- 21/7/06
- 90
- 9
7/7 Judgement Day
DIFFICULTY: IMPOSSIBLE
Summon at: Inner Cloister
When Uldyssian sacrificed his life at the Cathedral of Vanity in the battle between angels and demons, his soul was thought to be blown to the far reaches of the universe.
But a malicious spirit in the High Heavens, watching over the battle from afar, snatched Uldyssian and his edyrem on their way to oblivion. Imperius, archangel and high warlord of the Crystal Arch, had his own opinions about Sanctuary and the human vermin inhabiting it. This taint on Creation had to be eradicated.
But his side of the argument, despite the support of Malthael, lost out in the Angiris Council due to the intervention of Tyrael, and the ensuing blood pact with Mephisto prevented him from intervening on the mortal plane at all. A puppet had to be found, and Uldyssian was just what he sought. After a thorough brainwashing, Imperius sent his harbinger Dark Uldyssian to Sanctuary with the mission to exact divine justice and destroy the world...





Strategy: Dark Uldyssian and his Fallen Edyrem are ghosts that exist only partially on the mortal plane and cannot be hit by mortal weapons and spells.
The war machine has one weak spot. When the army runs into trouble, Dark Uldyssian will summon an Avatar of Imperius or Malthael to aid them. This avatar is vulnerable. Kill it to sever the link.
An avatar will be summoned 1% of the time when Dark Uldyssian hits a victim. The Fallen Edyrem do not have this power. You can recognise Dark Uldyssian by his heavy armour. What they all have in common is their Divine Apparition ability which warps them next to their victim, freezing it.
The Avatars bear the secrets of Creation and can throw alchemical nuclear bombs from Heaven. They also have the ability to turn invulnerable for a short time. While in this state, they project lethal death bolts at nearby targets. Run away! Lastly, they summon more Fallen Edyrem at a rapid rate.
Ai Biết Chỉ Giùm

DIFFICULTY: IMPOSSIBLE
Summon at: Inner Cloister
When Uldyssian sacrificed his life at the Cathedral of Vanity in the battle between angels and demons, his soul was thought to be blown to the far reaches of the universe.
But a malicious spirit in the High Heavens, watching over the battle from afar, snatched Uldyssian and his edyrem on their way to oblivion. Imperius, archangel and high warlord of the Crystal Arch, had his own opinions about Sanctuary and the human vermin inhabiting it. This taint on Creation had to be eradicated.
But his side of the argument, despite the support of Malthael, lost out in the Angiris Council due to the intervention of Tyrael, and the ensuing blood pact with Mephisto prevented him from intervening on the mortal plane at all. A puppet had to be found, and Uldyssian was just what he sought. After a thorough brainwashing, Imperius sent his harbinger Dark Uldyssian to Sanctuary with the mission to exact divine justice and destroy the world...





Strategy: Dark Uldyssian and his Fallen Edyrem are ghosts that exist only partially on the mortal plane and cannot be hit by mortal weapons and spells.
The war machine has one weak spot. When the army runs into trouble, Dark Uldyssian will summon an Avatar of Imperius or Malthael to aid them. This avatar is vulnerable. Kill it to sever the link.
An avatar will be summoned 1% of the time when Dark Uldyssian hits a victim. The Fallen Edyrem do not have this power. You can recognise Dark Uldyssian by his heavy armour. What they all have in common is their Divine Apparition ability which warps them next to their victim, freezing it.
The Avatars bear the secrets of Creation and can throw alchemical nuclear bombs from Heaven. They also have the ability to turn invulnerable for a short time. While in this state, they project lethal death bolts at nearby targets. Run away! Lastly, they summon more Fallen Edyrem at a rapid rate.
Ai Biết Chỉ Giùm


