Assassin's Creed Mirage hands-on previews:
• Game will take 20 hours to beat for completionists
• Missions, combat, story, and more all took direct inspiration from AC1
• Stealth is back. Eagle vision, instant assassinations, etc.
• A target's location will not always be marked on the map. Get info by helping people around town or scoping out the area.
• Tools are crucial for stealth and combat (throwing knives, smoke bombs, etc).
• Assassinations can be completed in multiple ways or failed altogether. VGC compares one mission to Hitman trilogy.
• High praise for the Baghdad setting
• Parkour; corner jump is back, new pole climb mechanic, faster speed overall
• Some complaints about controls
• More Hidden Ones involvement including visiting the temple of Alamut
• Combat is more engaging but still accessible overall. Basim is quicker and more agile with tighter parry windows for an instakill.