[PC] Trine 2

  • Thread starter Thread starter Mr.Dee
  • Ngày gửi Ngày gửi
kết con bạch tuộc và con thuồng luồng quá, lần đầu chơi game đẹp kiểu thế này
game khó chê thật
 
Chơi 3 người được không các bạn ?

Edit : À được rồi :))
 
Chỉnh sửa cuối:
cho mình hỏi sau khi cài game, chép crack xong, vào game hiện ra cái bảng setting rồi mình nhấn start trine 2 nhưng ko hiện ra gì cả :|
 
Nhiều cái khó quá lên youtube xem walkthrough rồi về chơi tiếp .Tiếc là game ngắn quá.Chơi chưa thấy đã.
 
^
^ Cũng bị y thế khi chưa chép overwrite crack của skidrow vào folder game.
 
Trine 2 Update 5 - SKIDROW :">

NFO
[spoil]
01a4c8f070ddb4e7dad7aaa09f166901.png
[/spoil]
Release name: Trine.2.Update.5-SKIDROW
Size: 31 MB
Changelog
[spoil]v1.10 - December 20, 2011
*************************
aka "Let's not break anything before the Holidays"

Technical:

- fixed bouncy + dynamic objects blocking ("flying animation" on mushrooms etc)
- fixed Thief and Knight cursors sometimes missing (Happy Holidays, Jukka! :) )
- fixed Wizard's objects breaking underwater (now allowed)
- fixed standing on the edge of hatches
- fixed experience orbs spawned by enemies sometimes flying into the sky (now directed to the player)

Controllers:

- fixed jump double binding (W/space) issue
- fixed menu slider usage on gamepads

Usability:

- fixed ESC/return in Join online game menu
- fixed some menu texts (localization)

Mac:

- fixed Mac fonts during cutscenes
- fixed some black planes (not all) that appear on some Macs[/spoil]
Download
 
Trine 2 Update 5 - SKIDROW :">

NFO
[spoil]
01a4c8f070ddb4e7dad7aaa09f166901.png
[/spoil]
Release name: Trine.2.Update.5-SKIDROW
Size: 31 MB
Changelog
[spoil]v1.10 - December 20, 2011
*************************
aka "Let's not break anything before the Holidays"

Technical:

- fixed bouncy + dynamic objects blocking ("flying animation" on mushrooms etc)
- fixed Thief and Knight cursors sometimes missing (Happy Holidays, Jukka! :) )
- fixed Wizard's objects breaking underwater (now allowed)
- fixed standing on the edge of hatches
- fixed experience orbs spawned by enemies sometimes flying into the sky (now directed to the player)

Controllers:

- fixed jump double binding (W/space) issue
- fixed menu slider usage on gamepads

Usability:

- fixed ESC/return in Join online game menu
- fixed some menu texts (localization)

Mac:

- fixed Mac fonts during cutscenes
- fixed some black planes (not all) that appear on some Macs[/spoil]
Download

up lên mf đi bạn :D

---------- Post added at 11:35 ---------- Previous post was at 11:19 ----------

Trine 2 Update 5 - SKIDROW :">

NFO
[spoil]
01a4c8f070ddb4e7dad7aaa09f166901.png
[/spoil]
Release name: Trine.2.Update.5-SKIDROW
Size: 31 MB
Changelog
[spoil]v1.10 - December 20, 2011
*************************
aka "Let's not break anything before the Holidays"

Technical:

- fixed bouncy + dynamic objects blocking ("flying animation" on mushrooms etc)
- fixed Thief and Knight cursors sometimes missing (Happy Holidays, Jukka! :) )
- fixed Wizard's objects breaking underwater (now allowed)
- fixed standing on the edge of hatches
- fixed experience orbs spawned by enemies sometimes flying into the sky (now directed to the player)

Controllers:

- fixed jump double binding (W/space) issue
- fixed menu slider usage on gamepads

Usability:

- fixed ESC/return in Join online game menu
- fixed some menu texts (localization)

Mac:

- fixed Mac fonts during cutscenes
- fixed some black planes (not all) that appear on some Macs[/spoil]
Download


Update v1.09 - RELOADED


up lên mf cho các bác dễ down :D
 
up lên mf đi bạn :D
up lên mf cho các bác dễ down :D
Mình ko phải uploader, mình chỉ up thông tin lên thôi, với lại mạng mình cùi 8-}
Bạn có thể nhờ ai đó up hộ hoặc nhờ các site leech để down cho dễ.
 
Trine 2 Update v1.11 - RELOADED :>

NFO
[spoil]
d30a791c32dee4e2c990aa2a9c50e5fe.png
[/spoil]
Release name: Trine.2.Update.v1.11-RELOADED
Size: 17.18 MB
Changelog
[spoil]Trine 2 v1.11 - January 11, 2011
************************
aka "We survived Xmas"

Major changes:

- The Final Chapter (end boss) now restarts properly (boss health) upon Game Over on Medium and Hard difficulties
- Private Game support in multiplayer
- private lobby with no password is visible to Friends only
- private lobby with a password is visible to everyone but only joinable with the correct password

Technical:

- fixed cursor being hidden when text chat is active
- fixed Thief's object pushing when the bow is drawn
- fixed experience orb spawn related to frozen goblin archers being shattered
- fixed weapon animation context information missing when visiting the inventory (resulting in a wrong animation for the Hammer)
- fixed minor issue with health item rotations upon spawn
- fixed goblin archers sometimes shooting through breakable objects
- fixed the Knight's Charge so that it doesn't always destroy certain objects (e.g. Wizard's Plank)

Multiplayer:

- added text about wanting to change characters in multiplayer
- fixed characters being changed in a multiplayer game upon Game Over
- fixed player slot count being incorrect in the server list when players are connected but not spawned

Languages:

- Polish: fixed Upgrade points amounts

Tweaks:

- tweaked co-op camera in The Story Begins
- tweaked co-op camera in Forlorn Wilderness
- tweaked co-op camera in Mudwater Dale
- tweaked co-op camera in Mosslight Marsh
- tweaked co-op camera in Petrified Tree
- tweaked co-op camera in Shadowed Halls
- tweaked co-op camera in Hushing Grove
- tweaked co-op camera in Mushroom Caves
- tweaked co-op camera in Mushroom Murk
- tweaked co-op camera in Searock Castle
- tweaked co-op camera in Eldritch Passages
- tweaked co-op camera in Icewarden Keep
- tweaked co-op camera in The Final Chapter

- tweaked singleplayer camera in Forlorn Wilderness
- tweaked singleplayer camera in Mosslight Marsh
- tweaked singleplayer camera in Petrified Tree
- tweaked singleplayer camera in Shadowed Halls
- tweaked singleplayer camera in Hushing Grove
- tweaked singleplayer camera in Mushroom Caves
- tweaked singleplayer camera in Mushroom Murk
- tweaked singleplayer camera in Eldritch Passages
- tweaked singleplayer camera in Icewarden Keep

- tweaked collisions in Shadowed Halls
- tweaked collisions in Eldritch Passages
- tweaked the lowering platform in Forlorn Wilderness to work with the grappling hook when using a gamepad

Mac:

- fixed some graphics bugs (shaders)
- fixed font issues (losing the outline during cinematics etc)
- fixed audio sample rate changing
- fixed some focus issues
- fixed mouse wheel so that it can be set for character change[/spoil]
Download
 
vừa chơi xong chap 1, game khá hấp dẫn,
ai chơi chung chap 2 ko ;))
-------
nhà có 2 máy nối mạng Lan, cách nảo để chơi chung qua lan vậy mí bác, ko tài nào host dc, chỉ có cái join online là dc thôi.
 
Chỉnh sửa cuối:
hix sao máy mình lúc chạy game thì mượt mà âm thanh với nhạc nền của game cứ bị lag giựt giựt vậy nhĩ!'@^@||| có ai biết cách trị ko chỉ mình với.
ps/ game này thú vị thật.
 
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