[video=youtube;QG6RovlyTpc]http://www.youtube.com/watch?v=QG6RovlyTpc[/video]
Fox Engine![]()
lúc đầu cứ tưởng nó đọc là fak engine
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Đồ họa PS3 mà được thế này thì đúng vãi.
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[video=youtube;QG6RovlyTpc]http://www.youtube.com/watch?v=QG6RovlyTpc[/video]
Fox Engine![]()
lúc đầu cứ tưởng nó đọc là fak engine
![]()
[Nvidia];23027167 nói:Fox Engine của hãng KONAMI vậy P.E.S có hi vọng j về đồ họa giống thế này ko ta![]()
.

Quên mất , nhầm số 2013PES13 đã rel và vẫn dùng engine cũ,Fox đâu ra mà dùng.
.Claiming he is “tired of writing more Metal Gear stories”, Metal Gear series creator Hideo Kojima explains why Big Boss is in a coma for nine years.
In a question and answer session with GDC attendees, Kojima says that the nine year coma is a way to speed up ending the Metal Gear series forever. “Once I fill in every single gap between Peace Walker and the original Metal Gear, there will be no more Metal Gears for me to direct,” Kojima explains, “The nine year coma makes it easier for me to fill in that gap. I’ll probably only have to make two more sequels before it’s finally over.”
“There really is no reason for me to continue to tell the story of Big Boss beyond what happened in Metal Gear Solid 3,” he continues, “His actions in Metal Gear and Metal Gear 2 are easily explained by the events of Operation Snake Eater. Many of you might also know that I have been trying to end the series since Metal Gear Solid 2. Four games later, well, here I am making yet another Metal Gear.”
“The story is only becoming more convoluted with the addition of Ground Zeroes and the Phantom Pain,” says Kojima, “I’ve been trying to make each Metal Gear more ridiculous than the last hoping people will get tired of it. Then again, people are legitimately excited for flaming unicorns. I remember when Psycho Mantis or The Sorrow were actually scary because supernatural elements were used sparingly.”
“I just really want to work on Zone of the Enders,” Kojima laments, “Actually, I should not be so picky. I will take anything that is not Metal Gear.”
The first question Kojima took asked if he will cover The Boss’s history once the gap between the Phantom Pain and Metal Gear is explained. Kojima then stopped taking questions and left the room.



cái footage của GZ và TPP là trên PC, xuống console sẽ bị chỉnh lại, ko đc 100% như thế đâu - Kojima confirm rồi

, Kojima đã hứa rồi thì sẽ có thôi. Giờ trước mắt chỉ đợi quả bom tấn MGSV này thôi
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bỏ đi nhìn đỡ hơn nhiều, design có vẻ bionic quá
