Có cái này trên gamefaqs giúp được đấy, tuy là ở ps2 nhưng cũng giống nhau.
~Game Options~
[Spoil]
Level: Beginner/Advanced
In begginer, the forces start out with less troops and supplies. You get more
gold per turn and the AI isn't very compitent.
In advanced, the forces start out with more troops, supplies and seige weapons.
You receive less gold per turn, and the AI is improved.
Battle Deaths: None/Normal/High
In battle, your officers can die from unit tactics or duels. The levels of
battle deaths are pretty self-explanatory.
Ability Change: Enabled/Disabled
All officers at a young age, don't have their potential stats maxed out and
need to progress into their max potential. When they become older, their stats
will start to degenerate. You can dissable this so the officers keep their max
stats throughout the game.
Face Change: Enabled/Disabled
Some officers faces change depending on their age or a certain event. You can
turn this off, so that they keep their current portrait throughout the entire
game.
Sorcery/Lightning: Enabled/Disabled
Few officers are able to use sorcery and lightning. You can choose if you'll
allow it or not.
Female Officers: Historical/Events
When the Female Officers are set to historical that means officers like Diao
Chan and Mistress Zhen will appear as officers you can give orders to. Events
will only allow Zhu Rong and your created female officers to appear (Though
both Zhu and your created officers appear either way.)
Events: Show All/General Only/None
Show all events, allows all types of events to be shown. General is for events
such as marriages, and historical events do not take place. None will only
allow events that effect diplomacy to be shown (Such as receiving a rank).
Lifespan: Historical/Longevity/Fictional
The deaths of officers will be true to the novel, though they can go on past
their years. I've noticed this especially in officers that have died young (Sun
Ce, Zhou Yu, etc.) Longevity will increase all the officers lifespans.
Fictional will make every officer live for 99 years.
Kin: Historical/Fictional
Historical will keep the kin relations true to the novel. Fictional will not
follow history.
Relationships: Historical/Fictional
All bonds/oaths will follow history if you chose historical. Fictional will not
follow history.
Close Friend: Historical/Fictional
Historical will have all officers close friends be true to the history.
Fictional will not follow history.
Character: Historical/Fictional
If historical is chosen, all officers characteristics will be true to history.
Fictional will randomize all the characteristics of the officers.
Debuts: Historical/Fictional
Historical will have all Free Officers appear in the cities according to
history. Fictional will have them appear in random cities.
Duel: Watch/Choose/Don't Watch
This is self-explanatory.
Debate: Watch/Choose/Don't Watch
This is self-explanatory.
Message Speed: Pause/Normal/Fast
While this is self-explanatory, I would recommend using "Pause" when you are
first playing this game, in case you miss something important.
Cursor Speed: Slow/Normal/Fast
The cursor is the object you use to select things in the game. I always have
mine on "Fast" I honestly don't know why anyone would want anything other than
"Fast".
Scroll Speed: Slow/Normal/Fast
When holding the square button during gameplay you can scroll across the map
with ease and quickness. If you are a new person to ROTK and don't know the
cities/locations very well I would use "Slow" or "Normal".
Log: Detailed/Simple
The "Log" are the little messages you get on the bottom of your screen during
gameplay that informs you of things that happen around the land. Such as: "Liu
Bei's force has occupied Cao Cao's Ru Nan". Choosing "detailed" means that you
see other forces logs, if you choose simple, then you only see your own.
(I'm not going over Settings, because they are self-explanatory)[/Spoil]