hoangha_demon
T.E.T.Я.I.S
- 5/4/06
- 634
- 0
- Banned
- #1
War at DraculaCiTy(800:1:1)/Vietnam
Attacker: Leader MorningStar of the tribe: SnowWhite
Invasion # 1
Attackers:
4.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
4.0 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 8.00
Defender base damage is: 20.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 2.0 net damage after 20.0 blocker defense
The defender inflicts 5.0 net damage after 16.0 attacker defense
Defender City Defense Structure receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 3.0 net damage
0.4 unit(s) are destroyed
Invasion # 2
Attackers:
3.6 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.9 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.9 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 7.47
Defender base damage is: 18.67
The attacker inflicts 111% of base damage
The defender inflicts 97% of base damage
The attacker inflicts 2.0 net damage after 18.7 blocker defense
The defender inflicts 4.0 net damage after 15.3 attacker defense
Defender City Defense Structure receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 2.0 net damage
0.3 unit(s) are destroyed
Invasion # 3
Attackers:
3.3 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.8 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.9 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 7.09
Defender base damage is: 17.33
The attacker inflicts 106% of base damage
The defender inflicts 82% of base damage
The attacker inflicts 1.0 net damage after 17.3 blocker defense
The defender inflicts 3.0 net damage after 14.7 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 2.0 net damage
0.3 unit(s) are destroyed
Invasion # 4
Attackers:
3.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.8 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.8 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 6.75
Defender base damage is: 16.67
The attacker inflicts 94% of base damage
The defender inflicts 71% of base damage
The attacker inflicts 1.0 net damage after 16.7 blocker defense
The defender inflicts 2.0 net damage after 14.3 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 5
Attackers:
2.9 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.7 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.8 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 6.56
Defender base damage is: 16.00
The attacker inflicts 97% of base damage
The defender inflicts 53% of base damage
The attacker inflicts 1.0 net damage after 16.0 blocker defense
The defender inflicts 2.0 net damage after 14.0 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 2.0 net damage
0.3 unit(s) are destroyed
Invasion # 6
Attackers:
2.6 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.7 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.8 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 6.27
Defender base damage is: 15.33
The attacker inflicts 86% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 1.0 net damage after 15.3 blocker defense
The defender inflicts 1.0 net damage after 13.7 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 7
Attackers:
2.4 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.7 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.7 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 6.13
Defender base damage is: 14.67
The attacker inflicts 77% of base damage
The defender inflicts 58% of base damage
The attacker inflicts 1.0 net damage after 14.7 blocker defense
The defender inflicts 2.0 net damage after 13.5 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 8
Attackers:
2.3 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.7 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.7 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 5.94
Defender base damage is: 14.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1.0 net damage after 14.0 blocker defense
The defender inflicts 3.0 net damage after 13.2 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 3.0 net damage
0.2 unit(s) are destroyed
Invasion # 9
Attackers:
2.3 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.5 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.7 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 5.79
Defender base damage is: 13.33
The attacker inflicts 74% of base damage
The defender inflicts 119% of base damage
The attacker inflicts 1.0 net damage after 13.3 blocker defense
The defender inflicts 3.0 net damage after 12.8 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 3.0 net damage
0.4 unit(s) are destroyed
Invasion # 10
Attackers:
1.9 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.5 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.6 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 5.36
Defender base damage is: 12.67
The attacker inflicts 118% of base damage
The defender inflicts 117% of base damage
The attacker inflicts 1.0 net damage after 12.7 blocker defense
The defender inflicts 3.0 net damage after 12.4 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 2.0 net damage
0.3 unit(s) are destroyed
Invasion # 11
Attackers:
1.6 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.5 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.6 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 5.02
Defender base damage is: 12.00
The attacker inflicts 100% of base damage
The defender inflicts 113% of base damage
The attacker inflicts 1.0 net damage after 12.0 blocker defense
The defender inflicts 3.0 net damage after 11.9 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 3.0 net damage
0.4 unit(s) are destroyed
Invasion # 12
Attackers:
1.1 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.5 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.6 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 4.59
Defender base damage is: 11.33
The attacker inflicts 61% of base damage
The defender inflicts 60% of base damage
The attacker inflicts 0.0 net damage after 11.3 blocker defense
The defender inflicts 1.0 net damage after 11.5 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 13
Attackers:
1.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.5 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.6 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 4.45
Defender base damage is: 11.33
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1.0 net damage after 11.3 blocker defense
The defender inflicts 2.0 net damage after 11.4 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 14
Attackers:
0.9 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.4 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 4.26
Defender base damage is: 10.67
The attacker inflicts 116% of base damage
The defender inflicts 110% of base damage
The attacker inflicts 1.0 net damage after 10.7 blocker defense
The defender inflicts 2.0 net damage after 11.1 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 15
Attackers:
0.7 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.4 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 4.06
Defender base damage is: 10.00
The attacker inflicts 109% of base damage
The defender inflicts 111% of base damage
The attacker inflicts 1.0 net damage after 10.0 blocker defense
The defender inflicts 2.0 net damage after 10.8 attacker defense
Defender City Defense Structure receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 2.0 net damage
0.3 unit(s) are destroyed
Invasion # 16
Attackers:
0.4 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.4 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 3.78
Defender base damage is: 9.33
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.0 net damage after 10.5 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 2.0 net damage
0.3 unit(s) are destroyed
Invasion # 17
Attackers:
0.1 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.4 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 3.49
Defender base damage is: 9.33
The attacker inflicts 56% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 10.2 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 18
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.4 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 3.35
Defender base damage is: 9.33
The attacker inflicts 96% of base damage
The defender inflicts 116% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.0 net damage after 10.1 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Invasion # 19
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.3 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 3.25
Defender base damage is: 9.33
The attacker inflicts 77% of base damage
The defender inflicts 92% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.0 net damage after 9.8 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Invasion # 20
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.2 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 3.15
Defender base damage is: 9.33
The attacker inflicts 105% of base damage
The defender inflicts 52% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 9.5 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 21
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.1 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 3.10
Defender base damage is: 9.33
The attacker inflicts 98% of base damage
The defender inflicts 114% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.0 net damage after 9.3 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Invasion # 22
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.0 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 3.00
Defender base damage is: 9.33
The attacker inflicts 88% of base damage
The defender inflicts 90% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.0 net damage after 9.0 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Invasion # 23
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.9 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.90
Defender base damage is: 9.33
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.0 net damage after 8.7 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Invasion # 24
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.8 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.80
Defender base damage is: 9.33
The attacker inflicts 76% of base damage
The defender inflicts 81% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 8.4 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 25
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.8 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.75
Defender base damage is: 9.33
The attacker inflicts 50% of base damage
The defender inflicts 116% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.0 net damage after 8.3 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Invasion # 26
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.7 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.65
Defender base damage is: 9.33
The attacker inflicts 55% of base damage
The defender inflicts 91% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.0 net damage after 8.0 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Invasion # 27
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.6 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.55
Defender base damage is: 9.33
The attacker inflicts 82% of base damage
The defender inflicts 72% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 7.7 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 28
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.5 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.50
Defender base damage is: 9.33
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.0 net damage after 7.5 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Invasion # 29
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.4 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.40
Defender base damage is: 9.33
The attacker inflicts 116% of base damage
The defender inflicts 119% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 3.8 net damage after 7.2 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 3.8 net damage
0.2 unit(s) are destroyed
Invasion # 30
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.2 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.21
Defender base damage is: 9.33
The attacker inflicts 74% of base damage
The defender inflicts 67% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 6.6 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 31
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.2 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.16
Defender base damage is: 9.33
The attacker inflicts 91% of base damage
The defender inflicts 72% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 6.5 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 32
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.1 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.11
Defender base damage is: 9.33
The attacker inflicts 114% of base damage
The defender inflicts 64% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 6.3 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 33
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.1 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.06
Defender base damage is: 9.33
The attacker inflicts 62% of base damage
The defender inflicts 79% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 6.2 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 34
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.0 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 2.01
Defender base damage is: 9.33
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 3.0 net damage after 6.0 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 3.0 net damage
0.1 unit(s) are destroyed
Invasion # 35
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.9 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 1.86
Defender base damage is: 9.33
The attacker inflicts 118% of base damage
The defender inflicts 83% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 5.6 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 36
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.8 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 1.81
Defender base damage is: 9.33
The attacker inflicts 52% of base damage
The defender inflicts 83% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 5.4 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 37
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.8 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 1.76
Defender base damage is: 9.33
The attacker inflicts 85% of base damage
The defender inflicts 75% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.0 net damage after 5.3 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Invasion # 38
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.7 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 1.71
Defender base damage is: 9.33
The attacker inflicts 67% of base damage
The defender inflicts 78% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.9 net damage after 5.1 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.9 net damage
0.1 unit(s) are destroyed
Invasion # 39
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.6 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 1.62
Defender base damage is: 9.33
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 4.1 net damage after 4.9 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 4.1 net damage
0.2 unit(s) are destroyed
Invasion # 40
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.4 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 1.41
Defender base damage is: 9.33
The attacker inflicts 90% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 4.8 net damage after 4.2 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 4.8 net damage
0.2 unit(s) are destroyed
Invasion # 41
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.2 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 1.17
Defender base damage is: 9.33
The attacker inflicts 103% of base damage
The defender inflicts 65% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 2.5 net damage after 3.5 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 2.5 net damage
0.1 unit(s) are destroyed
Invasion # 42
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.0 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 1.05
Defender base damage is: 9.33
The attacker inflicts 50% of base damage
The defender inflicts 110% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 6.9 net damage after 3.1 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 6.9 net damage
0.3 unit(s) are destroyed
Invasion # 43
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.7 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 0.71
Defender base damage is: 9.33
The attacker inflicts 62% of base damage
The defender inflicts 52% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 1.9 net damage after 2.1 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.9 net damage
0.1 unit(s) are destroyed
Invasion # 44
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.6 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 0.61
Defender base damage is: 9.33
The attacker inflicts 91% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 7.2 net damage after 1.8 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 7.2 net damage
0.4 unit(s) are destroyed
Invasion # 45
Attackers:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.3 Carriage(s)(20HP/1A/3D per unit) - Tactics: Front
Defenders:
0.5 City Defense Structure(s)(30HP/20A/20D per unit) - Tactics: Front
Attacker base damage is: 0.25
Defender base damage is: 9.33
The attacker inflicts 57% of base damage
The defender inflicts 90% of base damage
The attacker inflicts 0.0 net damage after 9.3 blocker defense
The defender inflicts 7.2 net damage after 0.8 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 7.2 net damage
0.3 unit(s) are destroyed
DEFENDER WINS! Attacking fleet is destroyed.
53,000W 25,000I 0O 63,000F worth of resources are captured
and added to DraculaCiTys stockpile.
hãy cẩn thận hơn trong việc này T_____________T.
Gửi lời xin lỗi tới sliver arrow mong đc tha thứ . . .
