code the sim2

sanadaZZZZZ

Youtube Master Race
Press CTRL + SHIFT + C to access the cheat window, then enter the following:Code Effect
motherlode 50,000 simoleans
boolprop constrainFloorElevation false Allows you to change elevation of floor tiles.
clear Clears all cheat codes on the screen, but codes are still in effect.
exit closes cheat window
boolprop constrainFloorElevation true Disables the ability to change elevation of floor tiles.
expand expands or contracts cheat window
kaching get 1000 cash
boolprop ShowLotPackageFilename (True/False) In neighborhood, shows filename of house when lot is highlighted
vsync (on/off) increases game performance but lowers graphics
autopatch (on/off) lets you know if theres a patch
help -all list cheats
StretchSkeleton makes your sims larger or smaller
moveobjects (on/off) moves objects and deletes you couldnt before
slowmotion Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)
boolprop lotTerrainLighting (True/False) Set to false and lots will not light up when highlighted in neighborhood
boolprop locktiles (True/False) Set to false to place floor tiles outside lot
boolprop displayNeighborhoodRoadsWithModel (True/False) Set to false to remove bridges from neighborhood.
boolprop lotTerrainPaints (True/False) Set to false to remove floorpainting on lot
boolprop displayNeighborhoodProps (True/False) Set to false to remove props like rocks and towers from neighborhood
boolprop objectShadows (True/False) Set to false to remove removes shadows on objects outside house
boolprop lotWater (True/False) Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads (True/False) Set to false to remove roads from neighborhood
boolProp guob (True/False) Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater (True/False) Set to false to remove water from neighborhood
boolprop displayLotImposters (True/False) Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFlora (True/False) Set to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxes (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact (True/False) Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel (True/False) Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn (True/False) Set to true to light up objects continuously instead of only when used
boolProp displayPaths (True/False) Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode (True/False) Set to true to show lot information
intprop censorgridsize 0 Takes off censoring
boolProp simShadows (True/False) Toggle shadows on/off for Sims
aging off turn off aging
aging on turn on aging
faceBlendLimits (on/off) turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.
intProp maxNumOfVisitingSims 8 You can invite more people to your parties.
boolProp snapObjectsToGrid true/false You can place objects outside the grid.
social_debug You can tell what social reaction will happen before you do it
 
code the sim
Code Effect
EDIT CHAR Create a character mode
PREPARE_LOT Fix required lot objects
GROW GRASS Make the grass tall or short (0-150)
DRAW_ORIGINS Show person\'s origin
DRAW_ROUTES OFF Show person\'s route (off)
DRAW_ROUTES ON Show person\'s route (on)
DEBUG_SOCIAL Show social dialogue choices
RELOAD_PEOPLE Total reload of skins, animations, suits, people
WATER TOOL You can put water around your home
 
code sim super star
rosebud 1000 Simoleons
hist_add Add family history stat to current family
visitor_control Allow visitors to be controlled using the keyboard
auto_level Architecture tools automatically set the level as needed
water_tool Create A Moat and Streams
draw_floorable off Disable floorable grid
map_edit off Disable map editor
interests Display personality and interests
map_edit on Enable map editor
Personality (1-10) Increases personality to all sims in your family.
house (house number) Load house
Move_objects off Move Objects (off)
Move_objects on Move Objects (on)
browser_failsafe Prevent browser crashes
quit Quit game
refresh_textures Refresh character texture
restore_tut Restore tutorial
rotation (0-3) Rotate camera
save Save house
lot_size (number) Select Lot Size
music Toggle music
 
code simhot date
During gameplay, press CTRL+SHIFT+C, and a prompt will appear in the upper left corner of the screen. Enter one of the cheats below to enable the code.Code Effect
rosebud 1000 Simoleons
hist_add Add family history stat to current family
visitor_control Allow visitors to be controlled using the keyboard
write_destlist Append route destination list to AllRoutes.txt when new route found
auto_level Architecture tools automatically set the level as needed
sim_log begin Begin sim logging
crash Crash game:
water_tool Create moat or streams
shrink_text (font_size) (text) Create shrunk_text_#.bmp files
edit_char Create-a-character mode
draw_all_frames off Disable ''draw all animation frames''
draw_floorable off Disable floorable grid
map_edit off Disable map editor
preview_anims off Disable preview animations
route_balloons off Disable routing debug balloons
draw_origins Draw dots at each Sim's origin
[date:time].txt: core_dump Dump memory to core_dump
dump_happy Dump most recent list of scored interactions to a file
dump_mc Dump motive contribution curve to a file
draw_all_frames on Enable ''draw all animation frames''
draw_floorable on Enable floorable grid
map_edit on Enable map editor
preview_anims on Enable review animations
route_balloons on Enable routing debug balloons
sim_log end End sim logging
cht (filename) Execute ''file.cht'' file as a list of cheats
prepare_lot Fix lot objects
flush Flush to VM file when running Windows NT
assert Force assert
import (FAM File) Import and load specified FAM file
genable_objects off Invisible objects
house (house number) Load house
log_animations Log animations in event log window
move_objects on Move any object
browser_failsafe Prevent browser crashes
tile_info Programmer stats
quit Quit game
rebuild_cp Rebuild control panel/UCP from scratch
refresh_textures Refresh character texture
restore_tut Restore tutorial
rotation (0-3) Rotate camera
history Save family history
save Save house
xyzzy Say "xyzzy"
plugh Say ''plugh''
porntipsguzzardo Say ''porntipsguzzardo''
log_mask Set event logging mask
sim_speed (-1000-1000) Set game speed
value edit_grass (number) Set grass change
grow_grass (0-150) Set grass growth
lot_size (number) Set lot size
allow_inuse Set menu items to appear for in-use objects
interests Show personality and interests
tile_info on Show tile information
draw_routes on Sim's path displayed
draw_routes off Sim's path hidden
sweep off Ticks disabled
sweep on Ticks enabled
report_assets Toggle assets report
auto_reset Toggle automatic object reset
cam_mode Toggle camera mode
music Toggle music
obj_comp Toggle object compression
sound_log Toggle sound log
sound Toggle sounds
html Toggle web page creation
reload_people Total Reload
soundevent Trigger sound event
 
code sim house party
rosebud 1000 Simoleons
hist_add Add family history stat to current family
visitor_control Allow visitors to be controlled using the keyboard
write_destlist Append route destination list to AllRoutes.txt when new route found
auto_level Architecture tools automatically set the level as needed
sim_log begin Begin Sim Logging
crash Crash game
shrink_text (font_size) (text) Create shrunk_text_#.bmp files
edit_char Create-a-character mode
draw_all_frames_off Disable ''draw all animation frames''
draw_floorable_off Disable floorable grid
map_edit_off Disable Map Editor
preview_anims off Disable Preview Animations
route_balloons_off Disable routing debug balloons
draw_origins Draw dots at each Sim's origin
[date:time].txt: core_dump Dump memory to core dump
dump_happy Dump most recent list of scored interactions to a file
dump_mc Dump motive contribution curve to a file
draw_all_frames_on Enable ''draw all animation frames''
draw_floorable_on Enable floorable grid
map_edit on Enable map editor
preview_anims on Enable review animations
route_balloons_on Enable routing debug balloons
sim_log end End Sim Logging
cht (filename) Execute ''file.cht'' file as a list of cheats
prepare_lot Fix lot objects
flush Flush to VM file when running Windows NT
assert Force assert
import (FAM File) Import and load specified FAM file
genable_objects off Invisible objects
house (house number) Load house
log_animations Log animations in event log window
move_objects on Move any object
browser_failsafe Prevent Browser crashes
tile_info Programmer Stats
quit Quit game
rebuild_cp Rebuild control panel/UCP from scratch
refresh_textures Refresh character texture
restore_tut Restore tutorial
rotation (0-3) Rotate Camera
history Save family history
save Save house
plugh Say "plugh"
xyzzy Say "xyzzy"
porntipsguzzardo Say ''porntipsguzzardo''
log_mask Set event logging mask
sim_speed (-1000-1000) Set game speed
value edit_grass (number) Set grass change
grow_grass (0-150) Set grass growth
lot_size (number) Set lot size
allow_inuse Set menu items to appear for in-use objects
interests Show personality and interests
tile_info on Show tile information
draw_routes on Sim's path displayed
draw_routes_off Sim's path hidden
sweep off Ticks disabled
sweep on Ticks enabled
report_assets Toggle assets report
auto_reset Toggle automatic object reset
cam_mode Toggle camera mode
music Toggle music
obj_comp Toggle object compression
sound_log Toggle sound log
sound Toggle sounds
html Toggle web page creation
reload_people Total reload
soundevent Trigger sound event
water_tool Water tool
 
Cảnh cáo bậc 1 sanadaZZZZZ vì tội copy cheat không dịch. Đọc lại nội quy của box CC đi nhé. Muốn câu bài à? Lát nữa sẽ là MP = 0.
 
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