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Một mức lương cao kinh khủng nếu so với một chuyên gia mạng hàng đầu của Cisco (CCIE - Việt nam có được hơn chục bác) là 70.000 USD/năm
[Oops]Reach is going to get over $230,000 a year
2004 reach' an annual salary : $80,000
2005 new contract : roughly $230,000 (=230,000,000 won)
roughly 1,000 won = 1$
(exactly 1,040 won = 1$)
This is the highest sum that has been paid for a professional Brood War gamer.
progamer's salary....
nada : 600,000$ for 3 years (qantech&curitel team)
boxer : 200,000$ for 1 years (SKT)
yellow : 400,000$ for 3 years (KTF)
Nal_rA : 330,000$ for 3 years (KTF)
Tin tức cụ thể bằng tiếng Anh có thể xem tại đây
http://www.teamliquid.net/forum/viewmessage.php?topic_id=2241
P/S: Cũng định post vào box tin tuc nhung thấy box này lâu nay ít thứ mới quá và cũng nằm ở góc khuất trong forum
Lương của toss gamer là cao nhất đó, squall và các toss gamer VN cố lên, , trong forum còn nói vì Reach đẹp trai hơn các gosu còn lại nên quảng cáo ăn khách hơn nên lương cao hơn.
Cũng nói thêm về số lượng tiền mà team KTF kiếm được cho hãng là như sau: 46 tỷ won trong 5 năm tương đương với khoảng 690 tỷ đồng tiền Việt Nam. Thật là một con số khổng lồ trong khi mức đầu tư đối với họ là ít. Bài viết tiếng Anh ở dưới đây. Không hiểu SK Telecom của Boxer thì con số này là bao nhiêu nhỉ
Pro Gamers Save KTF W46 Billion
By Kim Tae-gyu
Staff Reporter
KTF, Korea’s runner-up mobile carrier, garnered an advertising effect worth 46.8 billion won via its professional-gaming clan over the past five years with minimal investment.
KTF said Sunday it has spent 4.5 billion won on its online game squad, the ``MagicNs,’’ since 1999 and has since acquired more than 10-fold the amount.
``We calculated the advertising effect conservatively based on the team’s exposure to the press and their participation in marketing events,’’ KTF spokesman Jang Ki-wook said.
He added the real advantage would be even greater when factoring in fan club activities and the popularity of the MagicNs, often billed as the ``Real Madrid’’ of the online game league due to its strong line-up.
KTF has maintained stable sponsorship for the MagicNs, which features Hong Jin-ho and Kang Min, the top-tier gamers of ``Starcraft,’’ the popular network-based game released by U.S.-based Blizzard back in 1998.
The success of the MagicNs explains why mobile telephony service providers and handset manufacturers have rushed to the e-sports of late, such as SK Telecom and the Pantech Group.
KTF’s ferocious rival SK Telecom, the country’s No.1 wireless carrier, launched the ``T1’’ team in April, which includes Lim Yo-hwan, one of the most popular Starcraft players, Lim Yo-hwan.
The Pantech Group, the nation’s third-biggest handset vendor, followed suit in August by kicking off its ``Curriors,’’ which features the legendary Starcraft prodigy Lee Yun-yeol.
Samsung Electronics, the world’s second-largest mobile phone maker, has also managed a pro-gaming team called ``Kahn’’ since 2000.
Analysts say the mobile phone-related companies have jumped onto the gaming bandwagon to jazz up their image by exerting a strong pull from online game fans, who are typically in their teens and early 20s.
``The game fan demographic attracts handset makers and wireless operators since the young fans are also the mobile phone outfits’ main customers,’’ Hyundai Investment & Securities analyst Han Ik-hee said
ôi, bao giờ thì SC Việt Nam..................
Một mức lương cao kinh khủng nếu so với một chuyên gia mạng hàng đầu của Cisco (CCIE - Việt nam có được hơn chục bác) là 70.000 USD/năm
[Oops]Reach is going to get over $230,000 a year
2004 reach' an annual salary : $80,000
2005 new contract : roughly $230,000 (=230,000,000 won)
roughly 1,000 won = 1$
(exactly 1,040 won = 1$)
This is the highest sum that has been paid for a professional Brood War gamer.
progamer's salary....
nada : 600,000$ for 3 years (qantech&curitel team)
boxer : 200,000$ for 1 years (SKT)
yellow : 400,000$ for 3 years (KTF)
Nal_rA : 330,000$ for 3 years (KTF)
Tin tức cụ thể bằng tiếng Anh có thể xem tại đây
http://www.teamliquid.net/forum/viewmessage.php?topic_id=2241
P/S: Cũng định post vào box tin tuc nhung thấy box này lâu nay ít thứ mới quá và cũng nằm ở góc khuất trong forum
Lương của toss gamer là cao nhất đó, squall và các toss gamer VN cố lên, , trong forum còn nói vì Reach đẹp trai hơn các gosu còn lại nên quảng cáo ăn khách hơn nên lương cao hơn.
Cũng nói thêm về số lượng tiền mà team KTF kiếm được cho hãng là như sau: 46 tỷ won trong 5 năm tương đương với khoảng 690 tỷ đồng tiền Việt Nam. Thật là một con số khổng lồ trong khi mức đầu tư đối với họ là ít. Bài viết tiếng Anh ở dưới đây. Không hiểu SK Telecom của Boxer thì con số này là bao nhiêu nhỉ
Pro Gamers Save KTF W46 Billion
By Kim Tae-gyu
Staff Reporter
KTF, Korea’s runner-up mobile carrier, garnered an advertising effect worth 46.8 billion won via its professional-gaming clan over the past five years with minimal investment.
KTF said Sunday it has spent 4.5 billion won on its online game squad, the ``MagicNs,’’ since 1999 and has since acquired more than 10-fold the amount.
``We calculated the advertising effect conservatively based on the team’s exposure to the press and their participation in marketing events,’’ KTF spokesman Jang Ki-wook said.
He added the real advantage would be even greater when factoring in fan club activities and the popularity of the MagicNs, often billed as the ``Real Madrid’’ of the online game league due to its strong line-up.
KTF has maintained stable sponsorship for the MagicNs, which features Hong Jin-ho and Kang Min, the top-tier gamers of ``Starcraft,’’ the popular network-based game released by U.S.-based Blizzard back in 1998.
The success of the MagicNs explains why mobile telephony service providers and handset manufacturers have rushed to the e-sports of late, such as SK Telecom and the Pantech Group.
KTF’s ferocious rival SK Telecom, the country’s No.1 wireless carrier, launched the ``T1’’ team in April, which includes Lim Yo-hwan, one of the most popular Starcraft players, Lim Yo-hwan.
The Pantech Group, the nation’s third-biggest handset vendor, followed suit in August by kicking off its ``Curriors,’’ which features the legendary Starcraft prodigy Lee Yun-yeol.
Samsung Electronics, the world’s second-largest mobile phone maker, has also managed a pro-gaming team called ``Kahn’’ since 2000.
Analysts say the mobile phone-related companies have jumped onto the gaming bandwagon to jazz up their image by exerting a strong pull from online game fans, who are typically in their teens and early 20s.
``The game fan demographic attracts handset makers and wireless operators since the young fans are also the mobile phone outfits’ main customers,’’ Hyundai Investment & Securities analyst Han Ik-hee said
ôi, bao giờ thì SC Việt Nam..................
