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[spoil]3x^
They fokken lost. Easy arcana
1x^ Chả có cái armor nào giảm % chaos dmg hết.
2x^ Nhớ éo gì hết nổi. Chỉ nhớ kỳ đấy DDay cầm demon hunter hóa ulti lên đánh chaos dmg max bá[/spoil]

[spoil]Chaos dmg chỉ có trong Dday với custom map chứ làm gì có trong dota[/spoil]

[spoil]Mịa, trong W3 có cả Pierce Dmg lẫn Chaos Damage
Pierce Dmg là cái cọc rắn của con Shaman, còn Chaos Damage thì như con Golem của Warlock có.
Mà ta nhớ cái Chaos Damage nó xuyên amor mà nhỉ, trước chơi mấy custom map toàn canh pick mấy con có Damage Chaos để đánh cho mạnh[/spoil]


Attack Types
Normal (most melee units)
Normal attacks do extra damage against Medium armor, and reduced damage to Fortified armor.
Piercing (most ranged attackers)
Piercing attacks do extra damage to Unarmored units and Light armor, and reduced damage to Fortified, Medium armor, and Heroes.
Siege (artillery)
Siege attacks do extra damage to Fortified armor and Unarmored units, and reduced damage to Medium armor and Heroes.
Chaos (A few Creeps, Powerful Summoned Units)
Chaos attacks do full damage to all armor types.
Magic Damage (most spellcasters, air units)
Magic attacks do extra damage against Light and Heavy armor, and reduced damage to Medium, Fortified armor, and Heroes. Magic attacks do 66% extra damage to ethereal units, and zero damage to magic-immune units.
Hero
Hero attacks do reduced damage to Fortified armor.
Weapon Types
Normal
Missile
Artillery
Instant
Armor Types
Unarmored (most spellcasters)
Unarmored takes extra damage from Piercing, and Siege attacks. Some unarmored units such as Huntress, Gargoyle, Hippogryph, and Druid of the Talon in Storm Crow form have armor for balance reasons. Most unarmored units do not have armor.
Light (most flying units)
Light armor takes extra damage from Piercing and Magic attacks.
Medium (most ranged attackers and workers)
Medium armor takes extra damage from Normal attacks, reduces damage from Piercing, Magic, and Siege attacks.
Heavy (most low and high tech melee units)
Heavy armor takes extra damage from Magic attacks.
Hero
Heroes take reduced damage from Piercing, Magic, Spell, and Siege attacks.
Fortified (buildings)
Fortified armor greatly reduces Piercing, Magic, Hero, and Normal attacks, but takes extra damage from Siege attacks.

pure dmg thì theo mình là 1 trong những loại nguy hiểm nhất early - mid game. Như con timber nó gank là ăn đủ dmg luôn ko trừ 1 miếng nàoPiercing Attack là atk của con range creep ấy, còn xùyên qua armor(Damage Reduction) là thuộc pure dmg rôi, còn block dmg thì nó set target nắm ngoài mục allow của block ability là xong

Bloodcyka 1 phát 240 pure damg + silence AOE 600 có vẻ quá mạnh thì phải :-S.
Btw, cry PR fangays

Lại xl rồi
Chaos dmg trong doto bị giảm bởi loại giáp trụ nhé
http://dota2.gamepedia.com/Damage_Types 40% thôi


