whynot4ever
Mr & Ms Pac-Man
- 15/10/06
- 245
- 0
* Sau khi PhucDatBinh không chơi nữa, tôi đã chơi cả 2 acc của tôi và PhucDatBinh, 2 acc cùng đánh với Ben ở giữa. Rồi, hôm qua, lúc tôi đi ngủ, Jake đã kéo quân qua làm thịt sạch sẽ nhà tôi. Cướp đi gần 400 mil res trong bank ở 5 thành phố của tôi và khoảng 400 mil khác mỗi loại ở bên ngoài. Nói chung là hiện tại ở acc của tôi res = 0, Unit =0! Ở acc PhucDatBinh cũng tương tự. 5 thành phố bị lột sạch Bank.
* Đây là trận đánh tụi nó đánh tôi hôm qua:
* Đây là trận mạnh nhất. Sau đó là các trận nhỏ để đánh hết sạch số quân ít ỏi còn lại trong các thành phố phụ của tôi:
* Đáng kể là sự có mặt của Heroes, người mà từ trước đến giờ tôi nghĩ là của VN mình, đến hốt res sau khi tôi bị tấn công:
* Và vấn đề tôi muốn nói với các bạn ở đây là. Hiện nay tôi cần một khoảng thời gian dài để khôi phục lại bắt đầu từ con số 0. Điều tôi không hiểu là tại sao ở Disrict 500 nó lại có thể đến chỗ tôi 106 một cách nhanh thế. Bây giờ có bạn nào có lực lượng quân sự mạnh mà không chơi nữa, hoặc không có thời gian chơi thì cho tôi mượn (hoặc mua cũng được, hiện tại tôi đang ở VN). Tôi ko trả được mối thù này thì nghỉ chơi luôn. Có ai giúp tôi được ko?
* Đây là trận đánh tụi nó đánh tôi hôm qua:
Mã:
War at SkyRose1(106:3:1)/Vietnam
Attacker: Leader Jake of the tribe: Jakes
Invasion # 1
Attackers:
99.0 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
20.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
227.0 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
63.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
24.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
771.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
230.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
405.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
5.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
340.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
Defenders:
360.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
1.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
492.0 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
10.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
28.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
440.0 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
6.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
345.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
40.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
899.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
1.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front
Attacker base damage is: 171165.00
Defender base damage is: 114384.00
The attacker inflicts 86% of base damage
The defender inflicts 107% of base damage
The attacker inflicts 106385.0 net damage after 40816.0 blocker defense
The defender inflicts 81741.0 net damage after 41789.0 attacker defense
Defender City Defense Structure receives 25532.0 net damage
1.0 unit(s) are destroyed
Defender Thief receives 16170.0 net damage
646.8 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 7859.0 net damage
131.0 unit(s) are destroyed
Defender Spy evades the attack
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 4558.0 net damage
22.8 unit(s) are destroyed
Defender Sniper receives 1350.0 net damage
28.0 unit(s) are destroyed
Defender Police receives 828.0 net damage
10.0 unit(s) are destroyed
Defender Transport Train receives 229.0 net damage
1.1 unit(s) are destroyed
Defender Warrior receives 25.0 net damage
1.0 unit(s) are destroyed
Defender Bazooka receives 23.0 net damage
0.4 unit(s) are destroyed
Attacker Paladin receives 60488.0 net damage
340.0 unit(s) are destroyed
Attacker Assault Tank receives 9776.0 net damage
5.0 unit(s) are destroyed
Attacker Reinforced Tank receives 7000.0 net damage
35.0 unit(s) are destroyed
Attacker Grenadier receives 3984.0 net damage
66.4 unit(s) are destroyed
Attacker Canon receives 54.0 net damage
0.7 unit(s) are destroyed
Attacker Sniper receives 118.0 net damage
4.7 unit(s) are destroyed
Attacker Bazooka receives 28.0 net damage
0.5 unit(s) are destroyed
Attacker Transport Train receives 149.0 net damage
0.7 unit(s) are destroyed
Attacker Carriage receives 108.0 net damage
5.4 unit(s) are destroyed
Attacker Helicopter receives 36.0 net damage
0.7 unit(s) are destroyed
Invasion # 2
Attackers:
98.3 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
14.6 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
226.3 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
62.5 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
19.3 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
770.3 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
163.6 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
370.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
Defenders:
359.6 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
490.9 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
417.2 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
6.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
214.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
40.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
252.2 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front
Attacker base damage is: 139937.09
Defender base damage is: 96095.83
The attacker inflicts 98% of base damage
The defender inflicts 97% of base damage
The attacker inflicts 99525.6 net damage after 37612.4 blocker defense
The defender inflicts 59602.6 net damage after 33689.4 attacker defense
Defender Thief receives 50758.0 net damage
252.2 unit(s) are destroyed
Defender Spy Plane receives 6827.0 net damage
40.0 unit(s) are destroyed
Defender Grenadier receives 20970.0 net damage
214.0 unit(s) are destroyed
Defender Spy receives 2306.0 net damage
6.0 unit(s) are destroyed
Defender Reinforced Tank receives 4106.0 net damage
20.5 unit(s) are destroyed
Defender Transport Train receives 1019.0 net damage
5.1 unit(s) are destroyed
Defender Bazooka receives 13539.6 net damage
225.7 unit(s) are destroyed
Attacker Reinforced Tank receives 44105.0 net damage
220.5 unit(s) are destroyed
Attacker Grenadier receives 9453.0 net damage
157.6 unit(s) are destroyed
Attacker Canon receives 483.0 net damage
6.0 unit(s) are destroyed
Attacker Sniper receives 389.0 net damage
15.6 unit(s) are destroyed
Attacker Bazooka receives 1551.0 net damage
25.9 unit(s) are destroyed
Attacker Transport Train receives 2933.0 net damage
14.7 unit(s) are destroyed
Attacker Carriage receives 440.0 net damage
14.6 unit(s) are destroyed
Attacker Helicopter receives 248.6 net damage
5.0 unit(s) are destroyed
Invasion # 3
Attackers:
93.3 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
211.6 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
36.7 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
3.7 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
764.3 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
6.1 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
149.5 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
Defenders:
134.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
485.8 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
396.7 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
0.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
0.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front
Attacker base damage is: 97682.07
Defender base damage is: 61876.52
The attacker inflicts 112% of base damage
The defender inflicts 84% of base damage
The attacker inflicts 77765.8 net damage after 31637.2 blocker defense
The defender inflicts 31966.4 net damage after 20352.6 attacker defense
Defender Reinforced Tank receives 55213.0 net damage
276.1 unit(s) are destroyed
Defender Transport Train receives 10148.0 net damage
50.7 unit(s) are destroyed
Defender Bazooka receives 12404.8 net damage
134.0 unit(s) are destroyed
Attacker Reinforced Tank receives 31966.0 net damage
149.5 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.4 net damage
0.0 unit(s) are destroyed
Invasion # 4
Attackers:
93.3 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
211.6 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
36.7 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
3.7 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
764.3 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
6.1 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
0.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
Defenders:
0.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
435.0 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
120.6 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
0.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
0.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front
Attacker base damage is: 78848.17
Defender base damage is: 17686.99
The attacker inflicts 65% of base damage
The defender inflicts 62% of base damage
The attacker inflicts 35964.2 net damage after 15286.8 blocker defense
The defender inflicts 2744.0 net damage after 12878.7 attacker defense
Defender Reinforced Tank receives 7192.0 net damage
36.0 unit(s) are destroyed
Defender Transport Train receives 28772.2 net damage
143.9 unit(s) are destroyed
Attacker Grenadier receives 1783.0 net damage
6.1 unit(s) are destroyed
Attacker Canon receives 730.0 net damage
9.1 unit(s) are destroyed
Attacker Sniper receives 25.0 net damage
1.0 unit(s) are destroyed
Attacker Bazooka receives 12.0 net damage
0.2 unit(s) are destroyed
Attacker Transport Train receives 184.0 net damage
0.9 unit(s) are destroyed
Attacker Helicopter receives 10.0 net damage
0.2 unit(s) are destroyed
Invasion # 5
Attackers:
93.1 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
210.7 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
36.5 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
2.7 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
755.2 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
0.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
Defenders:
0.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
291.2 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
84.7 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
0.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
0.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front
Attacker base damage is: 77459.83
Defender base damage is: 12328.83
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 67027.3 net damage after 10431.7 blocker defense
The defender inflicts 3082.0 net damage after 12709.1 attacker defense
Defender Reinforced Tank receives 50270.0 net damage
84.7 unit(s) are destroyed
Defender Transport Train receives 16757.3 net damage
83.8 unit(s) are destroyed
Attacker Canon receives 308.0 net damage
3.9 unit(s) are destroyed
Attacker Sniper receives 1525.0 net damage
2.7 unit(s) are destroyed
Attacker Bazooka receives 711.0 net damage
11.9 unit(s) are destroyed
Attacker Transport Train receives 381.0 net damage
1.9 unit(s) are destroyed
Attacker Helicopter receives 157.0 net damage
3.1 unit(s) are destroyed
Invasion # 6
Attackers:
90.0 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
208.8 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
24.6 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
0.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
751.3 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
0.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
Defenders:
0.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
207.4 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
0.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
0.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front
Attacker base damage is: 75966.04
Defender base damage is: 1244.24
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 71611.2 net damage after 4354.8 blocker defense
The defender inflicts 311.0 net damage after 12483.6 attacker defense
Defender Transport Train receives 71611.2 net damage
207.4 unit(s) are destroyed
Attacker Canon receives 21.0 net damage
0.3 unit(s) are destroyed
Attacker Bazooka receives 87.0 net damage
1.5 unit(s) are destroyed
Attacker Transport Train receives 203.0 net damage
1.0 unit(s) are destroyed
44,975,000W 44,975,000I 44,975,000O 44,975,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!
10,795,698W 26,014,897I 18,519,120O 25,743,547F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker
* Đây là trận mạnh nhất. Sau đó là các trận nhỏ để đánh hết sạch số quân ít ỏi còn lại trong các thành phố phụ của tôi:
War at SkyRose1(106:3:1)/Vietnam
Attacker: Leader Jake of the tribe: Jakes
Invasion # 1
Attackers:
207.0 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
89.0 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
777.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Front
23.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front
Defenders:
6.0 Transport Train(s)(200HP/6A/20D per unit) - Tactics: Front
Attacker base damage is: 78297.00
Defender base damage is: 36.00
The attacker inflicts 104% of base damage
The defender inflicts 80% of base damage
The attacker inflicts 81308.0 net damage after 120.0 blocker defense
The defender inflicts 7.0 net damage after 12652.0 attacker defense
Defender Transport Train receives 81308.0 net damage
6.0 unit(s) are destroyed
Attacker Bazooka receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 2.0 net damage
0.0 unit(s) are destroyed
16,270,694W 16,713,839I 84,495,148O 27,074,725F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!
18,000W 216,001I 108,001O 144,000F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
* Đáng kể là sự có mặt của Heroes, người mà từ trước đến giờ tôi nghĩ là của VN mình, đến hốt res sau khi tôi bị tấn công:
Mã:
War at SkyRose1(106:3:1)/Vietnam
Attacker: Leader Heroes of the tribe: Hero1
Invasion # 1
Attackers:
199.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Back
28.0 Assault Tank(s)(195HP/157A/35D per unit) - Tactics: Front
154.0 Reinforced Tank(s)(260HP/127A/50D per unit) - Tactics: Front
624.0 Canon(s)(104HP/97A/9D per unit) - Tactics: Front
29.0 Sniper(s)(33HP/92A/4D per unit) - Tactics: Front
Defenders:
Attacker base damage is: 88742.00
Defender base damage is: 0.00
The attacker inflicts 117% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 103828.0 net damage after 0.0 blocker defense
The defender inflicts 0.0 net damage after 18392.0 attacker defense
32,317,600W 33,113,600I 46,804,800O 46,964,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!
0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
* Và vấn đề tôi muốn nói với các bạn ở đây là. Hiện nay tôi cần một khoảng thời gian dài để khôi phục lại bắt đầu từ con số 0. Điều tôi không hiểu là tại sao ở Disrict 500 nó lại có thể đến chỗ tôi 106 một cách nhanh thế. Bây giờ có bạn nào có lực lượng quân sự mạnh mà không chơi nữa, hoặc không có thời gian chơi thì cho tôi mượn (hoặc mua cũng được, hiện tại tôi đang ở VN). Tôi ko trả được mối thù này thì nghỉ chơi luôn. Có ai giúp tôi được ko?