Torchlight II

Torchlight 2 v1.12.5.7 Update - THETA >:)


NFO
[spoil]
4e129b5a89fe9d54ca0bed4dce63dd9f.png
[/spoil]
Release Name: Torchlight.2.v1.12.5.7.update.cracked-THETA
Size: 47.1 MB

Changelog
[spoil]Patch 1.12.2.7

Functional
Shared stash now creates a backup of itself
You can no longer 'steal' items from your buyback tab by closing the window with Spacebar
Can’t drag merchant items onto the buyback tab
Gambler does not show 'can't equip' X
CTRL-M will instantly toggle map visibility
Pet equipment cannot get sockets from enchantment
Fixed rare crash related to Charming a monster
Multiplayer logging is reduced, and can be disabled with the NEVERLOG console command (may improve performance for some clients)
Creating a player in a difficulty other than Normal, directly joining a game, and then exiting, won't revert your stored difficulty to Normal.
Confirmation box added for quitting without saving
Fixed a few rare hardware related crashes
Particle update optimizations
Various rendering optimizations

Gameplay
Fixed an issue in multiplayer where non-killing MP players did not receive appropriate XP falloff due to level delta
Armor Degrade properties now apply properly - degrade armor values were reduced for newly generated item properties to compensate for them working correctly - but don't worry, they will be better than before!
Zero walkspeed monsters won't attempt to jump down
Fixed some display issues with Fame level progress
Wandering (non-town-based) Enchanters have a slightly better range of enchantment strengths. They also now have an approximately 20% chance to get a 'powerful enchantment', which are about 50% better than normal. This is represented by a sound and text message in game.
Swamp Flier scream debuff will show an appropriate name on debuff icon
Creep squish blood now has a censored version
Fixed a few areas where loot from a specific event spawned publicly
Fixed a few spelling errors
Act 4 banner should properly display
Pets can be sent to town from the last 2 boss rooms
Fixed an issue where occasionally an errant MOUSEUP event could ignore your attack in extremely fast click situations
DOTs now correctly calculate bonuses from +DMG%
XP and Fame %bonuses from gear are now capped at +/- 100%
HP bonus gear will properly be reflected in final health of player to other clients post-zoning
Game can be saved at any time from the options menu
Onscreen notification in bottom right of screen when saving takes place
Console-created items now have an effect that displays that they were cheat-created
Damage reduction effects on the player are capped to 75%
Stat expenditures when leveling up are properly synchronized in multiplayer
When leveling up, your health is properly recalculated on other clients
Skill cycle keys can now be bound to mouse buttons
Transmuted items are no longer destroyed if an inventory is full with no place to accept them

Skills
Berserkers are still targetable while performing Savage Rush
Bramble walls and Ice Prison will properly die offscreen, and if the originator leaves the zone
Battle Standard's properties are properly exclusive (they don't stack)
Fixed charged versions of Fire Bash from levels 9-15 using the incorrect effects (weaker when charged!)
Howl duration fixed (Extended)
Berserker Wolf Shade master healing property was reduced from 5%+5% per rank to 5% + 2% per rank - and the first rank properly provides healing
Vortex Hex won't target smashables
Fixed two ranks of Seismic Slam incorrectly doing electrical damage
Glaive Throw has had a damage nerf (25% reduction in max damage and decreased growth per rank ) with less additional bounces per tier
Elemental attunement properly benefits from owner’s level
Elemental Boon should properly speed up cast time on last rank
Shadowbind should properly rank up duration
Blast Cannon’s armor reduction effect no longer stacks and works for both fire and physical damage
Fixed sped up hitframe for male shield skill anim so that it is never skipped when a subsequent skill is queued
Outlander Long Range Mastery should now affect wands as well
Prismatic Bolt gains charge at half the previous rate
Spider Mines should show debuff icons
Spider Mine summon duration fixed
Shadowling procs from wand chaos or weapon affixes properly last 20 seconds instead of 3
Elemental Attunement shouldn’t attack smashables
Tremor rank 6 should properly perform its charged effect
Immobilization Copter damage effect shouldn’t stomp on other damage effects
Berserker Retaliation can only trigger once per second per given target – and no longer procs/leeches
Rapid Fire and Venomous Hail now use DPS instead of Damage

Scripting
Fixed some issues with Grom's arena in multiplayer when another player speaks to the NPC while the main area is completed
Several boss rooms have had structural changes to make it more difficult to cheese them with certain skills
Various minor level scripting or layout repairs
Fixed farmable Gel phasebeast room so that XP gain isn't overblown
Fixed various other farmable phasebeast unitspawners which incorrectly granted XP
Fixed a few areas where the player could get stuck

Networking
Fixed a case where backlog of messages for resend would escalate and disconnect the client
Friends-only games are fixed to synch correctly across lobbies
Fixes for various serverside issues
Erroneous ‘Connection Failed’ messages should be fixed
Games can now be filtered near your level

Graphical
Many wardrobe tweaks and fixes

Boring
Various alterations were made to better support translated versions of the game, and to detect and deal with other language items during trading[/spoil]
Download

pass: www.2baksa.net

"Clip nóng", ah nhầm, hàng nóng của Theta cho bạn nào cần >:)
Chắc sắp có hàng vài trăm mb của thg`Rld rồi =))

---------------------------------------------------------
Changelog khá là hoành tráng :>

mình update từ bản gốc 1.0.0 lên có đc ko các bạn
ai update rồi test cái xài ngon ko ạ =p~
 
10052012_061756348.png

28AB443E36394E34FB90CEB0114379E5112A3802


và khá nhiều mini-bug khác, đợi hot fix đi, đừng apply patch vội!

Mả mịa, h Rapid Fire với Venemous Hail thành DPS base rồi, đành phải bán đống shotgone và đổi sang pistol/shield thôi :|
 
10052012_061756348.png

28AB443E36394E34FB90CEB0114379E5112A3802


và khá nhiều mini-bug khác, đợi hot fix đi, đừng apply patch vội!

Mả mịa, h Rapid Fire với Venemous Hail thành DPS base rồi, đành phải bán đống shotgone và đổi sang pistol/shield thôi :|
Nghe lời bác này chưa up vội.Mất file save cái thì toi ^^
 
Berserkers dòng shadow fix xuống thảm hại àh giờ chắc chuyển qua chơi dual vậy ...
 
đập nhiều ngọc giảm dmg quá giờ đánh chán thật :( đứng im cho quái elite đánh mà không tụt máu =((
 
Torchlight II Update 2 - RELOADED :>


NFO
[spoil]
e9eae59cd4234304bf5aa3d1fdf356a1.png
[/spoil]
Release Name : Torchlight.II.Update.2-RELOADED
Size : 688 MB

Changelog
[spoil]Patch 1.12.X.7 Notes

This patch increments the save version, and we restructured some of the boss rooms, so random levels will clear and repopulate their monsters and events.

FUNCTIONAL
*Shared stash now creates a backup of itself
*You can no longer ‘steal’ items from your buyback tab by closing the window with Spacebar
*Can’t drag merchant items onto the buyback tab
*Gambler does not show ‘can’t equip’ X
*CTRL-M will instantly toggle map visibility
*Pet equipment cannot get sockets from enchantment
*Fixed rare crash related to Charming a monster
*Multiplayer logging is reduced, and can be disabled with the NEVERLOG commandline argument (may improve performance for some clients)
*Creating a player in a difficulty other than Normal, directly joining a game, and then exiting, won’t revert your stored difficulty to Normal.
*Confirmation box added for quitting without saving
*Fixed a few rare hardware related crashes
*Particle update optimizations
*Various rendering optimizations

GAMEPLAY
*Fixed an issue in multiplayer where non-killing MP players did not receive appropriate XP falloff due to level delta
*Armor Degrade properties now apply properly – degrade armor values are reduced for newly generated item properties to compensate for them working correctly – but don’t worry, they will be better than before!
*Zero walkspeed monsters won’t attempt to jump down
*Fixed some display issues with Fame level progress
*Wandering (non-town-based) Enchanters have a slightly better range of enchantment strengths. They also now have an approximately 20% chance to get a ‘powerful enchantment’, which are about 50% better than normal. This is represented by a sound and text message in game.
*Swamp Flier scream debuff will show an appropriate name on debuff icon
*Creep squish blood now has a censored version
*Fixed a few areas where loot from a specific event spawned publicly
*Fixed a few spelling errors
*Act 4 banner should properly display
*Pets can be sent to town from the last 2 boss rooms
*Fixed an issue where occasionally an errant MOUSEUP event could ignore your attack in extremely fast click situations
*DOTs now correctly calculate bonuses from +DMG%
*XP and Fame %bonuses from gear are now capped at +/- 100%
*HP bonus gear will properly be reflected in final health of player to other clients post-zoning
*Game can be saved at any time from the options menu
*Onscreen notification in bottom right of screen when saving takes place
*Console-created items now have an effect that displays that they were cheat-created
*Damage reduction effects on the player are capped to 75%
*Stat expenditures when leveling up are properly synchronized in multiplayer
*When leveling up, your health is properly recalculated on other clients
*Skill cycle keys can now be bound to mouse buttons
*Transmuted items are no longer destroyed if an inventory is full with no place to accept them

SKILLS
*Berserkers are still targetable while performing Savage Rush
*Bramble walls and Ice Prison will properly die offscreen, and if the originator leaves the zone
*Battle Standard’s properties are properly exclusive (they don’t stack)
*Fixed charged versions of Fire Bash from levels 9-15 using the incorrect effects (weaker when charged!)
*Howl duration fixed (Extended)
*Berserker Wolf Shade master healing property was reduced from 5%+5% per rank to 5% + 2% per rank – and the first rank properly provides healing
*Vortex Hex won’t target smashables
*Fixed two ranks of Seismic Slam incorrectly doing electrical damage
*Glaive Throw has had a damage nerf (25% reduction in max damage and decreased growth per rank ) with less additional bounces per tier
*Elemental attunement properly benefits from owner’s level
*Elemental Boon should properly speed up cast time on last rank
*Shadowbind should properly rank up duration
*Blast Cannon’s armor reduction effect no longer stacks and works for both fire and physical damage
*Fixed sped up hitframe for male shield skill anim so that it is never skipped when a subsequent skill is queued
*Outlander Long Range Mastery should now affect wands as well
*Prismatic Bolt gains charge at half the previous rate
*Spider Mines should show debuff icons
*Spider Mine summon duration fixed
*Shadowling procs from wand chaos or weapon affixes properly last 20 seconds instead of 3
*Elemental Attunement shouldn’t attack smashables
*Tremor rank 6 should properly perform its charged effect
*Immobilization Copter damage effect shouldn’t stomp on other damage effects
*Berserker Retaliation can only trigger once per second per given target – and no longer procs/leeches
*Rapid Fire and Venomous Hail now use DPS instead of Damage

SCRIPTING
*Fixed some issues with Grom’s arena in multiplayer when another player speaks to the NPC while the main area is completed
*Several boss rooms have had structural changes to make it more difficult to cheese them with certain skills
*Various minor level scripting or layout repairs
*Fixed farmable Gel phasebeast room so that XP gain isn’t overblown
*Fixed various other farmable phasebeast unitspawners which incorrectly granted XP
*Fixed a few areas where the player could get stuck

NETWORKING
*Fixed a case where backlog of messages for resend would escalate and disconnect the client
*Friends-only games are fixed to synch correctly across lobbies
*Fixes for various serverside issues
*Erroneous ‘Connection Failed’ messages should be fixed
*Games can now be filtered near your level

GRAPHICAL
*Many wardrobe tweaks and fixes

BORING
*Various alterations were made to better support translated versions of the game, and to detect and deal with other language items during trading[/spoil]
Download
Y chóc mà =))
 
Chỉnh sửa cuối:
bug mà bác bảo là cái gì thế chỉ mình vói, ko biết gì hết à
Cái bug đó bạn dùng để mua mấy đồ trong shop với số tiền cực thấp, bạn click chuột trái vào món đồ kéo qua cái ô buyback (vẫn giữ chuột trái) mình đánh dấu dưới hình, sau đó lập tức chuyển qua chuột phải (giữ chuột phải) kéo vào 1 ô bất kỳ :)
10052012_210223843.png
 
ngọc nào mà ngon vậy?
lên elite quái toàn hơn 1000 dam, đứng yên hơn 5s kiểu gì cũng chết.

Chắc là The Eye of Grell. 3% reduce all dam :-ss
Quái đánh hơn 1k dam là thế nào. Char của mình armor 1k5 hp 8k còn 1 hit die kìa :-ss
 
thằng reloaded update toàn hàng khủng @@ sao khác nhau thế nhỉ
Mình dow của bản skidrow update của THETA vẫn ngon lành ^^

- - - Updated - - -

Cái enchant 26 str ảo vậy, có patch mới của Skidrow thấy toàn fix cho outlander
patch 1.12 hả bạn ơi.Cho mình cái link đi
 
Cái bug đó bạn dùng để mua mấy đồ trong shop với số tiền cực thấp, bạn click chuột trái vào món đồ kéo qua cái ô buyback (vẫn giữ chuột trái) mình đánh dấu dưới hình, sau đó lập tức chuyển qua chuột phải (giữ chuột phải) kéo vào 1 ô bất kỳ :)
10052012_210223843.png
lúc chỗ buyback đầy rồi thì làm cách nào để reset lại vậy :-?
 
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