Đốt Tiền Lão Gia
Donkey Kong
- 15/12/12
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Đệ đệ uống hết vò rượu mơ lần trước huynh tặng chưa? Huynh đài mới được lão đại ca tặng cho 1 vò hảo tửu Amakong lâu năm. Theo ý lão đệ chúng ta có nên làm tí vitamin gâu gâu cho thức thời không?![]()




Josh trả lời phỏng vấn với d3 ingameView profile
-[Crafting Reagent will now be universal at all difficulty
-[Trifecta stats will now be PRIMARY STATS wich you can find on all items, and there will be SECONDARY stats wich would give more diversity to build(Cooldown Reduction, %Dmg to Spells, Ressources+) ; that means item would have more than 6 affixe.
THATS IT;
I really thought we would learn some good stuff from BlizzCon im deeply disapointed of the Q&A Panel and the Game Mechanics/Crusader Panel..
Nothing on PvP,
Nothing on Battle.Net 2.0,
Nothing on Custom Games
Nothing on Action House Replacement Possibilites
nếu như em hiểu đúng thì sẽ ko có hệ thống nào thay thế AH , bởi như thế thì cần gì phải bỏ AHYou know, we’re trying to figure out the right way to do it. Ehm, absolutely, one of the things we want to retain is that social aspect. I think the auction house did a lot of things to the game but I think one of the things it did to the item game is the fact that I no longer, that I never knew who I was trading with. I just threw my stuff up into this dropping list, then I picked what I wanted and I was out. What we wanna try to do is really build that social connection, so that if I want to trade an item with you I need to be in a game with you and we need to play together. And I think that’s the first place that we’re starting from. We also realized that if we came up with a system that really facilitated player trading all of the same problems that the auction house presented are still there if we want players to trade. So for example, I find an awesome legendary and I give it to you, it’s kind of awesome that we had this exchange. But what I had done to you now is that for the next few hours you’re not getting an upgrade, because I gave you an awesome legendary. And you gonna feel that the game is not rewarding, right, so even in player to player trading, at a fundamental level it has the exact same problems, the same impact on the game that the auction house had. So we try to really ask ourselves: How do we keep some of this social aspect, how do we offer the players the opportunity to trade, but without it dominating the game, without it becoming sort of avenue for players that sort of searching for the reward somewhere else.
, giờ sẽ phải game và trade , thế sẽ tạo ra sự tương tác giữa người chơi với ngừoi chơi
.Nản chả muốn vào game luônBắt đầu xả hàng là vừa . Haiz Quả này đầu cơ lỗ nặng rồi.Nản chả muốn vào game luôn

may mà xả hàng cách đây 2 tuần lãi cũng được khá. h nằm im chờ patch

.
giải tán rùi ai mua gold e 
h trong người em còn vài mil đây
giải tán rùi ai mua gold e
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. mà thực tế sau khi khóa legend xóa bỏ AH thì gold ngoài mua máu ,mystic(100k/lần) và sửa đồ ra chắc không dùng vào việc j nữa
.
. Bó Try** anh Blizz dần đần cũng như thằng activision chỉ biết có lợi nhuận thôi .Cấm GD như game heartstone - heroes of warcraft rồi bán đồ trong shop cho rồi .