namboss
Mr & Ms Pac-Man
- 9/5/10
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General
3 New Maps have been added to Company of Heroes:
2p Carpiquet
6p Refinery
6p Steel Pact
Flooded Plains Territory has had its territory redrawn
American
T17 Armored Car health increased from 175 to 265
T17 Armored Car level 1 veterancy health bonus decreased from 175 to 50
T17 Armored Car weapon reload time increased from 1s to 3.5s
T17 Armored Car weapon cooldown removed
Fixed an issue where the t17 Armored Car had lower chances to penetrate from the rear than the front
Fixed an issue where the t17 Armored Car would fail to penetrate snipers
British
Fixed an issue where Bren Carriers could be loaded with infantry while using Self-Repair
Wehrmacht
Wehrmacht Quarters manpower cost reverted from 205 to 220
Krieg Barracks manpower cost reverted from 205 to 220
Volksgrenadier manpower cost reverted from 265 to 280
Volksgrenadier build time reverted from 26s to 30s
Volksgrenadier long range accuracy reverted from 0.38 to 0.35
Volksgrenadier mid range accuracy reverted from 0.58 to 0.55
Panzer Elite
Panzer-Jager Kommand manpower cost reverted from 320 to 220
Panzer-Jager Kommand fuel cost reverted from 50 to 30
Panzer-Jager Kommand build time increased from 115s to 135s
Panzer Elite Armored Car build time increased from 45s to 55s
Jager Kommand upgrade manpower cost reverted from 150 to 200
Jager Kommand upgrade fuel cost reverted from 30 to 40
Jager Kommand upgrade build time decreased from 45s to 35s
Group Zeal upgrade manpower cost reverted from 200 to 240
Group Zeal upgrade fuel cost reverted from 30 to 40
Marder III weapon tracking speed increased from 10 to 20
mấy chú xem thử coi cũng hay đấy chứ
http://www.companyofheroes.com/forums/release-notes-32/topics/Release-Notes-030111 vô đây để biết thêm
3 New Maps have been added to Company of Heroes:
2p Carpiquet
6p Refinery
6p Steel Pact
Flooded Plains Territory has had its territory redrawn
American
T17 Armored Car health increased from 175 to 265
T17 Armored Car level 1 veterancy health bonus decreased from 175 to 50
T17 Armored Car weapon reload time increased from 1s to 3.5s
T17 Armored Car weapon cooldown removed
Fixed an issue where the t17 Armored Car had lower chances to penetrate from the rear than the front
Fixed an issue where the t17 Armored Car would fail to penetrate snipers
British
Fixed an issue where Bren Carriers could be loaded with infantry while using Self-Repair
Wehrmacht
Wehrmacht Quarters manpower cost reverted from 205 to 220
Krieg Barracks manpower cost reverted from 205 to 220
Volksgrenadier manpower cost reverted from 265 to 280
Volksgrenadier build time reverted from 26s to 30s
Volksgrenadier long range accuracy reverted from 0.38 to 0.35
Volksgrenadier mid range accuracy reverted from 0.58 to 0.55
Panzer Elite
Panzer-Jager Kommand manpower cost reverted from 320 to 220
Panzer-Jager Kommand fuel cost reverted from 50 to 30
Panzer-Jager Kommand build time increased from 115s to 135s
Panzer Elite Armored Car build time increased from 45s to 55s
Jager Kommand upgrade manpower cost reverted from 150 to 200
Jager Kommand upgrade fuel cost reverted from 30 to 40
Jager Kommand upgrade build time decreased from 45s to 35s
Group Zeal upgrade manpower cost reverted from 200 to 240
Group Zeal upgrade fuel cost reverted from 30 to 40
Marder III weapon tracking speed increased from 10 to 20
mấy chú xem thử coi cũng hay đấy chứ
http://www.companyofheroes.com/forums/release-notes-32/topics/Release-Notes-030111 vô đây để biết thêm
