[PC] Magicka: Vietnam

Có bác nào chơi trên steam ko nhỉ ?
add steam mình : vipper291 :)
 
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Sao mình down cả 2 bản Magicka v1.4.7.0 Update incl DLC - SKIDROW và Magicka v1.4.7.0 Multi8 - THETA đều không chơi dc nhỉ, mở lên hiện cái bảng magicka has stoped working rồi tắt ngóm, mình dùng win7x64 :-?
 
Sao mình down cả 2 bản Magicka v1.4.7.0 Update incl DLC - SKIDROW và Magicka v1.4.7.0 Multi8 - THETA đều không chơi dc nhỉ, mở lên hiện cái bảng magicka has stoped working rồi tắt ngóm, mình dùng win7x64 :-?
Cài Direct X files đi bạn!Hôm qua vừa tải về chạy cũng ko đc,sau đó cài Directx thì được!
 
các bạn chỉ mình có cách summon nào mà đệ ra ko đánh mình ko :|
như gọi thần chết hây phượng hoàng mà nó toàn lao vào đánh mình
 
Cái trailer buồn cười thật :))
Pháp sư tay cầm trượng tay cầm AK nã đạn...
 
các bạn chỉ mình có cách summon nào mà đệ ra ko đánh mình ko :|
như gọi thần chết hây phượng hoàng mà nó toàn lao vào đánh mình

Có Summon Element là cái trò gọi để ảo nhất. Cứ spam là nó vừa đánh vừa heal nhau =))
Có Summon Dead cũng dc....
Có cây gậy Gnarled Staff thì summon Treant.

Summon phoenix kiểu như thả bom ấy. Gọi xong phải chạy đi chỗ khác.
Mà có nhiều skill phản dam lắm. Bởi vậy chơi game này phải có người revive :-<

Mua game xịn mà chơi với bọn nước ngoài lag kinh khủng.
 
Magicka v1.4.9.1 Update incl DLC - SKIDROW :>

NFO
[spoil]
4bc8962229d8dc1d1256a0f21ad868ab.png
[/spoil]
Release Name: Magicka.v1.4.9.1.Update.incl.DLC-SKIDROW
Size: 831MB

Changelog
[spoil]Magicka v1.4.9.1 Update info:

- Fixed a recently introduced issue where the list of Magicks would give the wizards paper cuts and crash the game. Its edges have now been properly blunted as per Wizard Academy standards.


Magicka v1.4.9.0 Update info:

Added the new Dungeons & Daemons DLC

We are a continuing our ongoing effort to improve your experience by casting the spells below that we learned in our forum.
- Added some missing characters to certain fonts. Continuing our commitment to offering characters to all fonts everywhere.
- Fixed a pathfinding crash. Took us a bit, but we found it.
- Fixed disappearing boss Vlad. Turns out he was just at the bar up the street.
- Fixed a crash when killing frozen Khan (and possibly other bosses). KHAAAAAAN!
- Fixed camera issue when being revived by the fairy. Fairies weren’t previously aware of auto-focus.
- Fixed NPC spellcaster AI sometimes freezing up. After taking some public speaking classes, though, the NPC finally warmed up.
- Mobs are now able to spawn their own kind upon death. That sounds kinda gross, actually.
- Added some new functionality to scene scripts. Scene scripts run. Run, scripts, run!
- Reduced the physical damage resistance of Enraged Goblin Warlocks. Let’s face it, Warlocks sound all-powerful but they’re really just a bunch of pansies.
- Fixed a localization crash. Que haya sido reparado.
- Fixed a crash with the Performance Enchantment magick. Talk to your doctor first.
- Fixed a crash that occurred when firing a water projectile during a level transition. That’ll show those pesky levels who’s boss around here.
- Fixed an issue with collision checks that resulted in multiple fall damage. Large Hadron Collider consulted, collisions now in check.
- Fixed certain lights being removed when restarting a scene. Disco disco, good good.
- Fixed scores being inconsistent between client and host in challenges. Issues resolved with just a couple trust falls.
- Fixed script delays being reset when restarting a challenge level. No more delays, the movie will finally be coming out soon.
- Fixed element icons getting stuck highlighted when disabled (as in Elemental Roulette). Now if we could only get our car’s dome light to turn off.
- Fixed a crash where players were gripped during level transition. Now they’ll just be gripped in anticipation, amirite?!
- General stability improvements.


Magicka v1.4.8.2 Update info:

- Fixed an issue that would lock out players from using the Sporting Goods item pack
- Fixed localization for WOOT content
- Fixed a problem with the "I put on my robe and wizard hat" achievement


Magicka v1.4.8.1 Update info:

- Removed debug content
- Added proper localization for the new DLC's
- Fixed an issue where the Holding Apparatus of Saumetheus never gave proper fire resistance


Magicka v1.4.8.0 Update info:

- Added new DLC; Olympian Onslaught (4 new PvP arenas)
- Added new DLC; Triathlon of Terror (3 new challenge levels)
- Added new DLC; Athletic Techniques (Magick Pack)
- Added new DLC; Sporting Goods (Item Pack)
- Fixed various minor issues[/spoil]
Download
Tạm thời chưa có link đẹp :">
 
3. Download and put ncf's files in Steam/Steamapps | Download here
ai upload lai cái nfc để chơi steam đc ko ?
 
Bác nào chơi được qua Lan thì giúp em cái.chạy bản "Magicka.v1.4.7.0.multi8.cracked.READ.NFO-THETA" ,bung ra chạy luôn,nhưng ko chơi qua Lan được.Có cần phải chạy smartSteam ko ợ?
 
ôi đệch sau 2 năm thì phải, game vẫn update mà lần trước update game vẫn bug như thường
 
Magicka v1.4.10.0 Update incl DLC - SKIDROW


NFO
[spoil]
508d7ea9f40ecMzXyIe.png
[/spoil]
Release Name: Magicka.v1.4.10.0.Update.incl.DLC-SKIDROW
Size: 858.3 MB

Changelog
[spoil]Magicka v1.4.10.0 Update info:


- This update supports the new Dungeons & Daemons DLC
- Also added support for the upcoming Grimnir's Laboratory, a Co-op challenge map with a twist that comes with new robes suitable for a magick labwork.
- Fixed an issue where health regen numbers showed even when at full health. Being more than fully alive is generally frowned upon in Midgård.

In case you missed last weeks patch:
- Fixed an issue where the list of Magicks would give the wizards paper cuts and crash the game. Its edges have now been properly blunted as per Wizard Academy standards.
- Added some missing characters to certain fonts. Continuing our commitment to offering characters to all fonts everywhere.
- Fixed a pathfinding crash. Took us a bit, but we found it.
- Fixed disappearing boss Vlad. Turns out he was just at the bar up the street.
- Fixed a crash when killing frozen Khan (and possibly other bosses). KHAAAAAAN!
- Fixed camera issue when being revived by the fairy. Fairies weren’t previously aware of auto-focus.
- Fixed NPC spellcaster AI sometimes freezing up. After taking some public speaking classes, though, the NPC finally warmed up.
- Mobs are now able to spawn their own kind upon death. That sounds kinda gross, actually.
- Added some new functionality to scene scripts. Scene scripts run. Run, scripts, run!
- Reduced the physical damage resistance of Enraged Goblin Warlocks. Let’s face it, Warlocks sound all-powerful but they’re really just a bunch of pansies.
- Fixed a localization crash. Que haya sido reparado.
- Fixed a crash with the Performance Enchantment magick. Talk to your doctor first.
- Fixed a crash that occurred when firing a water projectile during a level transition. That’ll show those pesky levels who’s boss around here.
- Fixed an issue with collision checks that resulted in multiple fall damage. Large Hadron Collider consulted, collisions now in check.
- Fixed certain lights being removed when restarting a scene. Disco disco, good good.
- Fixed scores being inconsistent between client and host in challenges. Issues resolved with just a couple trust falls.
- Fixed script delays being reset when restarting a challenge level. No more delays, the movie will finally be coming out soon.
- Fixed element icons getting stuck highlighted when disabled (as in Elemental Roulette). Now if we could only get our car’s dome light to turn off.
- Fixed a crash where players were gripped during level transition. Now they’ll just be gripped in anticipation, amirite?!
- General stability improvements.[/spoil]
Download
 
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