sacsakal, những thông tin chính !

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Nir2

Mr & Ms Pac-Man
Tham gia ngày
19/10/06
Bài viết
110
Reaction score
0
Information for city (izmir) at 1706:4:1/Turkey for security clearance level 6 is:
Resources at target are:
1,455,659 Wood
1,210,475 Food
769,451 Iron
820,910 Oil
Buildings at target are:
Wood Cutters Hut level: 8
Shepherds Hut level: 8
Wood Workshop level: 8
Farm level: 8
Iron Mine level: 8
Civilian Hut level: 9
Lookout Tower level: 5
Advanced Defense level: 1
Wood Factory level: 6
Greenhouse level: 5
Iron Valley level: 6
Oil Well level: 9
House level: 9
Apartment level: 7
Units at target are:

SIMULATE AGAINST THIS ARMY

Resources at target local bank are:
0 Wood
0 Food
0 Iron
0 Oil
Locations of target Leaders Cities:
istanbul (1706:4:3)
ankara (1706:4:2)
izmir (1706:4:1)
bursa (1706:3:3)
adana (1706:2:3)
kayseri (1706:3:2)
edirne (1706:5:3)
kars (1706:5:2)
Target leader has the following score distribution:
Research Score: 1481
Production Score: 64
Building Score: 1012
Total Score: 2558
 
One more:

Information for city (edirne) at 1706:5:3/Turkey for security clearance level 3 is:
Resources at target are:
1,561,135 Wood
1,214,908 Food
937,475 Iron
1,014,797 Oil

Buildings at target are:
Wood Cutters Hut level: 8
Shepherds Hut level: 8
Wood Workshop level: 8
Farm level: 8
Iron Mine level: 8
Civilian Hut level: 9
Lookout Tower level: 5
Advanced Defense level: 1
Wood Factory level: 5
Greenhouse level: 5
Iron Valley level: 6
Oil Well level: 9
House level: 9
Apartment level: 7
Units at target are:

SIMULATE AGAINST THIS ARMY
 
Production score gì có 64 =.= , chắc được mí con knight :D
 
Information for city (kayseri) at 1706:3:2/Turkey for security clearance level 2 is:
Resources at target are:
1,447,852 Wood
1,290,133 Food
959,497 Iron
1,149,714 Oil
Buildings at target are:
Wood Cutters Hut level: 8
Shepherds Hut level: 8
Wood Workshop level: 8
Farm level: 8
Iron Mine level: 8
Civilian Hut level: 9
Lookout Tower level: 5
Advanced Defense level: 1
Wood Factory level: 5
Greenhouse level: 5
Iron Valley level: 6
Oil Well level: 9
House level: 9
Apartment level: 7
..................
Information for city (ankara) at 1706:4:2/Turkey for security clearance level 2 is:
Resources at target are:
1,298,411 Wood
1,409,387 Food
934,652 Iron
925,201 Oil
Buildings at target are:
Wood Cutters Hut level: 8
Shepherds Hut level: 8
Wood Workshop level: 8
Farm level: 8
Iron Mine level: 8
Civilian Hut level: 9
Lookout Tower level: 5
Advanced Defense level: 1
Wood Factory level: 6
Greenhouse level: 5
Iron Valley level: 6
Oil Well level: 9
House level: 9
Apartment level: 7
.............

Information for city (kars) at 1706:5:2/Turkey for security clearance level 2 is:
Resources at target are:
1,525,859 Wood
1,326,103 Food
850,111 Iron
970,134 Oil
Buildings at target are:
Wood Cutters Hut level: 8
Shepherds Hut level: 8
Wood Workshop level: 8
Farm level: 8
Iron Mine level: 8
Civilian Hut level: 9
Lookout Tower level: 5
Advanced Defense level: 1
Wood Factory level: 6
Greenhouse level: 5
Iron Valley level: 6
Oil Well level: 9
House level: 9
Apartment level: 7

thật đáng tiếc. mục tiêu thử nghiệm quá nghèo ! rất tiếc phải thông báo cuộc tập trận thất bại ! kéo quân đi chả để làm j! chưa thấy ai đời 3 mà nghèo như pa này

cool : có thông tin về delphi chưa ? nếu có thì để góp 1 tay nào !
 
ngèo cũng hốt, mục tiêu đã vạch ra, oánh cho sợ rồi chuyển mục tiêu khác sau vào chiều tối nay
 
:))
xấu ko tha, nghèo cũng cướp !
tội lỗi, tội lỗi...
cho tôi được làm người tốt 1 lần !
:D
 
:)) nghèo cũng phải táng , mọi ngừoi tìm mục tiêu nào giàu hơn đi , cho tui đánh với
 
Tớ thấy thế là ổn rồi, đánh cho nó sợ tinh thần đoàn kết VN mới đáng để nói. Đây là kết quả thu hoạch hốt res đầu tiên. Chết mỗi con eangle scout thôi ^_^
War at edirne(1706:5:3)/Turkey
Attacker: Leader player004 of the tribe: Carol

Invasion # 1

Attackers:
4.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
1.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
1.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
2.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(190HP/130A/130D per unit) - Tactics: Front
Attacker base damage is: 191.00
Defender base damage is: 130.00
The attacker inflicts 77% of base damage
The defender inflicts 109% of base damage
The attacker inflicts 36.0 net damage after 130.0 blocker defense
The defender inflicts 35.0 net damage after 106.0 attacker defense
Defender City Defense Structure receives 36.0 net damage
0.2 unit(s) are destroyed
Attacker Grenadier receives 23.0 net damage
0.4 unit(s) are destroyed
Attacker Spy receives 8.0 net damage
0.8 unit(s) are destroyed
Attacker Eagle Scout receives 2.0 net damage
1.0 unit(s) are destroyed
Attacker Transport Train receives 2.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
4.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.2 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
1.6 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Front
Defenders:
0.8 City Defense Structure(s)(190HP/130A/130D per unit) - Tactics: Front
Attacker base damage is: 147.84
Defender base damage is: 105.37
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 41.6 net damage after 105.4 blocker defense
The defender inflicts 26.0 net damage after 97.0 attacker defense
Defender City Defense Structure receives 41.6 net damage
0.2 unit(s) are destroyed
Attacker Grenadier receives 11.0 net damage
0.2 unit(s) are destroyed
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 15.0 net damage
0.1 unit(s) are destroyed

Invasion # 3

Attackers:
3.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.2 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
1.4 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Front
Defenders:
0.6 City Defense Structure(s)(190HP/130A/130D per unit) - Tactics: Front
Attacker base damage is: 134.70
Defender base damage is: 76.88
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 57.1 net damage after 76.9 blocker defense
The defender inflicts 19.0 net damage after 93.6 attacker defense
Defender City Defense Structure receives 57.1 net damage
0.3 unit(s) are destroyed
Attacker Grenadier receives 15.0 net damage
0.3 unit(s) are destroyed
Attacker Spy evades the counterattack
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 2.0 net damage
0.0 unit(s) are destroyed

Invasion # 4

Attackers:
3.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Front
0.2 Spy(s)(10HP/10A/5D per unit) - Tactics: Front
1.2 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Front
Defenders:
0.3 City Defense Structure(s)(190HP/130A/130D per unit) - Tactics: Front
Attacker base damage is: 117.61
Defender base damage is: 37.80
The attacker inflicts 117% of base damage
The defender inflicts 68% of base damage
The attacker inflicts 99.2 net damage after 37.8 blocker defense
The defender inflicts 6.0 net damage after 90.9 attacker defense
Defender City Defense Structure receives 99.2 net damage
0.3 unit(s) are destroyed
Attacker Grenadier receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Spy receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Transport Train receives 4.0 net damage
0.0 unit(s) are destroyed
858,320W 525,622I 564,108O 682,097F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
ai gần thành này mà có train sang hốt nốt 3 mil res nữa về đi, mình xa quá. Mất 8h cả đi và về.
Dù mất 4h đi + 4h về nhưng warvip đã xuất 4 train đi hốt res ủng hộ. ^_^ tiêu chí là hốt sạch res cho nó ngèo lun
 
Cũng được kha khà đò chứ.đến mấy trăm k cơ mà đời một sao mà kiếm được.Thất bại thảm hại.Thàng cần đánh không đánh.Thàng không cần đánh lại đánh.Yêu cầu mọi người quay lại thằng denphi :"kẻ thùtieemf ẩn" giết nó!
 
"đại quân" nó đây rồi, mình đã phái "đại quân" sang tẩn: 4h nữa có tin vui ^_^

Information for city (istanbul) at 1706:4:3/Turkey for security clearance level 3 is:
Resources at target are:
743,814 Wood
376,126 Food
112,395 Iron
216,512 Oil
Buildings at target are:
Wood Cutters Hut level: 8
Shepherds Hut level: 8
Wood Workshop level: 8
Farm level: 8
Iron Mine level: 8
Civilian Hut level: 9
Research Hut level: 7
Barracks level: 3
Lookout Tower level: 5
Advanced Defense level: 1
Wood Factory level: 6
Greenhouse level: 5
Iron Valley level: 6
Oil Well level: 9
House level: 9
Apartment level: 7
Citadel level: 5
Military Base level: 2
Bank level: 2
Police Station level: 3
Units at target are:
Paladin x 19 - Tactics: Front
Spy x 1 - Tactics: Front
Knight x 30 - Tactics: Front
Carriage x 26 - Tactics: Back


SIMULATE AGAINST THIS ARMY
 
ối giời ơi nghèo we'
War at izmir(1706:4:1)/Turkey
Attacker: Leader sanbato of the tribe: 701-3-3

Invasion # 1

Attackers:
200.0 Knight(s)(18HP/30A/8D per unit) - Tactics: Back
120.0 Carriage(s)(20HP/1A/3D per unit) - Tactics: Back
134.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
120.0 Swordsman(s)(15HP/25A/10D per unit) - Tactics: Middle
39.0 Musketeer(s)(20HP/35A/4D per unit) - Tactics: Middle
25.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
10.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
39.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.0 Spy(s)(10HP/2A/5D per unit) - Tactics: Front
Defenders:
Attacker base damage is: 13634.00
Defender base damage is: 0.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 13634.0 net damage after 0.0 blocker defense
The defender inflicts 0.0 net damage after 3688.0 attacker defense
626,419W 251,150I 277,508O 493,902F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
ối giời ơi nghèo we'
War at izmir(1706:4:1)/Turkey
Attacker: Leader sanbato of the tribe: 701-3-3

Invasion # 1

Attackers:
200.0 Knight(s)(18HP/30A/8D per unit) - Tactics: Back
120.0 Carriage(s)(20HP/1A/3D per unit) - Tactics: Back
134.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
120.0 Swordsman(s)(15HP/25A/10D per unit) - Tactics: Middle
39.0 Musketeer(s)(20HP/35A/4D per unit) - Tactics: Middle
25.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
10.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
39.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
1.0 Spy(s)(10HP/2A/5D per unit) - Tactics: Front
Defenders:
Attacker base damage is: 13634.00
Defender base damage is: 0.00

Vậy mà cũng cố vác quân đi cho được #>:)
 
hehe
nhìn lại trang trước đi
nghèo ko tha 8-}8-}
 
úi srr mod
hỉu nhầm ý của ông bạn
==> production của nó 64 kìa , ko vác wan chết seo , mà vác ít thì khả năng chết nhiều , nên để cho chắc đem cả nhà đi lun
 
Hu hu hu nó chạy sạch quân

War at istanbul(1706:4:3)/Turkey
Attacker: Leader player004 of the tribe: Carol

Invasion # 1

Attackers:
34.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Back
249.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Back
158.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Back
26.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
24.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Middle
48.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Middle
1.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Front
1.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Front
1.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
1.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(230HP/160A/160D per unit) - Tactics: Front
Attacker base damage is: 19895.00
Defender base damage is: 160.00
The attacker inflicts 107% of base damage
The defender inflicts 88% of base damage
The attacker inflicts 21127.0 net damage after 160.0 blocker defense
The defender inflicts 35.0 net damage after 4387.0 attacker defense
Defender City Defense Structure receives 21127.0 net damage
1.0 unit(s) are destroyed
Attacker Rifleman receives 11.0 net damage
0.2 unit(s) are destroyed
Attacker Camel receives 4.0 net damage
0.6 unit(s) are destroyed
Attacker Grenadier receives 9.0 net damage
0.2 unit(s) are destroyed
Attacker Carriage receives 3.0 net damage
0.2 unit(s) are destroyed
Attacker Horseman receives 5.0 net damage
0.7 unit(s) are destroyed
Attacker Warrior receives 1.0 net damage
0.2 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Knight receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Paladin receives 1.0 net damage
0.0 unit(s) are destroyed
15,000W 15,000I 15,000O 15,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.


>>>>>>>>>>>>>



Other city
Information for city (bursa) at 1706:3:3/Turkey for security clearance level 3 is:
Resources at target are:
661,970 Wood
487,869 Food
159,412 Iron
513,008 Oil
Buildings at target are:
Wood Cutters Hut level: 8
Shepherds Hut level: 8
Wood Workshop level: 8
Farm level: 8
Iron Mine level: 8
Civilian Hut level: 9
Lookout Tower level: 5
Advanced Defense level: 3
Wood Factory level: 6
Greenhouse level: 5
Iron Valley level: 6
Oil Well level: 9
House level: 9
Apartment level: 8
Units at target are:

SIMULATE AGAINST THIS ARMY
 
War at izmir(1706:4:1)/Turkey
Attacker: Leader thandoi of the tribe: thandoi

Invasion # 1

Attackers:
2.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Back
484.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Back
32.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
222.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Middle
2.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front
2.0 Eagle Scout(s)(1HP/7A/1D per unit) - Tactics: Front
1.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
2.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front
1.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(190HP/130A/130D per unit) - Tactics: Front
Attacker base damage is: 24004.00
Defender base damage is: 130.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 23874.0 net damage after 130.0 blocker defense
The defender inflicts 32.0 net damage after 4444.0 attacker defense
Defender City Defense Structure receives 23874.0 net damage
1.0 unit(s) are destroyed
Attacker Musketeer receives 22.0 net damage
1.0 unit(s) are destroyed
Attacker Spy receives 4.0 net damage
0.4 unit(s) are destroyed
Attacker Swordsman receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Eagle Scout receives 3.0 net damage
2.0 unit(s) are destroyed
Attacker Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Knight receives 1.0 net damage
0.1 unit(s) are destroyed
405,000W 405,000I 405,000O 405,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

Đã căn để đập quân chủ lực của nó mà ko được
 
kiểu này phải hẹn nhau đánh 1 lần thôi
cả 3 trận ko có gì
trận 1
War at kars(1706:5:2)/Turkey
Attacker: Leader sanbato of the tribe: 701-3-3

Invasion # 1

Attackers:
2.0 Transport Train(s)(200HP/1A/20D per unit) - Tactics: Back
40.0 Carriage(s)(20HP/1A/3D per unit) - Tactics: Back
13.0 Musketeer(s)(20HP/35A/4D per unit) - Tactics: Middle
40.0 Swordsman(s)(15HP/25A/10D per unit) - Tactics: Middle
74.0 Knight(s)(18HP/30A/8D per unit) - Tactics: Middle
54.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
13.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
5.0 Spy(s)(10HP/2A/5D per unit) - Tactics: Front
4.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
9.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(310HP/220A/220D per unit) - Tactics: Front
Attacker base damage is: 4986.00
Defender base damage is: 220.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 4766.0 net damage after 220.0 blocker defense
The defender inflicts 55.0 net damage after 1372.0 attacker defense
Defender City Defense Structure receives 4766.0 net damage
1.0 unit(s) are destroyed
Attacker Warrior receives 3.0 net damage
0.6 unit(s) are destroyed
Attacker Eagle Scout receives 11.0 net damage
4.0 unit(s) are destroyed
Attacker Spy receives 7.0 net damage
0.7 unit(s) are destroyed
Attacker Camel receives 26.0 net damage
3.7 unit(s) are destroyed
Attacker Horseman receives 2.0 net damage
0.3 unit(s) are destroyed
Attacker Knight receives 4.0 net damage
0.2 unit(s) are destroyed
Attacker Swordsman receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 1.0 net damage
0.0 unit(s) are destroyed
38,208W 33,422I 24,402O 39,604F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
trận 2
War at kayseri(1706:3:2)/Turkey
Attacker: Leader sanbato of the tribe: 701-3-3

Invasion # 1

Attackers:
40.0 Carriage(s)(20HP/1A/3D per unit) - Tactics: Back
40.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
65.0 Knight(s)(18HP/30A/8D per unit) - Tactics: Middle
40.0 Swordsman(s)(15HP/25A/10D per unit) - Tactics: Middle
13.0 Musketeer(s)(20HP/35A/4D per unit) - Tactics: Middle
8.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
3.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
13.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.0 Spy(s)(10HP/2A/5D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(310HP/220A/220D per unit) - Tactics: Front
Attacker base damage is: 4395.00
Defender base damage is: 220.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 4175.0 net damage after 220.0 blocker defense
The defender inflicts 55.0 net damage after 1219.0 attacker defense
Defender City Defense Structure receives 4175.0 net damage
1.0 unit(s) are destroyed
Attacker Spy receives 41.0 net damage
3.0 unit(s) are destroyed
Attacker Camel receives 13.0 net damage
1.9 unit(s) are destroyed
Attacker Eagle Scout receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
32,048W 28,072I 20,482O 33,385F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
trận 3
War at edirne(1706:5:3)/Turkey
Attacker: Leader sanbato of the tribe: 701-3-3

Invasion # 1

Attackers:
40.0 Carriage(s)(20HP/1A/3D per unit) - Tactics: Back
40.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
65.0 Knight(s)(18HP/30A/8D per unit) - Tactics: Middle
40.0 Swordsman(s)(15HP/25A/10D per unit) - Tactics: Middle
13.0 Musketeer(s)(20HP/35A/4D per unit) - Tactics: Middle
8.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
3.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
13.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
3.0 Spy(s)(10HP/2A/5D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(160HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 4395.00
Defender base damage is: 120.00
The attacker inflicts 104% of base damage
The defender inflicts 88% of base damage
The attacker inflicts 4450.0 net damage after 120.0 blocker defense
The defender inflicts 26.0 net damage after 1219.0 attacker defense
Defender City Defense Structure receives 4450.0 net damage
1.0 unit(s) are destroyed
Attacker Spy receives 10.0 net damage
1.0 unit(s) are destroyed
Attacker Camel receives 5.0 net damage
0.7 unit(s) are destroyed
Attacker Eagle Scout receives 7.0 net damage
3.0 unit(s) are destroyed
Attacker Warrior receives 3.0 net damage
0.6 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 1.0 net damage
0.1 unit(s) are destroyed
31,735W 24,926I 20,099O 34,960F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
Tớ thấy thế là ổn rồi, đánh cho nó sợ tinh thần đoàn kết VN mới đáng để nói. Đây là kết quả thu hoạch hốt res đầu tiên. Chết mỗi con eangle scout thôi ^_^
War at edirne(1706:5:3)/Turkey
Attacker: Leader player004 of the tribe: Carol
 
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