts 108% of base damage
The attacker inflicts 331039.0 net damage after 33275.0 blocker defense
The defender inflicts 15096.0 net damage after 205051.0 attacker defense
Defender City Defense Structure receives 119174.0 net damage
1.0 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 95847.0 net damage
16.0 unit(s) are destroyed
Defender Bomber receives 13463.0 net damage
44.0 unit(s) are destroyed
Defender Assault Tank receives 129.0 net damage
0.6 unit(s) are destroyed
Defender Transport Train receives 160.0 net damage
0.5 unit(s) are destroyed
Defender Knight receives 251.0 net damage
9.0 unit(s) are destroyed
Defender Thief receives 300.0 net damage
7.7 unit(s) are destroyed
Defender Reinforced Tank receives 9.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 2.0 net damage
0.1 unit(s) are destroyed
Defender Warrior receives 9.0 net damage
1.1 unit(s) are destroyed
Attacker Reinforced Tank receives 4075.0 net damage
12.3 unit(s) are destroyed
Attacker Transport Train receives 6722.0 net damage
20.4 unit(s) are destroyed
Attacker Bomber receives 4299.0 net damage
130.3 unit(s) are destroyed
Invasion # 2
Attackers:
32.7 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
1481.6 Transport Train(s)(330HP/6A/21D per unit) - Tactics: Back
3338.7 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Middle
Defenders:
437.9 Warrior(s)(8HP/8A/3D per unit) - Tactics: Front
168.9 Sniper(s)(39HP/87A/5D per unit) - Tactics: Front
105.0 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Front
835.3 Thief(s)(39HP/3A/1D per unit) - Tactics: Front
14.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
1020.5 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Front
3.4 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Front
0.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Front
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Front
205.0 Spy Plane(s)(78HP/6A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 437839.40
Defender base damage is: 38778.36
The attacker inflicts 64% of base damage
The defender inflicts 103% of base damage
The attacker inflicts 247934.3 net damage after 32282.7 blocker defense
The defender inflicts 9988.0 net damage after 201909.1 attacker defense
Defender Spy Plane receives 225620.0 net damage
205.0 unit(s) are destroyed
Defender Assault Tank receives 11826.0 net damage
3.4 unit(s) are destroyed
Defender Transport Train receives 3985.0 net damage
12.9 unit(s) are destroyed
Defender Knight receives 6048.0 net damage
14.0 unit(s) are destroyed
Defender Thief receives 4.0 net damage
0.1 unit(s) are destroyed
Defender Reinforced Tank receives 442.0 net damage
1.4 unit(s) are destroyed
Defender Sniper receives 3.0 net damage
0.1 unit(s) are destroyed
Defender Warrior receives 6.3 net damage
0.8 unit(s) are destroyed
Attacker Reinforced Tank receives 4594.0 net damage
13.9 unit(s) are destroyed
Attacker Transport Train receives 431.0 net damage
1.3 unit(s) are destroyed
Attacker Bomber receives 4963.0 net damage
32.7 unit(s) are destroyed
Invasion # 3
Attackers:
0.0 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
1480.3 Transport Train(s)(330HP/6A/21D per unit) - Tactics: Back
3324.7 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Middle
Defenders:
437.1 Warrior(s)(8HP/8A/3D per unit) - Tactics: Front
168.9 Sniper(s)(39HP/87A/5D per unit) - Tactics: Front
103.5 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Front
835.2 Thief(s)(39HP/3A/1D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
1007.6 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Front
0.0 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Front
0.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Front
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/6A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 424473.23
Defender base damage is: 36349.61
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 395041.1 net damage after 29431.9 blocker defense
The defender inflicts 9087.0 net damage after 200648.1 attacker defense
Defender Transport Train receives 319983.0 net damage
1007.6 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 71305.0 net damage
103.5 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 1164.1 net damage
145.5 unit(s) are destroyed
Attacker Reinforced Tank receives 1453.0 net damage
4.4 unit(s) are destroyed
Attacker Transport Train receives 7634.0 net damage
23.1 unit(s) are destroyed
Invasion # 4
Attackers:
0.0 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
1457.2 Transport Train(s)(330HP/6A/21D per unit) - Tactics: Back
3320.3 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Middle
Defenders:
291.6 Warrior(s)(8HP/8A/3D per unit) - Tactics: Front
168.9 Sniper(s)(39HP/87A/5D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Front
835.2 Thief(s)(39HP/3A/1D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
0.0 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Front
0.0 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Front
0.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Front
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/6A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 423784.05
Defender base damage is: 19530.07
The attacker inflicts 113% of base damage
The defender inflicts 53% of base damage
The attacker inflicts 476320.7 net damage after 2554.3 blocker defense
The defender inflicts 2624.0 net damage after 199937.7 attacker defense
Defender Thief receives 14289.0 net damage
366.4 unit(s) are destroyed
Defender Sniper receives 300320.0 net damage
168.9 unit(s) are destroyed
Defender Warrior receives 161711.7 net damage
291.6 unit(s) are destroyed
Attacker Reinforced Tank receives 367.0 net damage
1.1 unit(s) are destroyed
Attacker Transport Train receives 2257.0 net damage
6.8 unit(s) are destroyed
Invasion # 5
Attackers:
0.0 Bomber(s)(33HP/355A/16D per unit) - Tactics: Back
1450.4 Transport Train(s)(330HP/6A/21D per unit) - Tactics: Back
3319.2 Reinforced Tank(s)(330HP/125A/51D per unit) - Tactics: Middle
Defenders:
0.0 Warrior(s)(8HP/8A/3D per unit) - Tactics: Front
0.0 Sniper(s)(39HP/87A/5D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(310HP/122A/51D per unit) - Tactics: Front
468.8 Thief(s)(39HP/3A/1D per unit) - Tactics: Front
0.0 Knight(s)(28HP/32A/9D per unit) - Tactics: Front
0.0 Transport Train(s)(310HP/3A/21D per unit) - Tactics: Front
0.0 Assault Tank(s)(233HP/152A/36D per unit) - Tactics: Front
0.0 Bomber(s)(31HP/352A/16D per unit) - Tactics: Front
0.0 Bazooka(s)(93HP/67A/9D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/6A/11D per unit) - Tactics: Front
0.0 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 423604.00
Defender base damage is: 1406.46
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 423135.2 net damage after 468.8 blocker defense
The defender inflicts 351.0 net damage after 199737.4 attacker defense
Defender Thief receives 423135.2 net damage
468.8 unit(s) are destroyed
Attacker Reinforced Tank receives 77.0 net damage
0.2 unit(s) are destroyed
Attacker Transport Train receives 274.0 net damage
0.8 unit(s) are destroyed
290,000,000W 290,000,000I 290,000,000O 290,000,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!
14,226,120W 69,021,440I 38,282,000O 58,621,750F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

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