CrystalAION The Tower of Eternity - Low Rate - GameZ ghé xem :S
Dạo này bận. Tớ vẫn éo up được 1.9 nhưng nghe anh em gần xa bảo chơi được lắm :) các bác thử test xem :S
http://crystalaion.com/
Cái này hình như là update của sv. Mới open mà :
-Transfered over the 1.5 applied patches to 1.9 server
* - Unwavering Devotion I
* - Pet's Movement Speed Modified
* - Pet's Damage Decreased Accordingly
* - Ambush [Polished]
* - Interruption [Any Skills That have a Casting Time]
* - Ankle Snare [Stays On]
* - ThreadPoolManager to schedule Duels
* - Announce/AnnounceFaction [Show's GM Name]
- Set Level Cap to 60 [Since the Server did not have experience tables to level 55]
* Will be changed to 55 in the next update
- Disabled GM teleport to Inggison/Gelkmaros until 2.0 since client crashes and player gets stuck.
- Raised enchant cap to +15 for Fabled and Eternal items as per 1.9 (TODO: HP and Strike bonuses)
- Added STR_MSG_COMBAT_FRIENDLY_DEATH_TO_B message for when a player dies to the other faction.
- Added lifeStats updateCurrentStats() to player level up logic to start heal task.
- Some minor AP rate fixes for when two ungrouped players kill an enemy faction member.
- Moved hotfix from r2427 to better location.
- Code cleaning: renamed echant to enchant, commented on ItemQuality values.
- Enchanted Items bonuses for max hp and critical resist implemented. - Critical Hit Resistance implemented.
- Energy of Repose structure fixed. (Not applied yet.)
- Stat display for Boost Heal and Critical Resist fixed.
- Added a check when reviving, sends a player back to prison. Fixes escape attempts from suicide off edge of map. (Thanks lyahim)
- Added a check for item use while in prison. Prevents use of teleport scrolls. (Thanks lyahim)
- Added a config to disable the recent drop reduction patch. (Thanks bann)
- PvpService added to better track pvp kills. Thanks lhw, ViAls, Masters
- Added CustomConfig value for MAX_DAILY_PVP_KILLS.
- After max kills, only 1 AP point is rewarded, and no abyss kill points.
- Kill is wiped 24 hours after it happens, each kill time recorded separately.
- Warehouse Expansion data for new NPC's in sanctum. Thanks Midu.
- Fix/Added sandstorm trap effect. Thanks Rhys2002. (Need to update parser to include this...)
- Fixed NPE for GM Commands //add and //addset
- Fix for NPC teleport locations Eracus temple, Arenas.
- Fixed levels for Instance Entrance
- Fixed player stats and level
- Remove Shock [Might take some time]
- Missing Skill books and Stigmas
- 7 Sockets being available to some items
- Flight will automatically disable if you enter a Non-Flying Zone
thế thôi các bác




Dạo này bận. Tớ vẫn éo up được 1.9 nhưng nghe anh em gần xa bảo chơi được lắm :) các bác thử test xem :S
http://crystalaion.com/
Cái này hình như là update của sv. Mới open mà :
-Transfered over the 1.5 applied patches to 1.9 server
* - Unwavering Devotion I
* - Pet's Movement Speed Modified
* - Pet's Damage Decreased Accordingly
* - Ambush [Polished]
* - Interruption [Any Skills That have a Casting Time]
* - Ankle Snare [Stays On]
* - ThreadPoolManager to schedule Duels
* - Announce/AnnounceFaction [Show's GM Name]
- Set Level Cap to 60 [Since the Server did not have experience tables to level 55]
* Will be changed to 55 in the next update
- Disabled GM teleport to Inggison/Gelkmaros until 2.0 since client crashes and player gets stuck.
- Raised enchant cap to +15 for Fabled and Eternal items as per 1.9 (TODO: HP and Strike bonuses)
- Added STR_MSG_COMBAT_FRIENDLY_DEATH_TO_B message for when a player dies to the other faction.
- Added lifeStats updateCurrentStats() to player level up logic to start heal task.
- Some minor AP rate fixes for when two ungrouped players kill an enemy faction member.
- Moved hotfix from r2427 to better location.
- Code cleaning: renamed echant to enchant, commented on ItemQuality values.
- Enchanted Items bonuses for max hp and critical resist implemented. - Critical Hit Resistance implemented.
- Energy of Repose structure fixed. (Not applied yet.)
- Stat display for Boost Heal and Critical Resist fixed.
- Added a check when reviving, sends a player back to prison. Fixes escape attempts from suicide off edge of map. (Thanks lyahim)
- Added a check for item use while in prison. Prevents use of teleport scrolls. (Thanks lyahim)
- Added a config to disable the recent drop reduction patch. (Thanks bann)
- PvpService added to better track pvp kills. Thanks lhw, ViAls, Masters
- Added CustomConfig value for MAX_DAILY_PVP_KILLS.
- After max kills, only 1 AP point is rewarded, and no abyss kill points.
- Kill is wiped 24 hours after it happens, each kill time recorded separately.
- Warehouse Expansion data for new NPC's in sanctum. Thanks Midu.
- Fix/Added sandstorm trap effect. Thanks Rhys2002. (Need to update parser to include this...)
- Fixed NPE for GM Commands //add and //addset
- Fix for NPC teleport locations Eracus temple, Arenas.
- Fixed levels for Instance Entrance
- Fixed player stats and level
- Remove Shock [Might take some time]
- Missing Skill books and Stigmas
- 7 Sockets being available to some items
- Flight will automatically disable if you enter a Non-Flying Zone
thế thôi các bác





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