Topic cập nhật tin tức DotA 6.60

Status
Không mở trả lời sau này.
WTF ? Ulti của Chen cd còn 25s với scepter 8-}
Ulti của SB còn có 20s 8-}
Quá sức imba 8-}
 
Sniper's changes really disappoint me. Scattershot has been replaced by 'Shrapnel' - a 30% AoE slow that does 40 dps over 10 seconds at level 4. Unfortunately such a skill would only slightly boost Sniper's survivability, and the slow only affects units in the AoE to boot. Which means he's still gank fodder.
Also now he can no longer one-hit creep waves, making him more of a sucky farmer.
Aghanim's now reduces his ultimate's casting time and increases range. ...
 
Ối mẹ ôi, Medusa có AOE purge 8-}, này thì Omni warlock 8-}
 
Hầu hết là buff các hero ít được sử dụng khi đánh warteam
Chà chà, càng ngày càng nhiều lựa chọn...
Chiến thuật b/p sẽ càng khó khăn hơn
 
Dota 6.60 Beta 45 Changes Summary (relatively to Dota 6.60 Beta 21)

Below is a compilation from redrach analysis about the changes and other feedback:

Heroes Changes

Huskar has been hugely buffed now with indefinitely stacking Burning Spears, and Aghanim's that increases damage done to enemy by his ultimate (65% of their HP) and a reduced cooldown (15 -> 8!!) Looks like Aghanim's is *the* item of choice on him now.

Razor has been remade to be less of a point-and-click hero. Chain lightning has been replaced by 'Plasma Field' - a huge AoE nuke that hits twice if you micro, and his ultimate is now an active that attacks one unit at random. I'm unsure what 'Static Link' does, but presumably his ultimate has been coded to attack the linked enemy in particular.
All-in-all he seems harder to play, but I'm unsure if he's stronger than his 6.59d counterpart. (He's definitely weaker than his imba 6.60 beta 21 version)

Medusa now has an AoE Purge for her ultimate ('Stony Gaze' - fits her theme better)! But it only works on enemies that attack her (or are facing her? Unsure.) Which means its useless while chasing. Bit of a nerf there. Chain Lightning has been replaced by 'Mystic Snake' which just seems to be a slower version of Chain Lightning. There must be more to it, but I can't tell.

Sniper's changes really disappoint me. Scattershot has been replaced by 'Shrapnel' - a 30% AoE slow that does 40 dps over 10 seconds at level 4. Unfortunately such a skill would only slightly boost Sniper's survivability, and the slow only affects units in the AoE to boot. Which means he's still gank fodder.
Also now he can no longer one-hit creep waves, making him more of a sucky farmer.
Aghanim's now reduces his ultimate's casting time and increases range.

Items Changes

- Pipe of Khandahar (1500g), item that allows you to activate 'Ghost Form', an ability that makes you invulnerable to attacks, makes you unable to attack, but lets you cast spells. Unsure if you take more damage from spells in Ghost Form, or if you're even targetable. Would make it a decrepify clone, except without the MS reduction.
- Talisman of Evasion (1800g), gives you 25% evasion.
- Monkey King Bar now has 'True Strike', a passive that ensures your attacks always hit (bypasses evasion). Which means it counters the above item.
(The two changes above severely hurt Mortred. Now any agility hero can cheaply (relative to Butterfly) obtain evasion, and also counter Mortred's evasion.)
- Quelling Blade (300g), cheap new item that gives +40% damage (20% for ranged) vs. non-hero units. Clearly an item meant to help melee heroes farm. Good starting item for Void, IMO.
- The Leveller, upgrade for Quelling Blade. Gives a lot of +stats (lots of +agi), plus 40% damage to non-hero units and 60% damage to buildings (20% and 30% for ranged). This relatively cheap item should help a lot of melee agility heroes contribute more to their team in pushes, as well as help them farm better. Prediction: Battlefury + Leveller will be the new in-thing for pubbers to get.
- Poor Man's Shield, upgrade for Stout Shield that gives 100% chance to reduce hero damage by 25. Seems like a completely useless item to me, esp. now that Vanguard has a 70% chance to block 40 damage from all sources (up from 65%), even though it's quite a bit cheaper than Vanguard.
- Manta Style is now an upgrade for Yasha (wtf). It has Illussion (actives), no longer give Feedback orb, and only gives +stats and bonus move and attack speed (wtf). Needless to say, this is a bizarre change.
- Diffusal Blade is now upgradable like Dagon! (Level 1 - +22 agi, +6 int, burns 20 mana, Level 2 - +36 agi, +10 int, burns 36 mana) Upgrading the recipe refills Purge charges (8). Now it's a strong item on its own.
- Sange and Yasha no longer needs a recipe, so it's 500g cheaper overall.
- Reduced Hammer cost by 10
- Rapier back to +250 damage
- Reduced Radiance Recipe cost
- Vanguard now gives 70% block

Maelstrom's recipe and stats have changed:
Mithril Hammer (1600g) + Gloves of Haste (500g) + Recipe (900g) = Maelstrom (3000g)
Grants +24 damage, +15 attack speed, and a 20% ctc 150 damage Chain Lightning.

Now the items reflect the theme (Mithril Hammer -> Hammer icon of Maelstrom) as well as synergize with the proc (more attack speed = more Chain Lightning procs)

Butterfly recipe changed:
Eaglehorn (3300g) + Quarterstaff (900g) + Talisman of Evasion (1800g) [No Recipe]

Other Changes
New System of messages when one takes a rune.
Completely revamped LR
Courier now has new skill , Return Home
Emphasis to farming , many tool-tips now have " Damage to non-hero units "
Undying's Tombstone AoE dropped a lot (for instance at 4 its 1200->1000).

có vẻ hấp dẫn và no virus :D

Check thôi :D

+Gậy xanh giờ cần 1 viên ngọc 1200+2 cái món item stat 1000 ở nhà.(+10 streng hoặc +10 agi hoặc + 10 intel đó).Recipe gậy xanh 1200.Túm lại là gậy xanh giờ giá 2x1000+1200+1200=4400.Quá rẻ.(2 cái trùng nhau ko được,1 streng 1 agi /1 agi 1 intel/1 streng 1 intel mới đc)
+Cầm MKB đánh mấy bọn có miss ko lo nữa =p~,nhưng mà chắc là đánh void nó vẫn back track đc.
+Cuirass rẻ đi 500.
+Cầm cái Leveler đánh nhà cứ từng tảng =P~
+Diffusal blade nâng cấp đc thêm 1 lần,purge vào người mình ko bị chậm đi.

Cái chiêu 2 của con tauren chieftain rất hay,tạo ra 1 cái bóng,nó đi ngược hướng với mình,khi nào chạm vào mình thì biến mất,trong thời gian tồn tại thì deal damage như kiến í,micro tốt deal kha khá đấy :D
 
ôi divine thân yêu lên 250 ton rồi :x
 
- Diffusal Blade is now upgradable like Dagon! (Level 1 - +22 agi, +6 int, burns 20 mana, Level 2 - +36 agi, +10 int, burns 36 mana) Upgrading the recipe refills Purge charges (8). Now it's a strong item on its own.
Khoái cái này :|
 
- Talisman of Evasion (1800g), gives you 25% evasion.
Imba :o .

Sao đợt này lại thêm 1 đống item cho người nghèo thế này =)).

- Manta Style is now an upgrade for Yasha (wtf). It has Illussion (actives), no longer give Feedback orb, and only gives +stats and bonus move and attack speed (wtf). Needless to say, this is a bizarre change.

Và khá buồn, item yêu thích của mình đã biến mất =((.

- Pipe of Khandahar (1500g), item that allows you to activate 'Ghost Form', an ability that makes you invulnerable to attacks, makes you unable to attack, but lets you cast spells. Unsure if you take more damage from spells in Ghost Form, or if you're even targetable. Would make it a decrepify clone, except without the MS reduction.

Cái này counter tinker được đúng không \:D/.
 
OMG, Aganim giá rẻ hơn (0_o), buff cho ulti của Husker mất 65% HP hero địch. Imba vkl T.T Lại còn Diffusal Upgradeable ? Thế từ nay lên Manta bằng cái gì =))
 
OMG, Aganim giá rẻ hơn (0_o), buff cho ulti của Husker mất 65% HP hero địch. Imba vkl T.T Lại còn Diffusal Upgradeable ? Thế từ nay lên Manta bằng cái gì =))

- Manta Style is now an upgrade for Yasha (wtf). It has Illussion (actives), no longer give Feedback orb, and only gives +stats and bonus move and attack speed (wtf). Needless to say, this is a bizarre change.
Đây thưa bạn :D
 
Thì trước đây deal 50% Hp lại bị trừ đi 25% thành ra chỉ còn 37.5% HP giờ nó buff lên âu cũng có lý.
 
update gì thì update. Đừng có biến dota thành cuộc chiến giữa các siêu nhân chân tay là được :(
 
Tớ nghi là fake lắm các bạn ạ,chắc mấy thằng tester nó lấy map về đổi lại mấy con số rồi tung ra lừa tình chứ làm éo có chuyện cả chục con có ulti cd < 10s được, IF định biến DotA thành DDay chắc :|
 
Các bản beta lần trước lúc có kunkka cũng tưởng fake mà nó thành thật thấy.
Nhìn qua các thay đổi thì cũng hợp lí thôi, mục đích chính của IF là giảm thời gian của 1 trận DotA xuống và bảo đảm tính cân bằng mà.
 
Cân = cái mother 8-}, 1 đống item imba, Scepter buff cho nhiều hero hơn,nói tốn lại mình thấy DotA mà 1 ván hơn 80~ ấy, đánh vậy mới hay, chứ lẹt đẹt 60, 50 thì còn gì là DotA 8-}
 
Định nghĩa dùm cái từ beta đi, chưa chi đã than, lol :-j
 
1 số ý kiến : Quá nhiều ulti đc. giảm cd, 1 số đồ lên khá dễ mặc dù + nhiều, item 25% evasion quá imba =)).Theo tớ bản patch dự báo cho 1 thời kì sn :(
 
Thật,tớ thấy các bạn tòan chém lung tung bay bổng quá nên mới đem cái này về chém cho nó sát thật :))
 
double post,sr mod nha. Beta hem phải patch...( chưa 50 bài chưa edit đc. ) :(
 
Status
Không mở trả lời sau này.
Back
Top