Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

* According to the magazine, GTA IV is currently 66% complete.
* When Niko pulls out a pistol, a crosshair with a simple black cross within a circle shows up on the screen. This could be an indication of manual aiming being available in the game.
* Rockstar's humorous take on the number 69 makes an appearance yet again in GTA IV, the editors of the magazine saw a sign for a "69th Street Diner". Another building called "Twitchins", the GTA version of Brooklyn's Domino's Sugar Factory, is in the game.
* Niko will be able to climb and descend exterior fire escapes and some meetings will take place high in the office buildings of skyscrapers. It's said that from on top of them you'll be able to throw people off.
* Hand to hand combat is also being reworked on for GTA IV, and will feel "much more natural" than before.
* One of the radio stations includes an "Eastern European-sounding" dancing station.
* Players will be able to change their camera views whilst in a car according to their needs. This however is said to still being experimented on, and that Rockstar want to give better control and "immediacy" to players.
* When selecting your mobile phone, a zoomed-in version of the mobile screen pops up in the bottom right-hand corner of the screen, where you can use its address book to pitch for "jobs" with gang contacts among other things.
* One of the things that makes it easier for Rockstar setting GTA in a fictional New York is that they sometimes get a call from the developers at Rockstar North in Scotland, wanting to know more about a specific building or traffic flow in a certain area, for instance, and using their in-house researchers in NYC they can easily assist the guys back at R* North.
* Dan Houser is quoted saying that the Liberty City in GTA IV is bigger than any single city they've done before, giving a more clear indication of the physical size of the game. He continues saying that the "detail" of the game is the big thing.
* He also confirms Central Park to be in the game, though it's fictional name is still unknown to us.
* Dan says that they're "certainly evolving the way the radio works". He says the same for police behaviour and their reaction to crimes. Nothing further is said about this...
* For confirmation, boats will be making a return and the handling is "really nice".
* "Fun ridiculous" weapons is said to be in the game, because R* is not going too "naturalistic".
It is possible to view the bus schedule at bus stops in the game. You will most likely be able to ride the bus around the city for a small fee. Check out these two bus stops seen in the trailer:
![]()
![]()
When the main character, Niko Bellic, pulls out a weapon in the game, the camera positions itself over the shoulder and a crosshair appears at the center of the screen. The translation claims that it is possible to remain locked on to a target and strafe left or right to avoid shots.
Niko, the main character, will not be able to get in a car and immediately start driving like in previous games in the series. You will have to perhaps "hot wire" the car. You might also have to sneak up to the car and break the window. These are sketchy details, though, so don't go around thinking this as complete factual information.
Niko can freely climb several things such as telephone poles and fire escapes. No word if you will be able to climb walls like in San Andreas, though.
If you were looking closely in the trailer, you could see down into the grating of a sidewalk panel. Light will shine down into these areas, and the subway or sewer is most likely below. Here is that trailer shot:
![]()
Though the translation for this next bullet point might have been bad, people are claiming that Philip Glass, the composer of the music heard in the first trailer, will be involved in the production of the game soundtrack.
# We had previously heard that Niko Bellic is able to break the glass on car windows in order to steal a car. Then, he starts it by hotwiring it. The way that Niko breaks into the car will always look different depending on how he approaches the car. The way the characters move in the game (animations) will be random due to the NaturalMotion animation system that will most likely be used in Grand Theft Auto IV.
# One of the ideas that fans had for the old GTA games that never fully happened was that every street should have a name, and that will happen for GTA IV. Details on this are sketchy, so it might not be fully integrated. No promises.
# Dan Houser, Creative Vice President at Rockstar Games confirmed that there will be no gameplay changes between the PlayStation 3 and Xbox 360 versions that you will buy in the stores. This has nothing to do with the exclusive Xbox 360 episodic content, though.
# Some items may be offered for free online for download, but the premium downloadable content that Microsoft mentioned last year will have a price.


I do know this. Porting the game over to PC will take time. It's not like developing for a console where you have only one set of hardware specifications that you need to program for. A PC will come in a very wide range of configurations but is still likely to use a later version of DirectX as an API. Configuring the game to DirectX so the PC will recognize it is sure to be a lengthy experience, so don't expect this game to appear on PC for at least 6 or 8 months after this October.
I definitely support rockstar to release on consoles first, although i own only PC. What most important to them is profit, if they are going to release on PC first, i bet most people would just download it from the net before it even hits retail. And those who own console but already played it on PC, would probably not going to buy it again.
Thats right, the big money is on next-gen consoles thats why they're making first for PS3 and XBOX360; but the PC version, like with the previous GTA games, will most probably come around may-june 2008. It would be a suicide if they dont release it for pc since pc is waaaay superior than any console might ever be made. But Im a bit afraid since SW: Force unleashed hasnt given signs of a pc version yet...
. R* mà không ra GTA IV trên PC thì khác nào tự sát 
đồng ý với bác cái nàyCòn mấy cái hình trên có cái đầu tiên xấu òm