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Phỏng vấn đạo diễn của phim FF15
http://www.wired.co.uk/article/kingsglaive-final-fantasy-xv-interview
Tương lai có thể là 1 phim FF6 hoặc FF9
What was the biggest difference in directingKingsglaive compared to your earlier Final Fantasy VII: Advent Children?
Takeshi Nozue: The largest difference was establishing the hero. In the case of Advent Children, it was a hero that was familiar to players and was already established, and their story could go on.
In this case, we had to establish a new hero and it had to be someone accessible to a wider audience that hadn't seen him before. That was the major difference in approach this time around.
Kingsglaive had been seen as a way to showcase Final Fantasy XV's female characters, but heroine Lunafreya is given little to do and Kingsglaive member Crowe is killed. How do you see those characters?
The way we feel about Luna's strength is that she's not this authority figure that imposes her will on others in that way. It's more about her resolution and how she can stand her own ground. That's where she shows her strength. In our minds, Luna is a strong character, not because of what she makes others do, but how she's able to stick to her guns, basically.
Do you see potential in future film sequels to Final Fantasy games? Or further cinematic outings in Final Fantasy XV's world?
I can't say I wouldn't want to, but I think it would be quite the undertaking! Final Fantasy VI would be an interesting one, or Final Fantasy IX – that was my first work! As for returning to Final Fantasy XV, having just finishedKingsglaive, I'm not sure I'm in the best state of mind to pick the next thing. I think a lot of people have now seen the game itself, at Gamescom, and they're ready for it now. Hopefully they're all looking forward to that now!
http://www.wired.co.uk/article/kingsglaive-final-fantasy-xv-interview
Tương lai có thể là 1 phim FF6 hoặc FF9

What was the biggest difference in directingKingsglaive compared to your earlier Final Fantasy VII: Advent Children?
Takeshi Nozue: The largest difference was establishing the hero. In the case of Advent Children, it was a hero that was familiar to players and was already established, and their story could go on.
In this case, we had to establish a new hero and it had to be someone accessible to a wider audience that hadn't seen him before. That was the major difference in approach this time around.
Kingsglaive had been seen as a way to showcase Final Fantasy XV's female characters, but heroine Lunafreya is given little to do and Kingsglaive member Crowe is killed. How do you see those characters?
The way we feel about Luna's strength is that she's not this authority figure that imposes her will on others in that way. It's more about her resolution and how she can stand her own ground. That's where she shows her strength. In our minds, Luna is a strong character, not because of what she makes others do, but how she's able to stick to her guns, basically.
Do you see potential in future film sequels to Final Fantasy games? Or further cinematic outings in Final Fantasy XV's world?
I can't say I wouldn't want to, but I think it would be quite the undertaking! Final Fantasy VI would be an interesting one, or Final Fantasy IX – that was my first work! As for returning to Final Fantasy XV, having just finishedKingsglaive, I'm not sure I'm in the best state of mind to pick the next thing. I think a lot of people have now seen the game itself, at Gamescom, and they're ready for it now. Hopefully they're all looking forward to that now!


hỏi thật bác ko thấy khâu tuyển mộ như củ cải à
Không có gì mới ngoài 26 phút director cut

thử lấy style mặt luna trong game đắp vào bộ trong phim
