Screen in game + config cho các game console(emu)(nghiêm cấm chat chit+hỏi đáp)

  • Thread starter Thread starter toi5
  • Ngày gửi Ngày gửi
Status
Không mở trả lời sau này.

toi5

<b><font color = #838383>Try Hard</font></b>
Moderator
Lão Làng GVN
Tham gia ngày
27/5/03
Bài viết
6,866
Reaction score
159
Cấu hình cho FFIX[/img]
đối với video plugin
FF9-OGL1.png

FF9-OGL2.png

sound plugin:
FF7-ESPU.png

CDR plugin:
Đối với game FFIX hệ pal, khi bạn chơi chơi emulator sẽ gặp tình trạng màn hình màu đen, bạn cần dùng ppf mới được
Bạn down patch ở đây
hoặc vào ngemu.com cũng có
sau khi down xong bạn copy vào thư mục "patches" của thư mục epsxe
sau đó bạn chọn 'Auto PPF-patching' cho epsxe
Một vài rắc rối thường gặp:
-Nếu bạn bị đứng ở một vài cảnh FMV, dùng epsxe 1.52 hay phiên bản mới nhất là epsxe 1.60
-Nếu khi vào trận đấu bạn thấy chậm thì bạn chuyển resolution sang 640x480
 
FFVIII
Video plugin:
FF8-OGL1.png

FF8-OGL2.png

Sound plugin:
FF7-ESPU.png
 
Chỉnh cho Megaman legends
Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 x86/MMX/3DNow!/SSE

Resolution/Color:
- 1280x960 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 0
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000000]
attachment.php

attachment.php
 
Valkyrie profile
Plugin: P.E.Op.S. Soft Driver 1.1.16
Author: Pete Bernert and the P.E.Op.S. team

Resolution/Color:
- 800x600 Fullscreen - [32 Bit]
Stretch mode: 0
Dither mode: 1

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 60

Misc:
- Scanlines: disabled
- Game fixes: off [00000000]
attachment.php

attachment.php
 
Vargant Story
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: MOBILITY RADEON 9000 DDR x86/SSE2

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: on
- No render-to-texture: off

- Filtering: 6 - edge clamping supported
- Hi-Res textures: 2
- TexWin pixel shader: off
- VRam size: 64 MBytes - 22 textures usable

Framerate:
- FPS limitation: off
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 2
- Subtractive blending: activated

Misc:
- Scanlines: on [1]
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
attachment.php

attachment.php
 
Final fantasy IX
Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/SSE

Resolution/Color:
- 640x480 Window mode
[32 Bit]- Keep psx aspect ratio: on

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 32 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00001203]
attachment.php

attachment.php
 
Choro Q3
Plugin: Pete's D3D Driver 1.1.75
Author: Pete Bernert
GFX card: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller

Resolution/Color:
- 800x600 Fullscreen - [32 Bit]

Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: 1
- Palettized tex windows: off
- VRam size: 0 MBytes - 15 textures usable

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000001]
attachment.php

attachment.php
 
Alien Resurrection
Plugin: Pete's OpenGL2 Driver 2.5
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 8500 DDR x86/SSE
Resolution/Color:
- 800x600 Fullscreen - Desktop changing [32 Bit]
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 0 - edge clamping supported
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes - 196 textures usable
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 0
- Framebuffer uploads: 1
- Subtractive blending: activated
Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 0/1
- GF4/XP crash fix: off
- Game fixes: off [00000000]
attachment.php

attachment.php
 
Hydro Thunder
Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce4 Ti 4400/AGP/SSE2

Resolution/Color:
- 1280x960 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- Default
- Filtering: 6 - edge clamping supported
- Hi-Res textures: 1
- Palettized tex windows: on
- VRam size: 128 MBytes - 114 textures usable

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2 - not used yet
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on (hardware)
- Subtractive blending: activated

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]
attachment.php

attachment.php
 
Tekken 3
Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 x86/MMX/3DNow!/SSE

Resolution/Color:
- 1280x960 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 0
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000200]
attachment.php

attachment.php
 
Armored Core
Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/SSE

Resolution/Color:
- 640x480 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: on

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 2
- VRam size: 32 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000000]
attachment.php

attachment.php
 
Nuclear Strike
Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce4 Ti 4400/AGP/SSE2

Resolution/Color:
- 1280x960 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- Default
- Filtering: 6 - edge clamping supported
- Hi-Res textures: 1
- Palettized tex windows: on
- VRam size: 128 MBytes - 114 textures usable

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2 - not used yet
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on (hardware)
- Subtractive blending: activated

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]
attachment.php

attachment.php
 
Misadventures of Tron Bonne (640x480)
Plugin: Pete's OpenGL Driver 1.1.74
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/SSE

Resolution/Color:
- 640x480 Window mode
[16 Bit]- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 32 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000004]
attachment.php

attachment.php
 
Namco Museum Volume 1

Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 8500 DDR x86/SSE
Resolution/Color:
- 1152x864 Fullscreen - Desktop changing [32 Bit]
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 0 - edge clamping supported
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes - 196 textures usable
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 0
- Framebuffer uploads: 1
- Subtractive blending: activated
Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
attachment.php
attachment.php
 
Do sưu tầm và cũng có vài cái kiếm trong ngemu.com, ai có cứ post thoải mái nhé :D

Final fantasy IX

Mã:
My Settings:

Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/SSE

Resolution/Color:
- 640x480 Window mode
 [32 Bit]- Keep psx aspect ratio: on 

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 32 MBytes

Framerate:
- FPS limitation: on 
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on 
- Mask bit: on 
- Advanced blending: on 

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on  [00001203

finalfantasy900024mv.jpg
 
Grandia 1


Mã:
My Config:

Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5600/AGP/SSE/3DNOW!

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- B8G8R8A8
- Filtering: 2 - edge clamping supported
- Hi-Res textures: 0
- Palettized tex windows: on 
- VRam size: 256 MBytes - 196 textures usable

Framerate:
- FPS limitation: on 
- Frame skipping: off FPS limit: 53

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 0
- Framebuffer access: 4
- Alpha multipass: on 
- Mask bit: off
- Advanced blending: on (hardware)
- Subtractive blending: activated

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off

SPU: Ethenal 1.41

 
Tenchu 2
Plugin: Pete's D3D Driver 1.1.75​
Author: Pete Bernert
GFX card: NVIDIA GeForce2 MX/MX 400

Resolution/Color:
- 1024x768 Fullscreen - [32 Bit]

Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: 1
- VRam size: 32 MBytes

Framerate:
- FPS limit: off
- Frame skipping: on
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000000]

89589-tenchu-2-tenchu_2_02.jpg
 
Front mission 3
Một trò dàn trận kiểu robot, tự nâng cấp vũ khí và giáp, item.... của SquareEnix
16jo2.jpg
70837-front-mission-3-2.jpg
70841-front-mission-3-6.jpg
 
Chrono cross config

STRETCHED
OGL2
http://www.directupload.net/show_image.php?d=274&n=6b9nu8QH.gif http://www.directupload.net/show_image.php?d=274&n=88mwiSVw.gif http://www.directupload.net/show_image.php?d=274&n=J95tIQuc.gif
Mã:
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9600 x86/MMX/3DNow!/SSE
[left]Resolution/Color:[/left]
- 1024x768 Window mode
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off
[left]- Filtering: 6[/left]
- Hi-Res textures: [color=red]2[/color]
- TexWin pixel shader: off
- VRam size: 0 MBytes
[left]Framerate:[/left]
- FPS limitation: on 
- Frame skipping: off
- FPS limit: Auto
[left]Compatibility:[/left]
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
[left]Misc:[/left]
- Scanlines: off
- Mdec filter: on 
- Screen filtering: on 
- Shader effects: 0/1 
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00001000]
DX7
http://www.directupload.net/show_image.php?d=274&n=hSr5ehcx.gif http://www.directupload.net/show_image.php?d=274&n=L3wN2owK.gif http://www.directupload.net/show_image.php?d=274&n=eg5I3mSC.gif
Mã:
Plugin: Pete's D3D Driver 1.1.75
Author: Pete Bernert
GFX card: RADEON 9600 SERIES 
[left]Resolution/Color:[/left]
- 1024x768 Window mode
[left]Textures:[/left]
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: [color=red]2[/color]
- VRam size: 128 MBytes
[left]Framerate:[/left]
- FPS limit: on 
- Frame skipping: off
- FPS limit: Auto
[left]Compatibility:[/left]
- Offscreen drawing: 4
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on 
- Mask bit: off
- Advanced blending: hardware
[left]Misc:[/left]
- Scanlines: off [0]
- Unfiltered FB: on 
- Dithering: off
- Screen smoothing: on 
- Full vram: off
- Game fixes: on [00000800]
2XSAL
OGL2
http://www.directupload.net/show_image.php?d=274&n=nYU4dprb.gif http://www.directupload.net/show_image.php?d=274&n=emOftd7K.gif
Mã:
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9600 x86/MMX/3DNow!/SSE
[left]Resolution/Color:[/left]
- 1024x768 Window mode
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off
[left]- Filtering: 6[/left]
- Hi-Res textures: [color=red]1[/color]
- TexWin pixel shader: off
- VRam size: 0 MBytes
[left]Framerate:[/left]
- FPS limitation: on 
- Frame skipping: off
- FPS limit: Auto
[left]Compatibility:[/left]
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
[left]Misc:[/left]
- Scanlines: off
- Mdec filter: on 
- Screen filtering: on 
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00001000]
DX7
http://www.directupload.net/show_image.php?d=274&n=h84FU4mq.gif http://www.directupload.net/show_image.php?d=274&n=8OYm7uY2.gif http://www.directupload.net/show_image.php?d=274&n=7W5ENeZG.gif
Mã:
Plugin: Pete's D3D Driver 1.1.75
Author: Pete Bernert
GFX card: RADEON 9600 SERIES 
[left]Resolution/Color:[/left]
- 1024x768 Window mode
[left]Textures:[/left]
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: [color=red]1[/color]
- VRam size: 128 MBytes
[left]Framerate:[/left]
- FPS limit: on 
- Frame skipping: off
- FPS limit: Auto
[left]Compatibility:[/left]
- Offscreen drawing: 4
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on 
- Mask bit: off
- Advanced blending: hardware
[left]Misc:[/left]
- Scanlines: off [0]
- Unfiltered FB: on 
- Dithering: off
- Screen smoothing: on 
- Full vram: off
- Game fixes: on [00000800]
 
Silent hill config
Mã:
Plugin: P.E.Op.S. Soft Driver 1.1.15
Author: Pete Bernert and the P.E.Op.S. team
Resolution/Color:
- 640x480 Fullscreen - [16 Bit] (Select 32Bit for better FMVs)
Stretch mode: 2
Dither mode: 1
Framerate:
- FPS limit: off ('cuz I use SPUAsync -> Wait in SPUEternal)
- Frame skipping: off
- FPS limit: Auto
Misc:
- Scanlines: disabled
- Game fixes: off [00000000]

Hardware (Well...If you can't stand that creepy atmosphere):

Plugin: Pete's OpenGL Driver 1.1.74
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/3DNOW!
Resolution/Color:
- 640x480 Window mode
[32 Bit]- Keep psx aspect ratio: on 
Textures:
- B8G8R8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 64 MBytes
Framerate:
- FPS limitation: off (same reason as above)
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on 
- Mask bit: on 
- Advanced blending: on 
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]

Sound:

Plugin: SPUEternal
Audio Device: Direct Sound
Buffer Size: 30
Audio Out Method: SPUAsync -> Wait
Reverb: Neill's
 
Status
Không mở trả lời sau này.
Back
Top