Về crack no-cd :
17/10
HATRED forgot to fix lots of triggers causing the game to have problems.
Just an example:
00F65D86 CALL DWORD PTR DS:[<&KERNEL32.OpenEventA>]
00F65D8C TEST EAX,EAX
00F65D8E JE 00F65D97
00F65D90 PUSH EAX
00F65D91 CALL DWORD PTR DS:[<&KERNEL32.CloseHandle>]
00F65D97 MOV EAX,1
00F65D9C JMP 00F65DA0
This is to our fallen soldier, you'll never walk alone.
17/10
FAIRLIGHT your claims are false.
Here is a public lesson in "trigger" fixing or OpenEvent-checks as
we like to call them...
ORIGINAL CODE:
00f65d5f (06) ff15 24e11d01 CALL [0x11de124]
00f65d65 (05) 35 d33fea19 XOR EAX, 0x19ea3fd3
00f65d6a (01) 50 PUSH EAX
00f65d6b (04) 8d5424 18 LEA EDX, [ESP+0x18]
00f65d6f (05) 68 74106301 PUSH 0x1631074
00f65d74 (01) 52 PUSH EDX
00f65d75 (05) e8 83e91800 CALL 0x10f46fd
00f65d7a (03) 83c4 0c ADD ESP, 0xc
00f65d7d (04) 8d4424 14 LEA EAX, [ESP+0x14]
00f65d81 (01) 50 PUSH EAX
00f65d82 (02) 6a 00 PUSH 0x0
00f65d84 (02) 6a 02 PUSH 0x2
00f65d86 (06) ff15 50e11d01 CALL [0x11de150]
00f65d8c (02) 85c0 TEST EAX, EAX
00f65d8e (02) 74 0e JZ 0xf65d9e --------------.
00f65d90 (01) 50 PUSH EAX |
00f65d91 (06) ff15 2ce11d01 CALL [0x11de12c] |
00f65d97 (05) b8 01000000 MOV EAX, 0x1 |
00f65d9c (02) eb 02 JMP 0xf65da0 |
00f65d9e (02) 33c0 XOR EAX, EAX <------------'
HATRED CODE:
00f65d5f (06) ff15 24e11d01 CALL [0x11de124]
00f65d65 (05) 35 d33fea19 XOR EAX, 0x19ea3fd3
00f65d6a (01) 50 PUSH EAX
00f65d6b (04) 8d5424 18 LEA EDX, [ESP+0x18]
00f65d6f (05) 68 74106301 PUSH 0x1631074
00f65d74 (01) 52 PUSH EDX
00f65d75 (05) e8 83e91800 CALL 0x10f46fd
00f65d7a (03) 83c4 0c ADD ESP, 0xc
00f65d7d (04) 8d4424 14 LEA EAX, [ESP+0x14]
00f65d81 (01) 50 PUSH EAX
00f65d82 (02) 6a 00 PUSH 0x0
00f65d84 (02) 6a 02 PUSH 0x2
00f65d86 (06) ff15 50e11d01 CALL [0x11de150]
00f65d8c (02) 85c0 TEST EAX, EAX
00f65d8e (02) 74 07 JZ 0xf65d97 --------------.
00f65d90 (01) 50 PUSH EAX |
00f65d91 (06) ff15 2ce11d01 CALL [0x11de12c] |
00f65d97 (05) b8 01000000 MOV EAX, 0x1 <------------'
00f65d9c (02) eb 02 JMP 0xf65da0
00f65d9e (02) 33c0 XOR EAX, EAX
This is correctly fixed. We were actually quite surprised and also
embarrassed on behalf of FAIRLIGHT to see that they included the
proof against themselves right there in their own NFO. You are
simply wrong, your proper is invalid. You state that we "forgot to
fix lots of triggers" and as proof you paste the code of our
correctly fixed OpenEvent-check.
You also give a very vague consequence description "causing the
game to have problems", what problems? There are no problems. We
have a complete winner case here FAIRLIGHT so please accept the
facts and check the code we pasted.
PS. Please give us credit for the mature tone we try here to set
an example and also please notice how we didn't even get into the
whole giant exe and UPX cover-up techniques that you so proudly
exercise.
Và mới nhất 18/10
We showed you one trigger, there are over 20 triggers in this game.
Example #1:
026D051D CALL DWORD PTR DS:[<&KERNEL32.GetCurrentProcessId>]
026D0523 XOR EAX,DWORD PTR DS:[ESI+244]
026D0529 JE 026D0535
Example #2:
026D09CC CALL DWORD PTR DS:[<&KERNEL32.GetCurrentProcessId>]
026D09D2 XOR EAX,DWORD PTR DS:[ESI+244]
026D09D8 JE 026D09E4
Example #3:
026D169D CALL DWORD PTR DS:[<&KERNEL32.GetCurrentProcessId>]
026D16A3 XOR EAX,DWORD PTR DS:[ESI+244]
026D16A9 JE 026D16B5
Example #4:
00EE1567 PUSH 026832A0
00EE156C CALL 026D3C91
00EE1571 JMP 00EE1581
Rest you can find yourself.
Your crack crashes randomly when saving database. This fact you cannot deny.
We are sure there are lot of other problems with your crack.
Nuking proper release because your crack is bad is just lame, this just trury
shows how inmature group you are.
Đang chơi bản mới nhất của fairlight chưa thấy trục trặc gì về crack !