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A Thank-You Letter to All Proxies
Dear Proxies:
Since the launch of Zenless Zone Zero, the development team has worked steadily, step by step, to complete all of Season 1's content and operations with your companionship. As we embark on a new chapter, we'd like to express our heartfelt thanks to all Proxies for your unwavering support!
Version 2.0 represents a significant milestone for the Zenless Zone Zero development team. Building on the experience we gained during Season 1 and incorporating extensive feedback from our Proxies, we've taken our design philosophy to the next level.
The development team has devoted tremendous effort and care to Version 2.0, introducing a wide range of enhancements, such as Yixuan's new Specialty, buffs for the previously released Agent Ellen, the creation of the Suibian Temple management gameplay, and structural upgrades to the Failume Heights and Lemnian Hollow.
As for the changes brought by these expansions, our vision is for every Proxy to truly feel our dedication as they embark on this new journey: these additions aren't merely incremental — they represent a comprehensive transformation.
For this transformation, we've been pushing boundaries in art, design, and technology — what many often call "breaking through the code registry." We firmly believe that only through constant breakthroughs can we continue this long-term journey with our Proxies.
While introducing new content, the development team has also made a series of system adjustments to ensure that Proxies enjoy a more cohesive and complete experience. These include iterations of the Quick Travel system, updates to the Inter-Knot Mission system, new maps, main interface button refinements, and more.
We understand that some of these adjustments will change the gameplay habits that Proxies have grown accustomed to and will require a certain degree of readjustment. We deeply respect the established gameplay habits of our Proxies, and thus, in our ongoing operations, we will continue to listen closely to Proxies' opinions and feedback, striving to find the right balance between "change" and "consistency."
Looking back, Zenless Zone Zero has achieved significant breakthroughs in content and even structure with each update, particularly with Version 1.4, and Version 2.0 is no exception.
This is the development team's unwavering commitment: to grow and progress alongside all Proxies, staying true to our core pursuit of breakthroughs and innovation through every round of optimization and iteration!
Despite the many challenges ahead, with the support of all Proxies, the Zenless Zone Zero team is confident that we will make it happen!
To thank our Proxies for their continued support, we've prepared a small token of appreciation: Polychrome ×1,600! Please remember to claim it in time from your Mailbox!
● Proxy's Thank-You Gift Claim Details
Distributed Content: Polychrome ×1,600
Distribution Period: 2025/07/04 20:30:00 – 2025/09/03 23:59:59 (UTC+8)
Valid For: 30 days
Distributed Via: In-game mail
Recipients: Proxies who have reached Inter-Knot Lv. 1
(*Claim period ends on 2025/09/03 23:59:59 (UTC+8). Proxies, please take note.)
code thêm full bộ tính cả code trênZZZTHANK

hồi xưa tv grid base dùng nhiều asset rồi quành đi quành lại được chứ giờ toàn cả khu to 3d, lướt sóng trượt ván các kiểu sắp đến lại chả cần lắm người.View attachment 687149
Team ZZZ tăng 771 người, đạt 1059
Team HSR tăng 223 người, đạt 1323
Team GI giảm 550 người, xuống còn 2633
Team HI3 giảm 102 người, xuống còn 392
tăng gần gấp 4 lần, vãi thật

Team genshin làm cái gì mà lắm người thế nhỉView attachment 687149
Team ZZZ tăng 771 người, đạt 1059
Team HSR tăng 223 người, đạt 1323
Team GI giảm 550 người, xuống còn 2633
Team HI3 giảm 102 người, xuống còn 392
tăng gần gấp 4 lần, vãi thật


Team họ story đang bị trễ tiến độ theo lời dev nói trên livestream nên cần thêm nhận sự... ủa sao lại cắt bớt thế nàyTeam genshin làm cái gì mà lắm người thế nhỉ![]()
. Thế thì 500 cái event lễ hội nhảy múa hát ca làm sao mà kịp 