Hỏi đáp Call of Duty

  • Thread starter Thread starter Phien
  • Ngày gửi Ngày gửi
Status
Không mở trả lời sau này.
Đã lục tung control panel lên rồi, ko ra recording tab để :-Right Click in window, chose "Show Disabled Devices"
-"Setero MIX"appeared, Right Click and choose enable =((
snap4.jpg
 
đến khổ vì cậu mất thôi.Nó nằm trong Sound chứ đâu.Vào Control Panel ,vào Sound.Nhìn fía trên có Playback,Recording,Sounds.Lựa Recording mà vào.Rồi làm típ tục là xong :wink:;;):;)
 
hic em cài xong, vào chơi nó báo:"It appears that call of duty 4:modern warfare did not quit properly the last time it ran. Do you want to run the game in safe mod?
This is recommended for most people.
It will change your system settings but not your controls

Nó hiện ở dưới là Yes, No , Cancel. Em ấn vào cái nào cũng ko vào đc game, em đã cài pacth 1.6. cấu hình thì thừa vì trước đây đã chơi qua rồi. Mong các anh chỉ dẫn cho em với. cảm ơn các anh nhiều
 
moi mua cái đĩa cod4 về nhưng sau khi cài đặt xong thì nó báo cái driver hok hỗ trợ. mình xài nvidia fx 5500 ai cho bik chỗ download driver card này để chơi cod 4 với
 
moi mua cái đĩa cod4 về nhưng sau khi cài đặt xong thì nó báo cái driver hok hỗ trợ. mình xài nvidia fx 5500 ai cho bik chỗ download driver card này để chơi cod 4 với

Ờ, mua card mới nhé bạn, nó có khuyến mãi driver đi kèm đó. =)
À quên,mua máy mơi luôn. :D
 
moi mua cái đĩa cod4 về nhưng sau khi cài đặt xong thì nó báo cái driver hok hỗ trợ. mình xài nvidia fx 5500 ai cho bik chỗ download driver card này để chơi cod 4 với

GeForce thì phải 6600GT trở lên mới chơi được.
 
_[_TheEnd_]_;10210026 nói:
Help me plz =((

Mình vừa cài call of duty 4 , chơi bình thường, đến cái vòng rút lui bằng trực thăng, rồi 1 trái bomb khinh khí hay bomb ... nguyên tử gì đó nổ , hình như phá hủy cả thành phố , máy bay bị rớt , mình bị thương nặng , sau khi gần tỉnh thì ...

Snap1.jpg

Snap1.jpg

Snap1.jpg


Close , thế là nó close game luôn, vào lại thì nó hỏi chọn vào = Safe mod , yes , no , cancel .

Cấu hình máy :

Intel pentium dual CPU 2.0 ghz E2180
Ram 2 gb
EVGA Geforce 8500GT 512mb ddr2 128bit .

---------------------------------------
Yahoo messenger 9 ở máy mình cũng bị lỗi Sent or don't sent ::( , cài lại vẫn vậy .

---------------------------------------
Mình đã :

Repairt winxp ps2 từ đĩa CD rom

Gỡ bỏ và cài lại Call of duty 4


Hình nè :


Snap3.jpg


Snap2.jpg


Snap1.jpg



.
À mà dĩ nhiên vào lại nó hỏi vào ở chế độ safe mod , yes or no, rồi vào , rồi chơi, load tới vòng đó là ... bị y chang vậy tiếp .:D

Đã cài lại win 2 lần , đã cài lại game 2 lần , và nó vẫn bị, đây là log tìm được :

Server=watson.microsoft.com
UI LCID=1033
Flags=1672016
Brand=WINDOWS
TitleName=iw3sp.exe
DigPidRegPath=HKLM\Software\Microsoft\Windows NT\CurrentVersion\DigitalProductId
ErrorText=The program is not responding.
HeaderText=You chose to end the nonresponsive program, iw3sp.exe.
EventLogSource=Application Hang
Stage1URL=
Stage1URL=/StageOne/iw3sp_exe/0_0_0_0/hungapp/0_0_0_0/00000000.htm
Stage2URL=
Stage2URL=/dw/stagetwo.asp?szAppName=iw3sp.exe&szAppVer=0.0.0.0&szModName=hungapp&szModVer=0.0.0.0&offset=00000000
DataFiles=C:\DOCUME~1\PhiVu\LOCALS~1\Temp\WER35d4.dir00\iw3sp.exe.mdmp
Heap=C:\DOCUME~1\PhiVu\LOCALS~1\Temp\WER35d4.dir00\iw3sp.exe.hdmp
ErrorSubPath=iw3sp.exe\0.0.0.0\hungapp\0.0.0.0\00000000
DirectoryDelete=C:\DOCUME~1\PhiVu\LOCALS~1\Temp\WER35d4.dir00
 
Chỉ có thể do cái card quá yếu mà thôi, vào game hạ bớt hiệu ứng xuống và chơi tiếp xem.
 
Mình chơi mức trung bình ngon lắm mà ? Như lúc bomb nổ mù trời thế mà cũng ít giật lắm, cái kia nó đang load qua vòng mới thì đc 1/10 là văng ra ngoài ,thử hết cách rồi ...

Có thể do file crack ? =(( , vậy ai có lòng tốt gửi cho mình file crack nhé ( mình update lên 1.7 rồi ) .
 
Đây là log mới tìm được =((

CENTER]Fastfile for zone ‘village_assault’ appears corrupt or unreadable (code 107.)

[/CENTER]

----- Initializing Renderer ----
----- Client Initialization Complete -----
Attempting 22 kHz 16 bit [Stereo] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 512 MB of video memory and 704 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
Waited 16 msec for asset '$white' of type 'image'.
Waited 344 msec for asset '$default' of type 'material'.
Waited 2 msec for asset 'shadowcookieoverlay' of type 'material'.
Waited 131 msec for asset 'shadowcaster' of type 'material'.
Waited 2 msec for asset 'stencilshadow' of type 'material'.
Waited 145 msec for asset 'cinematic' of type 'material'.

------- sound system initialization -------
Loaded zone 'code_post_gfx'
Waited 70 msec for asset 'soundaliases/channels.def' of type 'rawfile'.
------- sound system successfully initialized -------
end $init 1827 ms
--- Common Initialization Complete ---
Waited 586 msec for asset 'ui/menus.txt' of type 'menufile'.
Working directory: E:\GAME\Game Offline\Call Of Duty 4
Loaded zone 'ui'
Loaded zone 'common'
openmenuondvar: cannot find dvar ui_sp_unlock
unknown UI script stopRefresh in block:
"open" "main_text" ; "uiScript" "addPlayerProfiles" ; "uiScript"
"openMenuOnDvar" "com_playerProfile" "" "player_profile" ; "uiScript"
"openMenuOnDvarNot" "ui_playerProfileCount" 1 "player_profile" ; "uiScript"
"stopRefresh" ;
Save Message First Frame Shown: 15774
------ Server Initialization ------
Server: aftermath
----- R_Init -----
DirectX reports 512 MB of video memory and 691 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Using previously reported texture memory size of 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
Save Message First Frame Shown: 18257
Unloaded fastfile ui
Loading fastfile aftermath
Waited 990 msec for asset 'maps/aftermath.d3dbsp' of type 'col_map_sp'.
Save game build number: 549 Thu Oct 04 00:43:04 2007
Waited 393 msec for asset 'character/character_sp_usmc_james.gsc' of type
'rawfile'.
Waited 2 msec for asset 'body_complete_sp_cobra_pilot_desert_velinda' of
type 'xmodel'.
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_lookControl_fadeTime'
Domain is any number from 0.001 to 1000
'0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
Domain is any number from 0.001 to 10
'0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundLoopFadeTime'
Domain is any number from 0.001 to 1000
-----------------------------------
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_lookControl_fadeTime'
Domain is any number from 0.001 to 1000
'0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
Domain is any number from 0.001 to 10
'0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundLoopFadeTime'
Domain is any number from 0.001 to 1000
CL_InitCGame: 1.99 seconds
Com_TouchMemory: 0 msec. Using sum: 1024439025
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
No channels added or hidden
=== G_LoadGame ===
Loaded zone 'aftermath'
Waited 13126 msec for missing asset "physics_brick_bark".
WARNING: no alias prefix defined, using default
Load time: 17749 msec
------ Server Initialization ------
Server: village_assault
----- R_Init -----
DirectX reports 512 MB of video memory and 596 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Using previously reported texture memory size of 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
Save Message First Frame Shown: 40645
Unloaded fastfile aftermath
Loading fastfile village_assault


Fastfile for zone 'village_assault' appears corrupt or unreadable (code 107.)
.
___________Auto Merge________________

.
i3897_20081006210306.jpg

i3898_20081006210341.jpg

i3899_iw3sp2008100620452175.jpg


i3900_iw3sp2008100620460443.jpg
 
Lỗi trên thay file village_assault.ff đã hết :D

Chơi hết cái vòng tiếp theo thì ...

<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="iw3sp.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="binkw32.dll" SIZE="167936" CHECKSUM="0xC6C58AA2" BIN_FILE_VERSION="1.8.23.0" BIN_PRODUCT_VERSION="1.8.23.0" PRODUCT_VERSION="1.8x" FILE_DESCRIPTION="RAD Video Tools" COMPANY_NAME="RAD Game Tools, Inc." PRODUCT_NAME="Bink and Smacker" FILE_VERSION="1.8x" LEGAL_COPYRIGHT="Copyright (C) 1994-2007, RAD Game Tools, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x0" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.8.23.0" UPTO_BIN_PRODUCT_VERSION="1.8.23.0" LINK_DATE="08/14/2007 07:30:49" UPTO_LINK_DATE="08/14/2007 07:30:49" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="CoD4MW-1.3-PatchSetup.exe" SIZE="14544960" CHECKSUM="0x512E6B6F" BIN_FILE_VERSION="12.0.0.58851" BIN_PRODUCT_VERSION="12.0.0.0" PRODUCT_VERSION="1.3 " FILE_DESCRIPTION="Setup Launcher " COMPANY_NAME="Activision " PRODUCT_NAME="Call of Duty(R) 4 - Modern Warfare(TM) 1.3 Patch " FILE_VERSION="1.3 " ORIGINAL_FILENAME="Setup.exe" INTERNAL_NAME="Setup" LEGAL_COPYRIGHT="Copyright (C) 2006 Macrovision Corporation " VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xDE1BC2" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="12.0.0.58851" UPTO_BIN_PRODUCT_VERSION="12.0.0.0" LINK_DATE="02/28/2007 22:02:54" UPTO_LINK_DATE="02/28/2007 22:02:54" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="CoD4MW-1.4-PatchSetup.exe" SIZE="72328877" CHECKSUM="0x512E6B6F" BIN_FILE_VERSION="12.0.0.58851" BIN_PRODUCT_VERSION="12.0.0.0" PRODUCT_VERSION="1.4 " FILE_DESCRIPTION="Setup Launcher " COMPANY_NAME="Activision " PRODUCT_NAME="Call of Duty(R) 4 - Modern Warfare(TM) 1.4 Patch " FILE_VERSION="1.4 " ORIGINAL_FILENAME="Setup.exe" INTERNAL_NAME="Setup" LEGAL_COPYRIGHT="Copyright (C) 2006 Macrovision Corporation " VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="12.0.0.58851" UPTO_BIN_PRODUCT_VERSION="12.0.0.0" LINK_DATE="02/28/2007 22:02:54" UPTO_LINK_DATE="02/28/2007 22:02:54" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="iw3mp.exe" SIZE="3330048" CHECKSUM="0x8CB9106B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x337503" LINKER_VERSION="0x0" LINK_DATE="05/09/2008 22:01:48" UPTO_LINK_DATE="05/09/2008 22:01:48" />
<MATCHING_FILE NAME="iw3sp.exe" SIZE="3026944" CHECKSUM="0x7DA80024" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2ED471" LINKER_VERSION="0x0" LINK_DATE="11/15/2007 08:14:56" UPTO_LINK_DATE="11/15/2007 08:14:56" />
<MATCHING_FILE NAME="mss32.dll" SIZE="434688" CHECKSUM="0xA9F0A8DC" BIN_FILE_VERSION="7.0.23.0" BIN_PRODUCT_VERSION="7.0.23.0" PRODUCT_VERSION="7.0w" FILE_DESCRIPTION="Miles Sound System" COMPANY_NAME="RAD Game Tools, Inc." PRODUCT_NAME="Miles Sound System" FILE_VERSION="7.0w" LEGAL_COPYRIGHT="Copyright (C) 1991-2007, RAD Game Tools, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x0" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="7.0.23.0" UPTO_BIN_PRODUCT_VERSION="7.0.23.0" LINK_DATE="05/11/2007 09:12:34" UPTO_LINK_DATE="05/11/2007 09:12:34" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="Call of Duty 4 Modern Warfare v1.5 Patch\CoD4MW-1.4-1.5MP-PatchSetup.exe" SIZE="11167560" CHECKSUM="0x512E6B6F" BIN_FILE_VERSION="12.0.0.58851" BIN_PRODUCT_VERSION="12.0.0.0" PRODUCT_VERSION="1.5 " FILE_DESCRIPTION="Setup Launcher " COMPANY_NAME="Activision " PRODUCT_NAME="Call of Duty(R) 4 - Modern Warfare(TM) 1.5 Patch " FILE_VERSION="1.5 " ORIGINAL_FILENAME="Setup.exe" INTERNAL_NAME="Setup" LEGAL_COPYRIGHT="Copyright (C) 2006 Macrovision Corporation " VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xAB15D3" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="12.0.0.58851" UPTO_BIN_PRODUCT_VERSION="12.0.0.0" LINK_DATE="02/28/2007 22:02:54" UPTO_LINK_DATE="02/28/2007 22:02:54" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="Mods\ModWarfare\7za.exe" SIZE="476672" CHECKSUM="0xF59C5B1" BIN_FILE_VERSION="4.42.0.0" BIN_PRODUCT_VERSION="4.42.0.0" PRODUCT_VERSION="4.42" FILE_DESCRIPTION="7-Zip Standalone Console" COMPANY_NAME="Igor Pavlov" PRODUCT_NAME="7-Zip" FILE_VERSION="4.42" ORIGINAL_FILENAME="7za.exe" INTERNAL_NAME="7za" LEGAL_COPYRIGHT="Copyright (c) 1999-2006 Igor Pavlov" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="4.42.0.0" UPTO_BIN_PRODUCT_VERSION="4.42.0.0" LINK_DATE="05/14/2006 04:25:09" UPTO_LINK_DATE="05/14/2006 04:25:09" />
<MATCHING_FILE NAME="pb\pbag.dll" SIZE="57344" CHECKSUM="0xD16F95B7" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="09/10/2007 22:52:03" UPTO_LINK_DATE="09/10/2007 22:52:03" />
<MATCHING_FILE NAME="pb\pbags.dll" SIZE="57344" CHECKSUM="0xD16F95B7" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="09/10/2007 22:52:03" UPTO_LINK_DATE="09/10/2007 22:52:03" />
<MATCHING_FILE NAME="pb\pbcl.dll" SIZE="774144" CHECKSUM="0xC1FFDC7A" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="09/10/2007 22:59:28" UPTO_LINK_DATE="09/10/2007 22:59:28" />
<MATCHING_FILE NAME="pb\pbcls.dll" SIZE="774144" CHECKSUM="0xC1FFDC7A" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="09/10/2007 22:59:28" UPTO_LINK_DATE="09/10/2007 22:59:28" />
<MATCHING_FILE NAME="pb\pbsv.dll" SIZE="344064" CHECKSUM="0xAD3A58DF" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="09/10/2007 22:54:24" UPTO_LINK_DATE="09/10/2007 22:54:24" />
<MATCHING_FILE NAME="pb\PnkBstrA.exe" SIZE="66872" CHECKSUM="0x366FDA51" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1CC69" LINKER_VERSION="0x0" LINK_DATE="08/04/2007 20:38:33" UPTO_LINK_DATE="08/04/2007 20:38:33" />
<MATCHING_FILE NAME="pb\PnkBstrB.exe" SIZE="103736" CHECKSUM="0xFE001188" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2097B" LINKER_VERSION="0x0" LINK_DATE="09/10/2007 22:58:05" UPTO_LINK_DATE="09/10/2007 22:58:05" />
<MATCHING_FILE NAME="zin\iw3mp.exe" SIZE="3330048" CHECKSUM="0x8CB9106B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x337503" LINKER_VERSION="0x0" LINK_DATE="05/09/2008 22:01:48" UPTO_LINK_DATE="05/09/2008 22:01:48" />
<MATCHING_FILE NAME="zin\iw3sp.exe" SIZE="4500187" CHECKSUM="0x11FDBEE2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2E906F" LINKER_VERSION="0x0" LINK_DATE="01/23/2008 23:57:42" UPTO_LINK_DATE="01/23/2008 23:57:42" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x7D737C09" BIN_FILE_VERSION="5.1.2600.5512" BIN_PRODUCT_VERSION="5.1.2600.5512" PRODUCT_VERSION="5.1.2600.5512" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5512 (xpsp.080413-2111)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xF44A2" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5512" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5512" LINK_DATE="04/14/2008 00:11:24" UPTO_LINK_DATE="04/14/2008 00:11:24" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>
 
Đừng có quote nhiều thế; có đưa thế chứ đưa nữa cũng chẳng ai ở đây giúp gì được. Nhìn vào cái đống code kia như mớ bòng bong 8-}
 
Nói luôn triệu chứng chứ đống code thế này thì ai hiểu8-}
 
Đã khắc phục được các lỗi , đã chơi hết phần single và đang chơi online :hug:
 
hic em cài xong, vào chơi nó báo:"It appears that call of duty 4:modern warfare did not quit properly the last time it ran. Do you want to run the game in safe mod?
This is recommended for most people.
It will change your system settings but not your controls
Nó hiện ở dưới là Yes, No , Cancel. Em ấn vào cái nào cũng ko vào đc game, em đã cài pacth 1.6. cấu hình thì thừa vì trước đây đã chơi qua rồi. Mong các anh chỉ dẫn cho em với. cảm ơn các anh nhiều
Hic hic các anh giúp em với!=((
 
mình cài call of duty 2 xong,chơi thử single player thì nó báo lỗi này:"Please insert the correct CD/DVD-ROM, select OK and restart application" là thế nào::(?Mọi người giúp mình với
 
hic em cài xong, vào chơi nó báo:"It appears that call of duty 4:modern warfare did not quit properly the last time it ran. Do you want to run the game in safe mod?
This is recommended for most people.
It will change your system settings but not your controls
Nó hiện ở dưới là Yes, No , Cancel. Em ấn vào cái nào cũng ko vào đc game, em đã cài pacth 1.6. cấu hình thì thừa vì trước đây đã chơi qua rồi. Mong các anh chỉ dẫn cho em với. cảm ơn các anh nhiều
Hic hic các anh giúp em với!=((

Bấm cái nào cũng được, chọn Yes thì nó chuyển các thiết lập về mặc định, chọn No thì để như cũ.

mình cài call of duty 2 xong,chơi thử single player thì nó báo lỗi này:"Please insert the correct CD/DVD-ROM, select OK and restart application" là thế nào::(?Mọi người giúp mình với
Chép crack vào :-w
 
Bấm cái nào cũng được, chọn Yes thì nó chuyển các thiết lập về mặc định, chọn No thì để như cũ.


Chép crack vào :-w

thế thì bạn cho mình crack đi:D
 
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