Ng Cheuk Hai
Mr & Ms Pac-Man
- 4/8/06
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, đẹp ơ , mà có thấy ván trượt đâu , jun rùa :o , mà sao đồ họa có vẻ như hơi mờ mờ
, đẹp ơ , mà có thấy ván trượt đâu , jun rùa :o , mà sao đồ họa có vẻ như hơi mờ mờFollow along with the video below to see how to install our site as a web app on your home screen.
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, đẹp ơ , mà có thấy ván trượt đâu , jun rùa :o , mà sao đồ họa có vẻ như hơi mờ mờ
* The demo begins in Grand Theft Auto IV's equivalent of Times Square: Star Junction. There aren't many pedestrians present at this time, but this is most likely due to the early nature of the code.
* The mobile phone can be used to gain weapons. In the demo that GamesTM saw, Niko calls his associate Little Jacob, who is a caribbean arms dealer. After a brief chat with Jacob, he tells Niko to meet him in an alleyway in Rotterdam Hill, where he purchases the weapons from him. No more Ammu-Nation it seems.
* Niko can use taxis to get around (presumably he can use the phone to call a taxi). The police are much more vigilant in GTA IV, and sometimes it is less hassle using a taxi than jacking someone's car. The trip-skip option is available for convenience.
* In the demo, Niko recieves a call concerning "shady lawyer" Goldberg, of Goldberg, Ligner & Shyster (GLS). Niko can use the internet in GTA4. He heads over to an internet café called the "Tw@ Café," and hops onto a PC before surfing. He uploads his CV to the GLS website so he can get an interview - before killing Goldberg. He receives a phonecall confirming the time of his interview. The web is available from any computer in the game, and provides a hub for all sorts of interactivity within Liberty City.
* Missions in GTA IV can be interrupted. The interview isn't until tomorrow, which means you can carry out other business until then. This suggests you can do several missions at the same time, and missions can take place over several days, perhaps.
* Next in the demo, Niko pays a visit to somebody called McReary, at Castle Gardens, a coast-side hangout overlooking the Statue of Hapiness. McReary has had a memory stick stolen from him which contains sensitive data, and he wants Niko to retrieve it for him. He takes another cab to the meeting point, where the target is standing amongst a crowd of people. The problem is he doesn't know which one it is, so he gives him a call to see which one picks up their phone. Niko shoots the target three times in the back of the head, before taking the memory stick and making a run for it. He gains a three-star wanted level as a result.
* Committing crimes isn't as easy in GTA IV. You gain a wanted level for every crime you commit, aslong as there are witnesses present. Once you have gained a wanted level, a visible (circular) search area appears on the radar, and if you escape this area without being spotted, your wanted level will flash and disappear. If you are spotted, however, the search area's position changes, and centers on where you were last spotted. So unlike previous GTA games, the police don't always know where you are. They can't catch you unless they find you first. It was confirmed previously that in GTA IV every street will be named, and this is what cops use to communicate when they are tracking you down. There are no Pay N' Spray's to save you this time, unfortunately.
* Before heading off to the interview, Niko goes to a menswear store called Perseus. After spending $2,000 on a new suit and shoes, his phone alarm sounds and he begins his journey to the GLS offices for his interview. He speaks to the receptionist from outside the building via intercom, before making his way into the building. He enters Goldeberg's office and puts a bullet in his head, which causes his secretary to trigger the alarm. Niko must beat security guards and police in order to get out of the building. Bullets rain down on him, and there's a police chopper waiting outside. It seems as though the more bullets he takes, the more damage he takes, and hence he becomes less able to fight. The damage is actually visible this time.
* McReary, the character we learned about in GamesTM, is a corrupt cop. He has "dirt on Niko's past." The mission they previewed is called "Call and Collect."
* Little Jacob (a caribbean arms dealer) is a good friend of Niko's cousin. When you buy weapons from him (which are kept in his trunk) you can scroll through them like you did in Ammu-Nation in the previous GTA games.
* Rotterdam Hill (the place where Niko agrees to meet Jacob) is in Alderney - the GTA IV equivalent of New Jersey.
* Niko kills Goldberg (the shady lawyer) because he owes a favour to somebody.
* Rockstar showed the sequence where he kills Goldberg twice. The first time he fell out of the window, the second time he merely crumpled on the floor.
* When purchasing clothes, you have to choose the items from the shelf individually.
* Determining which figures you need to kill requires perception - there are no arrowheads to direct you like in the previous games.
* Once you gain a wanted-level, the map flashes with circles of blue and red, with each circle representing the line of sight of the police chase. The circles differ in size depending on your wanted-level.
* The default camera view when driving rests around the left-hand side of the car above the road.
* Multiplayer is accessed via your mobile phone.
* The combat rests somewhere between Resident Evil 4 and Gears of War in terms of style, allowing you to roll, find protection and blind-fire from behind cover.
* Shooting different parts of the body has different impacts (e.g shoot a security guard in the foot at the top of the stairs, and he'll come tumbling down.)
* In GTA IV you have to develop relationships with other characters. Your relationship with Little Jacob, for example, is maintained through phone calls and loyalty. Developing good relationships with different characters can provide different rewards.
Demo Starts...
- Niko Bellic is in a replica of Times Square, which is Star Junction.
- Trademark map icon in the corner.
- There's some strange clipping with NPCs, and a notable lack of pedestrians.
- He struts around for a bit, and then steals a car.
- Niko tolls around in a luxury sedan to some big band music from the 1940s.
- Lighting looks fantastic, textures looking solid and rugged.
- Frame rate is a bit jumpy, but level of detail in landscape is greater than Elder Scrolls IV: Oblivion.
- Niko pulls up to the docks under the "Broker Bridge" as the sun rises. The light plays on the water, and then starts illuminating the city behind him.
- Clouds above Liberty City light up, with planes flying through them.
- Clouds keep lighting up as Niko calls up his buddy to "get some firepower.
Demo ends

- Cops now can crouch to improve their accuracy for the long-range shot at you.
- Like in San Andreas, eating and sleeping will allow you to recharge your health, though you won't find any health pick-up floating around the city.
- Though no countryside element to appear in GTA IV, Central park's immense size will offer a variety of off-road gestures.
- Cars which are locked is going to take a lot of time than before to sit in. Also, it increases the tension significantly when you're on the run from cops and deciding whether you are going to jack in the car.
- The taxi drivers will play a significant role into the gameplay. If Niko wants to go to point B, from point A, on the map, he can take the ride with just a push of a button.
- This time, taxi drivers will fulfill some special wishes for the Player. If Niko feels hungry, the Yellow Cab will drive him to the next Food restaurant. If Niko is hurt, then the taxi-driver will drive to the nearest hospital. So, each place is reachable, by taxi, in a matter of few seconds.
- Though, you can't take the taxi ride, while police are after you.
- Police will appear on the map as 'dots', while they are on search for you.
- Niko Bellic uses his mobile phone and the Internet, on regular basis.
- On the streets of LC, the reporters saw - Ferrari, Volkswagen Jetta, BMWs, Mustangs, SUVs, delivery vans, garbage trucks.
- Niko's mobile phone is a phone, messenger, Organizer, photo camera and GPS - all in one.
- The map will have GPS, which shows you the best way (will be colored in Yellow) towards your target.
- Improved target system with different hitzones.
- In the mission, which involves the killing of the Lawyer Mr. Goldberg, there is a dialogue between him and Niko (after Niko pulled out his gun).
Goldberg says: “I don’t fear guns. You know, guns don’t kill people - Videogames kill people.”
- The following shootout with the police is one of the best ever in a GTA-game according to the magazine. You have to cover and shoot while things fly through the room from the bullets. One policeman even fell down the escalator when they shoot him in the knee.
- The girl, in the artwork with lollipop, is named Lola and she is available for special hours.
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* We find out that McReary's first name is Francis, and that he knows about a felony Niko committed. It also mentions that McReary has a moustache, which suggests he is the character seen in this official artwork.
* The weapons on offer by Little Jacob included a 9mm, a shotgun, an SMG, and a micro SMG.
* Before Niko submitted his cv/résumé to the Goldberg, Ligner & Shyster website, OXM got a quick glimpse of his work history and qualifications. It notes that Niko was on the "Balkan Peace Force," and that he is procificent in swimming, shooting and boxing (it also says later in the preview that you are able to swim to the Statue of Happiness, or get a boat there.)
* Niko steals a black Comet before heading to the Humboldt River Viewpoint, to kill the man who stole McReary's memory stick.
* GTA IV will include a pool mini-game, and many other mini-games. "You'll play at least some of these while hanging out with NPCs like Little Jacob."
* Neither the 9/11 terrorist attacks nor Ground Zero will be referenced in any way in the game.
* The receptionist from Goldberg, Ligner & Shyster, who calls Niko to inform him about his interview, is called Karen.
* A thin green band around the minimap on your HUD indicates your health. (Could a second band be added to indicate armor?)
* Physically, Liberty City is not as big as San Andreas. It covers approximately 3/4 the total area that San Andreas did.
* Software glitch or innovative gameplay? During the final bit of the game that PSM got to see, Niko is killed by a police copter landing on his head.
* Playstation Magazine confirms the [default] camera angle shift in GTA IV. Your view is no longer stuck hovering over the vehicle. When you get behind the wheel, the camera drops down and to the left, following the middle of the road.
* The demo which was shown is from the Xbox 360 version of the game. The PlayStation 3 version is still "a week or two behind," according to Rockstar. The build shown is 5 weeks old, and the framerate has improved considerably since the last demo.
* At Star Junction (the GTA IV equivalent of Times Square) there is a theatre show on called T.S Pirate at the Thespian Theatre, and a camera store called Liberty Cameras. On the way to Rotterdam (where Little Jacob is situated) they passed a cocktail bar called "Bahama Mamas."
* Little Jacob is a Jamaican gun dealer from Dukes (the GTA IV equivalent of Queens.) The weapons on offer were $100 a piece.
* The name of each street is displayed at the bottom right of the screen as you enter it. During the demo, Niko passed through the following areas: Presidents City, Chinatown, Lancet, Hatton Gardens, Middle Park East, Lancaster, Ruby Street, Cod Row, Denver Avenue, Exeter Avenue, Northwood, East Holland, Silicon Street, Quartz Street, The Triangle, Easton, Diamond Street and Calcium Street.
* After hailing a taxi, you need to press Y to get in one, although the controls haven't been finalised. You have the option of sitting back and enjoying the ride, using the "trip-skip" option, or paying double the fare to make the driver go twice as fast. Inside the taxi, you can see and talk through to the driver in the front. The camera view changes every 5 seconds - read descriptions of the different camera views here.
* The TW@ Café is located in Algonquin, north of Middle Park (Central Park.) Niko submits a fake résumé/cv to the Goldberg, Ligner & Shyster website, at McReary's request. For the interview he must to goto 44 Emerty Street, The Exchange, Algonquin (visit Kikizo to see dialogue from this mission.)
* There is a yellow light cone representing an objective, which triggers a cutscene when you walk into it.
* Francis McReary wears a black suit and tie, has a moustache and slicked blonde hair with a strong side parting. (dialogue of the conversation with McReary can be found here.) The person who blackmails McReary is at Union Drive East. McReary texts Niko the phone number of the blackmailer, so that he can phone it and identify who is the target. The name of the cell network is "Whiz." A black comet is used for this mission.
* The default camera angle is slightly over to the drivers' side. Different angles are available however. You can move the camera aswell, but if you're not touching it, it will remain at the more central position leaning towards the drivers' side.
* Currently, the total number of wanted stars is 6 - the same as it was in previous Grand Theft Auto games.
* There is a GPS system in the car, and the recommended route shows up in yellow on the radar at the bottom left of the screen.
* You can auto-target as well as manual aim. Niko can take cover behind just about anything, and so can the cops.
* It also revealed that Goldberg's (the shady lawyer) first name is Tom.