Xin chào anh em,
Như anh em đã biết GeneralRambo, một kẻ thường xuyên online mua quân và tấn công anh em W I vơ vét sạch sẽ, khiến cho nhiều anh em Việt Nam ta đã nản lòng bỏ chơi. Ví dụ như HoChiMinh,bldragoon, ...và ngay cả VietNamGirl tôi cũng đã từng bị GeneralRambo vét sạch sẽ phải holiday 7 ngày để nó quá điểm không đánh được tôi.
Với lòng tham không đáy, và khả năng mua quân nhanh như ngựa, GeneralRambo thực sự là mối đe dọa cho toàn thể anh em W I trong vòng điểm của nó.
Nhưng sau một thời gian kìm điểm, ẩn danh, VietNamGirl ngấm ngầm tích quân, làm bank và thời cơ đã đến, ...với 1 lực lượng quân đội có thể nói là chỉ tương đương GeneralRambo, VietNamGirl đã quyết định tấn công, migrad thành phố đến làm cho nó không kịp trở tay. Quyết tâm phải trả thù cho anh em.
Sau đây là diễn biến chiến trận. Sau trận chiến này, VietNamGirl thiệt hại toàn bộ quân còn lại 20K Rtank và 2K Atank mà thôi (tất nhiên là còn nguyên 5 Mtrain để vơ vét nó cho nó hết đường sống, tuyệt diệt như đã làm với Kamakazi - kẻ còn sót lại duy nhất của đế chế Korea ^^)
Nói nhiều lời quá, VietNamGirl gửi đến anh em lời chào thân ái ...<lại 1 chiến thắng ngọt ngào, đã trả thù cho anh em rồi ...kakaka >
War at Simferopol(1149:3:3)/Turkey
Attacker: Leader VietNamGirl of the tribe: CongSan
Invasion # 1
Attackers:
357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
171.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
313.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
25.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
1099.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
879.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
426.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
143.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
3183.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
864.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
358.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
502.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
768.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
1700.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
1238.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
83.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
355.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
1020.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
2798.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
726.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
713.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
99.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
6.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
80.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
45.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
85.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
548.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
330.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
44.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
212.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
631.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
2136.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
130.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
583.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
357.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 5512343.00
Defender base damage is: 4054075.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 4118895.0 net damage after 1393448.0 blocker defense
The defender inflicts 2399142.0 net damage after 1654933.0 attacker defense
Defender Camel receives 2471337.0 net damage
357.0 unit(s) are destroyed
Defender Warrior receives 1334521.0 net damage
583.0 unit(s) are destroyed
Defender Eagle Scout receives 241038.0 net damage
130.0 unit(s) are destroyed
Defender Horseman receives 5039.0 net damage
387.6 unit(s) are destroyed
Defender Carriage receives 43524.0 net damage
631.0 unit(s) are destroyed
Defender Swordsman receives 11249.0 net damage
212.0 unit(s) are destroyed
Defender Knight receives 11699.0 net damage
44.0 unit(s) are destroyed
Defender Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 419.0 net damage
6.0 unit(s) are destroyed
Defender Grenadier receives 67.0 net damage
0.6 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 359871.0 net damage
355.0 unit(s) are destroyed
Attacker Spy receives 1121599.0 net damage
83.0 unit(s) are destroyed
Attacker Carriage receives 55060.0 net damage
1238.0 unit(s) are destroyed
Attacker Musketeer receives 267409.0 net damage
1700.0 unit(s) are destroyed
Attacker Paladin receives 559490.0 net damage
768.0 unit(s) are destroyed
Attacker Rifleman receives 33213.0 net damage
442.8 unit(s) are destroyed
Attacker Swordsman receives 2250.0 net damage
90.0 unit(s) are destroyed
Attacker Knight receives 240.0 net damage
8.0 unit(s) are destroyed
Attacker Horseman receives 2.0 net damage
0.2 unit(s) are destroyed
Attacker Camel receives 7.0 net damage
0.6 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed
Invasion # 2
Attackers:
357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
171.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
313.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
25.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
1099.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
879.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
426.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
142.4 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
3182.8 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
856.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
268.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
59.2 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
1020.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
2798.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
726.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
713.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
99.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
6.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
80.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
45.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
84.4 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
542.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
330.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
1748.4 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 5374763.63
Defender base damage is: 4029234.28
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3992913.1 net damage after 1381849.9 blocker defense
The defender inflicts 2407864.1 net damage after 1621369.9 attacker defense
Defender Horseman receives 2874897.0 net damage
1748.4 unit(s) are destroyed
Defender Musketeer receives 838512.0 net damage
330.0 unit(s) are destroyed
Defender Paladin receives 259938.0 net damage
542.0 unit(s) are destroyed
Defender Grenadier receives 16044.0 net damage
84.4 unit(s) are destroyed
Defender Rifleman receives 176.0 net damage
2.2 unit(s) are destroyed
Defender Spy receives 167.0 net damage
9.3 unit(s) are destroyed
Defender Bazooka receives 2670.0 net damage
6.0 unit(s) are destroyed
Defender Canon receives 61.0 net damage
0.4 unit(s) are destroyed
Defender Helicopter receives 215.0 net damage
2.4 unit(s) are destroyed
Defender Transport Train receives 11.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 159.0 net damage
3.6 unit(s) are destroyed
Defender Bomber receives 37.0 net damage
1.1 unit(s) are destroyed
Defender Thief receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 17.0 net damage
0.2 unit(s) are destroyed
Defender Spy Plane receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 5.1 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 1059460.0 net damage
59.2 unit(s) are destroyed
Attacker Swordsman receives 916914.0 net damage
268.0 unit(s) are destroyed
Attacker Knight receives 94927.0 net damage
856.0 unit(s) are destroyed
Attacker Horseman receives 212034.0 net damage
3182.8 unit(s) are destroyed
Attacker Camel receives 58528.0 net damage
142.4 unit(s) are destroyed
Attacker Grenadier receives 39600.0 net damage
400.0 unit(s) are destroyed
Attacker Canon receives 18744.0 net damage
142.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 3598.0 net damage
85.7 unit(s) are destroyed
Attacker Helicopter evades the counterattack
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 3141.0 net damage
25.0 unit(s) are destroyed
Attacker Bazooka receives 325.0 net damage
3.3 unit(s) are destroyed
Attacker Machine Gunner receives 22.0 net damage
0.3 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.1 net damage
0.0 unit(s) are destroyed
Invasion # 3
Attackers:
357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
170.7 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
309.7 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
1013.3 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
737.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
26.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
1019.8 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
2796.9 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
722.4 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
710.6 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
98.6 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
70.7 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
42.8 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 5219465.39
Defender base damage is: 3937092.23
The attacker inflicts 71% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 2343951.2 net damage after 1361868.8 blocker defense
The defender inflicts 2370948.5 net damage after 1593986.5 attacker defense
Defender Rifleman receives 164076.0 net damage
42.8 unit(s) are destroyed
Defender Spy receives 1329723.0 net damage
70.7 unit(s) are destroyed
Defender Canon receives 561100.0 net damage
98.6 unit(s) are destroyed
Defender Helicopter receives 245694.0 net damage
710.6 unit(s) are destroyed
Defender Transport Train receives 9538.0 net damage
27.3 unit(s) are destroyed
Defender Sniper receives 1352.0 net damage
30.7 unit(s) are destroyed
Defender Bomber receives 12337.0 net damage
352.5 unit(s) are destroyed
Defender Thief receives 6643.0 net damage
151.0 unit(s) are destroyed
Defender Reinforced Tank receives 12813.0 net damage
36.6 unit(s) are destroyed
Defender Police receives 364.0 net damage
4.1 unit(s) are destroyed
Defender Spy Plane receives 276.0 net damage
3.1 unit(s) are destroyed
Defender Assault Tank receives 35.2 net damage
0.1 unit(s) are destroyed
Attacker Grenadier receives 782413.0 net damage
26.0 unit(s) are destroyed
Attacker Canon receives 285936.0 net damage
737.0 unit(s) are destroyed
Attacker Transport Train receives 781559.0 net damage
2368.4 unit(s) are destroyed
Attacker Sniper receives 281361.0 net damage
1013.3 unit(s) are destroyed
Attacker Helicopter receives 69507.0 net damage
382.0 unit(s) are destroyed
Attacker Bazooka receives 86787.0 net damage
309.7 unit(s) are destroyed
Attacker Machine Gunner receives 73379.0 net damage
170.7 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 150.0 net damage
0.2 unit(s) are destroyed
Attacker Assault Tank receives 366.0 net damage
1.5 unit(s) are destroyed
Attacker Reinforced Tank receives 242.0 net damage
0.7 unit(s) are destroyed
Attacker Bomber receives 153.0 net damage
4.6 unit(s) are destroyed
Attacker Missile Launcher receives 90.5 net damage
0.2 unit(s) are destroyed
Invasion # 4
Attackers:
356.8 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2898.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20961.3 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7047.5 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
527.8 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
5800.6 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2132.8 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
190.8 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
1015.7 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20454.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
11831.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
2444.5 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
691.7 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
3811.7 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 5020900.99
Defender base damage is: 3791371.02
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3682740.5 net damage after 1338159.5 blocker defense
The defender inflicts 2270797.8 net damage after 1520573.2 attacker defense
Defender Transport Train receives 994339.0 net damage
2841.0 unit(s) are destroyed
Defender Sniper receives 1075360.0 net damage
691.7 unit(s) are destroyed
Defender Bomber receives 1112998.0 net damage
2444.5 unit(s) are destroyed
Defender Thief receives 125010.0 net damage
2841.1 unit(s) are destroyed
Defender Reinforced Tank receives 116260.0 net damage
332.2 unit(s) are destroyed
Defender Police receives 227720.0 net damage
1015.7 unit(s) are destroyed
Defender Spy Plane receives 5589.0 net damage
63.5 unit(s) are destroyed
Defender Assault Tank receives 25464.5 net damage
96.8 unit(s) are destroyed
Attacker Transport Train receives 1589558.0 net damage
4816.8 unit(s) are destroyed
Attacker Pharaoh receives 619928.0 net damage
64.0 unit(s) are destroyed
Attacker Thermo Tank receives 60085.0 net damage
91.0 unit(s) are destroyed
Attacker Assault Tank receives 1128.0 net damage
4.5 unit(s) are destroyed
Attacker Reinforced Tank receives 67.0 net damage
0.2 unit(s) are destroyed
Attacker Bomber receives 5.0 net damage
0.2 unit(s) are destroyed
Attacker Missile Launcher receives 26.8 net damage
0.1 unit(s) are destroyed
Invasion # 5
Attackers:
356.7 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2898.2 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20961.1 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7043.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
436.7 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
983.8 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2036.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
127.3 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20122.2 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
8989.9 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
970.7 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 4968848.66
Defender base damage is: 2795031.36
The attacker inflicts 90% of base damage
The defender inflicts 111% of base damage
The attacker inflicts 3278135.4 net damage after 1193827.6 blocker defense
The defender inflicts 1694010.6 net damage after 1413205.4 attacker defense
Defender Transport Train receives 1278472.0 net damage
970.7 unit(s) are destroyed
Defender Thief receives 1819693.0 net damage
8989.9 unit(s) are destroyed
Defender Reinforced Tank receives 48592.0 net damage
138.8 unit(s) are destroyed
Defender Spy Plane receives 106416.0 net damage
127.3 unit(s) are destroyed
Defender Assault Tank receives 24962.4 net damage
94.9 unit(s) are destroyed
Attacker Transport Train receives 796184.0 net damage
983.8 unit(s) are destroyed
Attacker Thermo Tank receives 808043.0 net damage
436.7 unit(s) are destroyed
Attacker Assault Tank receives 86192.0 net damage
347.5 unit(s) are destroyed
Attacker Reinforced Tank receives 3124.0 net damage
9.5 unit(s) are destroyed
Attacker Bomber receives 177.0 net damage
5.4 unit(s) are destroyed
Attacker Missile Launcher receives 290.6 net damage
0.7 unit(s) are destroyed
Invasion # 6
Attackers:
356.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2892.8 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20951.6 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
6695.4 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
1941.1 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
19983.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 4757691.48
Defender base damage is: 2733020.83
The attacker inflicts 102% of base damage
The defender inflicts 67% of base damage
The attacker inflicts 3719963.7 net damage after 1132881.3 blocker defense
The defender inflicts 476822.1 net damage after 1361547.9 attacker defense
Defender Reinforced Tank receives 74399.0 net damage
212.6 unit(s) are destroyed
Defender Assault Tank receives 3645564.7 net damage
1941.1 unit(s) are destroyed
Attacker Assault Tank receives 367153.0 net damage
1480.5 unit(s) are destroyed
Attacker Reinforced Tank receives 37287.0 net damage
113.0 unit(s) are destroyed
Attacker Bomber receives 60077.0 net damage
1820.5 unit(s) are destroyed
Attacker Missile Launcher receives 12305.1 net damage
29.8 unit(s) are destroyed
Invasion # 7
Attackers:
326.2 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
1072.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20838.6 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
5215.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
19770.8 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 3865053.20
Defender base damage is: 2412039.34
The attacker inflicts 69% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 1619032.8 net damage after 1047853.2 blocker defense
The defender inflicts 305757.0 net damage after 1272884.0 attacker defense
Defender Reinforced Tank receives 1619032.8 net damage
4625.8 unit(s) are destroyed
Attacker Assault Tank receives 253778.0 net damage
1023.3 unit(s) are destroyed
Attacker Reinforced Tank receives 44701.0 net damage
135.5 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 7278.0 net damage
17.6 unit(s) are destroyed
Invasion # 8
Attackers:
308.6 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
1072.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20703.1 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
4191.7 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
15145.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 3684434.91
Defender base damage is: 1847690.75
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 2881748.7 net damage after 802685.3 blocker defense
The defender inflicts 618835.0 net damage after 1228855.0 attacker defense
Defender Reinforced Tank receives 2881748.7 net damage
8233.6 unit(s) are destroyed
Attacker Assault Tank receives 278475.0 net damage
1122.9 unit(s) are destroyed
Attacker Reinforced Tank receives 30632.0 net damage
92.8 unit(s) are destroyed
Attacker Bomber receives 201323.0 net damage
1072.3 unit(s) are destroyed
Attacker Missile Launcher receives 108405.0 net damage
262.5 unit(s) are destroyed
Invasion # 9
Attackers:
46.1 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
0.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20610.3 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
3068.8 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
6911.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 2982641.91
Defender base damage is: 843195.50
The attacker inflicts 50% of base damage
The defender inflicts 99% of base damage
The attacker inflicts 1125013.8 net damage after 366306.2 blocker defense
The defender inflicts 209704.0 net damage after 1162340.6 attacker defense
Defender Reinforced Tank receives 1125013.8 net damage
3214.3 unit(s) are destroyed
Attacker Assault Tank receives 20970.0 net damage
84.6 unit(s) are destroyed
Attacker Reinforced Tank receives 67944.0 net damage
205.9 unit(s) are destroyed
Attacker Missile Launcher receives 120790.0 net damage
46.1 unit(s) are destroyed
Invasion # 10
Attackers:
0.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
0.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20404.4 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
2984.2 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
3697.1 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 2919555.38
Defender base damage is: 451047.85
The attacker inflicts 64% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 1672568.0 net damage after 195947.0 blocker defense
The defender inflicts 57267.0 net damage after 1148058.4 attacker defense
Defender Reinforced Tank receives 1672568.0 net damage
3697.1 unit(s) are destroyed
Attacker Assault Tank receives 9162.0 net damage
36.9 unit(s) are destroyed
Attacker Reinforced Tank receives 48105.0 net damage
145.8 unit(s) are destroyed
0W 0I 0O 0F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!
323,013,548W 815,003,244I 804,644,280O 770,220,438F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
Như anh em đã biết GeneralRambo, một kẻ thường xuyên online mua quân và tấn công anh em W I vơ vét sạch sẽ, khiến cho nhiều anh em Việt Nam ta đã nản lòng bỏ chơi. Ví dụ như HoChiMinh,bldragoon, ...và ngay cả VietNamGirl tôi cũng đã từng bị GeneralRambo vét sạch sẽ phải holiday 7 ngày để nó quá điểm không đánh được tôi.
Với lòng tham không đáy, và khả năng mua quân nhanh như ngựa, GeneralRambo thực sự là mối đe dọa cho toàn thể anh em W I trong vòng điểm của nó.
Nhưng sau một thời gian kìm điểm, ẩn danh, VietNamGirl ngấm ngầm tích quân, làm bank và thời cơ đã đến, ...với 1 lực lượng quân đội có thể nói là chỉ tương đương GeneralRambo, VietNamGirl đã quyết định tấn công, migrad thành phố đến làm cho nó không kịp trở tay. Quyết tâm phải trả thù cho anh em.
Sau đây là diễn biến chiến trận. Sau trận chiến này, VietNamGirl thiệt hại toàn bộ quân còn lại 20K Rtank và 2K Atank mà thôi (tất nhiên là còn nguyên 5 Mtrain để vơ vét nó cho nó hết đường sống, tuyệt diệt như đã làm với Kamakazi - kẻ còn sót lại duy nhất của đế chế Korea ^^)
Nói nhiều lời quá, VietNamGirl gửi đến anh em lời chào thân ái ...<lại 1 chiến thắng ngọt ngào, đã trả thù cho anh em rồi ...kakaka >
War at Simferopol(1149:3:3)/Turkey
Attacker: Leader VietNamGirl of the tribe: CongSan
Invasion # 1
Attackers:
357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
171.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
313.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
25.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
1099.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
879.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
426.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
143.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
3183.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
864.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
358.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
502.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
768.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
1700.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
1238.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
83.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
355.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
1020.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
2798.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
726.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
713.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
99.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
6.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
80.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
45.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
85.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
548.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
330.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
44.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
212.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
631.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
2136.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
130.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
583.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
357.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 5512343.00
Defender base damage is: 4054075.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 4118895.0 net damage after 1393448.0 blocker defense
The defender inflicts 2399142.0 net damage after 1654933.0 attacker defense
Defender Camel receives 2471337.0 net damage
357.0 unit(s) are destroyed
Defender Warrior receives 1334521.0 net damage
583.0 unit(s) are destroyed
Defender Eagle Scout receives 241038.0 net damage
130.0 unit(s) are destroyed
Defender Horseman receives 5039.0 net damage
387.6 unit(s) are destroyed
Defender Carriage receives 43524.0 net damage
631.0 unit(s) are destroyed
Defender Swordsman receives 11249.0 net damage
212.0 unit(s) are destroyed
Defender Knight receives 11699.0 net damage
44.0 unit(s) are destroyed
Defender Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 419.0 net damage
6.0 unit(s) are destroyed
Defender Grenadier receives 67.0 net damage
0.6 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 359871.0 net damage
355.0 unit(s) are destroyed
Attacker Spy receives 1121599.0 net damage
83.0 unit(s) are destroyed
Attacker Carriage receives 55060.0 net damage
1238.0 unit(s) are destroyed
Attacker Musketeer receives 267409.0 net damage
1700.0 unit(s) are destroyed
Attacker Paladin receives 559490.0 net damage
768.0 unit(s) are destroyed
Attacker Rifleman receives 33213.0 net damage
442.8 unit(s) are destroyed
Attacker Swordsman receives 2250.0 net damage
90.0 unit(s) are destroyed
Attacker Knight receives 240.0 net damage
8.0 unit(s) are destroyed
Attacker Horseman receives 2.0 net damage
0.2 unit(s) are destroyed
Attacker Camel receives 7.0 net damage
0.6 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed
Invasion # 2
Attackers:
357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
171.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
313.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
25.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
1099.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
879.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
426.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
142.4 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
3182.8 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
856.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
268.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
59.2 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
1020.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
2798.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
726.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
713.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
99.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
6.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
80.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
45.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
84.4 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
542.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
330.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
1748.4 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 5374763.63
Defender base damage is: 4029234.28
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3992913.1 net damage after 1381849.9 blocker defense
The defender inflicts 2407864.1 net damage after 1621369.9 attacker defense
Defender Horseman receives 2874897.0 net damage
1748.4 unit(s) are destroyed
Defender Musketeer receives 838512.0 net damage
330.0 unit(s) are destroyed
Defender Paladin receives 259938.0 net damage
542.0 unit(s) are destroyed
Defender Grenadier receives 16044.0 net damage
84.4 unit(s) are destroyed
Defender Rifleman receives 176.0 net damage
2.2 unit(s) are destroyed
Defender Spy receives 167.0 net damage
9.3 unit(s) are destroyed
Defender Bazooka receives 2670.0 net damage
6.0 unit(s) are destroyed
Defender Canon receives 61.0 net damage
0.4 unit(s) are destroyed
Defender Helicopter receives 215.0 net damage
2.4 unit(s) are destroyed
Defender Transport Train receives 11.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 159.0 net damage
3.6 unit(s) are destroyed
Defender Bomber receives 37.0 net damage
1.1 unit(s) are destroyed
Defender Thief receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 17.0 net damage
0.2 unit(s) are destroyed
Defender Spy Plane receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 5.1 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 1059460.0 net damage
59.2 unit(s) are destroyed
Attacker Swordsman receives 916914.0 net damage
268.0 unit(s) are destroyed
Attacker Knight receives 94927.0 net damage
856.0 unit(s) are destroyed
Attacker Horseman receives 212034.0 net damage
3182.8 unit(s) are destroyed
Attacker Camel receives 58528.0 net damage
142.4 unit(s) are destroyed
Attacker Grenadier receives 39600.0 net damage
400.0 unit(s) are destroyed
Attacker Canon receives 18744.0 net damage
142.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 3598.0 net damage
85.7 unit(s) are destroyed
Attacker Helicopter evades the counterattack
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 3141.0 net damage
25.0 unit(s) are destroyed
Attacker Bazooka receives 325.0 net damage
3.3 unit(s) are destroyed
Attacker Machine Gunner receives 22.0 net damage
0.3 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.1 net damage
0.0 unit(s) are destroyed
Invasion # 3
Attackers:
357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
170.7 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
309.7 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
1013.3 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
737.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
26.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
1019.8 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
2796.9 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
722.4 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
710.6 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
98.6 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
70.7 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
42.8 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 5219465.39
Defender base damage is: 3937092.23
The attacker inflicts 71% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 2343951.2 net damage after 1361868.8 blocker defense
The defender inflicts 2370948.5 net damage after 1593986.5 attacker defense
Defender Rifleman receives 164076.0 net damage
42.8 unit(s) are destroyed
Defender Spy receives 1329723.0 net damage
70.7 unit(s) are destroyed
Defender Canon receives 561100.0 net damage
98.6 unit(s) are destroyed
Defender Helicopter receives 245694.0 net damage
710.6 unit(s) are destroyed
Defender Transport Train receives 9538.0 net damage
27.3 unit(s) are destroyed
Defender Sniper receives 1352.0 net damage
30.7 unit(s) are destroyed
Defender Bomber receives 12337.0 net damage
352.5 unit(s) are destroyed
Defender Thief receives 6643.0 net damage
151.0 unit(s) are destroyed
Defender Reinforced Tank receives 12813.0 net damage
36.6 unit(s) are destroyed
Defender Police receives 364.0 net damage
4.1 unit(s) are destroyed
Defender Spy Plane receives 276.0 net damage
3.1 unit(s) are destroyed
Defender Assault Tank receives 35.2 net damage
0.1 unit(s) are destroyed
Attacker Grenadier receives 782413.0 net damage
26.0 unit(s) are destroyed
Attacker Canon receives 285936.0 net damage
737.0 unit(s) are destroyed
Attacker Transport Train receives 781559.0 net damage
2368.4 unit(s) are destroyed
Attacker Sniper receives 281361.0 net damage
1013.3 unit(s) are destroyed
Attacker Helicopter receives 69507.0 net damage
382.0 unit(s) are destroyed
Attacker Bazooka receives 86787.0 net damage
309.7 unit(s) are destroyed
Attacker Machine Gunner receives 73379.0 net damage
170.7 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 150.0 net damage
0.2 unit(s) are destroyed
Attacker Assault Tank receives 366.0 net damage
1.5 unit(s) are destroyed
Attacker Reinforced Tank receives 242.0 net damage
0.7 unit(s) are destroyed
Attacker Bomber receives 153.0 net damage
4.6 unit(s) are destroyed
Attacker Missile Launcher receives 90.5 net damage
0.2 unit(s) are destroyed
Invasion # 4
Attackers:
356.8 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2898.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20961.3 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7047.5 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
527.8 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
5800.6 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2132.8 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
190.8 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
1015.7 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20454.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
11831.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
2444.5 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
691.7 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
3811.7 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 5020900.99
Defender base damage is: 3791371.02
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3682740.5 net damage after 1338159.5 blocker defense
The defender inflicts 2270797.8 net damage after 1520573.2 attacker defense
Defender Transport Train receives 994339.0 net damage
2841.0 unit(s) are destroyed
Defender Sniper receives 1075360.0 net damage
691.7 unit(s) are destroyed
Defender Bomber receives 1112998.0 net damage
2444.5 unit(s) are destroyed
Defender Thief receives 125010.0 net damage
2841.1 unit(s) are destroyed
Defender Reinforced Tank receives 116260.0 net damage
332.2 unit(s) are destroyed
Defender Police receives 227720.0 net damage
1015.7 unit(s) are destroyed
Defender Spy Plane receives 5589.0 net damage
63.5 unit(s) are destroyed
Defender Assault Tank receives 25464.5 net damage
96.8 unit(s) are destroyed
Attacker Transport Train receives 1589558.0 net damage
4816.8 unit(s) are destroyed
Attacker Pharaoh receives 619928.0 net damage
64.0 unit(s) are destroyed
Attacker Thermo Tank receives 60085.0 net damage
91.0 unit(s) are destroyed
Attacker Assault Tank receives 1128.0 net damage
4.5 unit(s) are destroyed
Attacker Reinforced Tank receives 67.0 net damage
0.2 unit(s) are destroyed
Attacker Bomber receives 5.0 net damage
0.2 unit(s) are destroyed
Attacker Missile Launcher receives 26.8 net damage
0.1 unit(s) are destroyed
Invasion # 5
Attackers:
356.7 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2898.2 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20961.1 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
7043.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
436.7 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
983.8 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
2036.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
127.3 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
20122.2 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
8989.9 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
970.7 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 4968848.66
Defender base damage is: 2795031.36
The attacker inflicts 90% of base damage
The defender inflicts 111% of base damage
The attacker inflicts 3278135.4 net damage after 1193827.6 blocker defense
The defender inflicts 1694010.6 net damage after 1413205.4 attacker defense
Defender Transport Train receives 1278472.0 net damage
970.7 unit(s) are destroyed
Defender Thief receives 1819693.0 net damage
8989.9 unit(s) are destroyed
Defender Reinforced Tank receives 48592.0 net damage
138.8 unit(s) are destroyed
Defender Spy Plane receives 106416.0 net damage
127.3 unit(s) are destroyed
Defender Assault Tank receives 24962.4 net damage
94.9 unit(s) are destroyed
Attacker Transport Train receives 796184.0 net damage
983.8 unit(s) are destroyed
Attacker Thermo Tank receives 808043.0 net damage
436.7 unit(s) are destroyed
Attacker Assault Tank receives 86192.0 net damage
347.5 unit(s) are destroyed
Attacker Reinforced Tank receives 3124.0 net damage
9.5 unit(s) are destroyed
Attacker Bomber receives 177.0 net damage
5.4 unit(s) are destroyed
Attacker Missile Launcher receives 290.6 net damage
0.7 unit(s) are destroyed
Invasion # 6
Attackers:
356.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
2892.8 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20951.6 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
6695.4 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
1941.1 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
19983.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 4757691.48
Defender base damage is: 2733020.83
The attacker inflicts 102% of base damage
The defender inflicts 67% of base damage
The attacker inflicts 3719963.7 net damage after 1132881.3 blocker defense
The defender inflicts 476822.1 net damage after 1361547.9 attacker defense
Defender Reinforced Tank receives 74399.0 net damage
212.6 unit(s) are destroyed
Defender Assault Tank receives 3645564.7 net damage
1941.1 unit(s) are destroyed
Attacker Assault Tank receives 367153.0 net damage
1480.5 unit(s) are destroyed
Attacker Reinforced Tank receives 37287.0 net damage
113.0 unit(s) are destroyed
Attacker Bomber receives 60077.0 net damage
1820.5 unit(s) are destroyed
Attacker Missile Launcher receives 12305.1 net damage
29.8 unit(s) are destroyed
Invasion # 7
Attackers:
326.2 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
1072.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20838.6 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
5215.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
19770.8 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 3865053.20
Defender base damage is: 2412039.34
The attacker inflicts 69% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 1619032.8 net damage after 1047853.2 blocker defense
The defender inflicts 305757.0 net damage after 1272884.0 attacker defense
Defender Reinforced Tank receives 1619032.8 net damage
4625.8 unit(s) are destroyed
Attacker Assault Tank receives 253778.0 net damage
1023.3 unit(s) are destroyed
Attacker Reinforced Tank receives 44701.0 net damage
135.5 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 7278.0 net damage
17.6 unit(s) are destroyed
Invasion # 8
Attackers:
308.6 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
1072.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20703.1 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
4191.7 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
15145.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 3684434.91
Defender base damage is: 1847690.75
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 2881748.7 net damage after 802685.3 blocker defense
The defender inflicts 618835.0 net damage after 1228855.0 attacker defense
Defender Reinforced Tank receives 2881748.7 net damage
8233.6 unit(s) are destroyed
Attacker Assault Tank receives 278475.0 net damage
1122.9 unit(s) are destroyed
Attacker Reinforced Tank receives 30632.0 net damage
92.8 unit(s) are destroyed
Attacker Bomber receives 201323.0 net damage
1072.3 unit(s) are destroyed
Attacker Missile Launcher receives 108405.0 net damage
262.5 unit(s) are destroyed
Invasion # 9
Attackers:
46.1 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
0.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20610.3 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
3068.8 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
6911.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 2982641.91
Defender base damage is: 843195.50
The attacker inflicts 50% of base damage
The defender inflicts 99% of base damage
The attacker inflicts 1125013.8 net damage after 366306.2 blocker defense
The defender inflicts 209704.0 net damage after 1162340.6 attacker defense
Defender Reinforced Tank receives 1125013.8 net damage
3214.3 unit(s) are destroyed
Attacker Assault Tank receives 20970.0 net damage
84.6 unit(s) are destroyed
Attacker Reinforced Tank receives 67944.0 net damage
205.9 unit(s) are destroyed
Attacker Missile Launcher receives 120790.0 net damage
46.1 unit(s) are destroyed
Invasion # 10
Attackers:
0.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
0.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
20404.4 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
2984.2 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
3697.1 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
Attacker base damage is: 2919555.38
Defender base damage is: 451047.85
The attacker inflicts 64% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 1672568.0 net damage after 195947.0 blocker defense
The defender inflicts 57267.0 net damage after 1148058.4 attacker defense
Defender Reinforced Tank receives 1672568.0 net damage
3697.1 unit(s) are destroyed
Attacker Assault Tank receives 9162.0 net damage
36.9 unit(s) are destroyed
Attacker Reinforced Tank receives 48105.0 net damage
145.8 unit(s) are destroyed
0W 0I 0O 0F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!
323,013,548W 815,003,244I 804,644,280O 770,220,438F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

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