- 10/9/07
- 15,520
- 7,138
- Thread starter
- #281
cái chính là tạo sự khác biệt cho 3 fac nên hơi khó, cái morale tăng tự nhiên thì chịu, chẳng nhẽ cắm cái wonder ở trên đấy tăng mora
4 nhà Rome có khác nhau quái đâu +.+
Thật ra có thể phân biệt 3 nhà =... merc pool và màu!
Có khả năng là 12-24 turn/year

Về DV Empire
Đại ý là cờ quạt sẽ dùng tiếng Hán để phân biệt các clan (0 có bàn tán nữa đâu nhá


)Ngoài ra thì
Pazu the Kitsune
Assuming we will start the campaign at 1512, heres what i think we should do to handle Vietnam:
I think the vanilla RTW Senate system is a good idea. The Le Dynasty faction should only control Thang Long province, their symbol maybe doesnt need a character because they are different from clans, perhaps the red dragon will suffice.
The Mac dynasty will control the largest area and also the best areas economically, the areas north around Thang Long. The trade off is that their unit roster, army and navy not as good as Trinh or Nguyen. I think the Mac dynastys symbol should be something other than red or yellow so it is distinguished from the Nguyen or Trinh, what colour exactly we can decide later.
The Trinh control the lands south of the Mac, and the Nguyen control the smallest amount of land south of the Trinh.
All 4 Viet factions are allied to eachother, with benefits like access to lands. The 3 clans start off paying annual tribute to the Le emperor.
If one of the clans is to declare war on the Le dynasty, however, their alliance with the others is broken, and so they must not only take Thang Long but must defeat the other 2 clans if they hope to succeed.
Ideally we can program the Mac AI to attack the Le dynasty around 1527, so it will be realistic.
Chỉnh sửa cuối:


